CLNov 14, 2023Code
MAgIC: Investigation of Large Language Model Powered Multi-Agent in Cognition, Adaptability, Rationality and CollaborationLin Xu, Zhiyuan Hu, Daquan Zhou et al. · berkeley
Large Language Models (LLMs) have significantly advanced natural language processing, demonstrating exceptional reasoning, tool usage, and memory capabilities. As their applications expand into multi-agent environments, there arises a need for a comprehensive evaluation framework that captures LLMs' reasoning, planning, collaboration, and other social abilities. This work introduces a novel competition-based benchmark framework specifically designed to assess LLMs within multi-agent settings, providing quantitative metrics to evaluate their judgment, reasoning, deception, self-awareness, cooperation, coordination, and rationality. We utilize two social deduction games alongside three game-theory scenarios to create diverse environments. Our frame is fortified with the probabilistic graphic modeling (PGM) method, enhancing the LLMs' capabilities in navigating complex social and cognitive dimensions. We evaluate seven LLMs, quantitatively highlighting a significant capability gap of over threefold between the strongest, GPT o1, and the weakest, Llama-2-70B. It also confirms that our PGM enhancement boosts the abilities of all selected models by an average of 37%. Our data and code can be found here https://github.com/cathyxl/MAgIC.
CVOct 17, 2022Code
Scaling & Shifting Your Features: A New Baseline for Efficient Model TuningDongze Lian, Daquan Zhou, Jiashi Feng et al.
Existing fine-tuning methods either tune all parameters of the pre-trained model (full fine-tuning), which is not efficient, or only tune the last linear layer (linear probing), which suffers a significant accuracy drop compared to the full fine-tuning. In this paper, we propose a new parameter-efficient fine-tuning method termed as SSF, representing that researchers only need to Scale and Shift the deep Features extracted by a pre-trained model to catch up with the performance of full fine-tuning. In this way, SSF also surprisingly outperforms other parameter-efficient fine-tuning approaches even with a smaller number of tunable parameters. Furthermore, different from some existing parameter-efficient fine-tuning methods (e.g., Adapter or VPT) that introduce the extra parameters and computational cost in the training and inference stages, SSF only adds learnable parameters during the training stage, and these additional parameters can be merged into the original pre-trained model weights via re-parameterization in the inference phase. With the proposed SSF, our model obtains 2.46% (90.72% vs. 88.54%) and 11.48% (73.10% vs. 65.57%) performance improvement on FGVC and VTAB-1k in terms of Top-1 accuracy compared to the full fine-tuning but only fine-tuning about 0.3M parameters. We also conduct amounts of experiments in various model families (CNNs, Transformers, and MLPs) and datasets. Results on 26 image classification datasets in total and 3 robustness & out-of-distribution datasets show the effectiveness of SSF. Code is available at https://github.com/dongzelian/SSF.
CVApr 26, 2022Code
Understanding The Robustness in Vision TransformersDaquan Zhou, Zhiding Yu, Enze Xie et al.
Recent studies show that Vision Transformers(ViTs) exhibit strong robustness against various corruptions. Although this property is partly attributed to the self-attention mechanism, there is still a lack of systematic understanding. In this paper, we examine the role of self-attention in learning robust representations. Our study is motivated by the intriguing properties of the emerging visual grouping in Vision Transformers, which indicates that self-attention may promote robustness through improved mid-level representations. We further propose a family of fully attentional networks (FANs) that strengthen this capability by incorporating an attentional channel processing design. We validate the design comprehensively on various hierarchical backbones. Our model achieves a state-of-the-art 87.1% accuracy and 35.8% mCE on ImageNet-1k and ImageNet-C with 76.8M parameters. We also demonstrate state-of-the-art accuracy and robustness in two downstream tasks: semantic segmentation and object detection. Code is available at: https://github.com/NVlabs/FAN.
CVJan 26, 2023Code
Revisiting Temporal Modeling for CLIP-based Image-to-Video Knowledge TransferringRuyang Liu, Jingjia Huang, Ge Li et al.
Image-text pretrained models, e.g., CLIP, have shown impressive general multi-modal knowledge learned from large-scale image-text data pairs, thus attracting increasing attention for their potential to improve visual representation learning in the video domain. In this paper, based on the CLIP model, we revisit temporal modeling in the context of image-to-video knowledge transferring, which is the key point for extending image-text pretrained models to the video domain. We find that current temporal modeling mechanisms are tailored to either high-level semantic-dominant tasks (e.g., retrieval) or low-level visual pattern-dominant tasks (e.g., recognition), and fail to work on the two cases simultaneously. The key difficulty lies in modeling temporal dependency while taking advantage of both high-level and low-level knowledge in CLIP model. To tackle this problem, we present Spatial-Temporal Auxiliary Network (STAN) -- a simple and effective temporal modeling mechanism extending CLIP model to diverse video tasks. Specifically, to realize both low-level and high-level knowledge transferring, STAN adopts a branch structure with decomposed spatial-temporal modules that enable multi-level CLIP features to be spatial-temporally contextualized. We evaluate our method on two representative video tasks: Video-Text Retrieval and Video Recognition. Extensive experiments demonstrate the superiority of our model over the state-of-the-art methods on various datasets, including MSR-VTT, DiDeMo, LSMDC, MSVD, Kinetics-400, and Something-Something-V2. Codes will be available at https://github.com/farewellthree/STAN
CVJul 27, 2022Code
Contrastive Masked Autoencoders are Stronger Vision LearnersZhicheng Huang, Xiaojie Jin, Chengze Lu et al.
Masked image modeling (MIM) has achieved promising results on various vision tasks. However, the limited discriminability of learned representation manifests there is still plenty to go for making a stronger vision learner. Towards this goal, we propose Contrastive Masked Autoencoders (CMAE), a new self-supervised pre-training method for learning more comprehensive and capable vision representations. By elaboratively unifying contrastive learning (CL) and masked image model (MIM) through novel designs, CMAE leverages their respective advantages and learns representations with both strong instance discriminability and local perceptibility. Specifically, CMAE consists of two branches where the online branch is an asymmetric encoder-decoder and the momentum branch is a momentum updated encoder. During training, the online encoder reconstructs original images from latent representations of masked images to learn holistic features. The momentum encoder, fed with the full images, enhances the feature discriminability via contrastive learning with its online counterpart. To make CL compatible with MIM, CMAE introduces two new components, i.e. pixel shifting for generating plausible positive views and feature decoder for complementing features of contrastive pairs. Thanks to these novel designs, CMAE effectively improves the representation quality and transfer performance over its MIM counterpart. CMAE achieves the state-of-the-art performance on highly competitive benchmarks of image classification, semantic segmentation and object detection. Notably, CMAE-Base achieves $85.3\%$ top-1 accuracy on ImageNet and $52.5\%$ mIoU on ADE20k, surpassing previous best results by $0.7\%$ and $1.8\%$ respectively. The source code is publicly accessible at \url{https://github.com/ZhichengHuang/CMAE}.
CVMar 29, 2022Code
PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervisionKehong Gong, Bingbing Li, Jianfeng Zhang et al.
Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior results in real-world scenarios with unseen poses. In this paper, we propose a novel self-supervised approach that allows us to explicitly generate 2D-3D pose pairs for augmenting supervision, through a self-enhancing dual-loop learning framework. This is made possible via introducing a reinforcement-learning-based imitator, which is learned jointly with a pose estimator alongside a pose hallucinator; the three components form two loops during the training process, complementing and strengthening one another. Specifically, the pose estimator transforms an input 2D pose sequence to a low-fidelity 3D output, which is then enhanced by the imitator that enforces physical constraints. The refined 3D poses are subsequently fed to the hallucinator for producing even more diverse data, which are, in turn, strengthened by the imitator and further utilized to train the pose estimator. Such a co-evolution scheme, in practice, enables training a pose estimator on self-generated motion data without relying on any given 3D data. Extensive experiments across various benchmarks demonstrate that our approach yields encouraging results significantly outperforming the state of the art and, in some cases, even on par with results of fully-supervised methods. Notably, it achieves 89.1% 3D PCK on MPI-INF-3DHP under self-supervised cross-dataset evaluation setup, improving upon the previous best self-supervised methods by 8.6%. Code can be found at: https://github.com/Garfield-kh/PoseTriplet
CVJul 16, 2022Code
Clover: Towards A Unified Video-Language Alignment and Fusion ModelJingjia Huang, Yinan Li, Jiashi Feng et al.
