Li Qin

h-index18
2papers
1,426citations

2 Papers

13.6AINov 30, 2025Code
SimWorld: An Open-ended Realistic Simulator for Autonomous Agents in Physical and Social Worlds

Jiawei Ren, Yan Zhuang, Xiaokang Ye et al.

While LLM/VLM-powered AI agents have advanced rapidly in math, coding, and computer use, their applications in complex physical and social environments remain challenging. Building agents that can survive and thrive in the real world (for example, by autonomously earning income or running a business) requires massive-scale interaction, reasoning, training, and evaluation across diverse embodied scenarios. However, existing world simulators for such development fall short: they often rely on limited hand-crafted environments, simulate simplified game-like physics and social rules, and lack native support for LLM/VLM agents. We introduce SimWorld, a new simulator built on Unreal Engine 5, designed for developing and evaluating LLM/VLM agents in rich, real-world-like settings. SimWorld offers three core capabilities: (1) realistic, open-ended world simulation, including accurate physical and social dynamics and language-driven procedural environment generation; (2) a rich interface for LLM/VLM agents, with multimodal world inputs and open-vocabulary actions at varying levels of abstraction; and (3) diverse and extensible physical and social reasoning scenarios that are easily customizable by users. We demonstrate SimWorld by deploying frontier LLM agents (e.g., GPT-4o, Gemini-2.5-Flash, Claude-3.5, and DeepSeek-Prover-V2) on long-horizon multi-agent delivery tasks involving strategic cooperation and competition. The results reveal distinct reasoning patterns and limitations across models. We open-source SimWorld and hope it becomes a foundational platform for advancing real-world agent intelligence across disciplines: https://simworld.org.

3.6IVDec 1, 2024
DVasMesh: Deep Structured Mesh Reconstruction from Vascular Images for Dynamics Modeling of Vessels

Dengqiang Jia, Xinnian Yang, Xiaosong Xiong et al.

Vessel dynamics simulation is vital in studying the relationship between geometry and vascular disease progression. Reliable dynamics simulation relies on high-quality vascular meshes. Most of the existing mesh generation methods highly depend on manual annotation, which is time-consuming and laborious, usually facing challenges such as branch merging and vessel disconnection. This will hinder vessel dynamics simulation, especially for the population study. To address this issue, we propose a deep learning-based method, dubbed as DVasMesh to directly generate structured hexahedral vascular meshes from vascular images. Our contributions are threefold. First, we propose to formally formulate each vertex of the vascular graph by a four-element vector, including coordinates of the centerline point and the radius. Second, a vectorized graph template is employed to guide DVasMesh to estimate the vascular graph. Specifically, we introduce a sampling operator, which samples the extracted features of the vascular image (by a segmentation network) according to the vertices in the template graph. Third, we employ a graph convolution network (GCN) and take the sampled features as nodes to estimate the deformation between vertices of the template graph and target graph, and the deformed graph template is used to build the mesh. Taking advantage of end-to-end learning and discarding direct dependency on annotated labels, our DVasMesh demonstrates outstanding performance in generating structured vascular meshes on cardiac and cerebral vascular images. It shows great potential for clinical applications by reducing mesh generation time from 2 hours (manual) to 30 seconds (automatic).