Mohammadreza Daneshvaramoli

AI
h-index10
3papers
6citations
Novelty43%
AI Score32

3 Papers

DSJan 12
The Secretary Problem with Predictions and a Chosen Order

Helia Karisani, Mohammadreza Daneshvaramoli, Hedyeh Beyhaghi et al.

We study a learning-augmented variant of the secretary problem, recently introduced by Fujii and Yoshida (2023), in which the decision-maker has access to machine-learned predictions of candidate values. The central challenge is to balance consistency and robustness: when predictions are accurate, the algorithm should select a near-optimal secretary, while under inaccurate predictions it should still guarantee a bounded competitive ratio. We consider both the classical Random Order Secretary Problem (ROSP), where candidates arrive in a uniformly random order, and a more natural learning-augmented model in which the decision-maker may choose the arrival order based on predicted values. We call this model the Chosen Order Secretary Problem (COSP), capturing scenarios such as interview schedules set in advance. We propose a new randomized algorithm applicable to both ROSP and COSP. Our method switches from fully trusting predictions to a threshold-based rule once a large prediction deviation is detected. Let $ε\in [0,1]$ denote the maximum multiplicative prediction error. For ROSP, our algorithm achieves a competitive ratio of $\max\{0.221, (1-ε)/(1+ε)\}$, improving upon the prior bound of $\max\{0.215, (1-ε)/(1+ε)\}$. For COSP, we achieve $\max\{0.262, (1-ε)/(1+ε)\}$, surpassing the $0.25$ worst-case bound for prior approaches and moving closer to the classical secretary benchmark of $1/e \approx 0.368$. These results highlight the benefit of combining predictions with arrival-order control in online decision-making.

LGJun 26, 2024
Near-Optimal Consistency-Robustness Trade-Offs for Learning-Augmented Online Knapsack Problems

Mohammadreza Daneshvaramoli, Helia Karisani, Adam Lechowicz et al.

This paper introduces a family of learning-augmented algorithms for online knapsack problems that achieve near Pareto-optimal consistency-robustness trade-offs through a simple combination of trusted learning-augmented and worst-case algorithms. Our approach relies on succinct, practical predictions -- single values or intervals estimating the minimum value of any item in an offline solution. Additionally, we propose a novel fractional-to-integral conversion procedure, offering new insights for online algorithm design.

AIMay 28, 2020
Unlucky Explorer: A Complete non-Overlapping Map Exploration

Mohammad Sina Kiarostami, Saleh Khalaj Monfared, Mohammadreza Daneshvaramoli et al.

Nowadays, the field of Artificial Intelligence in Computer Games (AI in Games) is going to be more alluring since computer games challenge many aspects of AI with a wide range of problems, particularly general problems. One of these kinds of problems is Exploration, which states that an unknown environment must be explored by one or several agents. In this work, we have first introduced the Maze Dash puzzle as an exploration problem where the agent must find a Hamiltonian Path visiting all the cells. Then, we have investigated to find suitable methods by a focus on Monte-Carlo Tree Search (MCTS) and SAT to solve this puzzle quickly and accurately. An optimization has been applied to the proposed MCTS algorithm to obtain a promising result. Also, since the prefabricated test cases of this puzzle are not large enough to assay the proposed method, we have proposed and employed a technique to generate solvable test cases to evaluate the approaches. Eventually, the MCTS-based method has been assessed by the auto-generated test cases and compared with our implemented SAT approach that is considered a good rival. Our comparison indicates that the MCTS-based approach is an up-and-coming method that could cope with the test cases with small and medium sizes with faster run-time compared to SAT. However, for certain discussed reasons, including the features of the problem, tree search organization, and also the approach of MCTS in the Simulation step, MCTS takes more time to execute in Large size scenarios. Consequently, we have found the bottleneck for the MCTS-based method in significant test cases that could be improved in two real-world problems.