LGSep 16, 2022Code
A Comprehensive Benchmark for COVID-19 Predictive Modeling Using Electronic Health Records in Intensive CareJunyi Gao, Yinghao Zhu, Wenqing Wang et al.
The COVID-19 pandemic has posed a heavy burden to the healthcare system worldwide and caused huge social disruption and economic loss. Many deep learning models have been proposed to conduct clinical predictive tasks such as mortality prediction for COVID-19 patients in intensive care units using Electronic Health Record (EHR) data. Despite their initial success in certain clinical applications, there is currently a lack of benchmarking results to achieve a fair comparison so that we can select the optimal model for clinical use. Furthermore, there is a discrepancy between the formulation of traditional prediction tasks and real-world clinical practice in intensive care. To fill these gaps, we propose two clinical prediction tasks, Outcome-specific length-of-stay prediction and Early mortality prediction for COVID-19 patients in intensive care units. The two tasks are adapted from the naive length-of-stay and mortality prediction tasks to accommodate the clinical practice for COVID-19 patients. We propose fair, detailed, open-source data-preprocessing pipelines and evaluate 17 state-of-the-art predictive models on two tasks, including 5 machine learning models, 6 basic deep learning models and 6 deep learning predictive models specifically designed for EHR data. We provide benchmarking results using data from two real-world COVID-19 EHR datasets. One dataset is publicly available without needing any inquiry and another dataset can be accessed on request. We provide fair, reproducible benchmarking results for two tasks. We deploy all experiment results and models on an online platform. We also allow clinicians and researchers to upload their data to the platform and get quick prediction results using our trained models. We hope our efforts can further facilitate deep learning and machine learning research for COVID-19 predictive modeling.
CVMar 23, 2023
Taking A Closer Look at Visual Relation: Unbiased Video Scene Graph Generation with Decoupled Label LearningWenqing Wang, Yawei Luo, Zhiqing Chen et al.
Current video-based scene graph generation (VidSGG) methods have been found to perform poorly on predicting predicates that are less represented due to the inherent biased distribution in the training data. In this paper, we take a closer look at the predicates and identify that most visual relations (e.g. sit_above) involve both actional pattern (sit) and spatial pattern (above), while the distribution bias is much less severe at the pattern level. Based on this insight, we propose a decoupled label learning (DLL) paradigm to address the intractable visual relation prediction from the pattern-level perspective. Specifically, DLL decouples the predicate labels and adopts separate classifiers to learn actional and spatial patterns respectively. The patterns are then combined and mapped back to the predicate. Moreover, we propose a knowledge-level label decoupling method to transfer non-target knowledge from head predicates to tail predicates within the same pattern to calibrate the distribution of tail classes. We validate the effectiveness of DLL on the commonly used VidSGG benchmark, i.e. VidVRD. Extensive experiments demonstrate that the DLL offers a remarkably simple but highly effective solution to the long-tailed problem, achieving the state-of-the-art VidSGG performance.
CVJul 30, 2023
Triple Correlations-Guided Label Supplementation for Unbiased Video Scene Graph GenerationWenqing Wang, Kaifeng Gao, Yawei Luo et al.
Video-based scene graph generation (VidSGG) is an approach that aims to represent video content in a dynamic graph by identifying visual entities and their relationships. Due to the inherently biased distribution and missing annotations in the training data, current VidSGG methods have been found to perform poorly on less-represented predicates. In this paper, we propose an explicit solution to address this under-explored issue by supplementing missing predicates that should be appear in the ground-truth annotations. Dubbed Trico, our method seeks to supplement the missing predicates by exploring three complementary spatio-temporal correlations. Guided by these correlations, the missing labels can be effectively supplemented thus achieving an unbiased predicate predictions. We validate the effectiveness of Trico on the most widely used VidSGG datasets, i.e., VidVRD and VidOR. Extensive experiments demonstrate the state-of-the-art performance achieved by Trico, particularly on those tail predicates.
NAJun 30, 2018
Morley-Wang-Xu element methods with penalty for a fourth order elliptic singular perturbation problemWenqing Wang, Xuehai Huang, Kai Tang et al.
Two Morley-Wang-Xu element methods with penalty for the fourth order elliptic singular perturbation problem are proposed in this paper, including the interior penalty Morley-Wang-Xu element method and the super penalty Morley-Wang-Xu element method. The key idea in designing these two methods is combining the Morley-Wang-Xu element and penalty formulation for the Laplace operator. Robust a priori error estimates are derived under minimal regularity assumptions on the exact solution by means of some established a posteriori error estimates. Finally, we present some numerical results to demonstrate the theoretical estimates.
CVJan 15Code
MERGETUNE: Continued Fine-Tuning of Vision-Language ModelsWenqing Wang, Da Li, Xiatian Zhu et al.
