Yide Shentu

CV
h-index3
4papers
82citations
Novelty58%
AI Score31

4 Papers

6.5CVOct 13, 2022
Autoregressive Uncertainty Modeling for 3D Bounding Box Prediction

YuXuan Liu, Nikhil Mishra, Maximilian Sieb et al.

3D bounding boxes are a widespread intermediate representation in many computer vision applications. However, predicting them is a challenging task, largely due to partial observability, which motivates the need for a strong sense of uncertainty. While many recent methods have explored better architectures for consuming sparse and unstructured point cloud data, we hypothesize that there is room for improvement in the modeling of the output distribution and explore how this can be achieved using an autoregressive prediction head. Additionally, we release a simulated dataset, COB-3D, which highlights new types of ambiguity that arise in real-world robotics applications, where 3D bounding box prediction has largely been underexplored. We propose methods for leveraging our autoregressive model to make high confidence predictions and meaningful uncertainty measures, achieving strong results on SUN-RGBD, Scannet, KITTI, and our new dataset.

24.7ROMay 8, 2024
From LLMs to Actions: Latent Codes as Bridges in Hierarchical Robot Control

Yide Shentu, Philipp Wu, Aravind Rajeswaran et al.

Hierarchical control for robotics has long been plagued by the need to have a well defined interface layer to communicate between high-level task planners and low-level policies. With the advent of LLMs, language has been emerging as a prospective interface layer. However, this has several limitations. Not all tasks can be decomposed into steps that are easily expressible in natural language (e.g. performing a dance routine). Further, it makes end-to-end finetuning on embodied data challenging due to domain shift and catastrophic forgetting. We introduce our method -- Learnable Latent Codes as Bridges (LCB) -- as an alternate architecture to overcome these limitations. \method~uses a learnable latent code to act as a bridge between LLMs and low-level policies. This enables LLMs to flexibly communicate goals in the task plan without being entirely constrained by language limitations. Additionally, it enables end-to-end finetuning without destroying the embedding space of word tokens learned during pre-training. Through experiments on Language Table and Calvin, two common language based benchmarks for embodied agents, we find that \method~outperforms baselines (including those w/ GPT-4V) that leverage pure language as the interface layer on tasks that require reasoning and multi-step behaviors.

17.7ROJun 22
KEMO: Event-Driven Keyframe Memory for Long-Horizon Robot Manipulation with VLA Policies

Yihan Zeng, Minghao Ye, Yiyuan Chen et al.

Long-horizon robot manipulation remains challenging because similar observations may occur at different execution stages, while the appropriate action depends on previously completed operations. Memory can address this ambiguity by enabling policies to infer task progress from execution history. However, existing memory-augmented approaches often either retain dense histories that require compression or rely primarily on recent context that may discard earlier task-relevant events. In this work, we propose propose KEMO, a lightweight plug-in memory framework that automatically selectively preserves keyframes associated with task-relevant state changes for VLA policies. KEMO combines robot kinematics with visual filtering to detect events, encodes the selected keyframes as compact temporally ordered memory tokens, and integrates them with current visual features through cross-attention and gated residual fusion for VLA training. The detected events also define higher-weight training samples near critical transitions. We evaluate KEMO on various real-world dual-arm manipulation tasks spanning 2 to 6 scored subtasks, and trajectory length ranging from 830 steps to 2846 execution steps (durations from 28 to 95 seconds). Compared with the memory-free baseline (e.g., $π_{0.5}$), KEMO improves aggregate Task Success Rate by 23.6\% and Stage Completion Rate by 34.1\%. Ablations show that event-driven keyframe selection outperforms uniform sampling and recent-frame retention, while the proposed gated fusion and keyframe-aligned loss weighting provide complementary gains.

16.3CVJun 21, 2018Code
Learning Instance Segmentation by Interaction

Deepak Pathak, Yide Shentu, Dian Chen et al.

We present an approach for building an active agent that learns to segment its visual observations into individual objects by interacting with its environment in a completely self-supervised manner. The agent uses its current segmentation model to infer pixels that constitute objects and refines the segmentation model by interacting with these pixels. The model learned from over 50K interactions generalizes to novel objects and backgrounds. To deal with noisy training signal for segmenting objects obtained by self-supervised interactions, we propose robust set loss. A dataset of robot's interactions along-with a few human labeled examples is provided as a benchmark for future research. We test the utility of the learned segmentation model by providing results on a downstream vision-based control task of rearranging multiple objects into target configurations from visual inputs alone. Videos, code, and robotic interaction dataset are available at https://pathak22.github.io/seg-by-interaction/