Ran Ji

CV
h-index15
7papers
52citations
Novelty57%
AI Score51

7 Papers

99.9CVMar 17
Demystifing Video Reasoning

Ruisi Wang, Zhongang Cai, Fanyi Pu et al.

Recent advances in video generation have revealed an unexpected phenomenon: diffusion-based video models exhibit non-trivial reasoning capabilities. Prior work attributes this to a Chain-of-Frames (CoF) mechanism, where reasoning is assumed to unfold sequentially across video frames. In this work, we challenge this assumption and uncover a fundamentally different mechanism. We show that reasoning in video models instead primarily emerges along the diffusion denoising steps. Through qualitative analysis and targeted probing experiments, we find that models explore multiple candidate solutions in early denoising steps and progressively converge to a final answer, a process we term Chain-of-Steps (CoS). Beyond this core mechanism, we identify several emergent reasoning behaviors critical to model performance: (1) working memory, enabling persistent reference; (2) self-correction and enhancement, allowing recovery from incorrect intermediate solutions; and (3) perception before action, where early steps establish semantic grounding and later steps perform structured manipulation. During a diffusion step, we further uncover self-evolved functional specialization within Diffusion Transformers, where early layers encode dense perceptual structure, middle layers execute reasoning, and later layers consolidate latent representations. Motivated by these insights, we present a simple training-free strategy as a proof-of-concept, demonstrating how reasoning can be improved by ensembling latent trajectories from identical models with different random seeds. Overall, our work provides a systematic understanding of how reasoning emerges in video generation models, offering a foundation to guide future research in better exploiting the inherent reasoning dynamics of video models as a new substrate for intelligence.

CVFeb 23
A Very Big Video Reasoning Suite

Maijunxian Wang, Ruisi Wang, Juyi Lin et al.

Rapid progress in video models has largely focused on visual quality, leaving their reasoning capabilities underexplored. Video reasoning grounds intelligence in spatiotemporally consistent visual environments that go beyond what text can naturally capture, enabling intuitive reasoning over spatiotemporal structure such as continuity, interaction, and causality. However, systematically studying video reasoning and its scaling behavior is hindered by the lack of large-scale training data. To address this gap, we introduce the Very Big Video Reasoning (VBVR) Dataset, an unprecedentedly large-scale resource spanning 200 curated reasoning tasks following a principled taxonomy and over one million video clips, approximately three orders of magnitude larger than existing datasets. We further present VBVR-Bench, a verifiable evaluation framework that moves beyond model-based judging by incorporating rule-based, human-aligned scorers, enabling reproducible and interpretable diagnosis of video reasoning capabilities. Leveraging the VBVR suite, we conduct one of the first large-scale scaling studies of video reasoning and observe early signs of emergent generalization to unseen reasoning tasks. Together, VBVR lays a foundation for the next stage of research in generalizable video reasoning. The data, benchmark toolkit, and models are publicly available at https://video-reason.com/ .

ROSep 23, 2024
Deep Reinforcement Learning-based Obstacle Avoidance for Robot Movement in Warehouse Environments

Keqin Li, Jiajing Chen, Denzhi Yu et al.

At present, in most warehouse environments, the accumulation of goods is complex, and the management personnel in the control of goods at the same time with the warehouse mobile robot trajectory interaction, the traditional mobile robot can not be very good on the goods and pedestrians to feed back the correct obstacle avoidance strategy, in order to control the mobile robot in the warehouse environment efficiently and friendly to complete the obstacle avoidance task, this paper proposes a deep reinforcement learning based on the warehouse environment, the mobile robot obstacle avoidance Algorithm. Firstly, for the insufficient learning ability of the value function network in the deep reinforcement learning algorithm, the value function network is improved based on the pedestrian interaction, the interaction information between pedestrians is extracted through the pedestrian angle grid, and the temporal features of individual pedestrians are extracted through the attention mechanism, so that we can learn to obtain the relative importance of the current state and the historical trajectory state as well as the joint impact on the robot's obstacle avoidance strategy, which provides an opportunity for the learning of multi-layer perceptual machines afterwards. Secondly, the reward function of reinforcement learning is designed based on the spatial behaviour of pedestrians, and the robot is punished for the state where the angle changes too much, so as to achieve the requirement of comfortable obstacle avoidance; Finally, the feasibility and effectiveness of the deep reinforcement learning-based mobile robot obstacle avoidance algorithm in the warehouse environment in the complex environment of the warehouse are verified through simulation experiments.

