Vincent Gbouna Zakka

CV
h-index6
4papers
3citations
Novelty50%
AI Score47

4 Papers

6.2CVMar 29, 2025Code
Action Recognition in Real-World Ambient Assisted Living Environment

Vincent Gbouna Zakka, Zhuangzhuang Dai, Luis J. Manso

The growing ageing population and their preference to maintain independence by living in their own homes require proactive strategies to ensure safety and support. Ambient Assisted Living (AAL) technologies have emerged to facilitate ageing in place by offering continuous monitoring and assistance within the home. Within AAL technologies, action recognition plays a crucial role in interpreting human activities and detecting incidents like falls, mobility decline, or unusual behaviours that may signal worsening health conditions. However, action recognition in practical AAL applications presents challenges, including occlusions, noisy data, and the need for real-time performance. While advancements have been made in accuracy, robustness to noise, and computation efficiency, achieving a balance among them all remains a challenge. To address this challenge, this paper introduces the Robust and Efficient Temporal Convolution network (RE-TCN), which comprises three main elements: Adaptive Temporal Weighting (ATW), Depthwise Separable Convolutions (DSC), and data augmentation techniques. These elements aim to enhance the model's accuracy, robustness against noise and occlusion, and computational efficiency within real-world AAL contexts. RE-TCN outperforms existing models in terms of accuracy, noise and occlusion robustness, and has been validated on four benchmark datasets: NTU RGB+D 60, Northwestern-UCLA, SHREC'17, and DHG-14/28. The code is publicly available at: https://github.com/Gbouna/RE-TCN

8.5CVMar 6Code
GazeMoE: Perception of Gaze Target with Mixture-of-Experts

Zhuangzhuang Dai, Zhongxi Lu, Vincent G. Zakka et al.

Estimating human gaze target from visible images is a critical task for robots to understand human attention, yet the development of generalizable neural architectures and training paradigms remains challenging. While recent advances in pre-trained vision foundation models offer promising avenues for locating gaze targets, the integration of multi-modal cues -- including eyes, head poses, gestures, and contextual features -- demands adaptive and efficient decoding mechanisms. Inspired by Mixture-of-Experts (MoE) for adaptive domain expertise in large vision-language models, we propose GazeMoE, a novel end-to-end framework that selectively leverages gaze-target-related cues from a frozen foundation model through MoE modules. To address class imbalance in gaze target classification (in-frame vs. out-of-frame) and enhance robustness, GazeMoE incorporates a class-balancing auxiliary loss alongside strategic data augmentations, including region-specific cropping and photometric transformations. Extensive experiments on benchmark datasets demonstrate that our GazeMoE achieves state-of-the-art performance, outperforming existing methods on challenging gaze estimation tasks. The code and pre-trained models are released at https://huggingface.co/zdai257/GazeMoE

6.2CVJun 30, 2025Code
GazeTarget360: Towards Gaze Target Estimation in 360-Degree for Robot Perception

Zhuangzhuang Dai, Vincent Gbouna Zakka, Luis J. Manso et al.

Enabling robots to understand human gaze target is a crucial step to allow capabilities in downstream tasks, for example, attention estimation and movement anticipation in real-world human-robot interactions. Prior works have addressed the in-frame target localization problem with data-driven approaches by carefully removing out-of-frame samples. Vision-based gaze estimation methods, such as OpenFace, do not effectively absorb background information in images and cannot predict gaze target in situations where subjects look away from the camera. In this work, we propose a system to address the problem of 360-degree gaze target estimation from an image in generalized visual scenes. The system, named GazeTarget360, integrates conditional inference engines of an eye-contact detector, a pre-trained vision encoder, and a multi-scale-fusion decoder. Cross validation results show that GazeTarget360 can produce accurate and reliable gaze target predictions in unseen scenarios. This makes a first-of-its-kind system to predict gaze targets from realistic camera footage which is highly efficient and deployable. Our source code is made publicly available at: https://github.com/zdai257/DisengageNet.

3.6CVApr 3, 2025Code
Multi-Head Adaptive Graph Convolution Network for Sparse Point Cloud-Based Human Activity Recognition

Vincent Gbouna Zakka, Luis J. Manso, Zhuangzhuang Dai

Human activity recognition is increasingly vital for supporting independent living, particularly for the elderly and those in need of assistance. Domestic service robots with monitoring capabilities can enhance safety and provide essential support. Although image-based methods have advanced considerably in the past decade, their adoption remains limited by concerns over privacy and sensitivity to low-light or dark conditions. As an alternative, millimetre-wave (mmWave) radar can produce point cloud data which is privacy-preserving. However, processing the sparse and noisy point clouds remains a long-standing challenge. While graph-based methods and attention mechanisms show promise, they predominantly rely on "fixed" kernels; kernels that are applied uniformly across all neighbourhoods, highlighting the need for adaptive approaches that can dynamically adjust their kernels to the specific geometry of each local neighbourhood in point cloud data. To overcome this limitation, we introduce an adaptive approach within the graph convolutional framework. Instead of a single shared weight function, our Multi-Head Adaptive Kernel (MAK) module generates multiple dynamic kernels, each capturing different aspects of the local feature space. By progressively refining local features while maintaining global spatial context, our method enables convolution kernels to adapt to varying local features. Experimental results on benchmark datasets confirm the effectiveness of our approach, achieving state-of-the-art performance in human activity recognition. Our source code is made publicly available at: https://github.com/Gbouna/MAK-GCN