12.4LGDec 1, 2022
Pareto Regret Analyses in Multi-objective Multi-armed BanditMengfan Xu, Diego Klabjan
We study Pareto optimality in multi-objective multi-armed bandit by providing a formulation of adversarial multi-objective multi-armed bandit and defining its Pareto regrets that can be applied to both stochastic and adversarial settings. The regrets do not rely on any scalarization functions and reflect Pareto optimality compared to scalarized regrets. We also present new algorithms assuming both with and without prior information of the multi-objective multi-armed bandit setting. The algorithms are shown optimal in adversarial settings and nearly optimal up to a logarithmic factor in stochastic settings simultaneously by our established upper bounds and lower bounds on Pareto regrets. Moreover, the lower bound analyses show that the new regrets are consistent with the existing Pareto regret for stochastic settings and extend an adversarial attack mechanism from bandit to the multi-objective one.
15.5LGJun 8, 2023
Decentralized Randomly Distributed Multi-agent Multi-armed Bandit with Heterogeneous RewardsMengfan Xu, Diego Klabjan
We study a decentralized multi-agent multi-armed bandit problem in which multiple clients are connected by time dependent random graphs provided by an environment. The reward distributions of each arm vary across clients and rewards are generated independently over time by an environment based on distributions that include both sub-exponential and sub-gaussian distributions. Each client pulls an arm and communicates with neighbors based on the graph provided by the environment. The goal is to minimize the overall regret of the entire system through collaborations. To this end, we introduce a novel algorithmic framework, which first provides robust simulation methods for generating random graphs using rapidly mixing Markov chains or the random graph model, and then combines an averaging-based consensus approach with a newly proposed weighting technique and the upper confidence bound to deliver a UCB-type solution. Our algorithms account for the randomness in the graphs, removing the conventional doubly stochasticity assumption, and only require the knowledge of the number of clients at initialization. We derive optimal instance-dependent regret upper bounds of order $\log{T}$ in both sub-gaussian and sub-exponential environments, and a nearly optimal mean-gap independent regret upper bound of order $\sqrt{T}\log T$ up to a $\log T$ factor. Importantly, our regret bounds hold with high probability and capture graph randomness, whereas prior works consider expected regret under assumptions and require more stringent reward distributions.
5.3LGAug 15, 2023
Regret Lower Bounds in Multi-agent Multi-armed BanditMengfan Xu, Diego Klabjan
Multi-armed Bandit motivates methods with provable upper bounds on regret and also the counterpart lower bounds have been extensively studied in this context. Recently, Multi-agent Multi-armed Bandit has gained significant traction in various domains, where individual clients face bandit problems in a distributed manner and the objective is the overall system performance, typically measured by regret. While efficient algorithms with regret upper bounds have emerged, limited attention has been given to the corresponding regret lower bounds, except for a recent lower bound for adversarial settings, which, however, has a gap with let known upper bounds. To this end, we herein provide the first comprehensive study on regret lower bounds across different settings and establish their tightness. Specifically, when the graphs exhibit good connectivity properties and the rewards are stochastically distributed, we demonstrate a lower bound of order $O(\log T)$ for instance-dependent bounds and $\sqrt{T}$ for mean-gap independent bounds which are tight. Assuming adversarial rewards, we establish a lower bound $O(T^{\frac{2}{3}})$ for connected graphs, thereby bridging the gap between the lower and upper bound in the prior work. We also show a linear regret lower bound when the graph is disconnected. While previous works have explored these settings with upper bounds, we provide a thorough study on tight lower bounds.
8.9MLMar 21, 2022
GCF: Generalized Causal Forest for Heterogeneous Treatment Effect Estimation in Online MarketplaceShu Wan, Chen Zheng, Zhonggen Sun et al.
Uplift modeling is a rapidly growing approach that utilizes causal inference and machine learning methods to directly estimate the heterogeneous treatment effects, which has been widely applied to various online marketplaces to assist large-scale decision-making in recent years. The existing popular models, like causal forest (CF), are limited to either discrete treatments or posing parametric assumptions on the outcome-treatment relationship that may suffer model misspecification. However, continuous treatments (e.g., price, duration) often arise in marketplaces. To alleviate these restrictions, we use a kernel-based doubly robust estimator to recover the non-parametric dose-response functions that can flexibly model continuous treatment effects. Moreover, we propose a generic distance-based splitting criterion to capture the heterogeneity for the continuous treatments. We call the proposed algorithm generalized causal forest (GCF) as it generalizes the use case of CF to a much broader setting. We show the effectiveness of GCF by deriving the asymptotic property of the estimator and comparing it to popular uplift modeling methods on both synthetic and real-world datasets. We implement GCF on Spark and successfully deploy it into a large-scale online pricing system at a leading ride-sharing company. Online A/B testing results further validate the superiority of GCF.
4.6LGFeb 6, 2024
Decentralized Blockchain-based Robust Multi-agent Multi-armed BanditMengfan Xu, Diego Klabjan
We study a robust, i.e. in presence of malicious participants, multi-agent multi-armed bandit problem where multiple participants are distributed on a fully decentralized blockchain, with the possibility of some being malicious. The rewards of arms are homogeneous among the honest participants, following time-invariant stochastic distributions, which are revealed to the participants only when certain conditions are met to ensure that the coordination mechanism is secure enough. The coordination mechanism's objective is to efficiently ensure the cumulative rewards gained by the honest participants are maximized. To this end, we are the first to incorporate advanced techniques from blockchains, as well as novel mechanisms, into such a cooperative decision making framework to design optimal strategies for honest participants. This framework allows various malicious behaviors and the maintenance of security and participant privacy. More specifically, we select a pool of validators who communicate to all participants, design a new consensus mechanism based on digital signatures for these validators, invent a UCB-based strategy that requires less information from participants through secure multi-party computation, and design the chain-participant interaction and an incentive mechanism to encourage participants' participation. Notably, we are the first to prove the theoretical regret of the proposed algorithm and claim its optimality. Unlike existing work that integrates blockchains with learning problems such as federated learning which mainly focuses on optimality via computational experiments, we demonstrate that the regret of honest participants is upper bounded by $\log{T}$ under certain assumptions. The regret bound is consistent with the multi-agent multi-armed bandit problem, both without malicious participants and with purely Byzantine attacks which do not affect the entire system.