Junbo Chen

CV
h-index35
24papers
388citations
Novelty53%
AI Score61

24 Papers

ROAug 24, 2023Code
HuBo-VLM: Unified Vision-Language Model designed for HUman roBOt interaction tasks

Zichao Dong, Weikun Zhang, Xufeng Huang et al.

Human robot interaction is an exciting task, which aimed to guide robots following instructions from human. Since huge gap lies between human natural language and machine codes, end to end human robot interaction models is fair challenging. Further, visual information receiving from sensors of robot is also a hard language for robot to perceive. In this work, HuBo-VLM is proposed to tackle perception tasks associated with human robot interaction including object detection and visual grounding by a unified transformer based vision language model. Extensive experiments on the Talk2Car benchmark demonstrate the effectiveness of our approach. Code would be publicly available in https://github.com/dzcgaara/HuBo-VLM.

CVAug 2, 2023
FusionAD: Multi-modality Fusion for Prediction and Planning Tasks of Autonomous Driving

Tengju Ye, Wei Jing, Chunyong Hu et al.

Building a multi-modality multi-task neural network toward accurate and robust performance is a de-facto standard in perception task of autonomous driving. However, leveraging such data from multiple sensors to jointly optimize the prediction and planning tasks remains largely unexplored. In this paper, we present FusionAD, to the best of our knowledge, the first unified framework that fuse the information from two most critical sensors, camera and LiDAR, goes beyond perception task. Concretely, we first build a transformer based multi-modality fusion network to effectively produce fusion based features. In constrast to camera-based end-to-end method UniAD, we then establish a fusion aided modality-aware prediction and status-aware planning modules, dubbed FMSPnP that take advantages of multi-modality features. We conduct extensive experiments on commonly used benchmark nuScenes dataset, our FusionAD achieves state-of-the-art performance and surpassing baselines on average 15% on perception tasks like detection and tracking, 10% on occupancy prediction accuracy, reducing prediction error from 0.708 to 0.389 in ADE score and reduces the collision rate from 0.31% to only 0.12%.

98.7CVMar 20Code
DynFlowDrive: Flow-Based Dynamic World Modeling for Autonomous Driving

Xiaolu Liu, Yicong Li, Song Wang et al.

Recently, world models have been incorporated into the autonomous driving systems to improve the planning reliability. Existing approaches typically predict future states through appearance generation or deterministic regression, which limits their ability to capture trajectory-conditioned scene evolution and leads to unreliable action planning. To address this, we propose DynFlowDrive, a latent world model that leverages flow-based dynamics to model the transition of world states under different driving actions. By adopting the rectifiedflow formulation, the model learns a velocity field that describes how the scene state changes under different driving actions, enabling progressive prediction of future latent states. Building upon this, we further introduce a stability-aware multi-mode trajectory selection strategy that evaluates candidate trajectories according to the stability of the induced scene transitions. Extensive experiments on the nuScenes and NavSim benchmarks demonstrate consistent improvements across diverse driving frameworks without introducing additional inference overhead. Source code will be abaliable at https://github.com/xiaolul2/DynFlowDrive.

CVJan 30Code
VisionTrim: Unified Vision Token Compression for Training-Free MLLM Acceleration

Hanxun Yu, Wentong Li, Xuan Qu et al.

Multimodal large language models (MLLMs) suffer from high computational costs due to excessive visual tokens, particularly in high-resolution and video-based scenarios. Existing token reduction methods typically focus on isolated pipeline components and often neglect textual alignment, leading to performance degradation. In this paper, we propose VisionTrim, a unified framework for training-free MLLM acceleration, integrating two effective plug-and-play modules: 1) the Dominant Vision Token Selection (DVTS) module, which preserves essential visual tokens via a global-local view, and 2) the Text-Guided Vision Complement (TGVC) module, which facilitates context-aware token merging guided by textual cues. Extensive experiments across diverse image and video multimodal benchmarks demonstrate the performance superiority of our VisionTrim, advancing practical MLLM deployment in real-world applications. The code is available at: https://github.com/hanxunyu/VisionTrim.

CVMay 11, 2022
READ: Large-Scale Neural Scene Rendering for Autonomous Driving

Zhuopeng Li, Lu Li, Zeyu Ma et al.

