DANLI: Deliberative Agent for Following Natural Language InstructionsYichi Zhang, Jianing Yang, Jiayi Pan et al. · berkeley
Recent years have seen an increasing amount of work on embodied AI agents that can perform tasks by following human language instructions. However, most of these agents are reactive, meaning that they simply learn and imitate behaviors encountered in the training data. These reactive agents are insufficient for long-horizon complex tasks. To address this limitation, we propose a neuro-symbolic deliberative agent that, while following language instructions, proactively applies reasoning and planning based on its neural and symbolic representations acquired from past experience (e.g., natural language and egocentric vision). We show that our deliberative agent achieves greater than 70% improvement over reactive baselines on the challenging TEACh benchmark. Moreover, the underlying reasoning and planning processes, together with our modular framework, offer impressive transparency and explainability to the behaviors of the agent. This enables an in-depth understanding of the agent's capabilities, which shed light on challenges and opportunities for future embodied agents for instruction following. The code is available at https://github.com/sled-group/DANLI.
World-to-Words: Grounded Open Vocabulary Acquisition through Fast Mapping in Vision-Language ModelsZiqiao Ma, Jiayi Pan, Joyce Chai · berkeley
The ability to connect language units to their referents in the physical world, referred to as grounding, is crucial to learning and understanding grounded meanings of words. While humans demonstrate fast mapping in new word learning, it remains unclear whether modern vision-language models can truly represent language with their grounded meanings and how grounding may further bootstrap new word learning. To this end, we introduce Grounded Open Vocabulary Acquisition (GOVA) to examine grounding and bootstrapping in open-world language learning. As an initial attempt, we propose object-oriented BERT (OctoBERT), a novel visually-grounded language model by pre-training on image-text pairs highlighting grounding as an objective. Through extensive experiments and analysis, we demonstrate that OctoBERT is a more coherent and fast grounded word learner, and that the grounding ability acquired during pre-training helps the model to learn unseen words more rapidly and robustly. Our code is available at https://github.com/sled-group/world-to-words
Grounding Visual Illusions in Language: Do Vision-Language Models Perceive Illusions Like Humans?Yichi Zhang, Jiayi Pan, Yuchen Zhou et al. · berkeley
Vision-Language Models (VLMs) are trained on vast amounts of data captured by humans emulating our understanding of the world. However, known as visual illusions, human's perception of reality isn't always faithful to the physical world. This raises a key question: do VLMs have the similar kind of illusions as humans do, or do they faithfully learn to represent reality? To investigate this question, we build a dataset containing five types of visual illusions and formulate four tasks to examine visual illusions in state-of-the-art VLMs. Our findings have shown that although the overall alignment is low, larger models are closer to human perception and more susceptible to visual illusions. Our dataset and initial findings will promote a better understanding of visual illusions in humans and machines and provide a stepping stone for future computational models that can better align humans and machines in perceiving and communicating about the shared visual world. The code and data are available at https://github.com/vl-illusion/dataset.
DOROTHIE: Spoken Dialogue for Handling Unexpected Situations in Interactive Autonomous Driving AgentsZiqiao Ma, Ben VanDerPloeg, Cristian-Paul Bara et al.
In the real world, autonomous driving agents navigate in highly dynamic environments full of unexpected situations where pre-trained models are unreliable. In these situations, what is immediately available to vehicles is often only human operators. Empowering autonomous driving agents with the ability to navigate in a continuous and dynamic environment and to communicate with humans through sensorimotor-grounded dialogue becomes critical. To this end, we introduce Dialogue On the ROad To Handle Irregular Events (DOROTHIE), a novel interactive simulation platform that enables the creation of unexpected situations on the fly to support empirical studies on situated communication with autonomous driving agents. Based on this platform, we created the Situated Dialogue Navigation (SDN), a navigation benchmark of 183 trials with a total of 8415 utterances, around 18.7 hours of control streams, and 2.9 hours of trimmed audio. SDN is developed to evaluate the agent's ability to predict dialogue moves from humans as well as generate its own dialogue moves and physical navigation actions. We further developed a transformer-based baseline model for these SDN tasks. Our empirical results indicate that language guided-navigation in a highly dynamic environment is an extremely difficult task for end-to-end models. These results will provide insight towards future work on robust autonomous driving agents. The DOROTHIE platform, SDN benchmark, and code for the baseline model are available at https://github.com/sled-group/DOROTHIE.
Towards A Holistic Landscape of Situated Theory of Mind in Large Language ModelsZiqiao Ma, Jacob Sansom, Run Peng et al.
Large Language Models (LLMs) have generated considerable interest and debate regarding their potential emergence of Theory of Mind (ToM). Several recent inquiries reveal a lack of robust ToM in these models and pose a pressing demand to develop new benchmarks, as current ones primarily focus on different aspects of ToM and are prone to shortcuts and data leakage. In this position paper, we seek to answer two road-blocking questions: (1) How can we taxonomize a holistic landscape of machine ToM? (2) What is a more effective evaluation protocol for machine ToM? Following psychological studies, we taxonomize machine ToM into 7 mental state categories and delineate existing benchmarks to identify under-explored aspects of ToM. We argue for a holistic and situated evaluation of ToM to break ToM into individual components and treat LLMs as an agent who is physically situated in environments and socially situated in interactions with humans. Such situated evaluation provides a more comprehensive assessment of mental states and potentially mitigates the risk of shortcuts and data leakage. We further present a pilot study in a grid world setup as a proof of concept. We hope this position paper can facilitate future research to integrate ToM with LLMs and offer an intuitive means for researchers to better position their work in the landscape of ToM. Project page: https://github.com/Mars-tin/awesome-theory-of-mind
Think, Act, and Ask: Open-World Interactive Personalized Robot NavigationYinpei Dai, Run Peng, Sikai Li et al.
Zero-Shot Object Navigation (ZSON) enables agents to navigate towards open-vocabulary objects in unknown environments. The existing works of ZSON mainly focus on following individual instructions to find generic object classes, neglecting the utilization of natural language interaction and the complexities of identifying user-specific objects. To address these limitations, we introduce Zero-shot Interactive Personalized Object Navigation (ZIPON), where robots need to navigate to personalized goal objects while engaging in conversations with users. To solve ZIPON, we propose a new framework termed Open-woRld Interactive persOnalized Navigation (ORION), which uses Large Language Models (LLMs) to make sequential decisions to manipulate different modules for perception, navigation and communication. Experimental results show that the performance of interactive agents that can leverage user feedback exhibits significant improvement. However, obtaining a good balance between task completion and the efficiency of navigation and interaction remains challenging for all methods. We further provide more findings on the impact of diverse user feedback forms on the agents' performance. Code is available at https://github.com/sled-group/navchat.
LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an AgentJianing Yang, Xuweiyi Chen, Shengyi Qian et al.
3D visual grounding is a critical skill for household robots, enabling them to navigate, manipulate objects, and answer questions based on their environment. While existing approaches often rely on extensive labeled data or exhibit limitations in handling complex language queries, we propose LLM-Grounder, a novel zero-shot, open-vocabulary, Large Language Model (LLM)-based 3D visual grounding pipeline. LLM-Grounder utilizes an LLM to decompose complex natural language queries into semantic constituents and employs a visual grounding tool, such as OpenScene or LERF, to identify objects in a 3D scene. The LLM then evaluates the spatial and commonsense relations among the proposed objects to make a final grounding decision. Our method does not require any labeled training data and can generalize to novel 3D scenes and arbitrary text queries. We evaluate LLM-Grounder on the ScanRefer benchmark and demonstrate state-of-the-art zero-shot grounding accuracy. Our findings indicate that LLMs significantly improve the grounding capability, especially for complex language queries, making LLM-Grounder an effective approach for 3D vision-language tasks in robotics. Videos and interactive demos can be found on the project website https://chat-with-nerf.github.io/ .
6.3ROJul 9, 2023
Natural Language Instructions for Intuitive Human Interaction with Robotic Assistants in Field Construction WorkSomin Park, Xi Wang, Carol C. Menassa et al.
The introduction of robots is widely considered to have significant potential of alleviating the issues of worker shortage and stagnant productivity that afflict the construction industry. However, it is challenging to use fully automated robots in complex and unstructured construction sites. Human-Robot Collaboration (HRC) has shown promise of combining human workers' flexibility and robot assistants' physical abilities to jointly address the uncertainties inherent in construction work. When introducing HRC in construction, it is critical to recognize the importance of teamwork and supervision in field construction and establish a natural and intuitive communication system for the human workers and robotic assistants. Natural language-based interaction can enable intuitive and familiar communication with robots for human workers who are non-experts in robot programming. However, limited research has been conducted on this topic in construction. This paper proposes a framework to allow human workers to interact with construction robots based on natural language instructions. The proposed method consists of three stages: Natural Language Understanding (NLU), Information Mapping (IM), and Robot Control (RC). Natural language instructions are input to a language model to predict a tag for each word in the NLU module. The IM module uses the result of the NLU module and building component information to generate the final instructional output essential for a robot to acknowledge and perform the construction task. A case study for drywall installation is conducted to evaluate the proposed approach. The obtained results highlight the potential of using natural language-based interaction to replicate the communication that occurs between human workers within the context of human-robot teams.
Multi-Object Hallucination in Vision-Language ModelsXuweiyi Chen, Ziqiao Ma, Xuejun Zhang et al.
Large vision language models (LVLMs) often suffer from object hallucination, producing objects not present in the given images. While current benchmarks for object hallucination primarily concentrate on the presence of a single object class rather than individual entities, this work systematically investigates multi-object hallucination, examining how models misperceive (e.g., invent nonexistent objects or become distracted) when tasked with focusing on multiple objects simultaneously. We introduce Recognition-based Object Probing Evaluation (ROPE), an automated evaluation protocol that considers the distribution of object classes within a single image during testing and uses visual referring prompts to eliminate ambiguity. With comprehensive empirical studies and analysis of potential factors leading to multi-object hallucination, we found that (1). LVLMs suffer more hallucinations when focusing on multiple objects compared to a single object. (2). The tested object class distribution affects hallucination behaviors, indicating that LVLMs may follow shortcuts and spurious correlations. (3). Hallucinatory behaviors are influenced by data-specific factors, salience and frequency, and model intrinsic behaviors. We hope to enable LVLMs to recognize and reason about multiple objects that often occur in realistic visual scenes, provide insights, and quantify our progress towards mitigating the issues.
11.7CVNov 9, 2022
Prompting Large Pre-trained Vision-Language Models For Compositional Concept LearningGuangyue Xu, Parisa Kordjamshidi, Joyce Chai
This work explores the zero-shot compositional learning ability of large pre-trained vision-language models(VLMs) within the prompt-based learning framework and propose a model (\textit{PromptCompVL}) to solve the compositonal zero-shot learning (CZSL) problem. \textit{PromptCompVL} makes two design choices: first, it uses a soft-prompting instead of hard-prompting to inject learnable parameters to reprogram VLMs for compositional learning. Second, to address the compositional challenge, it uses the soft-embedding layer to learn primitive concepts in different combinations. By combining both soft-embedding and soft-prompting, \textit{PromptCompVL} achieves state-of-the-art performance on the MIT-States dataset. Furthermore, our proposed model achieves consistent improvement compared to other CLIP-based methods which shows the effectiveness of the proposed prompting strategies for CZSL.
Learning to Mediate Disparities Towards Pragmatic CommunicationYuwei Bao, Sayan Ghosh, Joyce Chai
Human communication is a collaborative process. Speakers, on top of conveying their own intent, adjust the content and language expressions by taking the listeners into account, including their knowledge background, personalities, and physical capabilities. Towards building AI agents with similar abilities in language communication, we propose Pragmatic Rational Speaker (PRS), a framework extending Rational Speech Act (RSA). The PRS attempts to learn the speaker-listener disparity and adjust the speech accordingly, by adding a light-weighted disparity adjustment layer into working memory on top of speaker's long-term memory system. By fixing the long-term memory, the PRS only needs to update its working memory to learn and adapt to different types of listeners. To validate our framework, we create a dataset that simulates different types of speaker-listener disparities in the context of referential games. Our empirical results demonstrate that the PRS is able to shift its output towards the language that listener are able to understand, significantly improve the collaborative task outcome.
Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation ModelsYue Zhang, Ziqiao Ma, Jialu Li et al.
Vision-and-Language Navigation (VLN) has gained increasing attention over recent years and many approaches have emerged to advance their development. The remarkable achievements of foundation models have shaped the challenges and proposed methods for VLN research. In this survey, we provide a top-down review that adopts a principled framework for embodied planning and reasoning, and emphasizes the current methods and future opportunities leveraging foundation models to address VLN challenges. We hope our in-depth discussions could provide valuable resources and insights: on one hand, to milestone the progress and explore opportunities and potential roles for foundation models in this field, and on the other, to organize different challenges and solutions in VLN to foundation model researchers.
24.7ROSep 23, 2024
RACER: Rich Language-Guided Failure Recovery Policies for Imitation LearningYinpei Dai, Jayjun Lee, Nima Fazeli et al.
