7.9CVDec 2, 2016
Learning to Search on Manifolds for 3D Pose Estimation of Articulated ObjectsYu Zhang, Chi Xu, Li Cheng
This paper focuses on the challenging problem of 3D pose estimation of a diverse spectrum of articulated objects from single depth images. A novel structured prediction approach is considered, where 3D poses are represented as skeletal models that naturally operate on manifolds. Given an input depth image, the problem of predicting the most proper articulation of underlying skeletal model is thus formulated as sequentially searching for the optimal skeletal configuration. This is subsequently addressed by convolutional neural nets trained end-to-end to render sequential prediction of the joint locations as regressing a set of tangent vectors of the underlying manifolds. Our approach is examined on various articulated objects including human hand, mouse, and fish benchmark datasets. Empirically it is shown to deliver highly competitive performance with respect to the state-of-the-arts, while operating in real-time (over 30 FPS).
12.8CVSep 13, 2016
Lie-X: Depth Image Based Articulated Object Pose Estimation, Tracking, and Action Recognition on Lie GroupsChi Xu, Lakshmi Narasimhan Govindarajan, Yu Zhang et al.
Pose estimation, tracking, and action recognition of articulated objects from depth images are important and challenging problems, which are normally considered separately. In this paper, a unified paradigm based on Lie group theory is proposed, which enables us to collectively address these related problems. Our approach is also applicable to a wide range of articulated objects. Empirically it is evaluated on lab animals including mouse and fish, as well as on human hand. On these applications, it is shown to deliver competitive results compared to the state-of-the-arts, and non-trivial baselines including convolutional neural networks and regression forest methods.
3.0CVJun 7, 2016
Hand Action Detection from Ego-centric Depth Sequences with Error-correcting Hough TransformChi Xu, Lakshmi Narasimhan Govindarajan, Li Cheng
Detecting hand actions from ego-centric depth sequences is a practically challenging problem, owing mostly to the complex and dexterous nature of hand articulations as well as non-stationary camera motion. We address this problem via a Hough transform based approach coupled with a discriminatively learned error-correcting component to tackle the well known issue of incorrect votes from the Hough transform. In this framework, local parts vote collectively for the start $\&$ end positions of each action over time. We also construct an in-house annotated dataset of 300 long videos, containing 3,177 single-action subsequences over 16 action classes collected from 26 individuals. Our system is empirically evaluated on this real-life dataset for both the action recognition and detection tasks, and is shown to produce satisfactory results. To facilitate reproduction, the new dataset and our implementation are also provided online.