Synthesizing free-view photo-realistic images is an important task in multimedia. With the development of advanced driver assistance systems~(ADAS) and their applications in autonomous vehicles, experimenting with different scenarios becomes a challenge. Although the photo-realistic street scenes can be synthesized by image-to-image translation methods, which cannot produce coherent scenes due to the lack of 3D information. In this paper, a large-scale neural rendering method is proposed to synthesize the autonomous driving scene~(READ), which makes it possible to synthesize large-scale driving scenarios on a PC through a variety of sampling schemes. In order to represent driving scenarios, we propose an ω rendering network to learn neural descriptors from sparse point clouds. Our model can not only synthesize realistic driving scenes but also stitch and edit driving scenes. Experiments show that our model performs well in large-scale driving scenarios.

AIDec 17, 2025
LADY: Linear Attention for Autonomous Driving Efficiency without Transformers

Jihao Huang, Xi Xia, Zhiyuan Li et al.

End-to-end paradigms have demonstrated great potential for autonomous driving. Additionally, most existing methods are built upon Transformer architectures. However, transformers incur a quadratic attention cost, limiting their ability to model long spatial and temporal sequences-particularly on resource-constrained edge platforms. As autonomous driving inherently demands efficient temporal modeling, this challenge severely limits their deployment and real-time performance. Recently, linear attention mechanisms have gained increasing attention due to their superior spatiotemporal complexity. However, existing linear attention architectures are limited to self-attention, lacking support for cross-modal and cross-temporal interactions-both crucial for autonomous driving. In this work, we propose LADY, the first fully linear attention-based generative model for end-to-end autonomous driving. LADY enables fusion of long-range temporal context at inference with constant computational and memory costs, regardless of the history length of camera and LiDAR features. Additionally, we introduce a lightweight linear cross-attention mechanism that enables effective cross-modal information exchange. Experiments on the NAVSIM and Bench2Drive benchmarks demonstrate that LADY achieves state-of-the-art performance with constant-time and memory complexity, offering improved planning performance and significantly reduced computational cost. Additionally, the model has been deployed and validated on edge devices, demonstrating its practicality in resource-limited scenarios.

73.2ROApr 14
Habitat-GS: A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting

Ziyuan Xia, Jingyi Xu, Chong Cui et al.

Training embodied AI agents depends critically on the visual fidelity of simulation environments and the ability to model dynamic humans. Current simulators rely on mesh-based rasterization with limited visual realism, and their support for dynamic human avatars, where available, is constrained to mesh representations, hindering agent generalization to human-populated real-world scenarios. We present Habitat-GS, a navigation-centric embodied AI simulator extended from Habitat-Sim that integrates 3D Gaussian Splatting scene rendering and drivable gaussian avatars while maintaining full compatibility with the Habitat ecosystem. Our system implements a 3DGS renderer for real-time photorealistic rendering and supports scalable 3DGS asset import from diverse sources. For dynamic human modeling, we introduce a gaussian avatar module that enables each avatar to simultaneously serve as a photorealistic visual entity and an effective navigation obstacle, allowing agents to learn human-aware behaviors in realistic settings. Experiments on point-goal navigation demonstrate that agents trained on 3DGS scenes achieve stronger cross-domain generalization, with mixed-domain training being the most effective strategy. Evaluations on avatar-aware navigation further confirm that gaussian avatars enable effective human-aware navigation. Finally, performance benchmarks validate the system's scalability across varying scene complexity and avatar counts.

CVApr 1, 2024Code
MGMap: Mask-Guided Learning for Online Vectorized HD Map Construction

Xiaolu Liu, Song Wang, Wentong Li et al.

Currently, high-definition (HD) map construction leans towards a lightweight online generation tendency, which aims to preserve timely and reliable road scene information. However, map elements contain strong shape priors. Subtle and sparse annotations make current detection-based frameworks ambiguous in locating relevant feature scopes and cause the loss of detailed structures in prediction. To alleviate these problems, we propose MGMap, a mask-guided approach that effectively highlights the informative regions and achieves precise map element localization by introducing the learned masks. Specifically, MGMap employs learned masks based on the enhanced multi-scale BEV features from two perspectives. At the instance level, we propose the Mask-activated instance (MAI) decoder, which incorporates global instance and structural information into instance queries by the activation of instance masks. At the point level, a novel position-guided mask patch refinement (PG-MPR) module is designed to refine point locations from a finer-grained perspective, enabling the extraction of point-specific patch information. Compared to the baselines, our proposed MGMap achieves a notable improvement of around 10 mAP for different input modalities. Extensive experiments also demonstrate that our approach showcases strong robustness and generalization capabilities. Our code can be found at https://github.com/xiaolul2/MGMap.

