Michael Posa

RO
h-index17
17papers
450citations
Novelty56%
AI Score47

17 Papers

CVSep 11, 2023
Instance-Agnostic Geometry and Contact Dynamics Learning

Mengti Sun, Bowen Jiang, Bibit Bianchini et al.

This work presents an instance-agnostic learning framework that fuses vision with dynamics to simultaneously learn shape, pose trajectories, and physical properties via the use of geometry as a shared representation. Unlike many contact learning approaches that assume motion capture input and a known shape prior for the collision model, our proposed framework learns an object's geometric and dynamic properties from RGBD video, without requiring either category-level or instance-level shape priors. We integrate a vision system, BundleSDF, with a dynamics system, ContactNets, and propose a cyclic training pipeline to use the output from the dynamics module to refine the poses and the geometry from the vision module, using perspective reprojection. Experiments demonstrate our framework's ability to learn the geometry and dynamics of rigid and convex objects and improve upon the current tracking framework.

CVDec 4, 2025
Object Reconstruction under Occlusion with Generative Priors and Contact-induced Constraints

Minghan Zhu, Zhiyi Wang, Qihang Sun et al.

Object geometry is key information for robot manipulation. Yet, object reconstruction is a challenging task because cameras only capture partial observations of objects, especially when occlusion occurs. In this paper, we leverage two extra sources of information to reduce the ambiguity of vision signals. First, generative models learn priors of the shapes of commonly seen objects, allowing us to make reasonable guesses of the unseen part of geometry. Second, contact information, which can be obtained from videos and physical interactions, provides sparse constraints on the boundary of the geometry. We combine the two sources of information through contact-guided 3D generation. The guidance formulation is inspired by drag-based editing in generative models. Experiments on synthetic and real-world data show that our approach improves the reconstruction compared to pure 3D generation and contact-based optimization.

29.5ROMay 14
Approximating Global Contact-Implicit MPC via Sampling and Local Complementarity

Sharanya Venkatesh, Bibit Bianchini, Alp Aydinoglu et al.

To achieve general-purpose dexterous manipulation, robots must rapidly devise and execute contact-rich behaviors. Existing model-based controllers are incapable of globally optimizing in real-time over the exponential number of possible contact sequences. Instead, recent progress in contact-implicit control has leveraged simpler models that, while still hybrid, make local approximations. However, the use of local models inherently limits the controller to only exploit nearby interactions, potentially requiring intervention to richly explore the space of possible contacts. We present a novel approach which leverages the strengths of local complementarity-based control in combination with low-dimensional, but global, sampling of possible end-effector locations. Our key insight is to consider a contact-free stage preceding a contact-rich stage at every control loop. Our algorithm, in parallel, samples end effector locations to which the contact-free stage can move the robot, then considers the cost predicted by contact-rich MPC local to each sampled location. The result is a globally-informed, contact-implicit controller capable of real-time dexterous manipulation. We demonstrate our controller on precise, non-prehensile manipulation of non-convex objects using a Franka Panda arm. Project page: https://approximating-global-ci-mpc.github.io

LGDec 25, 2021
Learning Linear Complementarity Systems

Wanxin Jin, Alp Aydinoglu, Mathew Halm et al.

This paper investigates the learning, or system identification, of a class of piecewise-affine dynamical systems known as linear complementarity systems (LCSs). We propose a violation-based loss which enables efficient learning of the LCS parameterization, without prior knowledge of the hybrid mode boundaries, using gradient-based methods. The proposed violation-based loss incorporates both dynamics prediction loss and a novel complementarity - violation loss. We show several properties attained by this loss formulation, including its differentiability, the efficient computation of first- and second-order derivatives, and its relationship to the traditional prediction loss, which strictly enforces complementarity. We apply this violation-based loss formulation to learn LCSs with tens of thousands of (potentially stiff) hybrid modes. The results demonstrate a state-of-the-art ability to identify piecewise-affine dynamics, outperforming methods which must differentiate through non-smooth linear complementarity problems.