Developing robust and correctable visuomotor policies for robotic manipulation is challenging due to the lack of self-recovery mechanisms from failures and the limitations of simple language instructions in guiding robot actions. To address these issues, we propose a scalable data generation pipeline that automatically augments expert demonstrations with failure recovery trajectories and fine-grained language annotations for training. We then introduce Rich languAge-guided failure reCovERy (RACER), a supervisor-actor framework, which combines failure recovery data with rich language descriptions to enhance robot control. RACER features a vision-language model (VLM) that acts as an online supervisor, providing detailed language guidance for error correction and task execution, and a language-conditioned visuomotor policy as an actor to predict the next actions. Our experimental results show that RACER outperforms the state-of-the-art Robotic View Transformer (RVT) on RLbench across various evaluation settings, including standard long-horizon tasks, dynamic goal-change tasks and zero-shot unseen tasks, achieving superior performance in both simulated and real world environments. Videos and code are available at: https://rich-language-failure-recovery.github.io.
CycleNet: Rethinking Cycle Consistency in Text-Guided Diffusion for Image ManipulationSihan Xu, Ziqiao Ma, Yidong Huang et al.
Diffusion models (DMs) have enabled breakthroughs in image synthesis tasks but lack an intuitive interface for consistent image-to-image (I2I) translation. Various methods have been explored to address this issue, including mask-based methods, attention-based methods, and image-conditioning. However, it remains a critical challenge to enable unpaired I2I translation with pre-trained DMs while maintaining satisfying consistency. This paper introduces Cyclenet, a novel but simple method that incorporates cycle consistency into DMs to regularize image manipulation. We validate Cyclenet on unpaired I2I tasks of different granularities. Besides the scene and object level translation, we additionally contribute a multi-domain I2I translation dataset to study the physical state changes of objects. Our empirical studies show that Cyclenet is superior in translation consistency and quality, and can generate high-quality images for out-of-domain distributions with a simple change of the textual prompt. Cyclenet is a practical framework, which is robust even with very limited training data (around 2k) and requires minimal computational resources (1 GPU) to train. Project homepage: https://cyclenetweb.github.io/
Human Inspired Progressive Alignment and Comparative Learning for Grounded Word AcquisitionYuwei Bao, Barrett Martin Lattimer, Joyce Chai
Human language acquisition is an efficient, supervised, and continual process. In this work, we took inspiration from how human babies acquire their first language, and developed a computational process for word acquisition through comparative learning. Motivated by cognitive findings, we generated a small dataset that enables the computation models to compare the similarities and differences of various attributes, learn to filter out and extract the common information for each shared linguistic label. We frame the acquisition of words as not only the information filtration process, but also as representation-symbol mapping. This procedure does not involve a fixed vocabulary size, nor a discriminative objective, and allows the models to continually learn more concepts efficiently. Our results in controlled experiments have shown the potential of this approach for efficient continual learning of grounded words.
Can Foundation Models Watch, Talk and Guide You Step by Step to Make a Cake?Yuwei Bao, Keunwoo Peter Yu, Yichi Zhang et al.
Despite tremendous advances in AI, it remains a significant challenge to develop interactive task guidance systems that can offer situated, personalized guidance and assist humans in various tasks. These systems need to have a sophisticated understanding of the user as well as the environment, and make timely accurate decisions on when and what to say. To address this issue, we created a new multimodal benchmark dataset, Watch, Talk and Guide (WTaG) based on natural interaction between a human user and a human instructor. We further proposed two tasks: User and Environment Understanding, and Instructor Decision Making. We leveraged several foundation models to study to what extent these models can be quickly adapted to perceptually enabled task guidance. Our quantitative, qualitative, and human evaluation results show that these models can demonstrate fair performances in some cases with no task-specific training, but a fast and reliable adaptation remains a significant challenge. Our benchmark and baselines will provide a stepping stone for future work on situated task guidance.
From Heuristic to Analytic: Cognitively Motivated Strategies for Coherent Physical Commonsense ReasoningZheyuan Zhang, Shane Storks, Fengyuan Hu et al.
Pre-trained language models (PLMs) have shown impressive performance in various language tasks. However, they are prone to spurious correlations, and often generate illusory information. In real-world applications, PLMs should justify decisions with formalized, coherent reasoning chains, but this challenge remains under-explored. Cognitive psychology theorizes that humans are capable of utilizing fast and intuitive heuristic thinking to make decisions based on past experience, then rationalizing the decisions through slower and deliberative analytic reasoning. We incorporate these interlinked dual processes in fine-tuning and in-context learning with PLMs, applying them to two language understanding tasks that require coherent physical commonsense reasoning. We show that our proposed Heuristic-Analytic Reasoning (HAR) strategies drastically improve the coherence of rationalizations for model decisions, yielding state-of-the-art results on Tiered Reasoning for Intuitive Physics (TRIP). We also find that this improved coherence is a direct result of more faithful attention to relevant language context in each step of reasoning. Our findings suggest that human-like reasoning strategies can effectively improve the coherence and reliability of PLM reasoning.
13.7CVApr 8
Fast Spatial Memory with Elastic Test-Time TrainingZiqiao Ma, Xueyang Yu, Haoyu Zhen et al.
Large Chunk Test-Time Training (LaCT) has shown strong performance on long-context 3D reconstruction, but its fully plastic inference-time updates remain vulnerable to catastrophic forgetting and overfitting. As a result, LaCT is typically instantiated with a single large chunk spanning the full input sequence, falling short of the broader goal of handling arbitrarily long sequences in a single pass. We propose Elastic Test-Time Training inspired by elastic weight consolidation, that stabilizes LaCT fast-weight updates with a Fisher-weighted elastic prior around a maintained anchor state. The anchor evolves as an exponential moving average of past fast weights to balance stability and plasticity. Based on this updated architecture, we introduce Fast Spatial Memory (FSM), an efficient and scalable model for 4D reconstruction that learns spatiotemporal representations from long observation sequences and renders novel view-time combinations. We pre-trained FSM on large-scale curated 3D/4D data to capture the dynamics and semantics of complex spatial environments. Extensive experiments show that FSM supports fast adaptation over long sequences and delivers high-quality 3D/4D reconstruction with smaller chunks and mitigating the camera-interpolation shortcut. Overall, we hope to advance LaCT beyond the bounded single-chunk setting toward robust multi-chunk adaptation, a necessary step for generalization to genuinely longer sequences, while substantially alleviating the activation-memory bottleneck.