CVApr 18, 2024Code
Not All Voxels Are Equal: Hardness-Aware Semantic Scene Completion with Self-Distillation

Song Wang, Jiawei Yu, Wentong Li et al.

Semantic scene completion, also known as semantic occupancy prediction, can provide dense geometric and semantic information for autonomous vehicles, which attracts the increasing attention of both academia and industry. Unfortunately, existing methods usually formulate this task as a voxel-wise classification problem and treat each voxel equally in 3D space during training. As the hard voxels have not been paid enough attention, the performance in some challenging regions is limited. The 3D dense space typically contains a large number of empty voxels, which are easy to learn but require amounts of computation due to handling all the voxels uniformly for the existing models. Furthermore, the voxels in the boundary region are more challenging to differentiate than those in the interior. In this paper, we propose HASSC approach to train the semantic scene completion model with hardness-aware design. The global hardness from the network optimization process is defined for dynamical hard voxel selection. Then, the local hardness with geometric anisotropy is adopted for voxel-wise refinement. Besides, self-distillation strategy is introduced to make training process stable and consistent. Extensive experiments show that our HASSC scheme can effectively promote the accuracy of the baseline model without incurring the extra inference cost. Source code is available at: https://github.com/songw-zju/HASSC.

CVSep 26, 2024
ReliOcc: Towards Reliable Semantic Occupancy Prediction via Uncertainty Learning

Song Wang, Zhongdao Wang, Jiawei Yu et al.

Vision-centric semantic occupancy prediction plays a crucial role in autonomous driving, which requires accurate and reliable predictions from low-cost sensors. Although having notably narrowed the accuracy gap with LiDAR, there is still few research effort to explore the reliability in predicting semantic occupancy from camera. In this paper, we conduct a comprehensive evaluation of existing semantic occupancy prediction models from a reliability perspective for the first time. Despite the gradual alignment of camera-based models with LiDAR in term of accuracy, a significant reliability gap persists. To addresses this concern, we propose ReliOcc, a method designed to enhance the reliability of camera-based occupancy networks. ReliOcc provides a plug-and-play scheme for existing models, which integrates hybrid uncertainty from individual voxels with sampling-based noise and relative voxels through mix-up learning. Besides, an uncertainty-aware calibration strategy is devised to further enhance model reliability in offline mode. Extensive experiments under various settings demonstrate that ReliOcc significantly enhances model reliability while maintaining the accuracy of both geometric and semantic predictions. Importantly, our proposed approach exhibits robustness to sensor failures and out of domain noises during inference.

74.5LGMar 15
MBD: A Model-Based Debiasing Framework Across User, Content, and Model Dimensions

Yuantong Li, Lei Yuan, Zhihao Zheng et al.

Modern recommendation systems rank candidates by aggregating multiple behavioral signals through a value model. However, many commonly used signals are inherently affected by heterogeneous biases. For example, watch time naturally favors long-form content, loop rate favors short - form content, and comment probability favors videos over images. Such biases introduce two critical issues: (1) value model scores may be systematically misaligned with users' relative preferences - for instance, a seemingly low absolute like probability may represent exceptionally strong interest for a user who rarely engages; and (2) changes in value modeling rules can trigger abrupt and undesirable ecosystem shifts. In this work, we ask a fundamental question: can biased behavioral signals be systematically transformed into unbiased signals, under a user - defined notion of ``unbiasedness'', that are both personalized and adaptive? We propose a general, model-based debiasing (MBD) framework that addresses this challenge by augmenting it with distributional modeling. By conditioning on a flexible subset of features (partial feature set), we explicitly estimate the contextual mean and variance of the engagement distribution for arbitrary cohorts (e.g., specific video lengths or user regions) directly alongside the main prediction. This integration allows the framework to convert biased raw signals into unbiased representations, enabling the construction of higher-level, calibrated signals (such as percentiles or z - scores) suitable for the value model. Importantly, the definition of unbiasedness is flexible and controllable, allowing the system to adapt to different personalization objectives and modeling preferences. Crucially, this is implemented as a lightweight, built-in branch of the existing MTML ranking model, requiring no separate serving infrastructure.

CVMar 1, 2025Code
Inst3D-LMM: Instance-Aware 3D Scene Understanding with Multi-modal Instruction Tuning

Hanxun Yu, Wentong Li, Song Wang et al.

