Kiril Solovey

RO
h-index19
35papers
1,182citations
Novelty53%
AI Score57

35 Papers

39.4ROMar 17
Scalable Inspection Planning via Flow-based Mixed Integer Linear Programming

Adir Morgan, Kiril Solovey, Oren Salzman

Inspection planning is concerned with computing the shortest robot path to inspect a given set of points of interest (POIs) using the robot's sensors. This problem arises in a wide range of applications from manufacturing to medical robotics. To alleviate the problem's complexity, recent methods rely on sampling-based methods to obtain a more manageable (discrete) graph inspection planning (GIP) problem. Unfortunately, GIP still remains highly difficult to solve at scale as it requires simultaneously satisfying POI-coverage and path-connectivity constraints, giving rise to a challenging optimization problem, particularly at scales encountered in real-world scenarios. In this work, we present highly scalable Mixed Integer Linear Programming (MILP) solutions for GIP that significantly advance the state-of-the-art in both runtime and solution quality. Our key insight is a reformulation of the problem's core constraints as a network flow, which enables effective MILP models and a specialized Branch-and-Cut solver that exploits the combinatorial structure of flows. We evaluate our approach on medical and infrastructure benchmarks alongside large-scale synthetic instances. Across all scenarios, our method produces substantially tighter lower bounds than existing formulations, reducing optimality gaps by 30-50% on large instances. Furthermore, our solver demonstrates unprecedented scalability: it provides non-trivial solutions for problems with up to 15,000 vertices and thousands of POIs, where prior state-of-the-art methods typically exhaust memory or fail to provide any meaningful optimality guarantees.

52.4ROMar 17
Routing and Control for Marine Oil-Spill Cleanup with a Boom-Towing Vessel Fleet

Snir Carmeli, Adir Morgan, Kiril Solovey

Marine oil spills damage ecosystems, contaminate coastlines, and disrupt food webs, while imposing substantial economic losses on fisheries and coastal communities. Prior work has demonstrated the feasibility of containing and cleaning individual spills using a duo of autonomous surface vehicles (ASVs) equipped with a towed boom and skimmers. However, existing algorithmic approaches primarily address isolated slicks and individual ASV duos, lacking scalable methods for coordinating large robotic fleets across multiple spills representative of realistic oil-spill incidents. In this work, we propose an integrated multi-robot framework for coordinated oil-spill confinement and cleanup using autonomous ASV duos. We formulate multi-spill response as a risk-weighted minimum-latency problem, where spill-specific risk factors and service times jointly determine cumulative environmental damage. To solve this problem, we develop a hybrid optimization approach combining mixed-integer linear programming, and a tailored warm-start heuristic, enabling near-optimal routing plans for scenarios with tens of spills within minutes on commodity hardware. For physical execution, we design and analyze two tracking controllers for boom-towing ASV duos: a feedback-linearization controller with proven asymptotic stability, and a baseline PID controller. Simulation results under coupled vessel-boom dynamics demonstrate accurate path tracking for both controllers. Together, these components provide a scalable, holistic framework for rapid, risk-aware multi-robot response to large-scale oil spill disasters.

AIMar 20, 2022
Multi-Agent Terraforming: Efficient Multi-Agent Path Finding via Environment Manipulation

David Vainshtein, Kiril Solovey, Oren Salzman

Multi-agent pathfinding (MAPF) is concerned with planning collision-free paths for a team of agents from their start to goal locations in an environment cluttered with obstacles. Typical approaches for MAPF consider the locations of obstacles as being fixed, which limits their effectiveness in automated warehouses, where obstacles (representing pods or shelves) can be moved out of the way by agents (representing robots) to relieve bottlenecks and introduce shorter routes. In this work we initiate the study of MAPF with movable obstacles. In particular, we introduce a new extension of MAPF, which we call Terraforming MAPF (tMAPF), where some agents are responsible for moving obstacles to clear the way for other agents. Solving tMAPF is extremely challenging as it requires reasoning not only about collisions between agents, but also where and when obstacles should be moved. We present extensions of two state-of-the-art algorithms, CBS and PBS, in order to tackle tMAPF, and demonstrate that they can consistently outperform the best solution possible under a static-obstacle setting.

68.4ROMay 16
Plan First, Diffuse Later: Extrinsic Graph Guidance for Long-Horizon Diffusion Planning

Yaniv Hassidof, Adir Morgan, Yilun Du et al.