GIPCOL: Graph-Injected Soft Prompting for Compositional Zero-Shot LearningGuangyue Xu, Joyce Chai, Parisa Kordjamshidi
Pre-trained vision-language models (VLMs) have achieved promising success in many fields, especially with prompt learning paradigm. In this work, we propose GIP-COL (Graph-Injected Soft Prompting for COmpositional Learning) to better explore the compositional zero-shot learning (CZSL) ability of VLMs within the prompt-based learning framework. The soft prompt in GIPCOL is structured and consists of the prefix learnable vectors, attribute label and object label. In addition, the attribute and object labels in the soft prompt are designated as nodes in a compositional graph. The compositional graph is constructed based on the compositional structure of the objects and attributes extracted from the training data and consequently feeds the updated concept representation into the soft prompt to capture this compositional structure for a better prompting for CZSL. With the new prompting strategy, GIPCOL achieves state-of-the-art AUC results on all three CZSL benchmarks, including MIT-States, UT-Zappos, and C-GQA datasets in both closed and open settings compared to previous non-CLIP as well as CLIP-based methods. We analyze when and why GIPCOL operates well given the CLIP backbone and its training data limitations, and our findings shed light on designing more effective prompts for CZSL
Teaching Embodied Reinforcement Learning Agents: Informativeness and Diversity of Language UseJiajun Xi, Yinong He, Jianing Yang et al.
In real-world scenarios, it is desirable for embodied agents to have the ability to leverage human language to gain explicit or implicit knowledge for learning tasks. Despite recent progress, most previous approaches adopt simple low-level instructions as language inputs, which may not reflect natural human communication. It's not clear how to incorporate rich language use to facilitate task learning. To address this question, this paper studies different types of language inputs in facilitating reinforcement learning (RL) embodied agents. More specifically, we examine how different levels of language informativeness (i.e., feedback on past behaviors and future guidance) and diversity (i.e., variation of language expressions) impact agent learning and inference. Our empirical results based on four RL benchmarks demonstrate that agents trained with diverse and informative language feedback can achieve enhanced generalization and fast adaptation to new tasks. These findings highlight the pivotal role of language use in teaching embodied agents new tasks in an open world. Project website: https://github.com/sled-group/Teachable_RL
MetaReVision: Meta-Learning with Retrieval for Visually Grounded Compositional Concept AcquisitionGuangyue Xu, Parisa Kordjamshidi, Joyce Chai
Humans have the ability to learn novel compositional concepts by recalling and generalizing primitive concepts acquired from past experiences. Inspired by this observation, in this paper, we propose MetaReVision, a retrieval-enhanced meta-learning model to address the visually grounded compositional concept learning problem. The proposed MetaReVision consists of a retrieval module and a meta-learning module which are designed to incorporate retrieved primitive concepts as a supporting set to meta-train vision-anguage models for grounded compositional concept recognition. Through meta-learning from episodes constructed by the retriever, MetaReVision learns a generic compositional representation that can be fast updated to recognize novel compositional concepts. We create CompCOCO and CompFlickr to benchmark the grounded compositional concept learning. Our experimental results show that MetaReVision outperforms other competitive baselines and the retrieval module plays an important role in this compositional learning process.
Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward PassJianing Yang, Alexander Sax, Kevin J. Liang et al.
Multi-view 3D reconstruction remains a core challenge in computer vision, particularly in applications requiring accurate and scalable representations across diverse perspectives. Current leading methods such as DUSt3R employ a fundamentally pairwise approach, processing images in pairs and necessitating costly global alignment procedures to reconstruct from multiple views. In this work, we propose Fast 3D Reconstruction (Fast3R), a novel multi-view generalization to DUSt3R that achieves efficient and scalable 3D reconstruction by processing many views in parallel. Fast3R's Transformer-based architecture forwards N images in a single forward pass, bypassing the need for iterative alignment. Through extensive experiments on camera pose estimation and 3D reconstruction, Fast3R demonstrates state-of-the-art performance, with significant improvements in inference speed and reduced error accumulation. These results establish Fast3R as a robust alternative for multi-view applications, offering enhanced scalability without compromising reconstruction accuracy.
4.3MMAug 6, 2019Code
Report of 2017 NSF Workshop on Multimedia Challenges, Opportunities and Research RoadmapsShih-Fu Chang, Alex Hauptmann, Louis-Philippe Morency et al.
With the transformative technologies and the rapidly changing global R&D landscape, the multimedia and multimodal community is now faced with many new opportunities and uncertainties. With the open source dissemination platform and pervasive computing resources, new research results are being discovered at an unprecedented pace. In addition, the rapid exchange and influence of ideas across traditional discipline boundaries have made the emphasis on multimedia multimodal research even more important than before. To seize these opportunities and respond to the challenges, we have organized a workshop to specifically address and brainstorm the challenges, opportunities, and research roadmaps for MM research. The two-day workshop, held on March 30 and 31, 2017 in Washington DC, was sponsored by the Information and Intelligent Systems Division of the National Science Foundation of the United States. Twenty-three (23) invited participants were asked to review and identify research areas in the MM field that are most important over the next 10-15 year timeframe. Important topics were selected through discussion and consensus, and then discussed in depth in breakout groups. Breakout groups reported initial discussion results to the whole group, who continued with further extensive deliberation. For each identified topic, a summary was produced after the workshop to describe the main findings, including the state of the art, challenges, and research roadmaps planned for the next 5, 10, and 15 years in the identified area.
Inversion-Free Image Editing with Natural LanguageSihan Xu, Yidong Huang, Jiayi Pan et al. · berkeley
Despite recent advances in inversion-based editing, text-guided image manipulation remains challenging for diffusion models. The primary bottlenecks include 1) the time-consuming nature of the inversion process; 2) the struggle to balance consistency with accuracy; 3) the lack of compatibility with efficient consistency sampling methods used in consistency models. To address the above issues, we start by asking ourselves if the inversion process can be eliminated for editing. We show that when the initial sample is known, a special variance schedule reduces the denoising step to the same form as the multi-step consistency sampling. We name this Denoising Diffusion Consistent Model (DDCM), and note that it implies a virtual inversion strategy without explicit inversion in sampling. We further unify the attention control mechanisms in a tuning-free framework for text-guided editing. Combining them, we present inversion-free editing (InfEdit), which allows for consistent and faithful editing for both rigid and non-rigid semantic changes, catering to intricate modifications without compromising on the image's integrity and explicit inversion. Through extensive experiments, InfEdit shows strong performance in various editing tasks and also maintains a seamless workflow (less than 3 seconds on one single A40), demonstrating the potential for real-time applications. Project Page: https://sled-group.github.io/InfEdit/
30.5CVFeb 26, 2024
GROUNDHOG: Grounding Large Language Models to Holistic SegmentationYichi Zhang, Ziqiao Ma, Xiaofeng Gao et al.