Building a universal Video-Language model for solving various video understanding tasks (\emph{e.g.}, text-video retrieval, video question answering) is an open challenge to the machine learning field. Towards this goal, most recent works build the model by stacking uni-modal and cross-modal feature encoders and train it with pair-wise contrastive pre-text tasks. Though offering attractive generality, the resulted models have to compromise between efficiency and performance. They mostly adopt different architectures to deal with different downstream tasks. We find this is because the pair-wise training cannot well \emph{align} and \emph{fuse} features from different modalities. We then introduce \textbf{Clover}\textemdash a Correlated Video-Language pre-training method\textemdash towards a universal Video-Language model for solving multiple video understanding tasks with neither performance nor efficiency compromise. It improves cross-modal feature alignment and fusion via a novel tri-modal alignment pre-training task. Additionally, we propose to enhance the tri-modal alignment via incorporating learning from semantic masked samples and a new pair-wise ranking loss. Clover establishes new state-of-the-arts on multiple downstream tasks, including three retrieval tasks for both zero-shot and fine-tuning settings, and eight video question answering tasks. Codes and pre-trained models will be released at \url{https://github.com/LeeYN-43/Clover}.
CVDec 21, 2022Code
Class Prototype-based Cleaner for Label Noise LearningJingjia Huang, Yuanqi Chen, Jiashi Feng et al. · pku
Semi-supervised learning based methods are current SOTA solutions to the noisy-label learning problem, which rely on learning an unsupervised label cleaner first to divide the training samples into a labeled set for clean data and an unlabeled set for noise data. Typically, the cleaner is obtained via fitting a mixture model to the distribution of per-sample training losses. However, the modeling procedure is \emph{class agnostic} and assumes the loss distributions of clean and noise samples are the same across different classes. Unfortunately, in practice, such an assumption does not always hold due to the varying learning difficulty of different classes, thus leading to sub-optimal label noise partition criteria. In this work, we reveal this long-ignored problem and propose a simple yet effective solution, named \textbf{C}lass \textbf{P}rototype-based label noise \textbf{C}leaner (\textbf{CPC}). Unlike previous works treating all the classes equally, CPC fully considers loss distribution heterogeneity and applies class-aware modulation to partition the clean and noise data. CPC takes advantage of loss distribution modeling and intra-class consistency regularization in feature space simultaneously and thus can better distinguish clean and noise labels. We theoretically justify the effectiveness of our method by explaining it from the Expectation-Maximization (EM) framework. Extensive experiments are conducted on the noisy-label benchmarks CIFAR-10, CIFAR-100, Clothing1M and WebVision. The results show that CPC consistently brings about performance improvement across all benchmarks. Codes and pre-trained models will be released at \url{https://github.com/hjjpku/CPC.git}.
CVOct 2, 2022Code
ManiCLIP: Multi-Attribute Face Manipulation from TextHao Wang, Guosheng Lin, Ana García del Molino et al.
In this paper we present a novel multi-attribute face manipulation method based on textual descriptions. Previous text-based image editing methods either require test-time optimization for each individual image or are restricted to single attribute editing. Extending these methods to multi-attribute face image editing scenarios will introduce undesired excessive attribute change, e.g., text-relevant attributes are overly manipulated and text-irrelevant attributes are also changed. In order to address these challenges and achieve natural editing over multiple face attributes, we propose a new decoupling training scheme where we use group sampling to get text segments from same attribute categories, instead of whole complex sentences. Further, to preserve other existing face attributes, we encourage the model to edit the latent code of each attribute separately via an entropy constraint. During the inference phase, our model is able to edit new face images without any test-time optimization, even from complex textual prompts. We show extensive experiments and analysis to demonstrate the efficacy of our method, which generates natural manipulated faces with minimal text-irrelevant attribute editing. Code and pre-trained model are available at https://github.com/hwang1996/ManiCLIP.
CVNov 25, 2022Code
Expanding Small-Scale Datasets with Guided ImaginationYifan Zhang, Daquan Zhou, Bryan Hooi et al.
The power of DNNs relies heavily on the quantity and quality of training data. However, collecting and annotating data on a large scale is often expensive and time-consuming. To address this issue, we explore a new task, termed dataset expansion, aimed at expanding a ready-to-use small dataset by automatically creating new labeled samples. To this end, we present a Guided Imagination Framework (GIF) that leverages cutting-edge generative models like DALL-E2 and Stable Diffusion (SD) to "imagine" and create informative new data from the input seed data. Specifically, GIF conducts data imagination by optimizing the latent features of the seed data in the semantically meaningful space of the prior model, resulting in the creation of photo-realistic images with new content. To guide the imagination towards creating informative samples for model training, we introduce two key criteria, i.e., class-maintained information boosting and sample diversity promotion. These criteria are verified to be essential for effective dataset expansion: GIF-SD obtains 13.5% higher model accuracy on natural image datasets than unguided expansion with SD. With these essential criteria, GIF successfully expands small datasets in various scenarios, boosting model accuracy by 36.9% on average over six natural image datasets and by 13.5% on average over three medical datasets. The source code is available at https://github.com/Vanint/DatasetExpansion.
CVJun 15, 2023Code
COSA: Concatenated Sample Pretrained Vision-Language Foundation ModelSihan Chen, Xingjian He, Handong Li et al.
Due to the limited scale and quality of video-text training corpus, most vision-language foundation models employ image-text datasets for pretraining and primarily focus on modeling visually semantic representations while disregarding temporal semantic representations and correlations. To address this issue, we propose COSA, a COncatenated SAmple pretrained vision-language foundation model. COSA jointly models visual contents and event-level temporal cues using only image-text corpora. We achieve this by sequentially concatenating multiple image-text pairs as inputs for pretraining. This transformation effectively converts existing image-text corpora into a pseudo long-form video-paragraph corpus, enabling richer scene transformations and explicit event-description correspondence. Extensive experiments demonstrate that COSA consistently improves performance across a broad range of downstream tasks, including long-form/short-form video-text tasks and image-text tasks such as retrieval, captioning, and question answering. Notably, COSA achieves state-of-the-art results on various competitive benchmarks. Code and model are released at https://github.com/TXH-mercury/COSA.
CVOct 24, 2022
MetaFormer Baselines for VisionWeihao Yu, Chenyang Si, Pan Zhou et al.
MetaFormer, the abstracted architecture of Transformer, has been found to play a significant role in achieving competitive performance. In this paper, we further explore the capacity of MetaFormer, again, without focusing on token mixer design: we introduce several baseline models under MetaFormer using the most basic or common mixers, and summarize our observations as follows: (1) MetaFormer ensures solid lower bound of performance. By merely adopting identity mapping as the token mixer, the MetaFormer model, termed IdentityFormer, achieves >80% accuracy on ImageNet-1K. (2) MetaFormer works well with arbitrary token mixers. When specifying the token mixer as even a random matrix to mix tokens, the resulting model RandFormer yields an accuracy of >81%, outperforming IdentityFormer. Rest assured of MetaFormer's results when new token mixers are adopted. (3) MetaFormer effortlessly offers state-of-the-art results. With just conventional token mixers dated back five years ago, the models instantiated from MetaFormer already beat state of the art. (a) ConvFormer outperforms ConvNeXt. Taking the common depthwise separable convolutions as the token mixer, the model termed ConvFormer, which can be regarded as pure CNNs, outperforms the strong CNN model ConvNeXt. (b) CAFormer sets new record on ImageNet-1K. By simply applying depthwise separable convolutions as token mixer in the bottom stages and vanilla self-attention in the top stages, the resulting model CAFormer sets a new record on ImageNet-1K: it achieves an accuracy of 85.5% at 224x224 resolution, under normal supervised training without external data or distillation. In our expedition to probe MetaFormer, we also find that a new activation, StarReLU, reduces 71% FLOPs of activation compared with GELU yet achieves better performance. We expect StarReLU to find great potential in MetaFormer-like models alongside other neural networks.