Fine-tuning vision-language models (VLMs) such as CLIP often leads to catastrophic forgetting of pretrained knowledge. Prior work primarily aims to mitigate forgetting during adaptation; however, forgetting often remains inevitable during this process. We introduce a novel paradigm, continued fine-tuning (CFT), which seeks to recover pretrained knowledge after a zero-shot model has already been adapted. We propose a simple, model-agnostic CFT strategy (named MERGETUNE) guided by linear mode connectivity (LMC), which can be applied post hoc to existing fine-tuned models without requiring architectural changes. Given a fine-tuned model, we continue fine-tuning its trainable parameters (e.g., soft prompts or linear heads) to search for a continued model which has two low-loss paths to the zero-shot (e.g., CLIP) and the fine-tuned (e.g., CoOp) solutions. By exploiting the geometry of the loss landscape, the continued model implicitly merges the two solutions, restoring pretrained knowledge lost in the fine-tuned counterpart. A challenge is that the vanilla LMC constraint requires data replay from the pretraining task. We approximate this constraint for the zero-shot model via a second-order surrogate, eliminating the need for large-scale data replay. Experiments show that MERGETUNE improves the harmonic mean of CoOp by +5.6% on base-novel generalisation without adding parameters. On robust fine-tuning evaluations, the LMC-merged model from MERGETUNE surpasses ensemble baselines with lower inference cost, achieving further gains and state-of-the-art results when ensembled with the zero-shot model. Our code is available at https://github.com/Surrey-UP-Lab/MERGETUNE.
CLMay 6
SCOUT: Active Information Foraging for Long-Text Understanding with Decoupled Epistemic StatesZhenliang Zhang, Wenqing Wang, Yong Hu et al.
Long-Text Understanding (LTU) at million-token scale requires balancing reasoning fidelity with computational efficiency. Frontier long-context LLMs can process millions of token contexts end-to-end, but they suffer from high token consumption and attention dilution. In parallel, specialized LTU agents often sacrifice fidelity through task-agnostic abstractions like graph construction or indexing. We identify a key insight for LTU: query-relevant information is typically sparse relative to the full document, so effective reasoning should rely on a query-sufficient subset rather than the entire context. To address this, we propose SCOUT, a new paradigm for LTU that shifts from passive processing to active information foraging. It treats the document as an explorable environment and answers from a compact, provenance-grounded epistemic state. Guided by state-level gap diagnosis, SCOUT adaptively alternates between coarse-to-fine exploration and anchored state updates that progressively contract its epistemic state toward query sufficiency. Experiments show that SCOUT matches state-of-the-art proprietary models while reducing token consumption by up to 8x. Moreover, SCOUT remains stable as context length scales, substantially alleviating the practical cost-performance trade-off.
CVSep 25, 2024
Single Image, Any Face: Generalisable 3D Face GenerationWenqing Wang, Haosen Yang, Josef Kittler et al.
The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods are either less suited in design for human faces or fail to generalise from the restrictive training domain to unconstrained facial images. To address these limitations, we propose a novel model, Gen3D-Face, which generates 3D human faces with unconstrained single image input within a multi-view consistent diffusion framework. Given a specific input image, our model first produces multi-view images, followed by neural surface construction. To incorporate face geometry information in a generalisable manner, we utilise input-conditioned mesh estimation instead of ground-truth mesh along with synthetic multi-view training data. Importantly, we introduce a multi-view joint generation scheme to enhance appearance consistency among different views. To the best of our knowledge, this is the first attempt and benchmark for creating photorealistic 3D human face avatars from single images for generic human subject across domains. Extensive experiments demonstrate the superiority of our method over previous alternatives for out-of-domain singe image 3D face generation and top competition for in-domain setting.
CLMar 7, 2025Code
Interpersonal Memory Matters: A New Task for Proactive Dialogue Utilizing Conversational HistoryBowen Wu, Wenqing Wang, Haoran Li et al.
Proactive dialogue systems aim to empower chatbots with the capability of leading conversations towards specific targets, thereby enhancing user engagement and service autonomy. Existing systems typically target pre-defined keywords or entities, neglecting user attributes and preferences implicit in dialogue history, hindering the development of long-term user intimacy. To address these challenges, we take a radical step towards building a more human-like conversational agent by integrating proactive dialogue systems with long-term memory into a unified framework. Specifically, we define a novel task named Memory-aware Proactive Dialogue (MapDia). By decomposing the task, we then propose an automatic data construction method and create the first Chinese Memory-aware Proactive Dataset (ChMapData). Furthermore, we introduce a joint framework based on Retrieval Augmented Generation (RAG), featuring three modules: Topic Summarization, Topic Retrieval, and Proactive Topic-shifting Detection and Generation, designed to steer dialogues towards relevant historical topics at the right time. The effectiveness of our dataset and models is validated through both automatic and human evaluations. We release the open-source framework and dataset at https://github.com/FrontierLabs/MapDia.