Compositional diffusion models offer a promising route to long-horizon planning by denoising multiple overlapping sub-trajectories while ensuring that together they constitute a global solution. However, enforcing local behavior over long chains is often insufficient for a coherent global structure to emerge. Recent works tackle this limitation through intrinsic search, which explores multiple paths during the denoising process. While intrinsic search improves global coherence, it comes at the cost of repeated evaluations of an already compute-heavy model. In this work, we argue that extrinsic search, performed outside the denoising process, offers a more effective mode of exploration for long-horizon planning while naturally enabling the use of classical algorithms to solve unseen combinatorial tasks at test time. Our eXtrinsic search-guided Diffuser (XDiffuser) first computes a plan over a state-space graph -- serving as a lightweight local connectivity oracle for the diffusion model. The plan is then used to guide denoising for a single trajectory, effectively offloading the burden of exploration. XDiffuser outperforms diffusion-based baselines on long-horizon tasks, with particularly large gains in the low-quality data regime and on unseen tasks beyond goal-reaching, including multi-agent coordination and TSP-style reasoning. Project website: https://yanivhass.github.io/XDiffuser-site/

6.9ROMar 18
Bringing Network Coding into Multi-Robot Systems: Interplay Study for Autonomous Systems over Wireless Communications

Anil Zaher, Kiril Solovey, Alejandro Cohen

Communication is a core enabler for multi-robot systems (MRS), providing the mechanism through which robots exchange state information, coordinate actions, and satisfy safety constraints. While many MRS autonomy algorithms assume reliable and timely message delivery, realistic wireless channels introduce delay, erasures, and ordering stalls that can degrade performance and compromise safety-critical decisions of the robot task. In this paper, we investigate how transport-layer reliability mechanisms that mitigate communication losses and delays shape the autonomy-communication loop. We show that conventional non-coded retransmission-based protocols introduce long delays that are misaligned with the timeliness requirements of MRS applications, and may render the received data irrelevant. As an alternative, we advocate for adaptive and causal network coding, which proactively injects coded redundancy to achieve the desired delay and throughput that enable relevant data delivery to the robotic task. Specifically, this method adapts to channel conditions between robots and causally tunes the communication rates via efficient algorithms. We present two case studies: cooperative localization under delayed and lossy inter-robot communication, and a safety-critical overtaking maneuver where timely vehicle-to-vehicle message availability determines whether an ego vehicle can abort to avoid a crash. Our results demonstrate that coding-based communication significantly reduces in-order delivery stalls, preserves estimation consistency under delay, and improves deadline reliability relative to retransmission-based transport. Overall, the study highlights the need to jointly design autonomy algorithms and communication mechanisms, and positions network coding as a principled tool for dependable multi-robot operation over wireless networks.

LGAug 28, 2025
Train-Once Plan-Anywhere Kinodynamic Motion Planning via Diffusion Trees

Yaniv Hassidof, Tom Jurgenson, Kiril Solovey

Kinodynamic motion planning is concerned with computing collision-free trajectories while abiding by the robot's dynamic constraints. This critical problem is often tackled using sampling-based planners (SBPs) that explore the robot's high-dimensional state space by constructing a search tree via action propagations. Although SBPs can offer global guarantees on completeness and solution quality, their performance is often hindered by slow exploration due to uninformed action sampling. Learning-based approaches can yield significantly faster runtimes, yet they fail to generalize to out-of-distribution (OOD) scenarios and lack critical guarantees, e.g., safety, thus limiting their deployment on physical robots. We present Diffusion Tree (DiTree): a provably-generalizable framework leveraging diffusion policies (DPs) as informed samplers to efficiently guide state-space search within SBPs. DiTree combines DP's ability to model complex distributions of expert trajectories, conditioned on local observations, with the completeness of SBPs to yield provably-safe solutions within a few action propagation iterations for complex dynamical systems. We demonstrate DiTree's power with an implementation combining the popular RRT planner with a DP action sampler trained on a single environment. In comprehensive evaluations on OOD scenarios, DiTree achieves on average a 30% higher success rate compared to standalone DP or SBPs, on a dynamic car and Mujoco's ant robot settings (for the latter, SBPs fail completely). Beyond simulation, real-world car experiments confirm DiTree's applicability, demonstrating superior trajectory quality and robustness even under severe sim-to-real gaps. Project webpage: https://sites.google.com/view/ditree.