CVOct 8, 2023Code
Low-Resolution Self-Attention for Semantic SegmentationYu-Huan Wu, Shi-Chen Zhang, Yun Liu et al.
Semantic segmentation tasks naturally require high-resolution information for pixel-wise segmentation and global context information for class prediction. While existing vision transformers demonstrate promising performance, they often utilize high-resolution context modeling, resulting in a computational bottleneck. In this work, we challenge conventional wisdom and introduce the Low-Resolution Self-Attention (LRSA) mechanism to capture global context at a significantly reduced computational cost, i.e., FLOPs. Our approach involves computing self-attention in a fixed low-resolution space regardless of the input image's resolution, with additional 3x3 depth-wise convolutions to capture fine details in the high-resolution space. We demonstrate the effectiveness of our LRSA approach by building the LRFormer, a vision transformer with an encoder-decoder structure. Extensive experiments on the ADE20K, COCO-Stuff, and Cityscapes datasets demonstrate that LRFormer outperforms state-of-the-art models. Code is available at https://github.com/yuhuan-wu/LRFormer.
CVNov 20, 2022
MagicVideo: Efficient Video Generation With Latent Diffusion ModelsDaquan Zhou, Weimin Wang, Hanshu Yan et al.
We present an efficient text-to-video generation framework based on latent diffusion models, termed MagicVideo. MagicVideo can generate smooth video clips that are concordant with the given text descriptions. Due to a novel and efficient 3D U-Net design and modeling video distributions in a low-dimensional space, MagicVideo can synthesize video clips with 256x256 spatial resolution on a single GPU card, which takes around 64x fewer computations than the Video Diffusion Models (VDM) in terms of FLOPs. In specific, unlike existing works that directly train video models in the RGB space, we use a pre-trained VAE to map video clips into a low-dimensional latent space and learn the distribution of videos' latent codes via a diffusion model. Besides, we introduce two new designs to adapt the U-Net denoiser trained on image tasks to video data: a frame-wise lightweight adaptor for the image-to-video distribution adjustment and a directed temporal attention module to capture temporal dependencies across frames. Thus, we can exploit the informative weights of convolution operators from a text-to-image model for accelerating video training. To ameliorate the pixel dithering in the generated videos, we also propose a novel VideoVAE auto-encoder for better RGB reconstruction. We conduct extensive experiments and demonstrate that MagicVideo can generate high-quality video clips with either realistic or imaginary content. Refer to \url{https://magicvideo.github.io/#} for more examples.
CVMar 16, 2023
Global Knowledge Calibration for Fast Open-Vocabulary SegmentationKunyang Han, Yong Liu, Jun Hao Liew et al.
Recent advancements in pre-trained vision-language models, such as CLIP, have enabled the segmentation of arbitrary concepts solely from textual inputs, a process commonly referred to as open-vocabulary semantic segmentation (OVS). However, existing OVS techniques confront a fundamental challenge: the trained classifier tends to overfit on the base classes observed during training, resulting in suboptimal generalization performance to unseen classes. To mitigate this issue, recent studies have proposed the use of an additional frozen pre-trained CLIP for classification. Nonetheless, this approach incurs heavy computational overheads as the CLIP vision encoder must be repeatedly forward-passed for each mask, rendering it impractical for real-world applications. To address this challenge, our objective is to develop a fast OVS model that can perform comparably or better without the extra computational burden of the CLIP image encoder during inference. To this end, we propose a core idea of preserving the generalizable representation when fine-tuning on known classes. Specifically, we introduce a text diversification strategy that generates a set of synonyms for each training category, which prevents the learned representation from collapsing onto specific known category names. Additionally, we employ a text-guided knowledge distillation method to preserve the generalizable knowledge of CLIP. Extensive experiments demonstrate that our proposed model achieves robust generalization performance across various datasets. Furthermore, we perform a preliminary exploration of open-vocabulary video segmentation and present a benchmark that can facilitate future open-vocabulary research in the video domain.
CVNov 27, 2022
Diffusion Probabilistic Model Made SlimXingyi Yang, Daquan Zhou, Jiashi Feng et al.
Despite the recent visually-pleasing results achieved, the massive computational cost has been a long-standing flaw for diffusion probabilistic models (DPMs), which, in turn, greatly limits their applications on resource-limited platforms. Prior methods towards efficient DPM, however, have largely focused on accelerating the testing yet overlooked their huge complexity and sizes. In this paper, we make a dedicated attempt to lighten DPM while striving to preserve its favourable performance. We start by training a small-sized latent diffusion model (LDM) from scratch, but observe a significant fidelity drop in the synthetic images. Through a thorough assessment, we find that DPM is intrinsically biased against high-frequency generation, and learns to recover different frequency components at different time-steps. These properties make compact networks unable to represent frequency dynamics with accurate high-frequency estimation. Towards this end, we introduce a customized design for slim DPM, which we term as Spectral Diffusion (SD), for light-weight image synthesis. SD incorporates wavelet gating in its architecture to enable frequency dynamic feature extraction at every reverse steps, and conducts spectrum-aware distillation to promote high-frequency recovery by inverse weighting the objective based on spectrum magni tudes. Experimental results demonstrate that, SD achieves 8-18x computational complexity reduction as compared to the latent diffusion models on a series of conditional and unconditional image generation tasks while retaining competitive image fidelity.
CVNov 22, 2022
Conv2Former: A Simple Transformer-Style ConvNet for Visual RecognitionQibin Hou, Cheng-Ze Lu, Ming-Ming Cheng et al.
This paper does not attempt to design a state-of-the-art method for visual recognition but investigates a more efficient way to make use of convolutions to encode spatial features. By comparing the design principles of the recent convolutional neural networks ConvNets) and Vision Transformers, we propose to simplify the self-attention by leveraging a convolutional modulation operation. We show that such a simple approach can better take advantage of the large kernels (>=7x7) nested in convolutional layers. We build a family of hierarchical ConvNets using the proposed convolutional modulation, termed Conv2Former. Our network is simple and easy to follow. Experiments show that our Conv2Former outperforms existent popular ConvNets and vision Transformers, like Swin Transformer and ConvNeXt in all ImageNet classification, COCO object detection and ADE20k semantic segmentation.
CVNov 26, 2022
AvatarGen: A 3D Generative Model for Animatable Human AvatarsJianfeng Zhang, Zihang Jiang, Dingdong Yang et al.
Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not generative and thus unable to generate high-quality virtual humans and animate them. In this work, we propose AvatarGen, the first method that enables not only geometry-aware clothed human synthesis with high-fidelity appearances but also disentangled human animation controllability, while only requiring 2D images for training. Specifically, we decompose the generative 3D human synthesis into pose-guided mapping and canonical representation with predefined human pose and shape, such that the canonical representation can be explicitly driven to different poses and shapes with the guidance of a 3D parametric human model SMPL. AvatarGen further introduces a deformation network to learn non-rigid deformations for modeling fine-grained geometric details and pose-dependent dynamics. To improve the geometry quality of the generated human avatars, it leverages the signed distance field as geometric proxy, which allows more direct regularization from the 3D geometric priors of SMPL. Benefiting from these designs, our method can generate animatable 3D human avatars with high-quality appearance and geometry modeling, significantly outperforming previous 3D GANs. Furthermore, it is competent for many applications, e.g., single-view reconstruction, re-animation, and text-guided synthesis/editing. Code and pre-trained model will be available at http://jeff95.me/projects/avatargen.html.