Most multimodal large language models (MLLMs) learn language-to-object grounding through causal language modeling where grounded objects are captured by bounding boxes as sequences of location tokens. This paradigm lacks pixel-level representations that are important for fine-grained visual understanding and diagnosis. In this work, we introduce GROUNDHOG, an MLLM developed by grounding Large Language Models to holistic segmentation. GROUNDHOG incorporates a masked feature extractor and converts extracted features into visual entity tokens for the MLLM backbone, which then connects groundable phrases to unified grounding masks by retrieving and merging the entity masks. To train GROUNDHOG, we carefully curated M3G2, a grounded visual instruction tuning dataset with Multi-Modal Multi-Grained Grounding, by harvesting a collection of segmentation-grounded datasets with rich annotations. Our experimental results show that GROUNDHOG achieves superior performance on various language grounding tasks without task-specific fine-tuning, and significantly reduces object hallucination. GROUNDHOG also demonstrates better grounding towards complex forms of visual input and provides easy-to-understand diagnosis in failure cases.
17.9LGDec 3, 2025
Evaluating Long-Context Reasoning in LLM-Based WebAgentsAndy Chung, Yichi Zhang, Kaixiang Lin et al.
As large language model (LLM)-based agents become increasingly integrated into daily digital interactions, their ability to reason across long interaction histories becomes crucial for providing personalized and contextually aware assistance. However, the performance of these agents in long context scenarios, particularly for action-taking WebAgents operating in realistic web environments, remains largely unexplored. This paper introduces a benchmark for evaluating long context reasoning capabilities of WebAgents through sequentially dependent subtasks that require retrieval and application of information from extended interaction histories. We develop a novel evaluation framework that simulates multi-session user interactions by injecting irrelevant task trajectories between dependent subtasks, creating contexts ranging from 25,000 to 150,000 tokens. Through extensive evaluation of four popular models, Claude-3.7, GPT-4.1, Llama 4, and o4-mini, we observe a dramatic performance degradation as context length increases, with success rates dropping from 40-50\% in baseline conditions to less than 10\% in long context scenarios. Our detailed error analysis reveals that agents primarily fail due to getting stuck in loops and losing track of original task objectives. We further propose an implicit RAG approach that provides modest improvements by generating task-relevant summaries, though fundamental limitations in long context reasoning persist. These findings highlight critical challenges for deploying WebAgents in realistic, long-term user interaction scenarios and provide insights for developing more robust agent architectures capable of maintaining coherent task execution across extended contexts.
Do Vision-Language Models Represent Space and How? Evaluating Spatial Frame of Reference Under AmbiguitiesZheyuan Zhang, Fengyuan Hu, Jayjun Lee et al.
Spatial expressions in situated communication can be ambiguous, as their meanings vary depending on the frames of reference (FoR) adopted by speakers and listeners. While spatial language understanding and reasoning by vision-language models (VLMs) have gained increasing attention, potential ambiguities in these models are still under-explored. To address this issue, we present the COnsistent Multilingual Frame Of Reference Test (COMFORT), an evaluation protocol to systematically assess the spatial reasoning capabilities of VLMs. We evaluate nine state-of-the-art VLMs using COMFORT. Despite showing some alignment with English conventions in resolving ambiguities, our experiments reveal significant shortcomings of VLMs: notably, the models (1) exhibit poor robustness and consistency, (2) lack the flexibility to accommodate multiple FoRs, and (3) fail to adhere to language-specific or culture-specific conventions in cross-lingual tests, as English tends to dominate other languages. With a growing effort to align vision-language models with human cognitive intuitions, we call for more attention to the ambiguous nature and cross-cultural diversity of spatial reasoning.
Babysit A Language Model From Scratch: Interactive Language Learning by Trials and DemonstrationsZiqiao Ma, Zekun Wang, Joyce Chai
Humans are efficient language learners and inherently social creatures. Our language development is largely shaped by our social interactions, for example, the demonstration and feedback from caregivers. Contrary to human language learning, recent advancements in large language models have primarily adopted a non-interactive training paradigm, and refined pre-trained models through feedback afterward. In this work, we explore how corrective feedback from interactions influences neural language acquisition from scratch through systematically controlled experiments, assessing whether it contributes to word learning efficiency in language models. We introduce a trial-and-demonstration (TnD) learning framework that incorporates three distinct components: student trials, teacher demonstrations, and a reward conditioned on language competence at various developmental stages. Our experiments reveal that the TnD approach accelerates word acquisition for student models of equal and smaller numbers of parameters, and we highlight the significance of both trials and demonstrations. We further show that the teacher's choices of words influence students' word-specific learning efficiency, and a practice-makes-perfect effect is evident by a strong correlation between the frequency of words in trials and their respective learning curves. Our findings suggest that interactive language learning, with teacher demonstrations and active trials, can facilitate efficient word learning in language models.
Training Turn-by-Turn Verifiers for Dialogue Tutoring Agents: The Curious Case of LLMs as Your Coding TutorsJian Wang, Yinpei Dai, Yichi Zhang et al.
Intelligent tutoring agents powered by large language models (LLMs) have been increasingly explored to deliver personalized knowledge in areas such as language learning and science education. However, their capabilities in guiding users to solve complex real-world tasks remain underexplored. To address this limitation, in this work, we focus on coding tutoring, a challenging problem that requires tutors to proactively guide students towards completing predefined coding tasks. We propose a novel agent workflow, Trace-and-Verify (TRAVER), which combines knowledge tracing to estimate a student's knowledge state and turn-by-turn verification to ensure effective guidance toward task completion. We introduce DICT, an automatic evaluation protocol that assesses tutor agents using controlled student simulation and code generation tests. Extensive experiments reveal the challenges of coding tutoring and demonstrate that TRAVER achieves a significantly higher success rate. Although we use code tutoring as an example in this paper, our approach can be extended beyond coding, providing valuable insights into advancing tutoring agents for human task learning.
Vision-Language Models Are Not Pragmatically Competent in Referring Expression GenerationZiqiao Ma, Jing Ding, Xuejun Zhang et al.
Referring Expression Generation (REG) is a core task for evaluating the pragmatic competence of vision-language systems, requiring not only accurate semantic grounding but also adherence to principles of cooperative communication (Grice, 1975). However, current evaluations of vision-language models (VLMs) often overlook the pragmatic dimension, reducing REG to a region-based captioning task and neglecting Gricean maxims. In this work, we revisit REG from a pragmatic perspective, introducing a new dataset (RefOI) of 1.5k images annotated with both written and spoken referring expressions. Through a systematic evaluation of state-of-the-art VLMs, we identify three key failures of pragmatic competence: (1) failure to uniquely identify the referent, (2) inclusion of excessive or irrelevant information, and (3) misalignment with human pragmatic preference, such as the underuse of minimal spatial cues. We also show that standard automatic evaluations fail to capture these pragmatic violations, reinforcing superficial cues rather than genuine referential success. Our findings call for a renewed focus on pragmatically informed models and evaluation frameworks that align with real human communication.
10.9CLJun 22, 2025
Sparse Feature Coactivation Reveals Causal Semantic Modules in Large Language ModelsRuixuan Deng, Xiaoyang Hu, Miles Gilberti et al.