AIMay 19, 2023
Terraforming -- Environment Manipulation during Disruptions for Multi-Agent Pickup and Delivery

David Vainshtein, Yaakov Sherma, Kiril Solovey et al.

In automated warehouses, teams of mobile robots fulfill the packaging process by transferring inventory pods to designated workstations while navigating narrow aisles formed by tightly packed pods. This problem is typically modeled as a Multi-Agent Pickup and Delivery (MAPD) problem, which is then solved by repeatedly planning collision-free paths for agents on a fixed graph, as in the Rolling-Horizon Collision Resolution (RHCR) algorithm. However, existing approaches make the limiting assumption that agents are only allowed to move pods that correspond to their current task, while considering the other pods as stationary obstacles (even though all pods are movable). This behavior can result in unnecessarily long paths which could otherwise be avoided by opening additional corridors via pod manipulation. To this end, we explore the implications of allowing agents the flexibility of dynamically relocating pods. We call this new problem Terraforming MAPD (tMAPD) and develop an RHCR-based approach to tackle it. As the extra flexibility of terraforming comes at a significant computational cost, we utilize this capability judiciously by identifying situations where it could make a significant impact on the solution quality. In particular, we invoke terraforming in response to disruptions that often occur in automated warehouses, e.g., when an item is dropped from a pod or when agents malfunction. Empirically, using our approach for tMAPD, where disruptions are modeled via a stochastic process, we improve throughput by over 10%, reduce the maximum service time (the difference between the drop-off time and the pickup time of a pod) by more than 50%, without drastically increasing the runtime, compared to the MAPD setting.

MAFeb 9, 2022
Leveraging Experience in Lifelong Multi-Agent Pathfinding

Nitzan Madar, Kiril Solovey, Oren Salzman

In Lifelong Multi-Agent Path Finding (L-MAPF) a team of agents performs a stream of tasks consisting of multiple locations to be visited by the agents on a shared graph while avoiding collisions with one another. L-MAPF is typically tackled by partitioning it into multiple consecutive, and hence similar, "one-shot" MAPF queries, as in the Rolling-Horizon Collision Resolution (RHCR) algorithm. Therefore, a solution to one query informs the next query, which leads to similarity with respect to the agents' start and goal positions, and how collisions need to be resolved from one query to the next. Thus, experience from solving one MAPF query can potentially be used to speedup solving the next one. Despite this intuition, current L-MAPF planners solve consecutive MAPF queries from scratch. In this paper, we introduce a new RHCR-inspired approach called exRHCR, which exploits experience in its constituent MAPF queries. In particular, exRHCR employs an extension of Priority-Based Search (PBS), a state-of-the-art MAPF solver. The extension, which we call exPBS, allows to warm-start the search with the priorities between agents used by PBS in the previous MAPF instances. We demonstrate empirically that exRHCR solves L-MAPF instances up to 39% faster than RHCR, and has the potential to increase system throughput for given task streams by increasing the number of agents a planner can cope with for a given time budget.

ROOct 17, 2021
Coordinated Multi-Agent Pathfinding for Drones and Trucks over Road Networks

Shushman Choudhury, Kiril Solovey, Mykel Kochenderfer et al.

We address the problem of routing a team of drones and trucks over large-scale urban road networks. To conserve their limited flight energy, drones can use trucks as temporary modes of transit en route to their own destinations. Such coordination can yield significant savings in total vehicle distance traveled, i.e., truck travel distance and drone flight distance, compared to operating drones and trucks independently. But it comes at the potentially prohibitive computational cost of deciding which trucks and drones should coordinate and when and where it is most beneficial to do so. We tackle this fundamental trade-off by decoupling our overall intractable problem into tractable sub-problems that we solve stage-wise. The first stage solves only for trucks, by computing paths that make them more likely to be useful transit options for drones. The second stage solves only for drones, by routing them over a composite of the road network and the transit network defined by truck paths from the first stage. We design a comprehensive algorithmic framework that frames each stage as a multi-agent path-finding problem and implement two distinct methods for solving them. We evaluate our approach on extensive simulations with up to $100$ agents on the real-world Manhattan road network containing nearly $4500$ vertices and $10000$ edges. Our framework saves on more than $50\%$ of vehicle distance traveled compared to independently solving for trucks and drones, and computes solutions for all settings within $5$ minutes on commodity hardware.