RODec 13, 2021
Generalization Bounded Implicit Learning of Nearly Discontinuous Functions

Bibit Bianchini, Mathew Halm, Nikolai Matni et al.

Inspired by recent strides in empirical efficacy of implicit learning in many robotics tasks, we seek to understand the theoretical benefits of implicit formulations in the face of nearly discontinuous functions, common characteristics for systems that make and break contact with the environment such as in legged locomotion and manipulation. We present and motivate three formulations for learning a function: one explicit and two implicit. We derive generalization bounds for each of these three approaches, exposing where explicit and implicit methods alike based on prediction error losses typically fail to produce tight bounds, in contrast to other implicit methods with violation-based loss definitions that can be fundamentally more robust to steep slopes. Furthermore, we demonstrate that this violation implicit loss can tightly bound graph distance, a quantity that often has physical roots and handles noise in inputs and outputs alike, instead of prediction losses which consider output noise only. Our insights into the generalizability and physical relevance of violation implicit formulations match evidence from prior works and are validated through a toy problem, inspired by rigid-contact models and referenced throughout our theoretical analysis.

ROOct 1, 2021
Validating Robotics Simulators on Real-World Impacts

Brian Acosta, William Yang, Michael Posa

A realistic simulation environment is an essential tool in every roboticist's toolkit, with uses ranging from planning and control to training policies with reinforcement learning. Despite the centrality of simulation in modern robotics, little work has been done to compare the performance of robotics simulators against real-world data, especially for scenarios involving dynamic motions with high speed impact events. Handling dynamic contact is the computational bottleneck for most simulations, and thus the modeling and algorithmic choices surrounding impacts and friction form the largest distinctions between popular tools. Here, we evaluate the ability of several simulators to reproduce real-world trajectories involving impacts. Using experimental data, we identify system-specific contact parameters of popular simulators Drake, MuJoCo, and Bullet, analyzing the effects of modeling choices around these parameters. For the simple example of a cube tossed onto a table, simulators capture inelastic impacts well while failing to capture elastic impacts. For the higher-dimensional case of a Cassie biped landing from a jump, the simulators capture the bulk motion well but the accuracy is limited by numerous model differences between the real robot and the simulators.

ROSep 15, 2021
Real-Time Multi-Contact Model Predictive Control via ADMM

Alp Aydinoglu, Michael Posa

We propose a hybrid model predictive control algorithm, consensus complementarity control (C3), for systems that make and break contact with their environment. Many state-of-the-art controllers for tasks which require initiating contact with the environment, such as locomotion and manipulation, require a priori mode schedules or are so computationally complex that they cannot run at real-time rates. We present a method, based on the alternating direction method of multipliers (ADMM), capable of highspeed reasoning over potential contact events. Via a consensus formulation, our approach enables parallelization of the contact scheduling problem. We validate our results on three numerical examples, including two frictional contact problems, and physical experimentation on an underactuated multi-contact system.

ROMar 29, 2021
Set-Valued Rigid Body Dynamics for Simultaneous, Inelastic, Frictional Impacts

Mathew Halm, Michael Posa

Robotic manipulation and locomotion often entail nearly-simultaneous collisions -- such as heel and toe strikes during a foot step -- with outcomes that are extremely sensitive to the order in which impacts occur. Robotic simulators commonly lack the accuracy to predict this ordering, and instead pick one with a heuristic. This discrepancy degrades performance when model-based controllers and policies learned in simulation are placed on a real robot. We reconcile this issue with a set-valued rigid-body model which generates a broad set of physically reasonable outcomes of simultaneous frictional impacts. We first extend Routh's impact model to multiple impacts by reformulating it as a differential inclusion (DI), and show that any solution will resolve all impacts in finite time. By considering time as a state, we embed this model into another DI which captures the continuous-time evolution of rigid body dynamics, and guarantee existence of solutions. We finally cast simulation of simultaneous impacts as a linear complementarity problem (LCP), and develop an algorithm for tight approximation of the post-impact velocity set with probabilistic guarantees. We demonstrate our approach on several examples drawn from manipulation and legged locomotion.