We identify semantically coherent, context-consistent network components in large language models (LLMs) using coactivation of sparse autoencoder (SAE) features collected from just a handful of prompts. Focusing on concept-relation prediction tasks, we show that ablating these components for concepts (e.g., countries and words) and relations (e.g., capital city and translation language) changes model outputs in predictable ways, while amplifying these components induces counterfactual responses. Notably, composing relation and concept components yields compound counterfactual outputs. Further analysis reveals that while most concept components emerge from the very first layer, more abstract relation components are concentrated in later layers. Lastly, we show that extracted components more comprehensively capture concepts and relations than individual features while maintaining specificity. Overall, our findings suggest a modular organization of knowledge accessed through compositional operations, and advance methods for efficient, targeted LLM manipulation.
7.3AIDec 16, 2024
Transparent and Coherent Procedural Mistake DetectionShane Storks, Itamar Bar-Yossef, Yayuan Li et al.
Procedural mistake detection (PMD) is a challenging problem of classifying whether a human user (observed through egocentric video) has successfully executed a task (specified by a procedural text). Despite significant recent efforts, machine performance in the wild remains nonviable, and the reasoning processes underlying this performance are opaque. As such, we extend PMD to require generating visual self-dialog rationales to inform decisions. Given the impressive, mature image understanding capabilities observed in recent vision-and-language models (VLMs), we curate a suitable benchmark dataset for PMD based on individual frames. As our reformulation enables unprecedented transparency, we leverage a natural language inference (NLI) model to formulate two automated metrics for the coherence of generated rationales. We establish baselines for this reframed task, showing that VLMs struggle off-the-shelf, but with some trade-offs, their accuracy, coherence, and efficiency can be improved by incorporating these metrics into common inference and fine-tuning methods. Lastly, our multi-faceted metrics visualize common outcomes, highlighting areas for further improvement.
6.7CLOct 15, 2025
The Mechanistic Emergence of Symbol Grounding in Language ModelsShuyu Wu, Ziqiao Ma, Xiaoxi Luo et al.
Symbol grounding (Harnad, 1990) describes how symbols such as words acquire their meanings by connecting to real-world sensorimotor experiences. Recent work has shown preliminary evidence that grounding may emerge in (vision-)language models trained at scale without using explicit grounding objectives. Yet, the specific loci of this emergence and the mechanisms that drive it remain largely unexplored. To address this problem, we introduce a controlled evaluation framework that systematically traces how symbol grounding arises within the internal computations through mechanistic and causal analysis. Our findings show that grounding concentrates in middle-layer computations and is implemented through the aggregate mechanism, where attention heads aggregate the environmental ground to support the prediction of linguistic forms. This phenomenon replicates in multimodal dialogue and across architectures (Transformers and state-space models), but not in unidirectional LSTMs. Our results provide behavioral and mechanistic evidence that symbol grounding can emerge in language models, with practical implications for predicting and potentially controlling the reliability of generation.
13.1CVJun 2, 2025
SAB3R: Semantic-Augmented Backbone in 3D ReconstructionXuweiyi Chen, Tian Xia, Sihan Xu et al.
We introduce a new task, Map and Locate, which unifies the traditionally distinct objectives of open-vocabulary segmentation - detecting and segmenting object instances based on natural language queries - and 3D reconstruction, the process of estimating a scene's 3D structure from visual inputs. Specifically, Map and Locate involves generating a point cloud from an unposed video and segmenting object instances based on open-vocabulary queries. This task serves as a critical step toward real-world embodied AI applications and introduces a practical task that bridges reconstruction, recognition and reorganization. To tackle this task, we introduce a simple yet effective baseline, which we denote as SAB3R. Our approach builds upon MASt3R, a recent breakthrough in 3D computer vision, and incorporates a lightweight distillation strategy. This method transfers dense, per-pixel semantic features from 2D vision backbones (eg, CLIP and DINOv2) to enhance MASt3R's capabilities. Without introducing any auxiliary frozen networks, our model generates per-pixel semantic features and constructs cohesive point maps in a single forward pass. Compared to separately deploying MASt3R and CLIP, our unified model, SAB3R, achieves superior performance on the Map and Locate benchmark. Furthermore, we evaluate SAB3R on both 2D semantic segmentation and 3D tasks to comprehensively validate its effectiveness.
3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less HallucinationJianing Yang, Xuweiyi Chen, Nikhil Madaan et al.
The integration of language and 3D perception is crucial for embodied agents and robots that comprehend and interact with the physical world. While large language models (LLMs) have demonstrated impressive language understanding and generation capabilities, their adaptation to 3D environments (3D-LLMs) remains in its early stages. A primary challenge is a lack of large-scale datasets with dense grounding between language and 3D scenes. We introduce 3D-GRAND, a pioneering large-scale dataset comprising 40,087 household scenes paired with 6.2 million densely-grounded scene-language instructions. Our results show that instruction tuning with 3D-GRAND significantly enhances grounding capabilities and reduces hallucinations in 3D-LLMs. As part of our contributions, we propose a comprehensive benchmark 3D-POPE to systematically evaluate hallucination in 3D-LLMs, enabling fair comparisons of models. Our experiments highlight a scaling effect between dataset size and 3D-LLM performance, emphasizing the importance of large-scale 3D-text datasets for embodied AI research. Our results demonstrate early signals for effective sim-to-real transfer, indicating that models trained on large synthetic data can perform well on real-world 3D scans. Through 3D-GRAND and 3D-POPE, we aim to equip the embodied AI community with resources and insights to lead to more reliable and better-grounded 3D-LLMs. Project website: https://3d-grand.github.io
LinkGPT: Teaching Large Language Models To Predict Missing LinksZhongmou He, Jing Zhu, Shengyi Qian et al.
Large Language Models (LLMs) have shown promising results on various language and vision tasks. Recently, there has been growing interest in applying LLMs to graph-based tasks, particularly on Text-Attributed Graphs (TAGs). However, most studies have focused on node classification, while the use of LLMs for link prediction (LP) remains understudied. In this work, we propose a new task on LLMs, where the objective is to leverage LLMs to predict missing links between nodes in a graph. This task evaluates an LLM's ability to reason over structured data and infer new facts based on learned patterns. This new task poses two key challenges: (1) How to effectively integrate pairwise structural information into the LLMs, which is known to be crucial for LP performance, and (2) how to solve the computational bottleneck when teaching LLMs to perform LP. To address these challenges, we propose LinkGPT, the first end-to-end trained LLM for LP tasks. To effectively enhance the LLM's ability to understand the underlying structure, we design a two-stage instruction tuning approach where the first stage fine-tunes the pairwise encoder, projector, and node projector, and the second stage further fine-tunes the LLMs to predict links. To address the efficiency challenges at inference time, we introduce a retrieval-reranking scheme. Experiments show that LinkGPT can achieve state-of-the-art performance on real-world graphs as well as superior generalization in zero-shot and few-shot learning, surpassing existing benchmarks. At inference time, it can achieve $10\times$ speedup while maintaining high LP accuracy.