70.9CVApr 16
R3D: Revisiting 3D Policy Learning

Zhengdong Hong, Shenrui Wu, Haozhe Cui et al.

3D policy learning promises superior generalization and cross-embodiment transfer, but progress has been hindered by training instabilities and severe overfitting, precluding the adoption of powerful 3D perception models. In this work, we systematically diagnose these failures, identifying the omission of 3D data augmentation and the adverse effects of Batch Normalization as primary causes. We propose a new architecture coupling a scalable transformer-based 3D encoder with a diffusion decoder, engineered specifically for stability at scale and designed to leverage large-scale pre-training. Our approach significantly outperforms state-of-the-art 3D baselines on challenging manipulation benchmarks, establishing a new and robust foundation for scalable 3D imitation learning. Project Page: https://r3d-policy.github.io/

CVMar 24, 2024
Gaze-guided Hand-Object Interaction Synthesis: Dataset and Method

Jie Tian, Ran Ji, Lingxiao Yang et al.

Gaze plays a crucial role in revealing human attention and intention, particularly in hand-object interaction scenarios, where it guides and synchronizes complex tasks that require precise coordination between the brain, hand, and object. Motivated by this, we introduce a novel task: Gaze-Guided Hand-Object Interaction Synthesis, with potential applications in augmented reality, virtual reality, and assistive technologies. To support this task, we present GazeHOI, the first dataset to capture simultaneous 3D modeling of gaze, hand, and object interactions. This task poses significant challenges due to the inherent sparsity and noise in gaze data, as well as the need for high consistency and physical plausibility in generating hand and object motions. To tackle these issues, we propose a stacked gaze-guided hand-object interaction diffusion model, named GHO-Diffusion. The stacked design effectively reduces the complexity of motion generation. We also introduce HOI-Manifold Guidance during the sampling stage of GHO-Diffusion, enabling fine-grained control over generated motions while maintaining the data manifold. Additionally, we propose a spatial-temporal gaze feature encoding for the diffusion condition and select diffusion results based on consistency scores between gaze-contact maps and gaze-interaction trajectories. Extensive experiments highlight the effectiveness of our method and the unique contributions of our dataset. More details in https://takiee.github.io/gaze-hoi/.

AISep 2, 2025
AGI as Second Being: The Structural-Generative Ontology of Intelligence

Maijunxian Wang, Ran Ji

Artificial intelligence is often measured by the range of tasks it can perform. Yet wide ability without depth remains only an imitation. This paper proposes a Structural-Generative Ontology of Intelligence: true intelligence exists only when a system can generate new structures, coordinate them into reasons, and sustain its identity over time. These three conditions -- generativity, coordination, and sustaining -- define the depth that underlies real intelligence. Current AI systems, however broad in function, remain surface simulations because they lack this depth. Breadth is not the source of intelligence but the growth that follows from depth. If future systems were to meet these conditions, they would no longer be mere tools, but could be seen as a possible Second Being, standing alongside yet distinct from human existence.

CLDec 25, 2021
Combining Improvements for Exploiting Dependency Trees in Neural Semantic Parsing

Defeng Xie, Jianmin Ji, Jiafei Xu et al.

The dependency tree of a natural language sentence can capture the interactions between semantics and words. However, it is unclear whether those methods which exploit such dependency information for semantic parsing can be combined to achieve further improvement and the relationship of those methods when they combine. In this paper, we examine three methods to incorporate such dependency information in a Transformer based semantic parser and empirically study their combinations. We first replace standard self-attention heads in the encoder with parent-scaled self-attention (PASCAL) heads, i.e., the ones that can attend to the dependency parent of each token. Then we concatenate syntax-aware word representations (SAWRs), i.e., the intermediate hidden representations of a neural dependency parser, with ordinary word embedding to enhance the encoder. Later, we insert the constituent attention (CA) module to the encoder, which adds an extra constraint to attention heads that can better capture the inherent dependency structure of input sentences. Transductive ensemble learning (TEL) is used for model aggregation, and an ablation study is conducted to show the contribution of each method. Our experiments show that CA is complementary to PASCAL or SAWRs, and PASCAL + CA provides state-of-the-art performance among neural approaches on ATIS, GEO, and JOBS.