Mianchu Wang

LG
h-index2
4papers
28citations
Novelty56%
AI Score39

4 Papers

LGMar 16, 2023
Goal-conditioned Offline Reinforcement Learning through State Space Partitioning

Mianchu Wang, Yue Jin, Giovanni Montana

Offline reinforcement learning (RL) aims to infer sequential decision policies using only offline datasets. This is a particularly difficult setup, especially when learning to achieve multiple different goals or outcomes under a given scenario with only sparse rewards. For offline learning of goal-conditioned policies via supervised learning, previous work has shown that an advantage weighted log-likelihood loss guarantees monotonic policy improvement. In this work we argue that, despite its benefits, this approach is still insufficient to fully address the distribution shift and multi-modality problems. The latter is particularly severe in long-horizon tasks where finding a unique and optimal policy that goes from a state to the desired goal is challenging as there may be multiple and potentially conflicting solutions. To tackle these challenges, we propose a complementary advantage-based weighting scheme that introduces an additional source of inductive bias: given a value-based partitioning of the state space, the contribution of actions expected to lead to target regions that are easier to reach, compared to the final goal, is further increased. Empirically, we demonstrate that the proposed approach, Dual-Advantage Weighted Offline Goal-conditioned RL (DAWOG), outperforms several competing offline algorithms in commonly used benchmarks. Analytically, we offer a guarantee that the learnt policy is never worse than the underlying behaviour policy.

LGOct 30, 2023
GOPlan: Goal-conditioned Offline Reinforcement Learning by Planning with Learned Models

Mianchu Wang, Rui Yang, Xi Chen et al.

Offline Goal-Conditioned RL (GCRL) offers a feasible paradigm for learning general-purpose policies from diverse and multi-task offline datasets. Despite notable recent progress, the predominant offline GCRL methods, mainly model-free, face constraints in handling limited data and generalizing to unseen goals. In this work, we propose Goal-conditioned Offline Planning (GOPlan), a novel model-based framework that contains two key phases: (1) pretraining a prior policy capable of capturing multi-modal action distribution within the multi-goal dataset; (2) employing the reanalysis method with planning to generate imagined trajectories for funetuning policies. Specifically, we base the prior policy on an advantage-weighted conditioned generative adversarial network, which facilitates distinct mode separation, mitigating the pitfalls of out-of-distribution (OOD) actions. For further policy optimization, the reanalysis method generates high-quality imaginary data by planning with learned models for both intra-trajectory and inter-trajectory goals. With thorough experimental evaluations, we demonstrate that GOPlan achieves state-of-the-art performance on various offline multi-goal navigation and manipulation tasks. Moreover, our results highlight the superior ability of GOPlan to handle small data budgets and generalize to OOD goals.

LGDec 4, 2024
Learning on One Mode: Addressing Multi-modality in Offline Reinforcement Learning

Mianchu Wang, Yue Jin, Giovanni Montana

Offline reinforcement learning (RL) seeks to learn optimal policies from static datasets without interacting with the environment. A common challenge is handling multi-modal action distributions, where multiple behaviours are represented in the data. Existing methods often assume unimodal behaviour policies, leading to suboptimal performance when this assumption is violated. We propose weighted imitation Learning on One Mode (LOM), a novel approach that focuses on learning from a single, promising mode of the behaviour policy. By using a Gaussian mixture model to identify modes and selecting the best mode based on expected returns, LOM avoids the pitfalls of averaging over conflicting actions. Theoretically, we show that LOM improves performance while maintaining simplicity in policy learning. Empirically, LOM outperforms existing methods on standard D4RL benchmarks and demonstrates its effectiveness in complex, multi-modal scenarios.

LGSep 1, 2025
Retrosynthesis Planning via Worst-path Policy Optimisation in Tree-structured MDPs

Mianchu Wang, Giovanni Montana

Retrosynthesis planning aims to decompose target molecules into available building blocks, forming a synthetic tree where each internal node represents an intermediate compound and each leaf ideally corresponds to a purchasable reactant. However, this tree becomes invalid if any leaf node is not a valid building block, making the planning process vulnerable to the "weakest link" in the synthetic route. Existing methods often optimise for average performance across branches, failing to account for this worst-case sensitivity. In this paper, we reframe retrosynthesis as a worst-path optimisation problem within tree-structured Markov Decision Processes (MDPs). We prove that this formulation admits a unique optimal solution and provides monotonic improvement guarantees. Building on this insight, we introduce Interactive Retrosynthesis Planning (InterRetro), a method that interacts with the tree MDP, learns a value function for worst-path outcomes, and improves its policy through self-imitation, preferentially reinforcing past decisions with high estimated advantage. Empirically, InterRetro achieves state-of-the-art results - solving 100% of targets on the Retro*-190 benchmark, shortening synthetic routes by 4.9%, and achieving promising performance using only 10% of the training data.