Despite encouraging progress in 3D scene understanding, it remains challenging to develop an effective Large Multi-modal Model (LMM) that is capable of understanding and reasoning in complex 3D environments. Most previous methods typically encode 3D point and 2D image features separately, neglecting interactions between 2D semantics and 3D object properties, as well as the spatial relationships within the 3D environment. This limitation not only hinders comprehensive representations of 3D scene, but also compromises training and inference efficiency. To address these challenges, we propose a unified Instance-aware 3D Large Multi-modal Model (Inst3D-LMM) to deal with multiple 3D scene understanding tasks simultaneously. To obtain the fine-grained instance-level visual tokens, we first introduce a novel Multi-view Cross-Modal Fusion (MCMF) module to inject the multi-view 2D semantics into their corresponding 3D geometric features. For scene-level relation-aware tokens, we further present a 3D Instance Spatial Relation (3D-ISR) module to capture the intricate pairwise spatial relationships among objects. Additionally, we perform end-to-end multi-task instruction tuning simultaneously without the subsequent task-specific fine-tuning. Extensive experiments demonstrate that our approach outperforms the state-of-the-art methods across 3D scene understanding, reasoning and grounding tasks. Source code is available at https://github.com/hanxunyu/Inst3D-LMM

CVJul 12, 2023
OG: Equip vision occupancy with instance segmentation and visual grounding

Zichao Dong, Hang Ji, Weikun Zhang et al.

Occupancy prediction tasks focus on the inference of both geometry and semantic labels for each voxel, which is an important perception mission. However, it is still a semantic segmentation task without distinguishing various instances. Further, although some existing works, such as Open-Vocabulary Occupancy (OVO), have already solved the problem of open vocabulary detection, visual grounding in occupancy has not been solved to the best of our knowledge. To tackle the above two limitations, this paper proposes Occupancy Grounding (OG), a novel method that equips vanilla occupancy instance segmentation ability and could operate visual grounding in a voxel manner with the help of grounded-SAM. Keys to our approach are (1) affinity field prediction for instance clustering and (2) association strategy for aligning 2D instance masks and 3D occupancy instances. Extensive experiments have been conducted whose visualization results and analysis are shown below. Our code will be publicly released soon.

CVOct 11, 2023
PeP: a Point enhanced Painting method for unified point cloud tasks

Zichao Dong, Hang Ji, Xufeng Huang et al.

Point encoder is of vital importance for point cloud recognition. As the very beginning step of whole model pipeline, adding features from diverse sources and providing stronger feature encoding mechanism would provide better input for downstream modules. In our work, we proposed a novel PeP module to tackle above issue. PeP contains two main parts, a refined point painting method and a LM-based point encoder. Experiments results on the nuScenes and KITTI datasets validate the superior performance of our PeP. The advantages leads to strong performance on both semantic segmentation and object detection, in both lidar and multi-modal settings. Notably, our PeP module is model agnostic and plug-and-play. Our code will be publicly available soon.

CVAug 2, 2025Code
A Coarse-to-Fine Approach to Multi-Modality 3D Occupancy Grounding

Zhan Shi, Song Wang, Junbo Chen et al.

Visual grounding aims to identify objects or regions in a scene based on natural language descriptions, essential for spatially aware perception in autonomous driving. However, existing visual grounding tasks typically depend on bounding boxes that often fail to capture fine-grained details. Not all voxels within a bounding box are occupied, resulting in inaccurate object representations. To address this, we introduce a benchmark for 3D occupancy grounding in challenging outdoor scenes. Built on the nuScenes dataset, it integrates natural language with voxel-level occupancy annotations, offering more precise object perception compared to the traditional grounding task. Moreover, we propose GroundingOcc, an end-to-end model designed for 3D occupancy grounding through multi-modal learning. It combines visual, textual, and point cloud features to predict object location and occupancy information from coarse to fine. Specifically, GroundingOcc comprises a multimodal encoder for feature extraction, an occupancy head for voxel-wise predictions, and a grounding head to refine localization. Additionally, a 2D grounding module and a depth estimation module enhance geometric understanding, thereby boosting model performance. Extensive experiments on the benchmark demonstrate that our method outperforms existing baselines on 3D occupancy grounding. The dataset is available at https://github.com/RONINGOD/GroundingOcc.

CVJul 27, 2025Code
MambaMap: Online Vectorized HD Map Construction using State Space Model

Ruizi Yang, Xiaolu Liu, Junbo Chen et al.