CVNov 13, 2025
Dynamic Avatar-Scene Rendering from Human-centric ContextWenqing Wang, Haosen Yang, Josef Kittler et al.
Reconstructing dynamic humans interacting with real-world environments from monocular videos is an important and challenging task. Despite considerable progress in 4D neural rendering, existing approaches either model dynamic scenes holistically or model scenes and backgrounds separately aim to introduce parametric human priors. However, these approaches either neglect distinct motion characteristics of various components in scene especially human, leading to incomplete reconstructions, or ignore the information exchange between the separately modeled components, resulting in spatial inconsistencies and visual artifacts at human-scene boundaries. To address this, we propose {\bf Separate-then-Map} (StM) strategy that introduces a dedicated information mapping mechanism to bridge separately defined and optimized models. Our method employs a shared transformation function for each Gaussian attribute to unify separately modeled components, enhancing computational efficiency by avoiding exhaustive pairwise interactions while ensuring spatial and visual coherence between humans and their surroundings. Extensive experiments on monocular video datasets demonstrate that StM significantly outperforms existing state-of-the-art methods in both visual quality and rendering accuracy, particularly at challenging human-scene interaction boundaries.
OCJul 21, 2024
Weyl Calculus and Exactly Solvable Schrödinger Bridges with Quadratic State CostAlexis M. H. Teter, Wenqing Wang, Abhishek Halder
Schrödinger bridge--a stochastic dynamical generalization of optimal mass transport--exhibits a learning-control duality. Viewed as a stochastic control problem, the Schrödinger bridge finds an optimal control policy that steers a given joint state statistics to another while minimizing the total control effort subject to controlled diffusion and deadline constraints. Viewed as a stochastic learning problem, the Schrödinger bridge finds the most-likely distribution-valued trajectory connecting endpoint distributional observations, i.e., solves the two point boundary-constrained maximum likelihood problem over the manifold of probability distributions. Recent works have shown that solving the Schrödinger bridge problem with state cost requires finding the Markov kernel associated with a reaction-diffusion PDE where the state cost appears as a state-dependent reaction rate. We explain how ideas from Weyl calculus in quantum mechanics, specifically the Weyl operator and the Weyl symbol, can help determine such Markov kernels. We illustrate these ideas by explicitly finding the Markov kernel for the case of quadratic state cost via Weyl calculus, recovering our earlier results but avoiding tedious computation with Hermite polynomials.
SEMar 12
Enhancing Requirements Traceability Link Recovery: A Novel Approach with T-SimCSEYe Wang, Wenqing Wang, Kun Hu et al.
Requirements traceability plays an important role in ensuring software quality and responding to changes in requirements. Requirements trace links (such as the links between requirements and other software artifacts) underpin the modeling and implementation of requirements traceability. With the rapid development of artificial intelligence, more and more pre-trained language models (PLMs) techniques are applied to the automatic recovery of requirements trace links. However, the requirements traceability links recovered by these approaches are not accurate enough, and many approaches require a large labeled dataset for training. Currently, there are very few labeled datasets available. To address these limitations, this paper proposes a novel requirements traceability link recovery approach called T-SimCSE, which is based on a PLM -- SimCSE. SimCSE has the advantages of not requiring labeled data, having broad applicability, and performing well. T-SimCSE firstly uses the SimCSE model to calculate the similarity between requirements and target artifacts, and employs a new metric (i.e. specificity) to reorder those target artifacts. Finally, the trace links are created between the requirement and the top-K target artifacts. We have evaluated T-SimCSE on ten public datasets by comparing them with other approaches. The results show that T-SimCSE achieves superior performance in terms of recall and Mean Average Precision (MAP).
CLDec 27, 2025
SagaScale: A Realistic, Scalable, and High-Quality Long-Context Benchmark Built from Full-Length NovelsGuancheng Du, Yong Hu, Wenqing Wang et al.
Large Language Models (LLMs) have shown significant progress, but understanding long and complex documents remains challenging. Many long-context benchmarks have been proposed, but they face several limitations, including task realism, data scalability, and data quality. To this end, we introduce SagaScale, a realistic, scalable, and high-quality long-context benchmark built from full-length novels. The entire benchmark is constructed using an automated data collection pipeline that utilizes external resources (e.g., Wikipedia pages) to curate question-answer pairs. Critically, these external resources are provided only for benchmark construction and not during evaluation, which allows LLMs to curate complex questions that go beyond what they can answer during evaluation. SagaScale is also bilingual and offers the largest context length to date, with average token counts exceeding 250K for English novels and 320K for Chinese novels. Our evaluation across 12 frontier LLMs and three long-context methods -- Naïve RAG, Agentic RAG, and Long Context -- yields key insights, including: (1) Directly supplying the full context to the LLM can outperform other methods by a large margin; (2) Most LLMs still struggle with lengthy contexts, but Gemini-2.5-Pro stands out as an exception; and (3) Agentic RAG effectively addresses the retrieval bottleneck in Naïve RAG. Finally, we publicly release the SagaScale benchmark and our data collection codebase to facilitate future research.
