Zhecan Wang

CV
h-index7
13papers
2,289citations
Novelty56%
AI Score38

13 Papers

41.2CVDec 14, 2022Code
Find Someone Who: Visual Commonsense Understanding in Human-Centric Grounding

Haoxuan You, Rui Sun, Zhecan Wang et al.

From a visual scene containing multiple people, human is able to distinguish each individual given the context descriptions about what happened before, their mental/physical states or intentions, etc. Above ability heavily relies on human-centric commonsense knowledge and reasoning. For example, if asked to identify the "person who needs healing" in an image, we need to first know that they usually have injuries or suffering expressions, then find the corresponding visual clues before finally grounding the person. We present a new commonsense task, Human-centric Commonsense Grounding, that tests the models' ability to ground individuals given the context descriptions about what happened before, and their mental/physical states or intentions. We further create a benchmark, HumanCog, a dataset with 130k grounded commonsensical descriptions annotated on 67k images, covering diverse types of commonsense and visual scenes. We set up a context-object-aware method as a strong baseline that outperforms previous pre-trained and non-pretrained models. Further analysis demonstrates that rich visual commonsense and powerful integration of multi-modal commonsense are essential, which sheds light on future works. Data and code will be available https://github.com/Hxyou/HumanCog.

22.7CVJul 22, 2024Code
HaloQuest: A Visual Hallucination Dataset for Advancing Multimodal Reasoning

Zhecan Wang, Garrett Bingham, Adams Yu et al.

Hallucination has been a major problem for large language models and remains a critical challenge when it comes to multimodality in which vision-language models (VLMs) have to deal with not just textual but also visual inputs. Despite rapid progress in VLMs, resources for evaluating and addressing multimodal hallucination are limited and mostly focused on evaluation. This work introduces HaloQuest, a novel visual question answering dataset that captures various aspects of multimodal hallucination such as false premises, insufficient contexts, and visual challenges. A novel idea from HaloQuest is to leverage synthetic images, apart from real ones, to enable dataset creation at scale. With over 7.7K examples spanning across a wide variety of categories, HaloQuest was designed to be both a challenging benchmark for VLMs and a fine-tuning dataset for advancing multimodal reasoning. Our experiments reveal that current models struggle with HaloQuest, with all open-source VLMs achieving below 36% accuracy. On the other hand, fine-tuning on HaloQuest significantly reduces hallucination rates while preserving performance on standard reasoning tasks. Our results discover that benchmarking with generated images is highly correlated (r=0.97) with real images. Last but not least, we propose a novel Auto-Eval mechanism that is highly correlated with human raters (r=0.99) for evaluating VLMs. In sum, this work makes concrete strides towards understanding, evaluating, and mitigating hallucination in VLMs, serving as an important step towards more reliable multimodal AI systems in the future.

11.6CVMar 23, 2023
CoBIT: A Contrastive Bi-directional Image-Text Generation Model

Haoxuan You, Mandy Guo, Zhecan Wang et al.

The field of vision and language has witnessed a proliferation of pre-trained foundation models. Most existing methods are independently pre-trained with contrastive objective like CLIP, image-to-text generative objective like PaLI, or text-to-image generative objective like Parti. However, the three objectives can be pre-trained on the same data, image-text pairs, and intuitively they complement each other as contrasting provides global alignment capacity and generation grants fine-grained understanding. In this work, we present a Contrastive Bi-directional Image-Text generation model (CoBIT), which attempts to unify the three pre-training objectives in one framework. Specifically, CoBIT employs a novel unicoder-decoder structure, consisting of an image unicoder, a text unicoder and a cross-modal decoder. The image/text unicoders can switch between encoding and decoding in different tasks, enabling flexibility and shared knowledge that benefits both image-to-text and text-to-image generations. CoBIT achieves superior performance in image understanding, image-text understanding (Retrieval, Captioning, VQA, SNLI-VE) and text-based content creation, particularly in zero-shot scenarios. For instance, 82.7% in zero-shot ImageNet classification, 9.37 FID score in zero-shot text-to-image generation and 44.8 CIDEr in zero-shot captioning.

41.2CVNov 10, 2022
Understanding ME? Multimodal Evaluation for Fine-grained Visual Commonsense

Zhecan Wang, Haoxuan You, Yicheng He et al.

Visual commonsense understanding requires Vision Language (VL) models to not only understand image and text but also cross-reference in-between to fully integrate and achieve comprehension of the visual scene described. Recently, various approaches have been developed and have achieved high performance on visual commonsense benchmarks. However, it is unclear whether the models really understand the visual scene and underlying commonsense knowledge due to limited evaluation data resources. To provide an in-depth analysis, we present a Multimodal Evaluation (ME) pipeline to automatically generate question-answer pairs to test models' understanding of the visual scene, text, and related knowledge. We then take a step further to show that training with the ME data boosts the model's performance in standard VCR evaluation. Lastly, our in-depth analysis and comparison reveal interesting findings: (1) semantically low-level information can assist the learning of high-level information but not the opposite; (2) visual information is generally under utilization compared with text.