ROOct 6, 2021
Resolution-Optimal Motion Planning for Steerable Needles

Mengyu Fu, Kiril Solovey, Oren Salzman et al.

Medical steerable needles can follow 3D curvilinear trajectories inside body tissue, enabling them to move around critical anatomical structures and precisely reach clinically significant targets in a minimally invasive way. Automating needle steering, with motion planning as a key component, has the potential to maximize the accuracy, precision, speed, and safety of steerable needle procedures. In this paper, we introduce the first resolution-optimal motion planner for steerable needles that offers excellent practical performance in terms of runtime while simultaneously providing strong theoretical guarantees on completeness and the global optimality of the motion plan in finite time. Compared to state-of-the-art steerable needle motion planners, simulation experiments on realistic scenarios of lung biopsy demonstrate that our proposed planner is faster in generating higher-quality plans while incorporating clinically relevant cost functions. This indicates that the theoretical guarantees of the proposed planner have a practical impact on the motion plan quality, which is valuable for computing motion plans that minimize patient trauma.

RONov 17, 2020
Near-Optimal Multi-Robot Motion Planning with Finite Sampling

Dror Dayan, Kiril Solovey, Marco Pavone et al.

An underlying structure in several sampling-based methods for continuous multi-robot motion planning (MRMP) is the tensor roadmap (TR), which emerges from combining multiple PRM graphs constructed for the individual robots via a tensor product. We study the conditions under which the TR encodes a near-optimal solution for MRMP -- satisfying these conditions implies near optimality for a variety of popular planners, including dRRT*, and the discrete methods M* and CBS when applied to the continuous domain. We develop the first finite-sample analysis of this kind, which specifies the number of samples, their deterministic distribution, and magnitude of the connection radii that should be used by each individual PRM graph, to guarantee near-optimality using the TR. This significantly improves upon a previous asymptotic analysis, wherein the number of samples tends to infinity. Our new finite sample-size analysis supports guaranteed high-quality solutions in practice within finite time. To achieve our new result, we first develop a sampling scheme, which we call the staggered grid, for finite-sample motion planning for individual robots, which requires significantly fewer samples than previous work. We then extend it to the much more involved MRMP setting which requires to account for interactions among multiple robots. Finally, we report on a few experiments that serve as a verification of our theoretical findings and raise interesting questions for further investigation.

RONov 6, 2020
Fast Near-Optimal Heterogeneous Task Allocation via Flow Decomposition

Kiril Solovey, Saptarshi Bandyopadhyay, Federico Rossi et al.

Multi-robot systems are uniquely well-suited to performing complex tasks such as patrolling and tracking, information gathering, and pick-up and delivery problems, offering significantly higher performance than single-robot systems. A fundamental building block in most multi-robot systems is task allocation: assigning robots to tasks (e.g., patrolling an area, or servicing a transportation request) as they appear based on the robots' states to maximize reward. In many practical situations, the allocation must account for heterogeneous capabilities (e.g., availability of appropriate sensors or actuators) to ensure the feasibility of execution, and to promote a higher reward, over a long time horizon. To this end, we present the FlowDec algorithm for efficient heterogeneous task-allocation achieving an approximation factor of at least 1/2 of the optimal reward. Our approach decomposes the heterogeneous problem into several homogeneous subproblems that can be solved efficiently using min-cost flow. Through simulation experiments, we show that our algorithm is faster by several orders of magnitude than a MILP approach.

ROMar 7, 2020
Complexity of Planning

Kiril Solovey

This is a chapter in the Encyclopedia of Robotics. It is devoted to the study of complexity of complete (or exact) algorithms for robot motion planning. The term ``complete'' indicates that an approach is guaranteed to find the correct solution (a motion path or trajectory in our setting), or to report that none exists otherwise (in case that for instance, no feasible path exists). Complexity theory is a fundamental tool in computer science for analyzing the performance of algorithms, in terms of the amount of resources they require. (While complexity can express different quantities such as space and communication effort, our focus in this chapter is on time complexity.) Moreover, complexity theory helps to identify ``hard'' problems which require excessive amount of computation time to solve. In the context of motion planning, complexity theory can come in handy in various ways, some of which are illustrated here.

