QUANT-PHDec 8, 2025
A scalable and real-time neural decoder for topological quantum codesAndrew W. Senior, Thomas Edlich, Francisco J. H. Heras et al.
Fault-tolerant quantum computing will require error rates far below those achievable with physical qubits. Quantum error correction (QEC) bridges this gap, but depends on decoders being simultaneously fast, accurate, and scalable. This combination of requirements has not yet been met by a machine-learning decoder, nor by any decoder for promising resource-efficient codes such as the colour code. Here we introduce AlphaQubit 2, a neural-network decoder that achieves near-optimal logical error rates for both surface and colour codes at large scales under realistic noise. For the colour code, it is orders of magnitude faster than other high-accuracy decoders. For the surface code, we demonstrate real-time decoding faster than 1 microsecond per cycle up to distance 11 on current commercial accelerators with better accuracy than leading real-time decoders. These results support the practical application of a wider class of promising QEC codes, and establish a credible path towards high-accuracy, real-time neural decoding at the scales required for fault-tolerant quantum computation.
95.6AIMay 7
AI Co-Mathematician: Accelerating Mathematicians with Agentic AIDaniel Zheng, Ingrid von Glehn, Yori Zwols et al.
We introduce the AI co-mathematician, a workbench for mathematicians to interactively leverage AI agents to pursue open-ended research. The AI co-mathematician is optimized to provide holistic support for the exploratory and iterative reality of mathematical workflows, including ideation, literature search, computational exploration, theorem proving and theory building. By providing an asynchronous, stateful workspace that manages uncertainty, refines user intent, tracks failed hypotheses, and outputs native mathematical artifacts, the system mirrors human collaborative workflows. In early tests, the AI co-mathematician helped researchers solve open problems, identify new research directions, and uncover overlooked literature references. Besides demonstrating a highly interactive paradigm for AI-assisted mathematical discovery, the AI co-mathematician also achieves state of the art results on hard problem-solving benchmarks, including scoring 48% on FrontierMath Tier 4, a new high score among all AI systems evaluated.
LGJun 1, 2020
Acme: A Research Framework for Distributed Reinforcement LearningMatthew W. Hoffman, Bobak Shahriari, John Aslanides et al.
Deep reinforcement learning (RL) has led to many recent and groundbreaking advances. However, these advances have often come at the cost of both increased scale in the underlying architectures being trained as well as increased complexity of the RL algorithms used to train them. These increases have in turn made it more difficult for researchers to rapidly prototype new ideas or reproduce published RL algorithms. To address these concerns this work describes Acme, a framework for constructing novel RL algorithms that is specifically designed to enable agents that are built using simple, modular components that can be used at various scales of execution. While the primary goal of Acme is to provide a framework for algorithm development, a secondary goal is to provide simple reference implementations of important or state-of-the-art algorithms. These implementations serve both as a validation of our design decisions as well as an important contribution to reproducibility in RL research. In this work we describe the major design decisions made within Acme and give further details as to how its components can be used to implement various algorithms. Our experiments provide baselines for a number of common and state-of-the-art algorithms as well as showing how these algorithms can be scaled up for much larger and more complex environments. This highlights one of the primary advantages of Acme, namely that it can be used to implement large, distributed RL algorithms that can run at massive scales while still maintaining the inherent readability of that implementation. This work presents a second version of the paper which coincides with an increase in modularity, additional emphasis on offline, imitation and learning from demonstrations algorithms, as well as various new agents implemented as part of Acme.