CVDec 4, 2024
Geometry-guided Cross-view Diffusion for One-to-many Cross-view Image SynthesisTao Jun Lin, Wenqing Wang, Yujiao Shi et al.
This paper presents a novel approach for cross-view synthesis aimed at generating plausible ground-level images from corresponding satellite imagery or vice versa. We refer to these tasks as satellite-to-ground (Sat2Grd) and ground-to-satellite (Grd2Sat) synthesis, respectively. Unlike previous works that typically focus on one-to-one generation, producing a single output image from a single input image, our approach acknowledges the inherent one-to-many nature of the problem. This recognition stems from the challenges posed by differences in illumination, weather conditions, and occlusions between the two views. To effectively model this uncertainty, we leverage recent advancements in diffusion models. Specifically, we exploit random Gaussian noise to represent the diverse possibilities learnt from the target view data. We introduce a Geometry-guided Cross-view Condition (GCC) strategy to establish explicit geometric correspondences between satellite and street-view features. This enables us to resolve the geometry ambiguity introduced by camera pose between image pairs, boosting the performance of cross-view image synthesis. Through extensive quantitative and qualitative analyses on three benchmark cross-view datasets, we demonstrate the superiority of our proposed geometry-guided cross-view condition over baseline methods, including recent state-of-the-art approaches in cross-view image synthesis. Our method generates images of higher quality, fidelity, and diversity than other state-of-the-art approaches.
CVOct 9, 2025
BEAR: Benchmarking and Enhancing Multimodal Language Models for Atomic Embodied CapabilitiesYu Qi, Haibo Zhao, Ziyu Guo et al.
Embodied capabilities refer to a suite of fundamental abilities for an agent to perceive, comprehend, and interact with the physical world. While multimodal large language models (MLLMs) show promise as embodied agents, a thorough and systematic evaluation of their embodied capabilities remains underexplored, as existing benchmarks primarily focus on specific domains such as planning or spatial understanding. To bridge this gap, we introduce BEAR, a comprehensive and fine-grained benchmark that evaluates MLLMs on atomic embodied capabilities. BEAR comprises 4,469 interleaved image-video-text entries across 14 domains in 6 categories, including tasks from low-level pointing, trajectory understanding, spatial reasoning, to high-level planning. Extensive evaluation results of 20 representative MLLMs reveal their persistent limitations across all domains of embodied capabilities. To tackle the shortfall, we propose BEAR-Agent, a multimodal conversable agent that integrates pretrained vision models to strengthen MLLM perception, 3D understanding, and planning capabilities. It substantially enhances MLLM performance across diverse embodied capabilities on BEAR, yielding a 9.12% absolute gain and a relative improvement of 17.5% on GPT-5. Furthermore, our experiments indicate that improving MLLM embodied capabilities can benefit embodied tasks in simulated environments. Project website: https://bear-official66.github.io/
LGAug 27, 2025
Encouraging Good Processes Without the Need for Good Answers: Reinforcement Learning for LLM Agent PlanningZhiwei Li, Yong Hu, Wenqing Wang
The functionality of Large Language Model (LLM) agents is primarily determined by two capabilities: action planning and answer summarization. The former, action planning, is the core capability that dictates an agent's performance. However, prevailing training paradigms employ end-to-end, multi-objective optimization that jointly trains both capabilities. This paradigm faces two critical challenges: imbalanced optimization objective allocation and scarcity of verifiable data, making it difficult to enhance the agent's planning capability. To address these challenges, we propose Reinforcement Learning with Tool-use Rewards (RLTR), a novel framework that decouples the training process to enable a focused, single-objective optimization of the planning module. Crucially, RLTR introduces a reward signal based on tool-use completeness to directly evaluate the quality of tool invocation sequences. This method offers a more direct and reliable training signal than assessing the final response content, thereby obviating the need for verifiable data. Our experiments demonstrate that RLTR achieves an 8%-12% improvement in planning performance compared to end-to-end baselines. Moreover, this enhanced planning capability, in turn, translates to a 5%-6% increase in the final response quality of the overall agent system.
OCApr 22, 2025
Markov Kernels, Distances and Optimal Control: A Parable of Linear Quadratic Non-Gaussian Distribution SteeringAlexis M. H. Teter, Wenqing Wang, Sachin Shivakumar et al.