38.9CVJul 3, 2023Code
UniFine: A Unified and Fine-grained Approach for Zero-shot Vision-Language Understanding

Zhecan Wang, Rui Sun, Haoxuan You et al.

Vision-language tasks, such as VQA, SNLI-VE, and VCR are challenging because they require the model's reasoning ability to understand the semantics of the visual world and natural language. Supervised methods working for vision-language tasks have been well-studied. However, solving these tasks in a zero-shot setting is less explored. Since Contrastive Language-Image Pre-training (CLIP) has shown remarkable zero-shot performance on image-text matching, previous works utilized its strong zero-shot ability by converting vision-language tasks into an image-text matching problem, and they mainly consider global-level matching (e.g., the whole image or sentence). However, we find visual and textual fine-grained information, e.g., keywords in the sentence and objects in the image, can be fairly informative for semantics understanding. Inspired by this, we propose a unified framework to take advantage of the fine-grained information for zero-shot vision-language learning, covering multiple tasks such as VQA, SNLI-VE, and VCR. Our experiments show that our framework outperforms former zero-shot methods on VQA and achieves substantial improvement on SNLI-VE and VCR. Furthermore, our ablation studies confirm the effectiveness and generalizability of our proposed method.

33.6CVOct 23, 2023
Dataset Bias Mitigation in Multiple-Choice Visual Question Answering and Beyond

Zhecan Wang, Long Chen, Haoxuan You et al.

Vision-language (VL) understanding tasks evaluate models' comprehension of complex visual scenes through multiple-choice questions. However, we have identified two dataset biases that models can exploit as shortcuts to resolve various VL tasks correctly without proper understanding. The first type of dataset bias is \emph{Unbalanced Matching} bias, where the correct answer overlaps the question and image more than the incorrect answers. The second type of dataset bias is \emph{Distractor Similarity} bias, where incorrect answers are overly dissimilar to the correct answer but significantly similar to other incorrect answers within the same sample. To address these dataset biases, we first propose Adversarial Data Synthesis (ADS) to generate synthetic training and debiased evaluation data. We then introduce Intra-sample Counterfactual Training (ICT) to assist models in utilizing the synthesized training data, particularly the counterfactual data, via focusing on intra-sample differentiation. Extensive experiments demonstrate the effectiveness of ADS and ICT in consistently improving model performance across different benchmarks, even in domain-shifted scenarios.

20.4CVJan 24, 2025
PuzzleGPT: Emulating Human Puzzle-Solving Ability for Time and Location Prediction

Hammad Ayyubi, Xuande Feng, Junzhang Liu et al.

The task of predicting time and location from images is challenging and requires complex human-like puzzle-solving ability over different clues. In this work, we formalize this ability into core skills and implement them using different modules in an expert pipeline called PuzzleGPT. PuzzleGPT consists of a perceiver to identify visual clues, a reasoner to deduce prediction candidates, a combiner to combinatorially combine information from different clues, a web retriever to get external knowledge if the task can't be solved locally, and a noise filter for robustness. This results in a zero-shot, interpretable, and robust approach that records state-of-the-art performance on two datasets -- TARA and WikiTilo. PuzzleGPT outperforms large VLMs such as BLIP-2, InstructBLIP, LLaVA, and even GPT-4V, as well as automatically generated reasoning pipelines like VisProg, by at least 32% and 38%, respectively. It even rivals or surpasses finetuned models.

2.0CVMay 18, 2024
Detecting Multimodal Situations with Insufficient Context and Abstaining from Baseless Predictions

Junzhang Liu, Zhecan Wang, Hammad Ayyubi et al.

Despite the widespread adoption of Vision-Language Understanding (VLU) benchmarks such as VQA v2, OKVQA, A-OKVQA, GQA, VCR, SWAG, and VisualCOMET, our analysis reveals a pervasive issue affecting their integrity: these benchmarks contain samples where answers rely on assumptions unsupported by the provided context. Training models on such data foster biased learning and hallucinations as models tend to make similar unwarranted assumptions. To address this issue, we collect contextual data for each sample whenever available and train a context selection module to facilitate evidence-based model predictions. Strong improvements across multiple benchmarks demonstrate the effectiveness of our approach. Further, we develop a general-purpose Context-AwaRe Abstention (CARA) detector to identify samples lacking sufficient context and enhance model accuracy by abstaining from responding if the required context is absent. CARA exhibits generalization to new benchmarks it wasn't trained on, underscoring its utility for future VLU benchmarks in detecting or cleaning samples with inadequate context. Finally, we curate a Context Ambiguity and Sufficiency Evaluation (CASE) set to benchmark the performance of insufficient context detectors. Overall, our work represents a significant advancement in ensuring that vision-language models generate trustworthy and evidence-based outputs in complex real-world scenarios.

11.1CVDec 16, 2021
SGEITL: Scene Graph Enhanced Image-Text Learning for Visual Commonsense Reasoning

Zhecan Wang, Haoxuan You, Liunian Harold Li et al.