CVAug 1, 2022
AvatarGen: a 3D Generative Model for Animatable Human AvatarsJianfeng Zhang, Zihang Jiang, Dingdong Yang et al.
Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not generative and thus unable to synthesize high-quality virtual humans and animate them. In this work, we propose AvatarGen, the first method that enables not only non-rigid human generation with diverse appearance but also full control over poses and viewpoints, while only requiring 2D images for training. Specifically, it extends the recent 3D GANs to clothed human generation by utilizing a coarse human body model as a proxy to warp the observation space into a standard avatar under a canonical space. To model non-rigid dynamics, it introduces a deformation network to learn pose-dependent deformations in the canonical space. To improve geometry quality of the generated human avatars, it leverages signed distance field as geometric representation, which allows more direct regularization from the body model on the geometry learning. Benefiting from these designs, our method can generate animatable human avatars with high-quality appearance and geometry modeling, significantly outperforming previous 3D GANs. Furthermore, it is competent for many applications, e.g., single-view reconstruction, reanimation, and text-guided synthesis. Code and pre-trained model will be available.
LGMay 27, 2022
Sharpness-Aware Training for FreeJiawei Du, Daquan Zhou, Jiashi Feng et al.
Modern deep neural networks (DNNs) have achieved state-of-the-art performances but are typically over-parameterized. The over-parameterization may result in undesirably large generalization error in the absence of other customized training strategies. Recently, a line of research under the name of Sharpness-Aware Minimization (SAM) has shown that minimizing a sharpness measure, which reflects the geometry of the loss landscape, can significantly reduce the generalization error. However, SAM-like methods incur a two-fold computational overhead of the given base optimizer (e.g. SGD) for approximating the sharpness measure. In this paper, we propose Sharpness-Aware Training for Free, or SAF, which mitigates the sharp landscape at almost zero additional computational cost over the base optimizer. Intuitively, SAF achieves this by avoiding sudden drops in the loss in the sharp local minima throughout the trajectory of the updates of the weights. Specifically, we suggest a novel trajectory loss, based on the KL-divergence between the outputs of DNNs with the current weights and past weights, as a replacement of the SAM's sharpness measure. This loss captures the rate of change of the training loss along the model's update trajectory. By minimizing it, SAF ensures the convergence to a flat minimum with improved generalization capabilities. Extensive empirical results show that SAF minimizes the sharpness in the same way that SAM does, yielding better results on the ImageNet dataset with essentially the same computational cost as the base optimizer.
CVMar 29, 2022
Generalizing Few-Shot NAS with Gradient MatchingShoukang Hu, Ruochen Wang, Lanqing Hong et al.
Efficient performance estimation of architectures drawn from large search spaces is essential to Neural Architecture Search. One-Shot methods tackle this challenge by training one supernet to approximate the performance of every architecture in the search space via weight-sharing, thereby drastically reducing the search cost. However, due to coupled optimization between child architectures caused by weight-sharing, One-Shot supernet's performance estimation could be inaccurate, leading to degraded search outcomes. To address this issue, Few-Shot NAS reduces the level of weight-sharing by splitting the One-Shot supernet into multiple separated sub-supernets via edge-wise (layer-wise) exhaustive partitioning. Since each partition of the supernet is not equally important, it necessitates the design of a more effective splitting criterion. In this work, we propose a gradient matching score (GM) that leverages gradient information at the shared weight for making informed splitting decisions. Intuitively, gradients from different child models can be used to identify whether they agree on how to update the shared modules, and subsequently to decide if they should share the same weight. Compared with exhaustive partitioning, the proposed criterion significantly reduces the branching factor per edge. This allows us to split more edges (layers) for a given budget, resulting in substantially improved performance as NAS search spaces usually include dozens of edges (layers). Extensive empirical evaluations of the proposed method on a wide range of search spaces (NASBench-201, DARTS, MobileNet Space), datasets (cifar10, cifar100, ImageNet) and search algorithms (DARTS, SNAS, RSPS, ProxylessNAS, OFA) demonstrate that it significantly outperforms its Few-Shot counterparts while surpassing previous comparable methods in terms of the accuracy of derived architectures.
CVJul 17, 2023
BuboGPT: Enabling Visual Grounding in Multi-Modal LLMsYang Zhao, Zhijie Lin, Daquan Zhou et al.
LLMs have demonstrated remarkable abilities at interacting with humans through language, especially with the usage of instruction-following data. Recent advancements in LLMs, such as MiniGPT-4, LLaVA, and X-LLM, further enlarge their abilities by incorporating multi-modal inputs, including image, video, and speech. Despite their effectiveness at generating precise and detailed language understanding of the given modality signal, these LLMs give up the ability to ground specific parts of inputs, thus only constructing a coarse-grained mapping. However, explicit and informative correspondence between text and other modalities will not only improve the user experience but also help to expand the application scenario of multi-modal LLMs. Therefore, we propose BuboGPT, a multi-modal LLM with visual grounding that can perform cross-modal interaction between vision, audio and language, providing fine-grained understanding of visual objects and other given modalities. As a result, BuboGPT is able to point out the specific location of an object in the image, when it is generating response or description for that object. Our contributions are two-fold: 1) An off-the-shelf visual grounding module based on SAM that extracts entities in a sentence and find corresponding masks in the image. 2) A two-stage training scheme and instruction dataset to endow joint text-image-audio understanding. Our experiments show that BuboGPT achieves impressive multi-modality understanding and visual grounding abilities during the interaction with human. It performs consistently well when provided by arbitrary modality combinations (either aligned or unaligned). Our code, model and dataset are available at https://bubo-gpt.github.io .
CVJan 18, 2023
Temporal Perceiving Video-Language Pre-trainingFan Ma, Xiaojie Jin, Heng Wang et al.
Video-Language Pre-training models have recently significantly improved various multi-modal downstream tasks. Previous dominant works mainly adopt contrastive learning to achieve global feature alignment across modalities. However, the local associations between videos and texts are not modeled, restricting the pre-training models' generality, especially for tasks requiring the temporal video boundary for certain query texts. This work introduces a novel text-video localization pre-text task to enable fine-grained temporal and semantic alignment such that the trained model can accurately perceive temporal boundaries in videos given the text description. Specifically, text-video localization consists of moment retrieval, which predicts start and end boundaries in videos given the text description, and text localization which matches the subset of texts with the video features. To produce temporal boundaries, frame features in several videos are manually merged into a long video sequence that interacts with a text sequence. With the localization task, our method connects the fine-grained frame representations with the word representations and implicitly distinguishes representations of different instances in the single modality. Notably, comprehensive experimental results show that our method significantly improves the state-of-the-art performance on various benchmarks, covering text-to-video retrieval, video question answering, video captioning, temporal action localization and temporal moment retrieval. The code will be released soon.
CVSep 8, 2023
MaskDiffusion: Boosting Text-to-Image Consistency with Conditional MaskYupeng Zhou, Daquan Zhou, Zuo-Liang Zhu et al.
Recent advancements in diffusion models have showcased their impressive capacity to generate visually striking images. Nevertheless, ensuring a close match between the generated image and the given prompt remains a persistent challenge. In this work, we identify that a crucial factor leading to the text-image mismatch issue is the inadequate cross-modality relation learning between the prompt and the output image. To better align the prompt and image content, we advance the cross-attention with an adaptive mask, which is conditioned on the attention maps and the prompt embeddings, to dynamically adjust the contribution of each text token to the image features. This mechanism explicitly diminishes the ambiguity in semantic information embedding from the text encoder, leading to a boost of text-to-image consistency in the synthesized images. Our method, termed MaskDiffusion, is training-free and hot-pluggable for popular pre-trained diffusion models. When applied to the latent diffusion models, our MaskDiffusion can significantly improve the text-to-image consistency with negligible computation overhead compared to the original diffusion models.