MAFeb 27, 2020
On Local Computation for Optimization in Multi-Agent Systems

Robin Brown, Federico Rossi, Kiril Solovey et al.

A number of prototypical optimization problems in multi-agent systems (e.g., task allocation and network load-sharing) exhibit a highly local structure: that is, each agent's decision variables are only directly coupled to few other agent's variables through the objective function or the constraints. Nevertheless, existing algorithms for distributed optimization generally do not exploit the locality structure of the problem, requiring all agents to compute or exchange the full set of decision variables. In this paper, we develop a rigorous notion of "locality" that quantifies the degree to which agents can compute their portion of the global solution based solely on information in their local neighborhood. This notion provides a theoretical basis for a rather simple algorithm in which agents individually solve a truncated sub-problem of the global problem, where the size of the sub-problem used depends on the locality of the problem, and the desired accuracy. Numerical results show that the proposed theoretical bounds are remarkably tight for well-conditioned problems.

ROFeb 27, 2020
Multi-Robot Path Planning Using Medial-Axis-Based Pebble-Graph Embedding

Liang He, Zherong Pan, Kiril Solovey et al.

We present a centralized algorithm for labeled, disk-shaped Multi-Robot Path Planning (MPP) in a continuous planar workspace with polygonal boundaries. Our method automatically transform the continuous problem into a discrete, graph-based variant termed the pebble motion problem, which can be solved efficiently. To construct the underlying pebble graph, we identify inscribed circles in the workspace via a medial axis transform and organize robots into layers within each inscribed circle. We show that our layered pebble-graph enables collision-free motions, allowing all graph-restricted MPP instances to be feasible. MPP instances with continuous start and goal positions can then be solved via local navigations that route robots from and to graph vertices. We tested our method on several environments with high robot-packing densities (up to $61.6\%$ of the workspace). For environments with narrow passages, such density violates the well-separated assumptions made by state-of-the-art MPP planners, while our method achieves an average success rate of $83\%$.

ROSep 26, 2019
Efficient Large-Scale Multi-Drone Delivery Using Transit Networks

Shushman Choudhury, Kiril Solovey, Mykel J. Kochenderfer et al.

We consider the problem of controlling a large fleet of drones to deliver packages simultaneously across broad urban areas. To conserve energy, drones hop between public transit vehicles (e.g., buses and trams). We design a comprehensive algorithmic framework that strives to minimize the maximum time to complete any delivery. We address the multifaceted complexity of the problem through a two-layer approach. First, the upper layer assigns drones to package delivery sequences with a near-optimal polynomial-time task allocation algorithm. Then, the lower layer executes the allocation by periodically routing the fleet over the transit network while employing efficient bounded-suboptimal multi-agent pathfinding techniques tailored to our setting. Experiments demonstrate the efficiency of our approach on settings with up to $200$ drones, $5000$ packages, and transit networks with up to $8000$ stops in San Francisco and Washington DC. Our results show that the framework computes solutions typically within a few seconds on commodity hardware, and that drones travel up to $360 \%$ of their flight range with public transit.

ROSep 20, 2019
Revisiting the Asymptotic Optimality of RRT$^*$

Kiril Solovey, Lucas Janson, Edward Schmerling et al.

RRT* is one of the most widely used sampling-based algorithms for asymptotically-optimal motion planning. This algorithm laid the foundations for optimality in motion planning as a whole, and inspired the development of numerous new algorithms in the field, many of which build upon RRT* itself. In this paper, we first identify a logical gap in the optimality proof of RRT*, which was developed in Karaman and Frazzoli (2011). Then, we present an alternative and mathematically-rigorous proof for asymptotic optimality. Our proof suggests that the connection radius used by RRT* should be increased from $γ\left(\frac{\log n}{n}\right)^{1/d}$ to $γ' \left(\frac{\log n}{n}\right)^{1/(d+1)}$ in order to account for the additional dimension of time that dictates the samples' ordering. Here $γ$, $γ'$, are constants, and $n$, $d$, are the number of samples and the dimension of the problem, respectively.

