DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous DrivingHao Lu, Tianshuo Xu, Wenzhao Zheng et al.
Photorealistic 4D reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. However, most existing methods perform this task offline and rely on time-consuming iterative processes, limiting their practical applications. To this end, we introduce the Large 4D Gaussian Reconstruction Model (DrivingRecon), a generalizable driving scene reconstruction model, which directly predicts 4D Gaussian from surround view videos. To better integrate the surround-view images, the Prune and Dilate Block (PD-Block) is proposed to eliminate overlapping Gaussian points between adjacent views and remove redundant background points. To enhance cross-temporal information, dynamic and static decoupling is tailored to better learn geometry and motion features. Experimental results demonstrate that DrivingRecon significantly improves scene reconstruction quality and novel view synthesis compared to existing methods. Furthermore, we explore applications of DrivingRecon in model pre-training, vehicle adaptation, and scene editing. Our code is available at https://github.com/EnVision-Research/DriveRecon.
15.3CVDec 19, 2024Code
Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream DiffusionZhifei Chen, Tianshuo Xu, Wenhang Ge et al.
Rendering and inverse rendering are pivotal tasks in both computer vision and graphics. The rendering equation is the core of the two tasks, as an ideal conditional distribution transfer function from intrinsic properties to RGB images. Despite achieving promising results of existing rendering methods, they merely approximate the ideal estimation for a specific scene and come with a high computational cost. Additionally, the inverse conditional distribution transfer is intractable due to the inherent ambiguity. To address these challenges, we propose a data-driven method that jointly models rendering and inverse rendering as two conditional generation tasks within a single diffusion framework. Inspired by UniDiffuser, we utilize two distinct time schedules to model both tasks, and with a tailored dual streaming module, we achieve cross-conditioning of two pre-trained diffusion models. This unified approach, named Uni-Renderer, allows the two processes to facilitate each other through a cycle-consistent constrain, mitigating ambiguity by enforcing consistency between intrinsic properties and rendered images. Combined with a meticulously prepared dataset, our method effectively decomposition of intrinsic properties and demonstrates a strong capability to recognize changes during rendering. We will open-source our training and inference code to the public, fostering further research and development in this area.
2.0CVSep 2, 2024
From Bird's-Eye to Street View: Crafting Diverse and Condition-Aligned Images with Latent Diffusion ModelXiaojie Xu, Tianshuo Xu, Fulong Ma et al.
We explore Bird's-Eye View (BEV) generation, converting a BEV map into its corresponding multi-view street images. Valued for its unified spatial representation aiding multi-sensor fusion, BEV is pivotal for various autonomous driving applications. Creating accurate street-view images from BEV maps is essential for portraying complex traffic scenarios and enhancing driving algorithms. Concurrently, diffusion-based conditional image generation models have demonstrated remarkable outcomes, adept at producing diverse, high-quality, and condition-aligned results. Nonetheless, the training of these models demands substantial data and computational resources. Hence, exploring methods to fine-tune these advanced models, like Stable Diffusion, for specific conditional generation tasks emerges as a promising avenue. In this paper, we introduce a practical framework for generating images from a BEV layout. Our approach comprises two main components: the Neural View Transformation and the Street Image Generation. The Neural View Transformation phase converts the BEV map into aligned multi-view semantic segmentation maps by learning the shape correspondence between the BEV and perspective views. Subsequently, the Street Image Generation phase utilizes these segmentations as a condition to guide a fine-tuned latent diffusion model. This finetuning process ensures both view and style consistency. Our model leverages the generative capacity of large pretrained diffusion models within traffic contexts, effectively yielding diverse and condition-coherent street view images.
4.3GRJun 3, 2025
FlexPainter: Flexible and Multi-View Consistent Texture GenerationDongyu Yan, Leyi Wu, Jiantao Lin et al.
Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt modalities may prevent creators from producing desired results. Furthermore, inconsistencies between generated multi-view images often lead to poor texture generation quality. To address these issues, we introduce \textbf{FlexPainter}, a novel texture generation pipeline that enables flexible multi-modal conditional guidance and achieves highly consistent texture generation. A shared conditional embedding space is constructed to perform flexible aggregation between different input modalities. Utilizing such embedding space, we present an image-based CFG method to decompose structural and style information, achieving reference image-based stylization. Leveraging the 3D knowledge within the image diffusion prior, we first generate multi-view images simultaneously using a grid representation to enhance global understanding. Meanwhile, we propose a view synchronization and adaptive weighting module during diffusion sampling to further ensure local consistency. Finally, a 3D-aware texture completion model combined with a texture enhancement model is used to generate seamless, high-resolution texture maps. Comprehensive experiments demonstrate that our framework significantly outperforms state-of-the-art methods in both flexibility and generation quality.
Motion Dreamer: Boundary Conditional Motion Reasoning for Physically Coherent Video GenerationTianshuo Xu, Zhifei Chen, Leyi Wu et al.
Recent advances in video generation have shown promise for generating future scenarios, critical for planning and control in autonomous driving and embodied intelligence. However, real-world applications demand more than visually plausible predictions; they require reasoning about object motions based on explicitly defined boundary conditions, such as initial scene image and partial object motion. We term this capability Boundary Conditional Motion Reasoning. Current approaches either neglect explicit user-defined motion constraints, producing physically inconsistent motions, or conversely demand complete motion inputs, which are rarely available in practice. Here we introduce Motion Dreamer, a two-stage framework that explicitly separates motion reasoning from visual synthesis, addressing these limitations. Our approach introduces instance flow, a sparse-to-dense motion representation enabling effective integration of partial user-defined motions, and the motion inpainting strategy to robustly enable reasoning motions of other objects. Extensive experiments demonstrate that Motion Dreamer significantly outperforms existing methods, achieving superior motion plausibility and visual realism, thus bridging the gap towards practical boundary conditional motion reasoning. Our webpage is available: https://envision-research.github.io/MotionDreamer/.