Yun Kuen Cheung

GT
h-index1
3papers
48citations
Novelty62%
AI Score38

3 Papers

GTSep 2, 2025
Entry Barriers in Content Markets

Haiqing Zhu, Lexing Xie, Yun Kuen Cheung

The prevalence of low-quality content on online platforms is often attributed to the absence of meaningful entry requirements. This motivates us to investigate whether implicit or explicit entry barriers, alongside appropriate reward mechanisms, can enhance content quality. We present the first game-theoretic analysis of two distinct types of entry barriers in online content platforms. The first, a structural barrier, emerges from the collective behaviour of incumbent content providers which disadvantages new entrants. We show that both rank-order and proportional-share reward mechanisms induce such a structural barrier at Nash equilibrium. The second, a strategic barrier, involves the platform proactively imposing entry fees to discourage participation from low-quality contributors. We consider a scheme in which the platform redirects some or all of the entry fees into the reward pool. We formally demonstrate that this approach can improve overall content quality. Our findings establish a theoretical foundation for designing reward mechanisms coupled with entry fees to promote higher-quality content and support healthier online ecosystems.

LGJun 9, 2021
Online Optimization in Games via Control Theory: Connecting Regret, Passivity and Poincaré Recurrence

Yun Kuen Cheung, Georgios Piliouras

We present a novel control-theoretic understanding of online optimization and learning in games, via the notion of passivity. Passivity is a fundamental concept in control theory, which abstracts energy conservation and dissipation in physical systems. It has become a standard tool in analysis of general feedback systems, to which game dynamics belong. Our starting point is to show that all continuous-time Follow-the-Regularized-Leader (FTRL) dynamics, which include the well-known Replicator Dynamic, are lossless, i.e. it is passive with no energy dissipation. Interestingly, we prove that passivity implies bounded regret, connecting two fundamental primitives of control theory and online optimization. The observation of energy conservation in FTRL inspires us to present a family of lossless learning dynamics, each of which has an underlying energy function with a simple gradient structure. This family is closed under convex combination; as an immediate corollary, any convex combination of FTRL dynamics is lossless and thus has bounded regret. This allows us to extend the framework of Fox and Shamma [Games, 2013] to prove not just global asymptotic stability results for game dynamics, but Poincaré recurrence results as well. Intuitively, when a lossless game (e.g. graphical constant-sum game) is coupled with lossless learning dynamics, their feedback interconnection is also lossless, which results in a pendulum-like energy-preserving recurrent behavior, generalizing the results of Piliouras and Shamma [SODA, 2014] and Mertikopoulos, Papadimitriou and Piliouras [SODA, 2018].

GTMay 28, 2020
Chaos, Extremism and Optimism: Volume Analysis of Learning in Games

Yun Kuen Cheung, Georgios Piliouras

We present volume analyses of Multiplicative Weights Updates (MWU) and Optimistic Multiplicative Weights Updates (OMWU) in zero-sum as well as coordination games. Such analyses provide new insights into these game dynamical systems, which seem hard to achieve via the classical techniques within Computer Science and Machine Learning. The first step is to examine these dynamics not in their original space (simplex of actions) but in a dual space (aggregate payoff space of actions). The second step is to explore how the volume of a set of initial conditions evolves over time when it is pushed forward according to the algorithm. This is reminiscent of approaches in Evolutionary Game Theory where replicator dynamics, the continuous-time analogue of MWU, is known to always preserve volume in all games. Interestingly, when we examine discrete-time dynamics, both the choice of the game and the choice of the algorithm play a critical role. So whereas MWU expands volume in zero-sum games and is thus Lyapunov chaotic, we show that OMWU contracts volume, providing an alternative understanding for its known convergent behavior. However, we also prove a no-free-lunch type of theorem, in the sense that when examining coordination games the roles are reversed: OMWU expands volume exponentially fast, whereas MWU contracts. Using these tools, we prove two novel, rather negative properties of MWU in zero-sum games: (1) Extremism: even in games with unique fully mixed Nash equilibrium, the system recurrently gets stuck near pure-strategy profiles, despite them being clearly unstable from game theoretic perspective. (2) Unavoidability: given any set of good points (with your own interpretation of "good"), the system cannot avoid bad points indefinitely.