ROMar 29, 2021
Fundamental Challenges in Deep Learning for Stiff Contact Dynamics

Mihir Parmar, Mathew Halm, Michael Posa

Frictional contact has been extensively studied as the core underlying behavior of legged locomotion and manipulation, and its nearly-discontinuous nature makes planning and control difficult even when an accurate model of the robot is available. Here, we present empirical evidence that learning an accurate model in the first place can be confounded by contact, as modern deep learning approaches are not designed to capture this non-smoothness. We isolate the effects of contact's non-smoothness by varying the mechanical stiffness of a compliant contact simulator. Even for a simple system, we find that stiffness alone dramatically degrades training processes, generalization, and data-efficiency. Our results raise serious questions about simulated testing environments which do not accurately reflect the stiffness of rigid robotic hardware. Significant additional investigation will be necessary to fully understand and mitigate these effects, and we suggest several avenues for future study.

ROMar 11, 2021
Impact Invariant Control with Applications to Bipedal Locomotion

William Yang, Michael Posa

When legged robots impact their environment, they undergo large changes in their velocities in a small amount of time. Measuring and applying feedback to these velocities is challenging, and is further complicated due to uncertainty in the impact model and impact timing. This work proposes a general framework for adapting feedback control during impact by projecting the control objectives to a subspace that is invariant to the impact event. The resultant controller is robust to uncertainties in the impact event while maintaining maximum control authority over the impact invariant subspace. We demonstrate the utility of the projection on a walking controller for a planar five-link-biped and on a jumping controller for a compliant 3D bipedal robot, Cassie. The effectiveness of our method is shown to translate well on hardware.

SYNov 15, 2020
Stability Analysis of Complementarity Systems with Neural Network Controllers

Alp Aydinoglu, Mahyar Fazlyab, Manfred Morari et al.

Complementarity problems, a class of mathematical optimization problems with orthogonality constraints, are widely used in many robotics tasks, such as locomotion and manipulation, due to their ability to model non-smooth phenomena (e.g., contact dynamics). In this paper, we propose a method to analyze the stability of complementarity systems with neural network controllers. First, we introduce a method to represent neural networks with rectified linear unit (ReLU) activations as the solution to a linear complementarity problem. Then, we show that systems with ReLU network controllers have an equivalent linear complementarity system (LCS) description. Using the LCS representation, we turn the stability verification problem into a linear matrix inequality (LMI) feasibility problem. We demonstrate the approach on several examples, including multi-contact problems and friction models with non-unique solutions.

ROSep 23, 2020
ContactNets: Learning Discontinuous Contact Dynamics with Smooth, Implicit Representations

Samuel Pfrommer, Mathew Halm, Michael Posa

Common methods for learning robot dynamics assume motion is continuous, causing unrealistic model predictions for systems undergoing discontinuous impact and stiction behavior. In this work, we resolve this conflict with a smooth, implicit encoding of the structure inherent to contact-induced discontinuities. Our method, ContactNets, learns parameterizations of inter-body signed distance and contact-frame Jacobians, a representation that is compatible with many simulation, control, and planning environments for robotics. We furthermore circumvent the need to differentiate through stiff or non-smooth dynamics with a novel loss function inspired by the principles of complementarity and maximum dissipation. Our method can predict realistic impact, non-penetration, and stiction when trained on 60 seconds of real-world data.

ROAug 3, 2020
Stabilization of Complementarity Systems via Contact-Aware Controllers

Alp Aydinoglu, Philip Sieg, Victor M. Preciado et al.

We propose a control framework which can utilize tactile information by exploiting the complementarity structure of contact dynamics. Since many robotic tasks, like manipulation and locomotion, are fundamentally based in making and breaking contact with the environment, state-of-the-art control policies struggle to deal with the hybrid nature of multi-contact motion. Such controllers often rely heavily upon heuristics or, due to the combinatorial structure in the dynamics, are unsuitable for real-time control. Principled deployment of tactile sensors offers a promising mechanism for stable and robust control, but modern approaches often use this data in an ad hoc manner, for instance to guide guarded moves. This framework can close the loop on tactile sensors and it is non-combinatorial, enabling optimization algorithms to automatically synthesize provably stable control policies. We demonstrate this approach on multiple numerical examples, including quasi-static friction problems and a high dimensional problem with ten contacts. We also validate our results on an experimental setup and show the effectiveness of the proposed method on an underactuated multi-contact system.

