DCJun 7, 2022
Tutel: Adaptive Mixture-of-Experts at ScaleChangho Hwang, Wei Cui, Yifan Xiong et al. · microsoft-research
Sparsely-gated mixture-of-experts (MoE) has been widely adopted to scale deep learning models to trillion-plus parameters with fixed computational cost. The algorithmic performance of MoE relies on its token routing mechanism that forwards each input token to the right sub-models or experts. While token routing dynamically determines the amount of expert workload at runtime, existing systems suffer inefficient computation due to their static execution, namely static parallelism and pipelining, which does not adapt to the dynamic workload. We present Flex, a highly scalable stack design and implementation for MoE with dynamically adaptive parallelism and pipelining. Flex designs an identical layout for distributing MoE model parameters and input data, which can be leveraged by all possible parallelism or pipelining methods without any mathematical inequivalence or tensor migration overhead. This enables adaptive parallelism/pipelining optimization at zero cost during runtime. Based on this key design, Flex also implements various MoE acceleration techniques. Aggregating all techniques, Flex finally delivers huge speedup at any scale -- 4.96x and 5.75x speedup of a single MoE layer over 16 and 2,048 A100 GPUs, respectively, over the previous state-of-the-art. Our evaluation shows that Flex efficiently and effectively runs a real-world MoE-based model named SwinV2-MoE, built upon Swin Transformer V2, a state-of-the-art computer vision architecture. On efficiency, Flex accelerates SwinV2-MoE, achieving up to 1.55x and 2.11x speedup in training and inference over Fairseq, respectively. On effectiveness, the SwinV2-MoE model achieves superior accuracy in both pre-training and down-stream computer vision tasks such as COCO object detection than the counterpart dense model, indicating the readiness of Flex for end-to-end real-world model training and inference.
LGAug 23, 2023
Pre-gated MoE: An Algorithm-System Co-Design for Fast and Scalable Mixture-of-Expert InferenceRanggi Hwang, Jianyu Wei, Shijie Cao et al.
Large language models (LLMs) based on transformers have made significant strides in recent years, the success of which is driven by scaling up their model size. Despite their high algorithmic performance, the computational and memory requirements of LLMs present unprecedented challenges. To tackle the high compute requirements of LLMs, the Mixture-of-Experts (MoE) architecture was introduced which is able to scale its model size without proportionally scaling up its computational requirements. Unfortunately, MoE's high memory demands and dynamic activation of sparse experts restrict its applicability to real-world problems. Previous solutions that offload MoE's memory-hungry expert parameters to CPU memory fall short because the latency to migrate activated experts from CPU to GPU incurs high performance overhead. Our proposed Pre-gated MoE system effectively tackles the compute and memory challenges of conventional MoE architectures using our algorithm-system co-design. Pre-gated MoE employs our novel pre-gating function which alleviates the dynamic nature of sparse expert activation, allowing our proposed system to address the large memory footprint of MoEs while also achieving high performance. We demonstrate that Pre-gated MoE is able to improve performance, reduce GPU memory consumption, while also maintaining the same level of model quality. These features allow our Pre-gated MoE system to cost-effectively deploy large-scale LLMs using just a single GPU with high performance.
DCApr 11, 2025Code
MSCCL++: Rethinking GPU Communication Abstractions for Cutting-edge AI ApplicationsAashaka Shah, Abhinav Jangda, Binyang Li et al.
Modern cutting-edge AI applications are being developed over fast-evolving, heterogeneous, nascent hardware devices. This requires frequent reworking of the AI software stack to adopt bottom-up changes from new hardware, which takes time for general-purpose software libraries. Consequently, real applications often develop custom software stacks optimized for their specific workloads and hardware. Custom stacks help in quick development and optimization, but incur a lot of redundant efforts across applications in writing non-portable code. This paper discusses an alternative communication library interface for AI applications that offers both portability and performance by reducing redundant efforts while maintaining flexibility for customization. We present MSCCL++, a novel abstraction of GPU communication based on separation of concerns: (1) a primitive interface provides a minimal hardware abstraction as a common ground for software and hardware developers to write custom communication, and (2) higher-level portable interfaces and specialized implementations enable optimization for different workloads and hardware environments. This approach makes the primitive interface reusable across applications while enabling highly flexible optimization. Compared to state-of-the-art baselines (NCCL, RCCL, and MSCCL), MSCCL++ achieves speedups of up to 5.4$\times$ for collective communication and up to 15% for real-world AI inference workloads. MSCCL++ is in production of multiple AI services provided by Microsoft Azure, and is also adopted by RCCL, the GPU collective communication library maintained by AMD. MSCCL++ is open-source and available at https://github.com/microsoft/mscclpp.