CVNov 27, 2023
MagicAnimate: Temporally Consistent Human Image Animation using Diffusion ModelZhongcong Xu, Jianfeng Zhang, Jun Hao Liew et al.
This paper studies the human image animation task, which aims to generate a video of a certain reference identity following a particular motion sequence. Existing animation works typically employ the frame-warping technique to animate the reference image towards the target motion. Despite achieving reasonable results, these approaches face challenges in maintaining temporal consistency throughout the animation due to the lack of temporal modeling and poor preservation of reference identity. In this work, we introduce MagicAnimate, a diffusion-based framework that aims at enhancing temporal consistency, preserving reference image faithfully, and improving animation fidelity. To achieve this, we first develop a video diffusion model to encode temporal information. Second, to maintain the appearance coherence across frames, we introduce a novel appearance encoder to retain the intricate details of the reference image. Leveraging these two innovations, we further employ a simple video fusion technique to encourage smooth transitions for long video animation. Empirical results demonstrate the superiority of our method over baseline approaches on two benchmarks. Notably, our approach outperforms the strongest baseline by over 38% in terms of video fidelity on the challenging TikTok dancing dataset. Code and model will be made available.
ARNov 12, 2023
EPIM: Efficient Processing-In-Memory Accelerators based on EpitomeChenyu Wang, Zhen Dong, Daquan Zhou et al. · berkeley
The utilization of large-scale neural networks on Processing-In-Memory (PIM) accelerators encounters challenges due to constrained on-chip memory capacity. To tackle this issue, current works explore model compression algorithms to reduce the size of Convolutional Neural Networks (CNNs). Most of these algorithms either aim to represent neural operators with reduced-size parameters (e.g., quantization) or search for the best combinations of neural operators (e.g., neural architecture search). Designing neural operators to align with PIM accelerators' specifications is an area that warrants further study. In this paper, we introduce the Epitome, a lightweight neural operator offering convolution-like functionality, to craft memory-efficient CNN operators for PIM accelerators (EPIM). On the software side, we evaluate epitomes' latency and energy on PIM accelerators and introduce a PIM-aware layer-wise design method to enhance their hardware efficiency. We apply epitome-aware quantization to further reduce the size of epitomes. On the hardware side, we modify the datapath of current PIM accelerators to accommodate epitomes and implement a feature map reuse technique to reduce computation cost. Experimental results reveal that our 3-bit quantized EPIM-ResNet50 attains 71.59% top-1 accuracy on ImageNet, reducing crossbar areas by 30.65 times. EPIM surpasses the state-of-the-art pruning methods on PIM.
CVOct 28, 2022
MagicMix: Semantic Mixing with Diffusion ModelsJun Hao Liew, Hanshu Yan, Daquan Zhou et al.
Have you ever imagined what a corgi-alike coffee machine or a tiger-alike rabbit would look like? In this work, we attempt to answer these questions by exploring a new task called semantic mixing, aiming at blending two different semantics to create a new concept (e.g., corgi + coffee machine -- > corgi-alike coffee machine). Unlike style transfer, where an image is stylized according to the reference style without changing the image content, semantic blending mixes two different concepts in a semantic manner to synthesize a novel concept while preserving the spatial layout and geometry. To this end, we present MagicMix, a simple yet effective solution based on pre-trained text-conditioned diffusion models. Motivated by the progressive generation property of diffusion models where layout/shape emerges at early denoising steps while semantically meaningful details appear at later steps during the denoising process, our method first obtains a coarse layout (either by corrupting an image or denoising from a pure Gaussian noise given a text prompt), followed by injection of conditional prompt for semantic mixing. Our method does not require any spatial mask or re-training, yet is able to synthesize novel objects with high fidelity. To improve the mixing quality, we further devise two simple strategies to provide better control and flexibility over the synthesized content. With our method, we present our results over diverse downstream applications, including semantic style transfer, novel object synthesis, breed mixing, and concept removal, demonstrating the flexibility of our method. More results can be found on the project page https://magicmix.github.io
CVAug 28, 2023
MagicEdit: High-Fidelity and Temporally Coherent Video EditingJun Hao Liew, Hanshu Yan, Jianfeng Zhang et al.
In this report, we present MagicEdit, a surprisingly simple yet effective solution to the text-guided video editing task. We found that high-fidelity and temporally coherent video-to-video translation can be achieved by explicitly disentangling the learning of content, structure and motion signals during training. This is in contradict to most existing methods which attempt to jointly model both the appearance and temporal representation within a single framework, which we argue, would lead to degradation in per-frame quality. Despite its simplicity, we show that MagicEdit supports various downstream video editing tasks, including video stylization, local editing, video-MagicMix and video outpainting.
CVAug 21, 2023
Dataset QuantizationDaquan Zhou, Kai Wang, Jianyang Gu et al.
State-of-the-art deep neural networks are trained with large amounts (millions or even billions) of data. The expensive computation and memory costs make it difficult to train them on limited hardware resources, especially for recent popular large language models (LLM) and computer vision models (CV). Recent popular dataset distillation methods are thus developed, aiming to reduce the number of training samples via synthesizing small-scale datasets via gradient matching. However, as the gradient calculation is coupled with the specific network architecture, the synthesized dataset is biased and performs poorly when used for training unseen architectures. To address these limitations, we present dataset quantization (DQ), a new framework to compress large-scale datasets into small subsets which can be used for training any neural network architectures. Extensive experiments demonstrate that DQ is able to generate condensed small datasets for training unseen network architectures with state-of-the-art compression ratios for lossless model training. To the best of our knowledge, DQ is the first method that can successfully distill large-scale datasets such as ImageNet-1k with a state-of-the-art compression ratio. Notably, with 60% data from ImageNet and 20% data from Alpaca's instruction tuning data, the models can be trained with negligible or no performance drop for both vision tasks (including classification, semantic segmentation, and object detection) as well as language tasks (including instruction tuning tasks such as BBH and DROP).
CVMar 23, 2023
TAPS3D: Text-Guided 3D Textured Shape Generation from Pseudo SupervisionJiacheng Wei, Hao Wang, Jiashi Feng et al.
In this paper, we investigate an open research task of generating controllable 3D textured shapes from the given textual descriptions. Previous works either require ground truth caption labeling or extensive optimization time. To resolve these issues, we present a novel framework, TAPS3D, to train a text-guided 3D shape generator with pseudo captions. Specifically, based on rendered 2D images, we retrieve relevant words from the CLIP vocabulary and construct pseudo captions using templates. Our constructed captions provide high-level semantic supervision for generated 3D shapes. Further, in order to produce fine-grained textures and increase geometry diversity, we propose to adopt low-level image regularization to enable fake-rendered images to align with the real ones. During the inference phase, our proposed model can generate 3D textured shapes from the given text without any additional optimization. We conduct extensive experiments to analyze each of our proposed components and show the efficacy of our framework in generating high-fidelity 3D textured and text-relevant shapes.
CVApr 1, 2023
DOAD: Decoupled One Stage Action Detection NetworkShuning Chang, Pichao Wang, Fan Wang et al.
Localizing people and recognizing their actions from videos is a challenging task towards high-level video understanding. Existing methods are mostly two-stage based, with one stage for person bounding box generation and the other stage for action recognition. However, such two-stage methods are generally with low efficiency. We observe that directly unifying detection and action recognition normally suffers from (i) inferior learning due to different desired properties of context representation for detection and action recognition; (ii) optimization difficulty with insufficient training data. In this work, we present a decoupled one-stage network dubbed DOAD, to mitigate above issues and improve the efficiency for spatio-temporal action detection. To achieve it, we decouple detection and action recognition into two branches. Specifically, one branch focuses on detection representation for actor detection, and the other one for action recognition. For the action branch, we design a transformer-based module (TransPC) to model pairwise relationships between people and context. Different from commonly used vector-based dot product in self-attention, it is built upon a novel matrix-based key and value for Hadamard attention to model person-context information. It not only exploits relationships between person pairs but also takes into account context and relative position information. The results on AVA and UCF101-24 datasets show that our method is competitive with two-stage state-of-the-art methods with significant efficiency improvement.