DSSep 13, 2019
Sample Complexity of Probabilistic Roadmaps via $ε$-nets

Matthew Tsao, Kiril Solovey, Marco Pavone

We study fundamental theoretical aspects of probabilistic roadmaps (PRM) in the finite time (non-asymptotic) regime. In particular, we investigate how completeness and optimality guarantees of the approach are influenced by the underlying deterministic sampling distribution ${\mathcal{X}}$ and connection radius ${r>0}$. We develop the notion of ${(δ,ε)}$-completeness of the parameters ${\mathcal{X}, r}$, which indicates that for every motion-planning problem of clearance at least ${δ>0}$, PRM using ${\mathcal{X}, r}$ returns a solution no longer than ${1+ε}$ times the shortest $δ$-clear path. Leveraging the concept of $ε$-nets, we characterize in terms of lower and upper bounds the number of samples needed to guarantee ${(δ,ε)}$-completeness. This is in contrast with previous work which mostly considered the asymptotic regime in which the number of samples tends to infinity. In practice, we propose a sampling distribution inspired by $ε$-nets that achieves nearly the same coverage as grids while using significantly fewer samples.

ROSep 12, 2019
Refined Analysis of Asymptotically-Optimal Kinodynamic Planning in the State-Cost Space

Michal Kleinbort, Edgar Granados, Kiril Solovey et al.

We present a novel analysis of AO-RRT: a tree-based planner for motion planning with kinodynamic constraints, originally described by Hauser and Zhou (AO-X, 2016). AO-RRT explores the state-cost space and has been shown to efficiently obtain high-quality solutions in practice without relying on the availability of a computationally-intensive two-point boundary-value solver. Our main contribution is an optimality proof for the single-tree version of the algorithm---a variant that was not analyzed before. Our proof only requires a mild and easily-verifiable set of assumptions on the problem and system: Lipschitz-continuity of the cost function and the dynamics. In particular, we prove that for any system satisfying these assumptions, any trajectory having a piecewise-constant control function and positive clearance from the obstacles can be approximated arbitrarily well by a trajectory found by AO-RRT. We also discuss practical aspects of AO-RRT and present experimental comparisons of variants of the algorithm.

OCMar 8, 2019
Scalable and Congestion-aware Routing for Autonomous Mobility-on-Demand via Frank-Wolfe Optimization

Kiril Solovey, Mauro Salazar, Marco Pavone

We consider the problem of vehicle routing for Autonomous Mobility-on-Demand (AMoD) systems, wherein a fleet of self-driving vehicles provides on-demand mobility in a given environment. Specifically, the task it to compute routes for the vehicles (both customer-carrying and empty travelling) so that travel demand is fulfilled and operational cost is minimized. The routing process must account for congestion effects affecting travel times, as modeled via a volume-delay function (VDF). Route planning with VDF constraints is notoriously challenging, as such constraints compound the combinatorial complexity of the routing optimization process. Thus, current solutions for AMoD routing resort to relaxations of the congestion constraints, thereby trading optimality with computational efficiency. In this paper, we present the first computationally-efficient approach for AMoD routing where VDF constraints are explicitly accounted for. We demonstrate that our approach is faster by at least one order of magnitude with respect to the state of the art, while providing higher quality solutions. From a methodological standpoint, the key technical insight is to establish a mathematical reduction of the AMoD routing problem to the classical traffic assignment problem (a related vehicle-routing problem where empty traveling vehicles are not present). Such a reduction allows us to extend powerful algorithmic tools for traffic assignment, which combine the classic Frank-Wolfe algorithm with modern techniques for pathfinding, to the AMoD routing problem. We provide strong theoretical guarantees for our approach in terms of near-optimality of the returned solution.

ROMar 3, 2019
dRRT*: Scalable and Informed Asymptotically-Optimal Multi-Robot Motion Planning

Rahul Shome, Kiril Solovey, Andrew Dobson et al.

Many exciting robotic applications require multiple robots with many degrees of freedom, such as manipulators, to coordinate their motion in a shared workspace. Discovering high-quality paths in such scenarios can be achieved, in principle, by exploring the composite space of all robots. Sampling-based planners do so by building a roadmap or a tree data structure in the corresponding configuration space and can achieve asymptotic optimality. The hardness of motion planning, however, renders the explicit construction of such structures in the composite space of multiple robots impractical. This work proposes a scalable solution for such coupled multi-robot problems, which provides desirable path-quality guarantees and is also computationally efficient. In particular, the proposed \drrtstar\ is an informed, asymptotically-optimal extension of a prior sampling-based multi-robot motion planner, \drrt. The prior approach introduced the idea of building roadmaps for each robot and implicitly searching the tensor product of these structures in the composite space. This work identifies the conditions for convergence to optimal paths in multi-robot problems, which the prior method was not achieving. Building on this analysis, \drrt\ is first properly adapted so as to achieve the theoretical guarantees and then further extended so as to make use of effective heuristics when searching the composite space of all robots. The case where the various robots share some degrees of freedom is also studied. Evaluation in simulation indicates that the new algorithm, \drrtstar\, converges to high-quality paths quickly and scales to a higher number of robots where various alternatives fail. This work also demonstrates the planner's capability to solve problems involving multiple real-world robotic arms.