For a controllable linear time-varying (LTV) pair $(\boldsymbol{A}_t,\boldsymbol{B}_t)$ and $\boldsymbol{Q}_{t}$ positive semidefinite, we derive the Markov kernel for the Itô diffusion ${\mathrm{d}}\boldsymbol{x}_{t}=\boldsymbol{A}_{t}\boldsymbol{x}_t {\mathrm{d}} t + \sqrt{2}\boldsymbol{B}_{t}{\mathrm{d}}\boldsymbol{w}_{t}$ with an accompanying killing of probability mass at rate $\frac{1}{2}\boldsymbol{x}^{\top}\boldsymbol{Q}_{t}\boldsymbol{x}$. This Markov kernel is the Green's function for an associated linear reaction-advection-diffusion partial differential equation. Our result generalizes the recently derived kernel for the special case $\left(\boldsymbol{A}_t,\boldsymbol{B}_t\right)=\left(\boldsymbol{0},\boldsymbol{I}\right)$, and depends on the solution of an associated Riccati matrix ODE. A consequence of this result is that the linear quadratic non-Gaussian Schrödinger bridge is exactly solvable. This means that the problem of steering a controlled LTV diffusion from a given non-Gaussian distribution to another over a fixed deadline while minimizing an expected quadratic cost can be solved using dynamic Sinkhorn recursions performed with the derived kernel. Our derivation for the $\left(\boldsymbol{A}_t,\boldsymbol{B}_t,\boldsymbol{Q}_t\right)$-parametrized kernel pursues a new idea that relies on finding a state-time dependent distance-like functional given by the solution of a deterministic optimal control problem. This technique breaks away from existing methods, such as generalizing Hermite polynomials or Weyl calculus, which have seen limited success in the reaction-diffusion context. Our technique uncovers a new connection between Markov kernels, distances, and optimal control. This connection is of interest beyond its immediate application in solving the linear quadratic Schrödinger bridge problem.
CVDec 7, 2024
Text-to-3D Gaussian Splatting with Physics-Grounded Motion GenerationWenqing Wang, Yun Fu
Text-to-3D generation is a valuable technology in virtual reality and digital content creation. While recent works have pushed the boundaries of text-to-3D generation, producing high-fidelity 3D objects with inefficient prompts and simulating their physics-grounded motion accurately still remain unsolved challenges. To address these challenges, we present an innovative framework that utilizes the Large Language Model (LLM)-refined prompts and diffusion priors-guided Gaussian Splatting (GS) for generating 3D models with accurate appearances and geometric structures. We also incorporate a continuum mechanics-based deformation map and color regularization to synthesize vivid physics-grounded motion for the generated 3D Gaussians, adhering to the conservation of mass and momentum. By integrating text-to-3D generation with physics-grounded motion synthesis, our framework renders photo-realistic 3D objects that exhibit physics-aware motion, accurately reflecting the behaviors of the objects under various forces and constraints across different materials. Extensive experiments demonstrate that our approach achieves high-quality 3D generations with realistic physics-grounded motion.
CLOct 11, 2025
A-IPO: Adaptive Intent-driven Preference OptimizationWenqing Wang, Muhammad Asif Ali, Ali Shoker et al.
Human preferences are diverse and dynamic, shaped by regional, cultural, and social factors. Existing alignment methods like Direct Preference Optimization (DPO) and its variants often default to majority views, overlooking minority opinions and failing to capture latent user intentions in prompts. To address these limitations, we introduce \underline{\textbf{A}}daptive \textbf{\underline{I}}ntent-driven \textbf{\underline{P}}reference \textbf{\underline{O}}ptimization (\textbf{A-IPO}). Specifically,A-IPO introduces an intention module that infers the latent intent behind each user prompt and explicitly incorporates this inferred intent into the reward function, encouraging stronger alignment between the preferred model's responses and the user's underlying intentions. We demonstrate, both theoretically and empirically, that incorporating an intention--response similarity term increases the preference margin (by a positive shift of $λ\,Δ\mathrm{sim}$ in the log-odds), resulting in clearer separation between preferred and dispreferred responses compared to DPO. For evaluation, we introduce two new benchmarks, Real-pref, Attack-pref along with an extended version of an existing dataset, GlobalOpinionQA-Ext, to assess real-world and adversarial preference alignment. Through explicit modeling of diverse user intents,A-IPO facilitates pluralistic preference optimization while simultaneously enhancing adversarial robustness in preference alignment. Comprehensive empirical evaluation demonstrates that A-IPO consistently surpasses existing baselines, yielding substantial improvements across key metrics: up to +24.8 win-rate and +45.6 Response-Intention Consistency on Real-pref; up to +38.6 Response Similarity and +52.2 Defense Success Rate on Attack-pref; and up to +54.6 Intention Consistency Score on GlobalOpinionQA-Ext.