DriVLMe: Enhancing LLM-based Autonomous Driving Agents with Embodied and Social ExperiencesYidong Huang, Jacob Sansom, Ziqiao Ma et al.
Recent advancements in foundation models (FMs) have unlocked new prospects in autonomous driving, yet the experimental settings of these studies are preliminary, over-simplified, and fail to capture the complexity of real-world driving scenarios in human environments. It remains under-explored whether FM agents can handle long-horizon navigation tasks with free-from dialogue and deal with unexpected situations caused by environmental dynamics or task changes. To explore the capabilities and boundaries of FMs faced with the challenges above, we introduce DriVLMe, a video-language-model-based agent to facilitate natural and effective communication between humans and autonomous vehicles that perceive the environment and navigate. We develop DriVLMe from both embodied experiences in a simulated environment and social experiences from real human dialogue. While DriVLMe demonstrates competitive performance in both open-loop benchmarks and closed-loop human studies, we reveal several limitations and challenges, including unacceptable inference time, imbalanced training data, limited visual understanding, challenges with multi-turn interactions, simplified language generation from robotic experiences, and difficulties in handling on-the-fly unexpected situations like environmental dynamics and task changes.
In-Context Analogical Reasoning with Pre-Trained Language ModelsXiaoyang Hu, Shane Storks, Richard L. Lewis et al.
Analogical reasoning is a fundamental capacity of human cognition that allows us to reason abstractly about novel situations by relating them to past experiences. While it is thought to be essential for robust reasoning in AI systems, conventional approaches require significant training and/or hard-coding of domain knowledge to be applied to benchmark tasks. Inspired by cognitive science research that has found connections between human language and analogy-making, we explore the use of intuitive language-based abstractions to support analogy in AI systems. Specifically, we apply large pre-trained language models (PLMs) to visual Raven's Progressive Matrices (RPM), a common relational reasoning test. By simply encoding the perceptual features of the problem into language form, we find that PLMs exhibit a striking capacity for zero-shot relational reasoning, exceeding human performance and nearing supervised vision-based methods. We explore different encodings that vary the level of abstraction over task features, finding that higher-level abstractions further strengthen PLMs' analogical reasoning. Our detailed analysis reveals insights on the role of model complexity, in-context learning, and prior knowledge in solving RPM tasks.
NLP Reproducibility For All: Understanding Experiences of BeginnersShane Storks, Keunwoo Peter Yu, Ziqiao Ma et al.
As natural language processing (NLP) has recently seen an unprecedented level of excitement, and more people are eager to enter the field, it is unclear whether current research reproducibility efforts are sufficient for this group of beginners to apply the latest developments. To understand their needs, we conducted a study with 93 students in an introductory NLP course, where students reproduced the results of recent NLP papers. Surprisingly, we find that their programming skill and comprehension of research papers have a limited impact on their effort spent completing the exercise. Instead, we find accessibility efforts by research authors to be the key to success, including complete documentation, better coding practice, and easier access to data files. Going forward, we recommend that NLP researchers pay close attention to these simple aspects of open-sourcing their work, and use insights from beginners' feedback to provide actionable ideas on how to better support them.
Towards Collaborative Plan Acquisition through Theory of Mind Modeling in Situated DialogueCristian-Paul Bara, Ziqiao Ma, Yingzhuo Yu et al.
Collaborative tasks often begin with partial task knowledge and incomplete initial plans from each partner. To complete these tasks, agents need to engage in situated communication with their partners and coordinate their partial plans towards a complete plan to achieve a joint task goal. While such collaboration seems effortless in a human-human team, it is highly challenging for human-AI collaboration. To address this limitation, this paper takes a step towards collaborative plan acquisition, where humans and agents strive to learn and communicate with each other to acquire a complete plan for joint tasks. Specifically, we formulate a novel problem for agents to predict the missing task knowledge for themselves and for their partners based on rich perceptual and dialogue history. We extend a situated dialogue benchmark for symmetric collaborative tasks in a 3D blocks world and investigate computational strategies for plan acquisition. Our empirical results suggest that predicting the partner's missing knowledge is a more viable approach than predicting one's own. We show that explicit modeling of the partner's dialogue moves and mental states produces improved and more stable results than without. These results provide insight for future AI agents that can predict what knowledge their partner is missing and, therefore, can proactively communicate such information to help their partner acquire such missing knowledge toward a common understanding of joint tasks.
BAD: BiAs Detection for Large Language Models in the context of candidate screeningNam Ho Koh, Joseph Plata, Joyce Chai
Application Tracking Systems (ATS) have allowed talent managers, recruiters, and college admissions committees to process large volumes of potential candidate applications efficiently. Traditionally, this screening process was conducted manually, creating major bottlenecks due to the quantity of applications and introducing many instances of human bias. The advent of large language models (LLMs) such as ChatGPT and the potential of adopting methods to current automated application screening raises additional bias and fairness issues that must be addressed. In this project, we wish to identify and quantify the instances of social bias in ChatGPT and other OpenAI LLMs in the context of candidate screening in order to demonstrate how the use of these models could perpetuate existing biases and inequalities in the hiring process.
0.3CLMay 4, 2022
Reproducibility Beyond the Research Community: Experience from NLP BeginnersShane Storks, Keunwoo Peter Yu, Joyce Chai
As NLP research attracts public attention and excitement, it becomes increasingly important for it to be accessible to a broad audience. As the research community works to democratize NLP, it remains unclear whether beginners to the field can easily apply the latest developments. To understand their needs, we conducted a study with 93 students in an introductory NLP course, where students reproduced results of recent NLP papers. Surprisingly, our results suggest that their technical skill (i.e., programming experience) has limited impact on their effort spent completing the exercise. Instead, we find accessibility efforts by research authors to be key to a successful experience, including thorough documentation and easy access to required models and datasets.
Partition-Based Active Learning for Graph Neural NetworksJiaqi Ma, Ziqiao Ma, Joyce Chai et al.
We study the problem of semi-supervised learning with Graph Neural Networks (GNNs) in an active learning setup. We propose GraphPart, a novel partition-based active learning approach for GNNs. GraphPart first splits the graph into disjoint partitions and then selects representative nodes within each partition to query. The proposed method is motivated by a novel analysis of the classification error under realistic smoothness assumptions over the graph and the node features. Extensive experiments on multiple benchmark datasets demonstrate that the proposed method outperforms existing active learning methods for GNNs under a wide range of annotation budget constraints. In addition, the proposed method does not introduce additional hyperparameters, which is crucial for model training, especially in the active learning setting where a labeled validation set may not be available.
