SEFeb 16
GenAI for Systems: Recurring Challenges and Design Principles from Software to SiliconArya Tschand, Chenyu Wang, Zishen Wan et al. · harvard
Generative AI is reshaping how computing systems are designed, optimized, and built, yet research remains fragmented across software, architecture, and chip design communities. This paper takes a cross-stack perspective, examining how generative models are being applied from code generation and distributed runtimes through hardware design space exploration to RTL synthesis, physical layout, and verification. Rather than reviewing each layer in isolation, we analyze how the same structural difficulties and effective responses recur across the stack. Our central finding is one of convergence. Despite the diversity of domains and tools, the field keeps encountering five recurring challenges (the feedback loop crisis, the tacit knowledge problem, trust and validation, co-design across boundaries, and the shift from determinism to dynamism) and keeps arriving at five design principles that independently emerge as effective responses (embracing hybrid approaches, designing for continuous feedback, separating concerns by role, matching methods to problem structure, and building on decades of systems knowledge). We organize these into a challenge--principle map that serves as a diagnostic and design aid, showing which principles have proven effective for which challenges across layers. Through concrete cross-stack examples, we show how systems navigate this map as they mature, and argue that the field needs shared engineering methodology, including common vocabularies, cross-layer benchmarks, and systematic design practices, so that progress compounds across communities rather than being rediscovered in each one. Our analysis covers more than 275 papers spanning eleven application areas across three layers of the computing stack, and distills open research questions that become visible only from a cross-layer vantage point.
13.5CVJun 1
SAVMap: Structure-Aided Visual Mapping of Large-Scale 2.5D Manhattan Wireframes from Panoramic VideoHoward Huang, Bharath Surianarayanan, Keifer Lee et al.
Precise 3D representations of industrial environments enable tasks such as robot localization and digital twin generation. We propose SAVMap, a method for generating a semantic wireframe map of warehouse shelf and light structures using only a panoramic video camera as the sensor input. Sequences of rectified images with shelf and ceiling-facing views are extracted from a panoramic video captured along the warehouse aisles. Using a semantic segmentation network front end, a set of sparse, semantic structure feature points (e.g., corners of shelf structures, centers of lights) are extracted from each image and tracked across the sequences. By accounting for real-world geometric relationships among the points such as Manhattan grids, a constrained structure-from-motion algorithm yields the 3D points that form a wireframe map. We demonstrate the scalability and accuracy of our proposal in a warehouse with 46 shelving rows, each with faces spanning 55\,m by 7\,m. From an hour of panoramic video content, we create wireframe maps for over 5000 shelf elements across the rows, achieving an aggregate mean absolute error of 4.8\,cm with respect to ground-truth.
Domain Adaptation of Networks for Camera Pose Estimation: Learning Camera Pose Estimation Without Pose LabelsJack Langerman, Ziming Qiu, Gábor Sörös et al.
One of the key criticisms of deep learning is that large amounts of expensive and difficult-to-acquire training data are required in order to train models with high performance and good generalization capabilities. Focusing on the task of monocular camera pose estimation via scene coordinate regression (SCR), we describe a novel method, Domain Adaptation of Networks for Camera pose Estimation (DANCE), which enables the training of models without access to any labels on the target task. DANCE requires unlabeled images (without known poses, ordering, or scene coordinate labels) and a 3D representation of the space (e.g., a scanned point cloud), both of which can be captured with minimal effort using off-the-shelf commodity hardware. DANCE renders labeled synthetic images from the 3D model, and bridges the inevitable domain gap between synthetic and real images by applying unsupervised image-level domain adaptation techniques (unpaired image-to-image translation). When tested on real images, the SCR model trained with DANCE achieved comparable performance to its fully supervised counterpart (in both cases using PnP-RANSAC for final pose estimation) at a fraction of the cost. Our code and dataset are available at https://github.com/JackLangerman/dance
LGOct 15, 2019
Probabilistic Time of Arrival LocalizationFernando Perez-Cruz, Pablo M. Olmos, Michael Minyi Zhang et al.
In this paper, we take a new approach for time of arrival geo-localization. We show that the main sources of error in metropolitan areas are due to environmental imperfections that bias our solutions, and that we can rely on a probabilistic model to learn and compensate for them. The resulting localization error is validated using measurements from a live LTE cellular network to be less than 10 meters, representing an order-of-magnitude improvement.