CVMar 27, 2023
OmniAvatar: Geometry-Guided Controllable 3D Head SynthesisHongyi Xu, Guoxian Song, Zihang Jiang et al.
We present OmniAvatar, a novel geometry-guided 3D head synthesis model trained from in-the-wild unstructured images that is capable of synthesizing diverse identity-preserved 3D heads with compelling dynamic details under full disentangled control over camera poses, facial expressions, head shapes, articulated neck and jaw poses. To achieve such high level of disentangled control, we first explicitly define a novel semantic signed distance function (SDF) around a head geometry (FLAME) conditioned on the control parameters. This semantic SDF allows us to build a differentiable volumetric correspondence map from the observation space to a disentangled canonical space from all the control parameters. We then leverage the 3D-aware GAN framework (EG3D) to synthesize detailed shape and appearance of 3D full heads in the canonical space, followed by a volume rendering step guided by the volumetric correspondence map to output into the observation space. To ensure the control accuracy on the synthesized head shapes and expressions, we introduce a geometry prior loss to conform to head SDF and a control loss to conform to the expression code. Further, we enhance the temporal realism with dynamic details conditioned upon varying expressions and joint poses. Our model can synthesize more preferable identity-preserved 3D heads with compelling dynamic details compared to the state-of-the-art methods both qualitatively and quantitatively. We also provide an ablation study to justify many of our system design choices.
LGMay 28, 2022
Divide to Adapt: Mitigating Confirmation Bias for Domain Adaptation of Black-Box PredictorsJianfei Yang, Xiangyu Peng, Kai Wang et al.
Domain Adaptation of Black-box Predictors (DABP) aims to learn a model on an unlabeled target domain supervised by a black-box predictor trained on a source domain. It does not require access to both the source-domain data and the predictor parameters, thus addressing the data privacy and portability issues of standard domain adaptation. Existing DABP approaches mostly rely on model distillation from the black-box predictor, \emph{i.e.}, training the model with its noisy target-domain predictions, which however inevitably introduces the confirmation bias accumulated from the prediction noises. To mitigate such bias, we propose a new method, named BETA, to incorporate knowledge distillation and noisy label learning into one coherent framework. This is enabled by a new divide-to-adapt strategy. BETA divides the target domain into an easy-to-adapt subdomain with less noise and a hard-to-adapt subdomain. Then it deploys mutually-teaching twin networks to filter the predictor errors for each other and improve them progressively, from the easy to hard subdomains. As such, BETA effectively purifies the noisy labels and reduces error accumulation. We theoretically show that the target error of BETA is minimized by decreasing the noise ratio of the subdomains. Extensive experiments demonstrate BETA outperforms existing methods on all DABP benchmarks, and is even comparable with the standard domain adaptation methods that use the source-domain data.
CVApr 3, 2023
Associating Spatially-Consistent Grouping with Text-supervised Semantic SegmentationYabo Zhang, Zihao Wang, Jun Hao Liew et al.
In this work, we investigate performing semantic segmentation solely through the training on image-sentence pairs. Due to the lack of dense annotations, existing text-supervised methods can only learn to group an image into semantic regions via pixel-insensitive feedback. As a result, their grouped results are coarse and often contain small spurious regions, limiting the upper-bound performance of segmentation. On the other hand, we observe that grouped results from self-supervised models are more semantically consistent and break the bottleneck of existing methods. Motivated by this, we introduce associate self-supervised spatially-consistent grouping with text-supervised semantic segmentation. Considering the part-like grouped results, we further adapt a text-supervised model from image-level to region-level recognition with two core designs. First, we encourage fine-grained alignment with a one-way noun-to-region contrastive loss, which reduces the mismatched noun-region pairs. Second, we adopt a contextually aware masking strategy to enable simultaneous recognition of all grouped regions. Coupled with spatially-consistent grouping and region-adapted recognition, our method achieves 59.2% mIoU and 32.4% mIoU on Pascal VOC and Pascal Context benchmarks, significantly surpassing the state-of-the-art methods.
CVDec 13, 2022
PV3D: A 3D Generative Model for Portrait Video GenerationZhongcong Xu, Jianfeng Zhang, Jun Hao Liew et al.
Recent advances in generative adversarial networks (GANs) have demonstrated the capabilities of generating stunning photo-realistic portrait images. While some prior works have applied such image GANs to unconditional 2D portrait video generation and static 3D portrait synthesis, there are few works successfully extending GANs for generating 3D-aware portrait videos. In this work, we propose PV3D, the first generative framework that can synthesize multi-view consistent portrait videos. Specifically, our method extends the recent static 3D-aware image GAN to the video domain by generalizing the 3D implicit neural representation to model the spatio-temporal space. To introduce motion dynamics to the generation process, we develop a motion generator by stacking multiple motion layers to generate motion features via modulated convolution. To alleviate motion ambiguities caused by camera/human motions, we propose a simple yet effective camera condition strategy for PV3D, enabling both temporal and multi-view consistent video generation. Moreover, PV3D introduces two discriminators for regularizing the spatial and temporal domains to ensure the plausibility of the generated portrait videos. These elaborated designs enable PV3D to generate 3D-aware motion-plausible portrait videos with high-quality appearance and geometry, significantly outperforming prior works. As a result, PV3D is able to support many downstream applications such as animating static portraits and view-consistent video motion editing. Code and models are released at https://showlab.github.io/pv3d.
LGOct 24, 2022
Reachability-Aware Laplacian Representation in Reinforcement LearningKaixin Wang, Kuangqi Zhou, Jiashi Feng et al.
In Reinforcement Learning (RL), Laplacian Representation (LapRep) is a task-agnostic state representation that encodes the geometry of the environment. A desirable property of LapRep stated in prior works is that the Euclidean distance in the LapRep space roughly reflects the reachability between states, which motivates the usage of this distance for reward shaping. However, we find that LapRep does not necessarily have this property in general: two states having small distance under LapRep can actually be far away in the environment. Such mismatch would impede the learning process in reward shaping. To fix this issue, we introduce a Reachability-Aware Laplacian Representation (RA-LapRep), by properly scaling each dimension of LapRep. Despite the simplicity, we demonstrate that RA-LapRep can better capture the inter-state reachability as compared to LapRep, through both theoretical explanations and experimental results. Additionally, we show that this improvement yields a significant boost in reward shaping performance and also benefits bottleneck state discovery.
GRAug 28, 2023
MagicAvatar: Multimodal Avatar Generation and AnimationJianfeng Zhang, Hanshu Yan, Zhongcong Xu et al.
This report presents MagicAvatar, a framework for multimodal video generation and animation of human avatars. Unlike most existing methods that generate avatar-centric videos directly from multimodal inputs (e.g., text prompts), MagicAvatar explicitly disentangles avatar video generation into two stages: (1) multimodal-to-motion and (2) motion-to-video generation. The first stage translates the multimodal inputs into motion/ control signals (e.g., human pose, depth, DensePose); while the second stage generates avatar-centric video guided by these motion signals. Additionally, MagicAvatar supports avatar animation by simply providing a few images of the target person. This capability enables the animation of the provided human identity according to the specific motion derived from the first stage. We demonstrate the flexibility of MagicAvatar through various applications, including text-guided and video-guided avatar generation, as well as multimodal avatar animation.
CVJan 15, 2023
CMAE-V: Contrastive Masked Autoencoders for Video Action RecognitionCheng-Ze Lu, Xiaojie Jin, Zhicheng Huang et al.