Answering complex questions about images is an ambitious goal for machine intelligence, which requires a joint understanding of images, text, and commonsense knowledge, as well as a strong reasoning ability. Recently, multimodal Transformers have made great progress in the task of Visual Commonsense Reasoning (VCR), by jointly understanding visual objects and text tokens through layers of cross-modality attention. However, these approaches do not utilize the rich structure of the scene and the interactions between objects which are essential in answering complex commonsense questions. We propose a Scene Graph Enhanced Image-Text Learning (SGEITL) framework to incorporate visual scene graphs in commonsense reasoning. To exploit the scene graph structure, at the model structure level, we propose a multihop graph transformer for regularizing attention interaction among hops. As for pre-training, a scene-graph-aware pre-training method is proposed to leverage structure knowledge extracted in the visual scene graph. Moreover, we introduce a method to train and generate domain-relevant visual scene graphs using textual annotations in a weakly-supervised manner. Extensive experiments on VCR and other tasks show a significant performance boost compared with the state-of-the-art methods and prove the efficacy of each proposed component.

26.1LGJun 8, 2021Code
Graph-MLP: Node Classification without Message Passing in Graph

Yang Hu, Haoxuan You, Zhecan Wang et al.

Graph Neural Network (GNN) has been demonstrated its effectiveness in dealing with non-Euclidean structural data. Both spatial-based and spectral-based GNNs are relying on adjacency matrix to guide message passing among neighbors during feature aggregation. Recent works have mainly focused on powerful message passing modules, however, in this paper, we show that none of the message passing modules is necessary. Instead, we propose a pure multilayer-perceptron-based framework, Graph-MLP with the supervision signal leveraging graph structure, which is sufficient for learning discriminative node representation. In model-level, Graph-MLP only includes multi-layer perceptrons, activation function, and layer normalization. In the loss level, we design a neighboring contrastive (NContrast) loss to bridge the gap between GNNs and MLPs by utilizing the adjacency information implicitly. This design allows our model to be lighter and more robust when facing large-scale graph data and corrupted adjacency information. Extensive experiments prove that even without adjacency information in testing phase, our framework can still reach comparable and even superior performance against the state-of-the-art models in the graph node classification task.

28.4CLOct 24, 2020
Unsupervised Vision-and-Language Pre-training Without Parallel Images and Captions

Liunian Harold Li, Haoxuan You, Zhecan Wang et al.

Pre-trained contextual vision-and-language (V&L) models have achieved impressive performance on various benchmarks. However, existing models require a large amount of parallel image-caption data for pre-training. Such data are costly to collect and require cumbersome curation. Inspired by unsupervised machine translation, we investigate if a strong V&L representation model can be learned through unsupervised pre-training without image-caption corpora. In particular, we propose to conduct ``mask-and-predict'' pre-training on text-only and image-only corpora and introduce the object tags detected by an object recognition model as anchor points to bridge two modalities. We find that such a simple approach achieves performance close to a model pre-trained with aligned data, on four English V&L benchmarks. Our work challenges the widely held notion that aligned data is necessary for V&L pre-training, while significantly reducing the amount of supervision needed for V&L models.

20.2CVJun 17, 2020
Learning Visual Commonsense for Robust Scene Graph Generation

Alireza Zareian, Zhecan Wang, Haoxuan You et al.

Scene graph generation models understand the scene through object and predicate recognition, but are prone to mistakes due to the challenges of perception in the wild. Perception errors often lead to nonsensical compositions in the output scene graph, which do not follow real-world rules and patterns, and can be corrected using commonsense knowledge. We propose the first method to acquire visual commonsense such as affordance and intuitive physics automatically from data, and use that to improve the robustness of scene understanding. To this end, we extend Transformer models to incorporate the structure of scene graphs, and train our Global-Local Attention Transformer on a scene graph corpus. Once trained, our model can be applied on any scene graph generation model and correct its obvious mistakes, resulting in more semantically plausible scene graphs. Through extensive experiments, we show our model learns commonsense better than any alternative, and improves the accuracy of state-of-the-art scene graph generation methods.

5.8CVApr 7, 2020
Learning to Detect Head Movement in Unconstrained Remote Gaze Estimation in the Wild

Zhecan Wang, Jian Zhao, Cheng Lu et al.

Unconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them, appearance-based solutions demonstrate tremendous potential in improving gaze accuracy. However, existing works still suffer from head movement and are not robust enough to handle real-world scenarios. Especially most of them study gaze estimation under controlled scenarios where the collected datasets often cover limited ranges of both head-pose and gaze which introduces further bias. In this paper, we propose novel end-to-end appearance-based gaze estimation methods that could more robustly incorporate different levels of head-pose representations into gaze estimation. Our method could generalize to real-world scenarios with low image quality, different lightings and scenarios where direct head-pose information is not available. To better demonstrate the advantage of our methods, we further propose a new benchmark dataset with the most rich distribution of head-gaze combination reflecting real-world scenarios. Extensive evaluations on several public datasets and our own dataset demonstrate that our method consistently outperforms the state-of-the-art by a significant margin.