AIOct 6, 2025
MARS: Optimizing Dual-System Deep Research via Multi-Agent Reinforcement LearningGuoxin Chen, Zile Qiao, Wenqing Wang et al.
Large Reasoning Models (LRMs) often exhibit a tendency for overanalysis in simple tasks, where the models excessively utilize System 2-type, deliberate reasoning, leading to inefficient token generation. Furthermore, these models face challenges in adapting their reasoning capabilities to rapidly changing environments due to the static nature of their pretraining data. To address these issues, advancing Large Language Models (LLMs) for complex reasoning tasks requires innovative approaches that bridge intuitive and deliberate cognitive processes, akin to human cognition's dual-system dynamic. This paper introduces a Multi-Agent System for Deep ReSearch (MARS) enabling seamless integration of System 1's fast, intuitive thinking with System 2's deliberate reasoning within LLMs. MARS strategically integrates multiple external tools, such as Google Search, Google Scholar, and Python Interpreter, to access up-to-date information and execute complex computations, while creating a specialized division of labor where System 1 efficiently processes and summarizes high-volume external information, providing distilled insights that expand System 2's reasoning context without overwhelming its capacity. Furthermore, we propose a multi-agent reinforcement learning framework extending Group Relative Policy Optimization to simultaneously optimize both systems with multi-turn tool interactions, bin-packing optimization, and sample balancing strategies that enhance collaborative efficiency. Extensive experiments demonstrate MARS achieves substantial improvements of 3.86% on the challenging Humanity's Last Exam (HLE) benchmark and an average gain of 8.9% across 7 knowledge-intensive tasks, validating the effectiveness of our dual-system paradigm for complex reasoning in dynamic information environments.
CVAug 16, 2025
RealTalk: Realistic Emotion-Aware Lifelike Talking-Head SynthesisWenqing Wang, Yun Fu
Emotion is a critical component of artificial social intelligence. However, while current methods excel in lip synchronization and image quality, they often fail to generate accurate and controllable emotional expressions while preserving the subject's identity. To address this challenge, we introduce RealTalk, a novel framework for synthesizing emotional talking heads with high emotion accuracy, enhanced emotion controllability, and robust identity preservation. RealTalk employs a variational autoencoder (VAE) to generate 3D facial landmarks from driving audio, which are concatenated with emotion-label embeddings using a ResNet-based landmark deformation model (LDM) to produce emotional landmarks. These landmarks and facial blendshape coefficients jointly condition a novel tri-plane attention Neural Radiance Field (NeRF) to synthesize highly realistic emotional talking heads. Extensive experiments demonstrate that RealTalk outperforms existing methods in emotion accuracy, controllability, and identity preservation, advancing the development of socially intelligent AI systems.
OCJul 30, 2025
Set Invariance with Probability One for Controlled Diffusion: Score-based ApproachWenqing Wang, Alexis M. H. Teter, Murat Arcak et al.
Given a controlled diffusion and a connected, bounded, Lipschitz set, when is it possible to guarantee controlled set invariance with probability one? In this work, we answer this question by deriving the necessary and sufficient conditions for the same in terms of gradients of certain log-likelihoods -- a.k.a. score vector fields -- for two cases: given finite time horizon and infinite time horizon. The deduced conditions comprise a score-based test that provably certifies or falsifies the existence of Markovian controllers for given controlled set invariance problem data. Our results are constructive in the sense when the problem data passes the proposed test, we characterize all controllers guaranteeing the desired set invariance. When the problem data fails the proposed test, there does not exist a controller that can accomplish the desired set invariance with probability one. The computation in the proposed tests involve solving certain Dirichlet boundary value problems, and in the finite horizon case, can also account for additional constraint of hitting a target subset at the terminal time. We illustrate the results using several semi-analytical and numerical examples.
CVMar 18, 2025
HandSplat: Embedding-Driven Gaussian Splatting for High-Fidelity Hand RenderingYilan Dong, Haohe Liu, Qing Wang et al.
Existing 3D Gaussian Splatting (3DGS) methods for hand rendering rely on rigid skeletal motion with an oversimplified non-rigid motion model, which fails to capture fine geometric and appearance details. Additionally, they perform densification based solely on per-point gradients and process poses independently, ignoring spatial and temporal correlations. These limitations lead to geometric detail loss, temporal instability, and inefficient point distribution. To address these issues, we propose HandSplat, a novel Gaussian Splatting-based framework that enhances both fidelity and stability for hand rendering. To improve fidelity, we extend standard 3DGS attributes with implicit geometry and appearance embeddings for finer non-rigid motion modeling while preserving the static hand characteristic modeled by original 3DGS attributes. Additionally, we introduce a local gradient-aware densification strategy that dynamically refines Gaussian density in high-variation regions. To improve stability, we incorporate pose-conditioned attribute regularization to encourage attribute consistency across similar poses, mitigating temporal artifacts. Extensive experiments on InterHand2.6M demonstrate that HandSplat surpasses existing methods in fidelity and stability while achieving real-time performance. We will release the code and pre-trained models upon acceptance.
