6.2CVNov 10, 2025
GFix: Perceptually Enhanced Gaussian Splatting Video CompressionSiyue Teng, Ge Gao, Duolikun Danier et al.
3D Gaussian Splatting (3DGS) enhances 3D scene reconstruction through explicit representation and fast rendering, demonstrating potential benefits for various low-level vision tasks, including video compression. However, existing 3DGS-based video codecs generally exhibit more noticeable visual artifacts and relatively low compression ratios. In this paper, we specifically target the perceptual enhancement of 3DGS-based video compression, based on the assumption that artifacts from 3DGS rendering and quantization resemble noisy latents sampled during diffusion training. Building on this premise, we propose a content-adaptive framework, GFix, comprising a streamlined, single-step diffusion model that serves as an off-the-shelf neural enhancer. Moreover, to increase compression efficiency, We propose a modulated LoRA scheme that freezes the low-rank decompositions and modulates the intermediate hidden states, thereby achieving efficient adaptation of the diffusion backbone with highly compressible updates. Experimental results show that GFix delivers strong perceptual quality enhancement, outperforming GSVC with up to 72.1% BD-rate savings in LPIPS and 21.4% in FID.
2.0CVAug 10, 2024
Mesh deformation-based single-view 3D reconstruction of thin eyeglasses frames with differentiable renderingFan Zhang, Ziyue Ji, Weiguang Kang et al.
With the support of Virtual Reality (VR) and Augmented Reality (AR) technologies, the 3D virtual eyeglasses try-on application is well on its way to becoming a new trending solution that offers a "try on" option to select the perfect pair of eyeglasses at the comfort of your own home. Reconstructing eyeglasses frames from a single image with traditional depth and image-based methods is extremely difficult due to their unique characteristics such as lack of sufficient texture features, thin elements, and severe self-occlusions. In this paper, we propose the first mesh deformation-based reconstruction framework for recovering high-precision 3D full-frame eyeglasses models from a single RGB image, leveraging prior and domain-specific knowledge. Specifically, based on the construction of a synthetic eyeglasses frame dataset, we first define a class-specific eyeglasses frame template with pre-defined keypoints. Then, given an input eyeglasses frame image with thin structure and few texture features, we design a keypoint detector and refiner to detect predefined keypoints in a coarse-to-fine manner to estimate the camera pose accurately. After that, using differentiable rendering, we propose a novel optimization approach for producing correct geometry by progressively performing free-form deformation (FFD) on the template mesh. We define a series of loss functions to enforce consistency between the rendered result and the corresponding RGB input, utilizing constraints from inherent structure, silhouettes, keypoints, per-pixel shading information, and so on. Experimental results on both the synthetic dataset and real images demonstrate the effectiveness of the proposed algorithm.
11.8CVAug 19, 2025
AdaptiveAE: An Adaptive Exposure Strategy for HDR Capturing in Dynamic ScenesTianyi Xu, Fan Zhang, Boxin Shi et al.
Mainstream high dynamic range imaging techniques typically rely on fusing multiple images captured with different exposure setups (shutter speed and ISO). A good balance between shutter speed and ISO is crucial for achieving high-quality HDR, as high ISO values introduce significant noise, while long shutter speeds can lead to noticeable motion blur. However, existing methods often overlook the complex interaction between shutter speed and ISO and fail to account for motion blur effects in dynamic scenes. In this work, we propose AdaptiveAE, a reinforcement learning-based method that optimizes the selection of shutter speed and ISO combinations to maximize HDR reconstruction quality in dynamic environments. AdaptiveAE integrates an image synthesis pipeline that incorporates motion blur and noise simulation into our training procedure, leveraging semantic information and exposure histograms. It can adaptively select optimal ISO and shutter speed sequences based on a user-defined exposure time budget, and find a better exposure schedule than traditional solutions. Experimental results across multiple datasets demonstrate that it achieves the state-of-the-art performance.