SEAug 28, 2025
Learning to Generate Unit Test via Adversarial Reinforcement LearningDongjun Lee, Changho Hwang, Kimin Lee
Unit testing is a core practice in programming, enabling systematic evaluation of programs produced by human developers or large language models (LLMs). Given the challenges in writing comprehensive unit tests, LLMs have been employed to automate test generation, yet methods for training LLMs to produce high-quality tests remain underexplored. In this work, we propose UTRL, a novel reinforcement learning framework that trains an LLM to generate high-quality unit tests given a programming instruction. Our key idea is to iteratively train two LLMs, the unit test generator and the code generator, in an adversarial manner via reinforcement learning. The unit test generator is trained to maximize a discrimination reward, which reflects its ability to produce tests that expose faults in the code generator's solutions, and the code generator is trained to maximize a code reward, which reflects its ability to produce solutions that pass the unit tests generated by the test generator. In our experiments, we demonstrate that unit tests generated by Qwen3-4B trained via UTRL show higher quality compared to unit tests generated by the same model trained via supervised fine-tuning on human-written ground-truth unit tests, yielding code evaluations that more closely align with those induced by the ground-truth tests. Moreover, Qwen3-4B trained with UTRL outperforms frontier models such as GPT-4.1 in generating high-quality unit tests, highlighting the effectiveness of UTRL in training LLMs for this task.
LGMar 3, 2025
Alchemist: Towards the Design of Efficient Online Continual Learning SystemYuyang Huang, Yuhan Liu, Haryadi S. Gunawi et al.
Continual learning has become a promising solution to refine large language models incrementally by leveraging user feedback. In particular, online continual learning - iteratively training the model with small batches of user feedback - has demonstrated notable performance improvements. However, the existing practice of separating training and serving processes forces the online trainer to recompute the intermediate results already done during serving. Such redundant computations can account for 30%-42% of total training time. In this paper, we propose Alchemist, to the best of our knowledge, the first online continual learning system that efficiently reuses serving activations to increase training throughput. Alchemist introduces two key techniques: (1) recording and storing activations and KV cache only during the prefill phase to minimize latency and memory overhead; and (2) smart activation offloading and hedging. Evaluations with inputs of varied token length sampled from ShareGPT dataset show that compared with a separate training cluster, Alchemist significantly increases training throughput by up to 1.72x, reduces up to 47% memory usage during training, and supports up to 2x more training tokens - all while maintaining negligible impact on serving latency.
LGJun 12, 2017
Confident Multiple Choice LearningKimin Lee, Changho Hwang, KyoungSoo Park et al.
Ensemble methods are arguably the most trustworthy techniques for boosting the performance of machine learning models. Popular independent ensembles (IE) relying on naive averaging/voting scheme have been of typical choice for most applications involving deep neural networks, but they do not consider advanced collaboration among ensemble models. In this paper, we propose new ensemble methods specialized for deep neural networks, called confident multiple choice learning (CMCL): it is a variant of multiple choice learning (MCL) via addressing its overconfidence issue.In particular, the proposed major components of CMCL beyond the original MCL scheme are (i) new loss, i.e., confident oracle loss, (ii) new architecture, i.e., feature sharing and (iii) new training method, i.e., stochastic labeling. We demonstrate the effect of CMCL via experiments on the image classification on CIFAR and SVHN, and the foreground-background segmentation on the iCoseg. In particular, CMCL using 5 residual networks provides 14.05% and 6.60% relative reductions in the top-1 error rates from the corresponding IE scheme for the classification task on CIFAR and SVHN, respectively.