AIJan 9, 2025
A Text-Based Knowledge-Embedded Soft Sensing Modeling Approach for General Industrial Process Tasks Based on Large Language ModelShuo Tong, Han Liu, Runyuan Guo et al.
Data-driven soft sensors (DDSS) have become mainstream methods for predicting key performance indicators in process industries. However, DDSS development requires complex and costly customized designs tailored to various tasks during the modeling process. Moreover, DDSS are constrained to a single structured data modality, limiting their ability to incorporate additional contextual knowledge. Furthermore, DDSSs' limited representation learning leads to weak predictive performance with scarce data. To address these challenges, we propose a general framework named LLM-TKESS (large language model for text-based knowledge-embedded soft sensing), harnessing the powerful general problem-solving capabilities, cross-modal knowledge transfer abilities, and few-shot capabilities of LLM for enhanced soft sensing modeling. Specifically, an auxiliary variable series encoder (AVS Encoder) is proposed to unleash LLM's potential for capturing temporal relationships within series and spatial semantic relationships among auxiliary variables. Then, we propose a two-stage fine-tuning alignment strategy: in the first stage, employing parameter-efficient fine-tuning through autoregressive training adjusts LLM to rapidly accommodate process variable data, resulting in a soft sensing foundation model (SSFM). Subsequently, by training adapters, we adapt the SSFM to various downstream tasks without modifying its architecture. Then, we propose two text-based knowledge-embedded soft sensors, integrating new natural language modalities to overcome the limitations of pure structured data models. Furthermore, benefiting from LLM's pre-existing world knowledge, our model demonstrates outstanding predictive capabilities in small sample conditions. Using the thermal deformation of air preheater rotor as a case study, we validate through extensive experiments that LLM-TKESS exhibits outstanding performance.
LGJan 6, 2025
A Soft Sensor Method with Uncertainty-Awareness and Self-Explanation Based on Large Language Models Enhanced by Domain Knowledge RetrievalShuo Tong, Han Liu, Runyuan Guo et al.
Data-driven soft sensors are crucial in predicting key performance indicators in industrial systems. However, current methods predominantly rely on the supervised learning paradigms of parameter updating, which inherently faces challenges such as high development costs, poor robustness, training instability, and lack of interpretability. Recently, large language models (LLMs) have demonstrated significant potential across various domains, notably through In-Context Learning (ICL), which enables high-performance task execution with minimal input-label demonstrations and no prior training. This paper aims to replace supervised learning with the emerging ICL paradigm for soft sensor modeling to address existing challenges and explore new avenues for advancement. To achieve this, we propose a novel framework called the Few-shot Uncertainty-aware and self-Explaining Soft Sensor (LLM-FUESS), which includes the Zero-shot Auxiliary Variable Selector (LLM-ZAVS) and the Uncertainty-aware Few-shot Soft Sensor (LLM-UFSS). The LLM-ZAVS retrieves from the Industrial Knowledge Vector Storage to enhance LLMs' domain-specific knowledge, enabling zero-shot auxiliary variable selection. In the LLM-UFSS, we utilize text-based context demonstrations of structured data to prompt LLMs to execute ICL for predicting and propose a context sample retrieval augmentation strategy to improve performance. Additionally, we explored LLMs' AIGC and probabilistic characteristics to propose self-explanation and uncertainty quantification methods for constructing a trustworthy soft sensor. Extensive experiments demonstrate that our method achieved state-of-the-art predictive performance, strong robustness, and flexibility, effectively mitigates training instability found in traditional methods. To the best of our knowledge, this is the first work to establish soft sensor utilizing LLMs.
CLJun 12, 2024
Defining and Detecting Vulnerability in Human Evaluation Guidelines: A Preliminary Study Towards Reliable NLG EvaluationJie Ruan, Wenqing Wang, Xiaojun Wan
Human evaluation serves as the gold standard for assessing the quality of Natural Language Generation (NLG) systems. Nevertheless, the evaluation guideline, as a pivotal element ensuring reliable and reproducible human assessment, has received limited attention.Our investigation revealed that only 29.84% of recent papers involving human evaluation at top conferences release their evaluation guidelines, with vulnerabilities identified in 77.09% of these guidelines. Unreliable evaluation guidelines can yield inaccurate assessment outcomes, potentially impeding the advancement of NLG in the right direction. To address these challenges, we take an initial step towards reliable evaluation guidelines and propose the first human evaluation guideline dataset by collecting annotations of guidelines extracted from existing papers as well as generated via Large Language Models (LLMs). We then introduce a taxonomy of eight vulnerabilities and formulate a principle for composing evaluation guidelines. Furthermore, a method for detecting guideline vulnerabilities has been explored using LLMs, and we offer a set of recommendations to enhance reliability in human evaluation. The annotated human evaluation guideline dataset and code for the vulnerability detection method are publicly available online.
