Haipeng Zeng

HC
h-index5
10papers
188citations
Novelty41%
AI Score45

10 Papers

HCApr 19, 2022
GestureLens: Visual Analysis of Gestures in Presentation Videos

Haipeng Zeng, Xingbo Wang, Yong Wang et al.

Appropriate gestures can enhance message delivery and audience engagement in both daily communication and public presentations. In this paper, we contribute a visual analytic approach that assists professional public speaking coaches in improving their practice of gesture training through analyzing presentation videos. Manually checking and exploring gesture usage in the presentation videos is often tedious and time-consuming. There lacks an efficient method to help users conduct gesture exploration, which is challenging due to the intrinsically temporal evolution of gestures and their complex correlation to speech content. In this paper, we propose GestureLens, a visual analytics system to facilitate gesture-based and content-based exploration of gesture usage in presentation videos. Specifically, the exploration view enables users to obtain a quick overview of the spatial and temporal distributions of gestures. The dynamic hand movements are firstly aggregated through a heatmap in the gesture space for uncovering spatial patterns, and then decomposed into two mutually perpendicular timelines for revealing temporal patterns. The relation view allows users to explicitly explore the correlation between speech content and gestures by enabling linked analysis and intuitive glyph designs. The video view and dynamic view show the context and overall dynamic movement of the selected gestures, respectively. Two usage scenarios and expert interviews with professional presentation coaches demonstrate the effectiveness and usefulness of GestureLens in facilitating gesture exploration and analysis of presentation videos.

44.4ROApr 20
Chatting about Conditional Trajectory Prediction

Yuxiang Zhao, Wei Huang, Haipeng Zeng et al.

Human behavior has the nature of mutual dependencies, which requires human-robot interactive systems to predict surrounding agents trajectories by modeling complex social interactions, avoiding collisions and executing safe path planning. While there exist many trajectory prediction methods, most of them do not incorporate the own motion of the ego agent and only model interactions based on static information. We are inspired by the humans theory of mind during trajectory selection and propose a Cross time domain intention-interactive method for conditional Trajectory prediction(CiT). Our proposed CiT conducts joint analysis of behavior intentions over time, and achieves information complementarity and integration across different time domains. The intention in its own time domain can be corrected by the social interaction information from the other time domain to obtain a more precise intention representation. In addition, CiT is designed to closely integrate with robotic motion planning and control modules, capable of generating a set of optional trajectory prediction results for all surrounding agents based on potential motions of the ego agent. Extensive experiments demonstrate that the proposed CiT significantly outperforms the existing methods, achieving state-of-the-art performance in the benchmarks.

47.2CLApr 25
VeriLLMed: Interactive Visual Debugging of Medical Large Language Models with Knowledge Graphs

Yurui Xiang, Xingyi Mao, Rui Sheng et al.

Large language models (LLMs) show promise in medical diagnosis, but real-world deployment remains challenging due to high-stakes clinical decisions and imperfect reasoning reliability. As a result, careful inspection of model behavior is essential for assessing whether diagnostic reasoning is reliable and clinically grounded. However, debugging medical LLMs remains difficult. First, developers often lack sufficient medical domain expertise to interpret model errors in clinically meaningful terms. Second, models can fail across a large and diverse set of instances involving different input types, tasks, and reasoning steps, making it challenging for developers to prioritize which errors deserve focused inspection. Third, developers struggle to identify recurring error patterns across cases, as existing debugging practices are largely instance-centric and rely on manual inspection of isolated failures. To address these challenges, we present VeriLLMed, a visual analytics system that integrates external biomedical knowledge to audit and debug medical LLM diagnostic reasoning. VeriLLMed transforms model outputs into comparable reasoning paths, constructs knowledge graph-grounded reference paths, and identifies three recurring classes of diagnosis errors: relation errors, branch errors, and missing errors. Case studies and expert evaluation demonstrate that VeriLLMed helps developers identify clinically implausible reasoning and generate actionable insights that can inform the improvement of medical LLMs.

ROAug 30, 2025
FLUID: A Fine-Grained Lightweight Urban Signalized-Intersection Dataset of Dense Conflict Trajectories

Yiyang Chen, Zhigang Wu, Guohong Zheng et al.

The trajectory data of traffic participants (TPs) is a fundamental resource for evaluating traffic conditions and optimizing policies, especially at urban intersections. Although data acquisition using drones is efficient, existing datasets still have limitations in scene representativeness, information richness, and data fidelity. This study introduces FLUID, comprising a fine-grained trajectory dataset that captures dense conflicts at typical urban signalized intersections, and a lightweight, full-pipeline framework for drone-based trajectory processing. FLUID covers three distinct intersection types, with approximately 5 hours of recording time and featuring over 20,000 TPs across 8 categories. Notably, the dataset averages two vehicle conflicts per minute, involving roughly 25% of all motor vehicles. FLUID provides comprehensive data, including trajectories, traffic signals, maps, and raw videos. Comparison with the DataFromSky platform and ground-truth measurements validates its high spatio-temporal accuracy. Through a detailed classification of motor vehicle conflicts and violations, FLUID reveals a diversity of interactive behaviors, demonstrating its value for human preference mining, traffic behavior modeling, and autonomous driving research.

HCOct 17, 2021
Understanding Players' Interaction Patterns with Mobile Game App UI via Visualizations

Quan Li, Haipeng Zeng, Zhenhui Peng et al.

