Shayda Moezzi

CV
h-index7
5papers
5citations
Novelty56%
AI Score57

5 Papers

90.5CVMay 14Code
PanoWorld: Geometry-Consistent Panoramic Video World Modeling

Le Jiang, Xiangyu Bai, Bishoy Galoaa et al.

We present PanoWorld, a panoramic video world model that generates geometry-consistent 360$\degree$ video from a single image and a caption. Existing panoramic video methods optimize primarily for visual realism and do not explicitly constrain the underlying 3D scene state, producing outputs that appear plausible yet exhibit inconsistent depth, broken correspondences, and implausible motion across the spherical surface. We address this gap by framing panoramic video generation as a geometry- and dynamics-consistent latent state modeling problem rather than pure visual synthesis. Building on a pre-trained perspective video world model, we introduce two lightweight regularizers: a depth consistency loss against pseudo ground-truth panoramic depth, and a trajectory consistency loss that supervises the 3D world-frame positions of tracked points across time. We further apply spherical-geometry-aware adaptation to the conditioning and positional encoding. We additionally introduce PanoGeo, a unified geometry-aware panoramic video dataset with consistent depth, trajectory, and prompt annotations across diverse real and synthetic sources, used for both training and stratified evaluation. Experiments show that PanoWorld improves geometric consistency over prior panoramic generation methods while maintaining competitive visual realism, establishing that panoramic video generation must be treated as a geometric modeling problem to support the holistic spatial understanding requirements of embodied AI applications. Code is available at https://github.com/ostadabbas/PanoWorld.

CVDec 3, 2025Code
Look Around and Pay Attention: Multi-camera Point Tracking Reimagined with Transformers

Bishoy Galoaa, Xiangyu Bai, Shayda Moezzi et al.

This paper presents LAPA (Look Around and Pay Attention), a novel end-to-end transformer-based architecture for multi-camera point tracking that integrates appearance-based matching with geometric constraints. Traditional pipelines decouple detection, association, and tracking, leading to error propagation and temporal inconsistency in challenging scenarios. LAPA addresses these limitations by leveraging attention mechanisms to jointly reason across views and time, establishing soft correspondences through a cross-view attention mechanism enhanced with geometric priors. Instead of relying on classical triangulation, we construct 3D point representations via attention-weighted aggregation, inherently accommodating uncertainty and partial observations. Temporal consistency is further maintained through a transformer decoder that models long-range dependencies, preserving identities through extended occlusions. Extensive experiments on challenging datasets, including our newly created multi-camera (MC) versions of TAPVid-3D panoptic and PointOdyssey, demonstrate that our unified approach significantly outperforms existing methods, achieving 37.5% APD on TAPVid-3D-MC and 90.3% APD on PointOdyssey-MC, particularly excelling in scenarios with complex motions and occlusions. Code is available at https://github.com/ostadabbas/Look-Around-and-Pay-Attention-LAPA-

70.2CVMar 19Code
Motion-o: Trajectory-Grounded Video Reasoning

Bishoy Galoaa, Shayda Moezzi, Xiangyu Bai et al.

Recent research has made substantial progress on video reasoning, with many models leveraging spatio-temporal evidence chains to strengthen their inference capabilities. At the same time, a growing set of datasets and benchmarks now provides structured annotations designed to support and evaluate such reasoning. However, little attention has been paid to reasoning about \emph{how} objects move between observations: no prior work has articulated the motion patterns by connecting successive observations, leaving trajectory understanding implicit and difficult to verify. We formalize this missing capability as Spatial-Temporal-Trajectory (STT) reasoning and introduce \textbf{Motion-o}, a motion-centric video understanding extension to visual language models that makes trajectories explicit and verifiable. To enable motion reasoning, we also introduce a trajectory-grounding dataset artifact that expands sparse keyframe supervision via augmentation to yield denser bounding box tracks and a stronger trajectory-level training signal. Finally, we introduce Motion Chain of Thought (MCoT), a structured reasoning pathway that makes object trajectories through discrete \texttt{<motion/>} tag summarizing per-object direction, speed, and scale (of velocity) change to explicitly connect grounded observations into trajectories. To train Motion-o, we design a reward function that compels the model to reason directly over visual evidence, all while requiring no architectural modifications. Empirical results demonstrate that Motion-o improves spatial-temporal grounding and trajectory prediction while remaining fully compatible with existing frameworks, establishing motion reasoning as a critical extension for evidence-based video understanding. Code is available at https://github.com/ostadabbas/Motion-o.

CVDec 16, 2025
Broadening View Synthesis of Dynamic Scenes from Constrained Monocular Videos

Le Jiang, Shaotong Zhu, Yedi Luo et al.

In dynamic Neural Radiance Fields (NeRF) systems, state-of-the-art novel view synthesis methods often fail under significant viewpoint deviations, producing unstable and unrealistic renderings. To address this, we introduce Expanded Dynamic NeRF (ExpanDyNeRF), a monocular NeRF framework that leverages Gaussian splatting priors and a pseudo-ground-truth generation strategy to enable realistic synthesis under large-angle rotations. ExpanDyNeRF optimizes density and color features to improve scene reconstruction from challenging perspectives. We also present the Synthetic Dynamic Multiview (SynDM) dataset, the first synthetic multiview dataset for dynamic scenes with explicit side-view supervision-created using a custom GTA V-based rendering pipeline. Quantitative and qualitative results on SynDM and real-world datasets demonstrate that ExpanDyNeRF significantly outperforms existing dynamic NeRF methods in rendering fidelity under extreme viewpoint shifts. Further details are provided in the supplementary materials.

CVDec 3, 2025
MoReGen: Multi-Agent Motion-Reasoning Engine for Code-based Text-to-Video Synthesis

Xiangyu Bai, He Liang, Bishoy Galoaa et al.

While text-to-video (T2V) generation has achieved remarkable progress in photorealism, generating intent-aligned videos that faithfully obey physics principles remains a core challenge. In this work, we systematically study Newtonian motion-controlled text-to-video generation and evaluation, emphasizing physical precision and motion coherence. We introduce MoReGen, a motion-aware, physics-grounded T2V framework that integrates multi-agent LLMs, physics simulators, and renderers to generate reproducible, physically accurate videos from text prompts in the code domain. To quantitatively assess physical validity, we propose object-trajectory correspondence as a direct evaluation metric and present MoReSet, a benchmark of 1,275 human-annotated videos spanning nine classes of Newtonian phenomena with scene descriptions, spatiotemporal relations, and ground-truth trajectories. Using MoReSet, we conduct experiments on existing T2V models, evaluating their physical validity through both our MoRe metrics and existing physics-based evaluators. Our results reveal that state-of-the-art models struggle to maintain physical validity, while MoReGen establishes a principled direction toward physically coherent video synthesis.