Contrastive Masked Autoencoder (CMAE), as a new self-supervised framework, has shown its potential of learning expressive feature representations in visual image recognition. This work shows that CMAE also trivially generalizes well on video action recognition without modifying the architecture and the loss criterion. By directly replacing the original pixel shift with the temporal shift, our CMAE for visual action recognition, CMAE-V for short, can generate stronger feature representations than its counterpart based on pure masked autoencoders. Notably, CMAE-V, with a hybrid architecture, can achieve 82.2% and 71.6% top-1 accuracy on the Kinetics-400 and Something-something V2 datasets, respectively. We hope this report could provide some informative inspiration for future works.
CVJul 20, 2023
AdjointDPM: Adjoint Sensitivity Method for Gradient Backpropagation of Diffusion Probabilistic ModelsJiachun Pan, Jun Hao Liew, Vincent Y. F. Tan et al.
Existing customization methods require access to multiple reference examples to align pre-trained diffusion probabilistic models (DPMs) with user-provided concepts. This paper aims to address the challenge of DPM customization when the only available supervision is a differentiable metric defined on the generated contents. Since the sampling procedure of DPMs involves recursive calls to the denoising UNet, naïve gradient backpropagation requires storing the intermediate states of all iterations, resulting in extremely high memory consumption. To overcome this issue, we propose a novel method AdjointDPM, which first generates new samples from diffusion models by solving the corresponding probability-flow ODEs. It then uses the adjoint sensitivity method to backpropagate the gradients of the loss to the models' parameters (including conditioning signals, network weights, and initial noises) by solving another augmented ODE. To reduce numerical errors in both the forward generation and gradient backpropagation processes, we further reparameterize the probability-flow ODE and augmented ODE as simple non-stiff ODEs using exponential integration. Finally, we demonstrate the effectiveness of AdjointDPM on three interesting tasks: converting visual effects into identification text embeddings, finetuning DPMs for specific types of stylization, and optimizing initial noise to generate adversarial samples for security auditing.
CVDec 16, 2025Code
SuperCLIP: CLIP with Simple Classification SupervisionWeiheng Zhao, Zilong Huang, Jiashi Feng et al.
Contrastive Language-Image Pretraining (CLIP) achieves strong generalization in vision-language tasks by aligning images and texts in a shared embedding space. However, recent findings show that CLIP-like models still underutilize fine-grained semantic signals in text, and this issue becomes even more pronounced when dealing with long and detailed captions. This stems from CLIP's training objective, which optimizes only global image-text similarity and overlooks token-level supervision - limiting its ability to achieve fine-grained visual-text alignment. To address this, we propose SuperCLIP, a simple yet effective framework that augments contrastive learning with classification-based supervision. By adding only a lightweight linear layer to the vision encoder, SuperCLIP leverages token-level cues to enhance visual-textual alignment - with just a 0.077% increase in total FLOPs, and no need for additional annotated data. Experiments show that SuperCLIP consistently improves zero-shot classification, image-text retrieval, and purely visual tasks. These gains hold regardless of whether the model is trained on original web data or rich re-captioned data, demonstrating SuperCLIP's ability to recover textual supervision in both cases. Furthermore, SuperCLIP alleviates CLIP's small-batch performance drop through classification-based supervision that avoids reliance on large batch sizes. Code and models will be made open source.
CVMar 24, 2023
AgileGAN3D: Few-Shot 3D Portrait Stylization by Augmented Transfer LearningGuoxian Song, Hongyi Xu, Jing Liu et al.
While substantial progresses have been made in automated 2D portrait stylization, admirable 3D portrait stylization from a single user photo remains to be an unresolved challenge. One primary obstacle here is the lack of high quality stylized 3D training data. In this paper, we propose a novel framework \emph{AgileGAN3D} that can produce 3D artistically appealing and personalized portraits with detailed geometry. New stylization can be obtained with just a few (around 20) unpaired 2D exemplars. We achieve this by first leveraging existing 2D stylization capabilities, \emph{style prior creation}, to produce a large amount of augmented 2D style exemplars. These augmented exemplars are generated with accurate camera pose labels, as well as paired real face images, which prove to be critical for the downstream 3D stylization task. Capitalizing on the recent advancement of 3D-aware GAN models, we perform \emph{guided transfer learning} on a pretrained 3D GAN generator to produce multi-view-consistent stylized renderings. In order to achieve 3D GAN inversion that can preserve subject's identity well, we incorporate \emph{multi-view consistency loss} in the training of our encoder. Our pipeline demonstrates strong capability in turning user photos into a diverse range of 3D artistic portraits. Both qualitative results and quantitative evaluations have been conducted to show the superior performance of our method. Code and pretrained models will be released for reproduction purpose.
CVNov 22, 2023
XAGen: 3D Expressive Human Avatars GenerationZhongcong Xu, Jianfeng Zhang, Jun Hao Liew et al.
Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes, such as facial expressions, jaw poses, hand poses, and so on. In this work, we present XAGen, the first 3D generative model for human avatars capable of expressive control over body, face, and hands. To enhance the fidelity of small-scale regions like face and hands, we devise a multi-scale and multi-part 3D representation that models fine details. Based on this representation, we propose a multi-part rendering technique that disentangles the synthesis of body, face, and hands to ease model training and enhance geometric quality. Furthermore, we design multi-part discriminators that evaluate the quality of the generated avatars with respect to their appearance and fine-grained control capabilities. Experiments show that XAGen surpasses state-of-the-art methods in terms of realism, diversity, and expressive control abilities. Code and data will be made available at https://showlab.github.io/xagen.
LGMay 23, 2022
Tyger: Task-Type-Generic Active Learning for Molecular Property PredictionKuangqi Zhou, Kaixin Wang, Jiashi Feng et al.
How to accurately predict the properties of molecules is an essential problem in AI-driven drug discovery, which generally requires a large amount of annotation for training deep learning models. Annotating molecules, however, is quite costly because it requires lab experiments conducted by experts. To reduce annotation cost, deep Active Learning (AL) methods are developed to select only the most representative and informative data for annotating. However, existing best deep AL methods are mostly developed for a single type of learning task (e.g., single-label classification), and hence may not perform well in molecular property prediction that involves various task types. In this paper, we propose a Task-type-generic active learning framework (termed Tyger) that is able to handle different types of learning tasks in a unified manner. The key is to learn a chemically-meaningful embedding space and perform active selection fully based on the embeddings, instead of relying on task-type-specific heuristics (e.g., class-wise prediction probability) as done in existing works. Specifically, for learning the embedding space, we instantiate a querying module that learns to translate molecule graphs into corresponding SMILES strings. Furthermore, to ensure that samples selected from the space are both representative and informative, we propose to shape the embedding space by two learning objectives, one based on domain knowledge and the other leveraging feedback from the task learner (i.e., model that performs the learning task at hand). We conduct extensive experiments on benchmark datasets of different task types. Experimental results show that Tyger consistently achieves high AL performance on molecular property prediction, outperforming baselines by a large margin. We also perform ablative experiments to verify the effectiveness of each component in Tyger.
98.0CVMar 19Code
Cubic Discrete Diffusion: Discrete Visual Generation on High-Dimensional Representation TokensYuqing Wang, Chuofan Ma, Zhijie Lin et al.
Visual generation with discrete tokens has gained significant attention as it enables a unified token prediction paradigm shared with language models, promising seamless multimodal architectures. However, current discrete generation methods remain limited to low-dimensional latent tokens (typically 8-32 dims), sacrificing the semantic richness essential for understanding. While high-dimensional pretrained representations (768-1024 dims) could bridge this gap, their discrete generation poses fundamental challenges. In this paper, we present Cubic Discrete Diffusion (CubiD), the first discrete generation model for high-dimensional representations. CubiD performs fine-grained masking throughout the high-dimensional discrete representation -- any dimension at any position can be masked and predicted from partial observations. This enables the model to learn rich correlations both within and across spatial positions, with the number of generation steps fixed at $T$ regardless of feature dimensionality, where $T \ll hwd$. On ImageNet-256, CubiD achieves state-of-the-art discrete generation with strong scaling behavior from 900M to 3.7B parameters. Crucially, we validate that these discretized tokens preserve original representation capabilities, demonstrating that the same discrete tokens can effectively serve both understanding and generation tasks. We hope this work will inspire future research toward unified multimodal architectures. Code is available at: https://github.com/YuqingWang1029/CubiD.