Understanding how players interact with the mobile game app on smartphone devices is important for game experts to develop and refine their app products. Conventionally, the game experts achieve their purposes through intensive user studies with target players or iterative UI design processes, which can not capture interaction patterns of large-scale individual players. Visualizing the recorded logs of users' UI operations is a promising way for quantitatively understanding the interaction patterns. However, few visualization tools have been developed for mobile game app interaction, which is challenging with multi-touch dynamic operations and complex UI. In this work, we fill the gap by presenting a visualization approach that aims to understand players' interaction patterns in a multi-touch gaming app with more complex interactions supported by joysticks and a series of skill buttons. Particularly, we identify players' dynamic gesture patterns, inspect the similarities and differences of gesture behaviors, and explore the potential gaps between the current mobile game app UI design and the real-world practice of players. Three case studies indicate that our approach is promising and can be potentially complementary to theoretical UI designs for further research.

CLJul 18, 2021
DeHumor: Visual Analytics for Decomposing Humor

Xingbo Wang, Yao Ming, Tongshuang Wu et al.

Despite being a critical communication skill, grasping humor is challenging -- a successful use of humor requires a mixture of both engaging content build-up and an appropriate vocal delivery (e.g., pause). Prior studies on computational humor emphasize the textual and audio features immediately next to the punchline, yet overlooking longer-term context setup. Moreover, the theories are usually too abstract for understanding each concrete humor snippet. To fill in the gap, we develop DeHumor, a visual analytical system for analyzing humorous behaviors in public speaking. To intuitively reveal the building blocks of each concrete example, DeHumor decomposes each humorous video into multimodal features and provides inline annotations of them on the video script. In particular, to better capture the build-ups, we introduce content repetition as a complement to features introduced in theories of computational humor and visualize them in a context linking graph. To help users locate the punchlines that have the desired features to learn, we summarize the content (with keywords) and humor feature statistics on an augmented time matrix. With case studies on stand-up comedy shows and TED talks, we show that DeHumor is able to highlight various building blocks of humor examples. In addition, expert interviews with communication coaches and humor researchers demonstrate the effectiveness of DeHumor for multimodal humor analysis of speech content and vocal delivery.

SISep 5, 2020
Friend Network as Gatekeeper: A Study of WeChat Users' Consumption of Friend-Curated Contents

Quan Li, Zhenhui Peng, Haipeng Zeng et al.

Social media enables users to publish, disseminate, and access information easily. The downside is that it has fewer gatekeepers of what content is allowed to enter public circulation than the traditional media. In this paper, we present preliminary empirical findings from WeChat, a popular messaging app of the Chinese, indicating that social media users leverage their friend networks collectively as latent, dynamic gatekeepers for content consumption. Taking a mixed-methods approach, we analyze over seven million users' information consumption behaviors on WeChat and conduct an online survey of $216$ users. Both quantitative and qualitative evidence suggests that friend network indeed acts as a gatekeeper in social media. Shifting from what should be produced that gatekeepers used to decide, friend network helps separate the worthy from the unworthy for individual information consumption, and its structure and dynamics that play an important role in gatekeeping may inspire the future design of socio-technical systems.

HCJan 22, 2020
VoiceCoach: Interactive Evidence-based Training for Voice Modulation Skills in Public Speaking

Xingbo Wang, Haipeng Zeng, Yong Wang et al.

The modulation of voice properties, such as pitch, volume, and speed, is crucial for delivering a successful public speech. However, it is challenging to master different voice modulation skills. Though many guidelines are available, they are often not practical enough to be applied in different public speaking situations, especially for novice speakers. We present VoiceCoach, an interactive evidence-based approach to facilitate the effective training of voice modulation skills. Specifically, we have analyzed the voice modulation skills from 2623 high-quality speeches (i.e., TED Talks) and use them as the benchmark dataset. Given a voice input, VoiceCoach automatically recommends good voice modulation examples from the dataset based on the similarity of both sentence structures and voice modulation skills. Immediate and quantitative visual feedback is provided to guide further improvement. The expert interviews and the user study provide support for the effectiveness and usability of VoiceCoach.

CVJul 29, 2019
EmoCo: Visual Analysis of Emotion Coherence in Presentation Videos

Haipeng Zeng, Xingbo Wang, Aoyu Wu et al.

Emotions play a key role in human communication and public presentations. Human emotions are usually expressed through multiple modalities. Therefore, exploring multimodal emotions and their coherence is of great value for understanding emotional expressions in presentations and improving presentation skills. However, manually watching and studying presentation videos is often tedious and time-consuming. There is a lack of tool support to help conduct an efficient and in-depth multi-level analysis. Thus, in this paper, we introduce EmoCo, an interactive visual analytics system to facilitate efficient analysis of emotion coherence across facial, text, and audio modalities in presentation videos. Our visualization system features a channel coherence view and a sentence clustering view that together enable users to obtain a quick overview of emotion coherence and its temporal evolution. In addition, a detail view and word view enable detailed exploration and comparison from the sentence level and word level, respectively. We thoroughly evaluate the proposed system and visualization techniques through two usage scenarios based on TED Talk videos and interviews with two domain experts. The results demonstrate the effectiveness of our system in gaining insights into emotion coherence in presentations.

LGOct 15, 2017
CNNComparator: Comparative Analytics of Convolutional Neural Networks

Haipeng Zeng, Hammad Haleem, Xavier Plantaz et al.

Convolutional neural networks (CNNs) are widely used in many image recognition tasks due to their extraordinary performance. However, training a good CNN model can still be a challenging task. In a training process, a CNN model typically learns a large number of parameters over time, which usually results in different performance. Often, it is difficult to explore the relationships between the learned parameters and the model performance due to a large number of parameters and different random initializations. In this paper, we present a visual analytics approach to compare two different snapshots of a trained CNN model taken after different numbers of epochs, so as to provide some insight into the design or the training of a better CNN model. Our system compares snapshots by exploring the differences in operation parameters and the corresponding blob data at different levels. A case study has been conducted to demonstrate the effectiveness of our system.