Wengran Wang

SE
h-index7
3papers
61citations
Novelty50%
AI Score31

3 Papers

7.4SEFeb 13, 2022Code
Automated Test Generation for Scratch Programs

Adina Deiner, Patric Feldmeier, Gordon Fraser et al.

The importance of programming education has lead to dedicated educational programming environments, where users visually arrange block-based programming constructs that typically control graphical, interactive game-like programs. The Scratch programming environment is particularly popular, with more than 70 million registered users at the time of this writing. While the block-based nature of Scratch helps learners by preventing syntactical mistakes, there nevertheless remains a need to provide feedback and support in order to implement desired functionality. To support individual learning and classroom settings, this feedback and support should ideally be provided in an automated fashion, which requires tests to enable dynamic program analysis. The Whisker framework enables automated testing of Scratch programs, but creating these automated tests for Scratch programs is challenging. In this paper, we therefore investigate how to automatically generate Whisker tests. This raises important challenges: First, game-like programs are typically randomised, leading to flaky tests. Second, Scratch programs usually consist of animations and interactions with long delays, inhibiting the application of classical test generation approaches. Evaluation on common programming exercises, a random sample of 1000 Scratch user programs, and the 1000 most popular Scratch programs demonstrates that our approach enables Whisker to reliably accelerate test executions, and even though many Scratch programs are small and easy to cover, there are many unique challenges for which advanced search-based test generation using many-objective algorithms is needed in order to achieve high coverage.

8.6SEApr 23, 2021Code
SnapCheck: Automated Testing for Snap Programs

Wengran Wang, Chenhao Zhang, Andreas Stahlbauer et al.

Programming environments such as Snap, Scratch, and Processing engage learners by allowing them to create programming artifacts such as apps and games, with visual and interactive output. Learning programming with such a media-focused context has been shown to increase retention and success rate. However, assessing these visual, interactive projects requires time and laborious manual effort, and it is therefore difficult to offer automated or real-time feedback to students as they work. In this paper, we introduce SnapCheck, a dynamic testing framework for Snap that enables instructors to author test cases with Condition-Action templates. The goal of SnapCheck is to allow instructors or researchers to author property-based test cases that can automatically assess students' interactive programs with high accuracy. Our evaluation of SnapCheck on 162 code snapshots from a Pong game assignment in an introductory programming course shows that our automated testing framework achieves at least 98% accuracy over all rubric items, showing potentials to use SnapCheck for auto-grading and providing formative feedback to students.

11.3LGMar 7, 2021
Toward Semi-Automatic Misconception Discovery Using Code Embeddings

Yang Shi, Krupal Shah, Wengran Wang et al.

Understanding students' misconceptions is important for effective teaching and assessment. However, discovering such misconceptions manually can be time-consuming and laborious. Automated misconception discovery can address these challenges by highlighting patterns in student data, which domain experts can then inspect to identify misconceptions. In this work, we present a novel method for the semi-automated discovery of problem-specific misconceptions from students' program code in computing courses, using a state-of-the-art code classification model. We trained the model on a block-based programming dataset and used the learned embedding to cluster incorrect student submissions. We found these clusters correspond to specific misconceptions about the problem and would not have been easily discovered with existing approaches. We also discuss potential applications of our approach and how these misconceptions inform domain-specific insights into students' learning processes.