CVNov 12, 2023
ChatAnything: Facetime Chat with LLM-Enhanced PersonasYilin Zhao, Xinbin Yuan, Shanghua Gao et al.
In this technical report, we target generating anthropomorphized personas for LLM-based characters in an online manner, including visual appearance, personality and tones, with only text descriptions. To achieve this, we first leverage the in-context learning capability of LLMs for personality generation by carefully designing a set of system prompts. We then propose two novel concepts: the mixture of voices (MoV) and the mixture of diffusers (MoD) for diverse voice and appearance generation. For MoV, we utilize the text-to-speech (TTS) algorithms with a variety of pre-defined tones and select the most matching one based on the user-provided text description automatically. For MoD, we combine the recent popular text-to-image generation techniques and talking head algorithms to streamline the process of generating talking objects. We termed the whole framework as ChatAnything. With it, users could be able to animate anything with any personas that are anthropomorphic using just a few text inputs. However, we have observed that the anthropomorphic objects produced by current generative models are often undetectable by pre-trained face landmark detectors, leading to failure of the face motion generation, even if these faces possess human-like appearances because those images are nearly seen during the training (e.g., OOD samples). To address this issue, we incorporate pixel-level guidance to infuse human face landmarks during the image generation phase. To benchmark these metrics, we have built an evaluation dataset. Based on it, we verify that the detection rate of the face landmark is significantly increased from 57.0% to 92.5% thus allowing automatic face animation based on generated speech content. The code and more results can be found at https://chatanything.github.io/.
CVOct 4, 2023
GETAvatar: Generative Textured Meshes for Animatable Human AvatarsXuanmeng Zhang, Jianfeng Zhang, Rohan Chacko et al.
We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain in this field: i) existing methods struggle to generate geometries with rich realistic details such as the wrinkles of garments; ii) they typically utilize volumetric radiance fields and neural renderers in the synthesis process, making high-resolution rendering non-trivial. To overcome these problems, we propose GETAvatar, a Generative model that directly generates Explicit Textured 3D meshes for animatable human Avatar, with photo-realistic appearance and fine geometric details. Specifically, we first design an articulated 3D human representation with explicit surface modeling, and enrich the generated humans with realistic surface details by learning from the 2D normal maps of 3D scan data. Second, with the explicit mesh representation, we can use a rasterization-based renderer to perform surface rendering, allowing us to achieve high-resolution image generation efficiently. Extensive experiments demonstrate that GETAvatar achieves state-of-the-art performance on 3D-aware human generation both in appearance and geometry quality. Notably, GETAvatar can generate images at 512x512 resolution with 17FPS and 1024x1024 resolution with 14FPS, improving upon previous methods by 2x. Our code and models will be available.
CVFeb 10Code
VideoWorld 2: Learning Transferable Knowledge from Real-world VideosZhongwei Ren, Yunchao Wei, Xiao Yu et al.
Learning transferable knowledge from unlabeled video data and applying it in new environments is a fundamental capability of intelligent agents. This work presents VideoWorld 2, which extends VideoWorld and offers the first investigation into learning transferable knowledge directly from raw real-world videos. At its core, VideoWorld 2 introduces a dynamic-enhanced Latent Dynamics Model (dLDM) that decouples action dynamics from visual appearance: a pretrained video diffusion model handles visual appearance modeling, enabling the dLDM to learn latent codes that focus on compact and meaningful task-related dynamics. These latent codes are then modeled autoregressively to learn task policies and support long-horizon reasoning. We evaluate VideoWorld 2 on challenging real-world handcraft making tasks, where prior video generation and latent-dynamics models struggle to operate reliably. Remarkably, VideoWorld 2 achieves up to 70% improvement in task success rate and produces coherent long execution videos. In robotics, we show that VideoWorld 2 can acquire effective manipulation knowledge from the Open-X dataset, which substantially improves task performance on CALVIN. This study reveals the potential of learning transferable world knowledge directly from raw videos, with all code, data, and models to be open-sourced for further research.
GRNov 29, 2023
AvatarStudio: High-fidelity and Animatable 3D Avatar Creation from TextJianfeng Zhang, Xuanmeng Zhang, Huichao Zhang et al.
We study the problem of creating high-fidelity and animatable 3D avatars from only textual descriptions. Existing text-to-avatar methods are either limited to static avatars which cannot be animated or struggle to generate animatable avatars with promising quality and precise pose control. To address these limitations, we propose AvatarStudio, a coarse-to-fine generative model that generates explicit textured 3D meshes for animatable human avatars. Specifically, AvatarStudio begins with a low-resolution NeRF-based representation for coarse generation, followed by incorporating SMPL-guided articulation into the explicit mesh representation to support avatar animation and high resolution rendering. To ensure view consistency and pose controllability of the resulting avatars, we introduce a 2D diffusion model conditioned on DensePose for Score Distillation Sampling supervision. By effectively leveraging the synergy between the articulated mesh representation and the DensePose-conditional diffusion model, AvatarStudio can create high-quality avatars from text that are ready for animation, significantly outperforming previous methods. Moreover, it is competent for many applications, e.g., multimodal avatar animations and style-guided avatar creation. For more results, please refer to our project page: http://jeff95.me/projects/avatarstudio.html
CVApr 25, 2024Code
PLLaVA : Parameter-free LLaVA Extension from Images to Videos for Video Dense CaptioningLin Xu, Yilin Zhao, Daquan Zhou et al.
Vision-language pre-training has significantly elevated performance across a wide range of image-language applications. Yet, the pre-training process for video-related tasks demands exceptionally large computational and data resources, which hinders the progress of video-language models. This paper investigates a straight-forward, highly efficient, and resource-light approach to adapting an existing image-language pre-trained model for dense video understanding. Our preliminary experiments reveal that directly fine-tuning pre-trained image-language models with multiple frames as inputs on video datasets leads to performance saturation or even a drop. Our further investigation reveals that it is largely attributed to the bias of learned high-norm visual features. Motivated by this finding, we propose a simple but effective pooling strategy to smooth the feature distribution along the temporal dimension and thus reduce the dominant impacts from the extreme features. The new model is termed Pooling LLaVA, or PLLaVA in short. PLLaVA achieves new state-of-the-art performance on modern benchmark datasets for both video question-answer and captioning tasks. Notably, on the recent popular VideoChatGPT benchmark, PLLaVA achieves a score of 3.48 out of 5 on average of five evaluated dimensions, exceeding the previous SOTA results from GPT4V (IG-VLM) by 9%. On the latest multi-choice benchmark MVBench, PLLaVA achieves 58.1% accuracy on average across 20 sub-tasks, 14.5% higher than GPT4V (IG-VLM). Code is available at https://pllava.github.io/
CVSep 29, 2024
High Quality Human Image Animation using Regional Supervision and Motion Blur ConditionZhongcong Xu, Chaoyue Song, Guoxian Song et al.
Recent advances in video diffusion models have enabled realistic and controllable human image animation with temporal coherence. Although generating reasonable results, existing methods often overlook the need for regional supervision in crucial areas such as the face and hands, and neglect the explicit modeling for motion blur, leading to unrealistic low-quality synthesis. To address these limitations, we first leverage regional supervision for detailed regions to enhance face and hand faithfulness. Second, we model the motion blur explicitly to further improve the appearance quality. Third, we explore novel training strategies for high-resolution human animation to improve the overall fidelity. Experimental results demonstrate that our proposed method outperforms state-of-the-art approaches, achieving significant improvements upon the strongest baseline by more than 21.0% and 57.4% in terms of reconstruction precision (L1) and perceptual quality (FVD) on HumanDance dataset. Code and model will be made available.