57.4AISep 13, 2021
MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative TasksCristian-Paul Bara, Sky CH-Wang, Joyce Chai
An ideal integration of autonomous agents in a human world implies that they are able to collaborate on human terms. In particular, theory of mind plays an important role in maintaining common ground during human collaboration and communication. To enable theory of mind modeling in situated interactions, we introduce a fine-grained dataset of collaborative tasks performed by pairs of human subjects in the 3D virtual blocks world of Minecraft. It provides information that captures partners' beliefs of the world and of each other as an interaction unfolds, bringing abundant opportunities to study human collaborative behaviors in situated language communication. As a first step towards our goal of developing embodied AI agents able to infer belief states of collaborative partners in situ, we build and present results on computational models for several theory of mind tasks.
Tiered Reasoning for Intuitive Physics: Toward Verifiable Commonsense Language UnderstandingShane Storks, Qiaozi Gao, Yichi Zhang et al.
Large-scale, pre-trained language models (LMs) have achieved human-level performance on a breadth of language understanding tasks. However, evaluations only based on end task performance shed little light on machines' true ability in language understanding and reasoning. In this paper, we highlight the importance of evaluating the underlying reasoning process in addition to end performance. Toward this goal, we introduce Tiered Reasoning for Intuitive Physics (TRIP), a novel commonsense reasoning dataset with dense annotations that enable multi-tiered evaluation of machines' reasoning process. Our empirical results show that while large LMs can achieve high end performance, they struggle to support their predictions with valid supporting evidence. The TRIP dataset and our baseline results will motivate verifiable evaluation of commonsense reasoning and facilitate future research toward developing better language understanding and reasoning models.
Beyond the Tip of the Iceberg: Assessing Coherence of Text ClassifiersShane Storks, Joyce Chai
As large-scale, pre-trained language models achieve human-level and superhuman accuracy on existing language understanding tasks, statistical bias in benchmark data and probing studies have recently called into question their true capabilities. For a more informative evaluation than accuracy on text classification tasks can offer, we propose evaluating systems through a novel measure of prediction coherence. We apply our framework to two existing language understanding benchmarks with different properties to demonstrate its versatility. Our experimental results show that this evaluation framework, although simple in ideas and implementation, is a quick, effective, and versatile measure to provide insight into the coherence of machines' predictions.
CX-ToM: Counterfactual Explanations with Theory-of-Mind for Enhancing Human Trust in Image Recognition ModelsArjun R. Akula, Keze Wang, Changsong Liu et al.
We propose CX-ToM, short for counterfactual explanations with theory-of mind, a new explainable AI (XAI) framework for explaining decisions made by a deep convolutional neural network (CNN). In contrast to the current methods in XAI that generate explanations as a single shot response, we pose explanation as an iterative communication process, i.e. dialog, between the machine and human user. More concretely, our CX-ToM framework generates sequence of explanations in a dialog by mediating the differences between the minds of machine and human user. To do this, we use Theory of Mind (ToM) which helps us in explicitly modeling human's intention, machine's mind as inferred by the human as well as human's mind as inferred by the machine. Moreover, most state-of-the-art XAI frameworks provide attention (or heat map) based explanations. In our work, we show that these attention based explanations are not sufficient for increasing human trust in the underlying CNN model. In CX-ToM, we instead use counterfactual explanations called fault-lines which we define as follows: given an input image I for which a CNN classification model M predicts class c_pred, a fault-line identifies the minimal semantic-level features (e.g., stripes on zebra, pointed ears of dog), referred to as explainable concepts, that need to be added to or deleted from I in order to alter the classification category of I by M to another specified class c_alt. We argue that, due to the iterative, conceptual and counterfactual nature of CX-ToM explanations, our framework is practical and more natural for both expert and non-expert users to understand the internal workings of complex deep learning models. Extensive quantitative and qualitative experiments verify our hypotheses, demonstrating that our CX-ToM significantly outperforms the state-of-the-art explainable AI models.
50.8CVJul 12, 2021
Zero-Shot Compositional Concept LearningGuangyue Xu, Parisa Kordjamshidi, Joyce Y. Chai
In this paper, we study the problem of recognizing compositional attribute-object concepts within the zero-shot learning (ZSL) framework. We propose an episode-based cross-attention (EpiCA) network which combines merits of cross-attention mechanism and episode-based training strategy to recognize novel compositional concepts. Firstly, EpiCA bases on cross-attention to correlate concept-visual information and utilizes the gated pooling layer to build contextualized representations for both images and concepts. The updated representations are used for a more in-depth multi-modal relevance calculation for concept recognition. Secondly, a two-phase episode training strategy, especially the transductive phase, is adopted to utilize unlabeled test examples to alleviate the low-resource learning problem. Experiments on two widely-used zero-shot compositional learning (ZSCL) benchmarks have demonstrated the effectiveness of the model compared with recent approaches on both conventional and generalized ZSCL settings.
Hierarchical Task Learning from Language Instructions with Unified Transformers and Self-MonitoringYichi Zhang, Joyce Chai
Despite recent progress, learning new tasks through language instructions remains an extremely challenging problem. On the ALFRED benchmark for task learning, the published state-of-the-art system only achieves a task success rate of less than 10% in an unseen environment, compared to the human performance of over 90%. To address this issue, this paper takes a closer look at task learning. In a departure from a widely applied end-to-end architecture, we decomposed task learning into three sub-problems: sub-goal planning, scene navigation, and object manipulation; and developed a model HiTUT (stands for Hierarchical Tasks via Unified Transformers) that addresses each sub-problem in a unified manner to learn a hierarchical task structure. On the ALFRED benchmark, HiTUT has achieved the best performance with a remarkably higher generalization ability. In the unseen environment, HiTUT achieves over 160% performance gain in success rate compared to the previous state of the art. The explicit representation of task structures also enables an in-depth understanding of the nature of the problem and the ability of the agent, which provides insight for future benchmark development and evaluation.
33.4CLApr 21, 2020
Experience Grounds LanguageYonatan Bisk, Ari Holtzman, Jesse Thomason et al.
Language understanding research is held back by a failure to relate language to the physical world it describes and to the social interactions it facilitates. Despite the incredible effectiveness of language processing models to tackle tasks after being trained on text alone, successful linguistic communication relies on a shared experience of the world. It is this shared experience that makes utterances meaningful. Natural language processing is a diverse field, and progress throughout its development has come from new representational theories, modeling techniques, data collection paradigms, and tasks. We posit that the present success of representation learning approaches trained on large, text-only corpora requires the parallel tradition of research on the broader physical and social context of language to address the deeper questions of communication.