High-definition (HD) maps are essential for autonomous driving, as they provide precise road information for downstream tasks. Recent advances highlight the potential of temporal modeling in addressing challenges like occlusions and extended perception range. However, existing methods either fail to fully exploit temporal information or incur substantial computational overhead in handling extended sequences. To tackle these challenges, we propose MambaMap, a novel framework that efficiently fuses long-range temporal features in the state space to construct online vectorized HD maps. Specifically, MambaMap incorporates a memory bank to store and utilize information from historical frames, dynamically updating BEV features and instance queries to improve robustness against noise and occlusions. Moreover, we introduce a gating mechanism in the state space, selectively integrating dependencies of map elements in high computational efficiency. In addition, we design innovative multi-directional and spatial-temporal scanning strategies to enhance feature extraction at both BEV and instance levels. These strategies significantly boost the prediction accuracy of our approach while ensuring robust temporal consistency. Extensive experiments on the nuScenes and Argoverse2 datasets demonstrate that our proposed MambaMap approach outperforms state-of-the-art methods across various splits and perception ranges. Source code will be available at https://github.com/ZiziAmy/MambaMap.

CVMar 29, 2025Code
Uncertainty-Instructed Structure Injection for Generalizable HD Map Construction

Xiaolu Liu, Ruizi Yang, Song Wang et al.

Reliable high-definition (HD) map construction is crucial for the driving safety of autonomous vehicles. Although recent studies demonstrate improved performance, their generalization capability across unfamiliar driving scenes remains unexplored. To tackle this issue, we propose UIGenMap, an uncertainty-instructed structure injection approach for generalizable HD map vectorization, which concerns the uncertainty resampling in statistical distribution and employs explicit instance features to reduce excessive reliance on training data. Specifically, we introduce the perspective-view (PV) detection branch to obtain explicit structural features, in which the uncertainty-aware decoder is designed to dynamically sample probability distributions considering the difference in scenes. With probabilistic embedding and selection, UI2DPrompt is proposed to construct PV-learnable prompts. These PV prompts are integrated into the map decoder by designed hybrid injection to compensate for neglected instance structures. To ensure real-time inference, a lightweight Mimic Query Distillation is designed to learn from PV prompts, which can serve as an efficient alternative to the flow of PV branches. Extensive experiments on challenging geographically disjoint (geo-based) data splits demonstrate that our UIGenMap achieves superior performance, with +5.7 mAP improvement on the nuScenes dataset. Source code will be available at https://github.com/xiaolul2/UIGenMap.

CVSep 10, 2024
UdeerLID+: Integrating LiDAR, Image, and Relative Depth with Semi-Supervised

Tao Ni, Xin Zhan, Tao Luo et al.

Road segmentation is a critical task for autonomous driving systems, requiring accurate and robust methods to classify road surfaces from various environmental data. Our work introduces an innovative approach that integrates LiDAR point cloud data, visual image, and relative depth maps derived from images. The integration of multiple data sources in road segmentation presents both opportunities and challenges. One of the primary challenges is the scarcity of large-scale, accurately labeled datasets that are necessary for training robust deep learning models. To address this, we have developed the [UdeerLID+] framework under a semi-supervised learning paradigm. Experiments results on KITTI datasets validate the superior performance.

CVAug 13, 2024
MV-DETR: Multi-modality indoor object detection by Multi-View DEtecton TRansformers

Zichao Dong, Yilin Zhang, Xufeng Huang et al.

We introduce a novel MV-DETR pipeline which is effective while efficient transformer based detection method. Given input RGBD data, we notice that there are super strong pretraining weights for RGB data while less effective works for depth related data. First and foremost , we argue that geometry and texture cues are both of vital importance while could be encoded separately. Secondly, we find that visual texture feature is relatively hard to extract compared with geometry feature in 3d space. Unfortunately, single RGBD dataset with thousands of data is not enough for training an discriminating filter for visual texture feature extraction. Last but certainly not the least, we designed a lightweight VG module consists of a visual textual encoder, a geometry encoder and a VG connector. Compared with previous state of the art works like V-DETR, gains from pretrained visual encoder could be seen. Extensive experiments on ScanNetV2 dataset shows the effectiveness of our method. It is worth mentioned that our method achieve 78\% AP which create new state of the art on ScanNetv2 benchmark.

CVApr 17, 2025
RoPETR: Improving Temporal Camera-Only 3D Detection by Integrating Enhanced Rotary Position Embedding

Hang Ji, Tao Ni, Xufeng Huang et al.