ROSep 24, 2019
Contact-Aware Controller Design for Complementarity Systems

Alp Aydinoglu, Victor M. Preciado, Michael Posa

While many robotic tasks, like manipulation and locomotion, are fundamentally based in making and breaking contact with the environment, state-of-the-art control policies struggle to deal with the hybrid nature of multi-contact motion. Such controllers often rely heavily upon heuristics or, due to the combinatoric structure in the dynamics, are unsuitable for real-time control. Principled deployment of tactile sensors offers a promising mechanism for stable and robust control, but modern approaches often use this data in an ad hoc manner, for instance to guide guarded moves. In this work, by exploiting the complementarity structure of contact dynamics, we propose a control framework which can close the loop on rich, tactile sensors. Critically, this framework is non-combinatoric, enabling optimization algorithms to automatically synthesize provably stable control policies. We demonstrate this approach on three different underactuated, multi-contact robotics problems.

ROSep 23, 2019
Optimal Reduced-order Modeling of Bipedal Locomotion

Yu-Ming Chen, Michael Posa

State-of-the-art approaches to legged locomotion are widely dependent on the use of models like the linear inverted pendulum (LIP) and the spring-loaded inverted pendulum (SLIP), popular because their simplicity enables a wide array of tools for planning, control, and analysis. However, they inevitably limit the ability to execute complex tasks or agile maneuvers. In this work, we aim to automatically synthesize models that remain low-dimensional but retain the capabilities of the high-dimensional system. For example, if one were to restore a small degree of complexity to LIP, SLIP, or a similar model, our approach discovers the form of that additional complexity which optimizes performance. In this paper, we define a class of reduced-order models and provide an algorithm for optimization within this class. To demonstrate our method, we optimize models for walking at a range of speeds and ground inclines, for both a five-link model and the Cassie bipedal robot.

ROFeb 9, 2019
A Quasi-static Model and Simulation Approach for Pushing, Grasping, and Jamming

Mathew Halm, Michael Posa

Quasi-static models of robotic motion with frictional contact provide a computationally efficient framework for analysis and have been widely used for planning and control of non-prehensile manipulation. In this work, we present a novel quasi-static model of planar manipulation that directly maps commanded manipulator velocities to object motion. While quasi-static models have traditionally been unable to capture grasping and jamming behaviors, our approach solves this issue by explicitly modeling the limiting behavior of a velocity-controlled manipulator. We retain the precise modeling of surface contact pressure distributions and efficient computation of contact-rich behaviors of previous methods and additionally prove existence of solutions for any desired manipulator motion. We derive continuous and time-stepping formulations, both posed as tractable Linear Complementarity Problems (LCPs).

ROFeb 4, 2019
Modeling and Analysis of Non-unique Behaviors in Multiple Frictional Impacts

Mathew Halm, Michael Posa

Many fundamental challenges in robotics, based in manipulation or locomotion, require making and breaking contact with the environment. To represent the complexity of frictional contact events, impulsive impact models are especially popular, as they often lead to mathematically and computationally tractable approaches. However, when two or more impacts occur simultaneously, the precise sequencing of impact forces is generally unknown, leading to the potential for multiple possible outcomes. This simultaneity is far from pathological, and occurs in many common robotics applications. In this work, we propose an approach for resolving simultaneous frictional impacts, represented as a differential inclusion. Solutions to our model, an extension to multiple contacts of Routh's method, naturally capture the set of potential post-impact velocities.We prove that solutions to the presented model must terminate. This is, to the best of our knowledge, the first such guarantee for set-valued outcomes to simultaneous frictional impacts.