CVJun 6, 2024
Improving Gaussian Splatting with Localized Points ManagementHaosen Yang, Chenhao Zhang, Wenqing Wang et al.
Point management is critical for optimizing 3D Gaussian Splatting models, as point initiation (e.g., via structure from motion) is often distributionally inappropriate. Typically, Adaptive Density Control (ADC) algorithm is adopted, leveraging view-averaged gradient magnitude thresholding for point densification, opacity thresholding for pruning, and regular all-points opacity reset. We reveal that this strategy is limited in tackling intricate/special image regions (e.g., transparent) due to inability of identifying all 3D zones requiring point densification, and lacking an appropriate mechanism to handle ill-conditioned points with negative impacts (e.g., occlusion due to false high opacity). To address these limitations, we propose a Localized Point Management (LPM) strategy, capable of identifying those error-contributing zones in greatest need for both point addition and geometry calibration. Zone identification is achieved by leveraging the underlying multiview geometry constraints, subject to image rendering errors. We apply point densification in the identified zones and then reset the opacity of the points in front of these regions, creating a new opportunity to correct poorly conditioned points. Serving as a versatile plugin, LPM can be seamlessly integrated into existing static 3D and dynamic 4D Gaussian Splatting models with minimal additional cost. Experimental evaluations validate the efficacy of our LPM in boosting a variety of existing 3D/4D models both quantitatively and qualitatively. Notably, LPM improves both static 3DGS and dynamic SpaceTimeGS to achieve state-of-the-art rendering quality while retaining real-time speeds, excelling on challenging datasets such as Tanks & Temples and the Neural 3D Video dataset.
OCJun 1, 2024
Schrödinger Bridge with Quadratic State Cost is Exactly SolvableAlexis M. H. Teter, Wenqing Wang, Abhishek Halder
Schrödinger bridge is a diffusion process that steers a given distribution to another in a prescribed time while minimizing the effort to do so. It can be seen as the stochastic dynamical version of the optimal mass transport, and has growing applications in generative diffusion models and stochastic optimal control. {\black{We say a Schrödinger bridge is ``exactly solvable'' if the associated uncontrolled Markov kernel is available in closed form, since then the bridge can be numerically computed using dynamic Sinkhorn recursion for arbitrary endpoint distributions with finite second moments.}} In this work, we propose a regularized variant of the Schrödinger bridge with a quadratic state cost-to-go that incentivizes the optimal sample paths to stay close to a nominal level. Unlike the conventional Schrödinger bridge, the regularization induces a state-dependent rate of killing and creation of probability mass, and its solution requires determining the Markov kernel of a reaction-diffusion partial differential equation. We derive this Markov kernel in closed form, {\black{showing that the regularized Schrödinger bridge is exactly solvable, even for non-Gaussian endpoints. This advances the state-of-the-art because closed form Markov kernel for the regularized Schrödinger bridge is available in existing literature only for Gaussian endpoints}}. Our solution recovers the heat kernel in the vanishing regularization (i.e., diffusion without reaction) limit, thereby recovering the solution of the conventional Schrödinger bridge {\black{as a special case}}. We deduce properties of the new kernel and explain its connections with certain exactly solvable models in quantum mechanics.
CVJan 25, 2024
Diverse and Lifespan Facial Age Transformation Synthesis with Identity Variation Rationality MetricJiu-Cheng Xie, Jun Yang, Wenqing Wang et al.
Face aging has received continuous research attention over the past two decades. Although previous works on this topic have achieved impressive success, two longstanding problems remain unsettled: 1) generating diverse and plausible facial aging patterns at the target age stage; 2) measuring the rationality of identity variation between the original portrait and its syntheses with age progression or regression. In this paper, we introduce ${\rm{DLAT}}^{\boldsymbol{+}}$ to realize Diverse and Lifespan Age Transformation on human faces, where the diversity jointly manifests in the transformation of facial textures and shapes. Apart from the diversity mechanism embedded in the model, multiple consistency restrictions are leveraged to keep it away from counterfactual aging syntheses. Moreover, we propose a new metric to assess the rationality of Identity Deviation under Age Gaps (IDAG) between the input face and its series of age-transformed generations, which is based on statistical laws summarized from plenty of genuine face-aging data. Extensive experimental results demonstrate the uniqueness and effectiveness of our method in synthesizing diverse and perceptually reasonable faces across the whole lifetime.