This technical report introduces a targeted improvement to the StreamPETR framework, specifically aimed at enhancing velocity estimation, a critical factor influencing the overall NuScenes Detection Score. While StreamPETR exhibits strong 3D bounding box detection performance as reflected by its high mean Average Precision our analysis identified velocity estimation as a substantial bottleneck when evaluated on the NuScenes dataset. To overcome this limitation, we propose a customized positional embedding strategy tailored to enhance temporal modeling capabilities. Experimental evaluations conducted on the NuScenes test set demonstrate that our improved approach achieves a state-of-the-art NDS of 70.86% using the ViT-L backbone, setting a new benchmark for camera-only 3D object detection.

ROApr 27, 2024
HVOFusion: Incremental Mesh Reconstruction Using Hybrid Voxel Octree

Shaofan Liu, Junbo Chen, Jianke Zhu

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the surface. Due to the voxel representation or involving with time-consuming sampling, they have difficulty in balancing speed, memory storage, and surface quality. In this paper, we propose a novel hybrid voxel-octree approach to effectively fuse octree with voxel structures so that we can take advantage of both implicit surface and explicit triangular mesh representation. Such sparse structure preserves triangular faces in the leaf nodes and produces partial meshes sequentially for incremental reconstruction. This storage scheme allows us to naturally optimize the mesh in explicit 3D space to achieve higher surface quality. We iteratively deform the mesh towards the target and recovers vertex colors by optimizing a shading model. Experimental results on several datasets show that our proposed approach is capable of quickly and accurately reconstructing a scene with realistic colors.

AISep 2, 2025
Do LLM Modules Generalize? A Study on Motion Generation for Autonomous Driving

Mingyi Wang, Jingke Wang, Tengju Ye et al.

Recent breakthroughs in large language models (LLMs) have not only advanced natural language processing but also inspired their application in domains with structurally similar problems--most notably, autonomous driving motion generation. Both domains involve autoregressive sequence modeling, token-based representations, and context-aware decision making, making the transfer of LLM components a natural and increasingly common practice. However, despite promising early attempts, a systematic understanding of which LLM modules are truly transferable remains lacking. In this paper, we present a comprehensive evaluation of five key LLM modules--tokenizer design, positional embedding, pre-training paradigms, post-training strategies, and test-time computation--within the context of motion generation for autonomous driving. Through extensive experiments on the Waymo Sim Agents benchmark, we demonstrate that, when appropriately adapted, these modules can significantly improve performance for autonomous driving motion generation. In addition, we identify which techniques can be effectively transferred, analyze the potential reasons for the failure of others, and discuss the specific adaptations needed for autonomous driving scenarios. We evaluate our method on the Sim Agents task and achieve competitive results.

CVMar 8, 2024
LVIC: Multi-modality segmentation by Lifting Visual Info as Cue

Zichao Dong, Bowen Pang, Xufeng Huang et al.

Multi-modality fusion is proven an effective method for 3d perception for autonomous driving. However, most current multi-modality fusion pipelines for LiDAR semantic segmentation have complicated fusion mechanisms. Point painting is a quite straight forward method which directly bind LiDAR points with visual information. Unfortunately, previous point painting like methods suffer from projection error between camera and LiDAR. In our experiments, we find that this projection error is the devil in point painting. As a result of that, we propose a depth aware point painting mechanism, which significantly boosts the multi-modality fusion. Apart from that, we take a deeper look at the desired visual feature for LiDAR to operate semantic segmentation. By Lifting Visual Information as Cue, LVIC ranks 1st on nuScenes LiDAR semantic segmentation benchmark. Our experiments show the robustness and effectiveness. Codes would be make publicly available soon.

CVSep 22, 2021
Domain Generalization for Vision-based Driving Trajectory Generation

Yunkai Wang, Dongkun Zhang, Yuxiang Cui et al.

One of the challenges in vision-based driving trajectory generation is dealing with out-of-distribution scenarios. In this paper, we propose a domain generalization method for vision-based driving trajectory generation for autonomous vehicles in urban environments, which can be seen as a solution to extend the Invariant Risk Minimization (IRM) method in complex problems. We leverage an adversarial learning approach to train a trajectory generator as the decoder. Based on the pre-trained decoder, we infer the latent variables corresponding to the trajectories, and pre-train the encoder by regressing the inferred latent variable. Finally, we fix the decoder but fine-tune the encoder with the final trajectory loss. We compare our proposed method with the state-of-the-art trajectory generation method and some recent domain generalization methods on both datasets and simulation, demonstrating that our method has better generalization ability.