ROOct 29, 2018
Fast, High-Quality Dual-Arm Rearrangement in Synchronous, Monotone Tabletop Setups

Rahul Shome, Kiril Solovey, Jingjin Yu et al.

Rearranging objects on a planar surface arises in a variety of robotic applications, such as product packaging. Using two arms can improve efficiency but introduces new computational challenges. This paper studies the structure of dual-arm rearrangement for synchronous, monotone tabletop setups and develops an optimal mixed integer model. It then describes an efficient and scalable algorithm, which first minimizes the cost of object transfers and then of moves between objects. This is motivated by the fact that, asymptotically, object transfers dominate the cost of solutions. Moreover, a lazy strategy minimizes the number of motion planning calls and results in significant speedups. Theoretical arguments support the benefits of using two arms and indicate that synchronous execution, in which the two arms perform together either transfers or moves, introduces only a small overhead. Experiments support these points and show that the scalable method can quickly compute solutions close to the optimal for the considered setup.

ROSep 19, 2018
Probabilistic completeness of RRT for geometric and kinodynamic planning with forward propagation

Michal Kleinbort, Kiril Solovey, Zakary Littlefield et al.

The Rapidly-exploring Random Tree (RRT) algorithm has been one of the most prevalent and popular motion-planning techniques for two decades now. Surprisingly, in spite of its centrality, there has been an active debate under which conditions RRT is probabilistically complete. We provide two new proofs of probabilistic completeness (PC) of RRT with a reduced set of assumptions. The first one for the purely geometric setting, where we only require that the solution path has a certain clearance from the obstacles. For the kinodynamic case with forward propagation of random controls and duration, we only consider in addition mild Lipschitz-continuity conditions. These proofs fill a gap in the study of RRT itself. They also lay sound foundations for a variety of more recent and alternative sampling-based methods, whose PC property relies on that of RRT. Our original publication contains an error in the analysis of the case of the kinodynamic RRT. Here, we rectify the problem by modifying the proof of Theorem 2, which, in particular, necessitated a revision of Lemma 3. Briefly, the original (and erroneous) proof of Theorem 2 used a sequence of equal-size balls. The correction uses a sequence of balls of increasing radii. We emphasize that the correction is in Lemma 3 and the proof of Theorem 2 only. The main results remain unchanged.

ROSep 19, 2017
The Critical Radius in Sampling-based Motion Planning

Kiril Solovey, Michal Kleinbort

We develop a new analysis of sampling-based motion planning in Euclidean space with uniform random sampling, which significantly improves upon the celebrated result of Karaman and Frazzoli (2011) and subsequent work. Particularly, we prove the existence of a critical connection radius proportional to ${Θ(n^{-1/d})}$ for $n$ samples and ${d}$ dimensions: Below this value the planner is guaranteed to fail (similarly shown by the aforementioned work, ibid.). More importantly, for larger radius values the planner is asymptotically (near-)optimal. Furthermore, our analysis yields an explicit lower bound of ${1-O( n^{-1})}$ on the probability of success. A practical implication of our work is that asymptotic (near-)optimality is achieved when each sample is connected to only ${Θ(1)}$ neighbors. This is in stark contrast to previous work which requires ${Θ(\log n)}$ connections, that are induced by a radius of order ${\left(\frac{\log n}{n}\right)^{1/d}}$. Our analysis is not restricted to PRM and applies to a variety of PRM-based planners, including RRG, FMT* and BTT. Continuum percolation plays an important role in our proofs. Lastly, we develop similar theory for all the aforementioned planners when constructed with deterministic samples, which are then sparsified in a randomized fashion. We believe that this new model, and its analysis, is interesting in its own right.

MAJun 29, 2017
Scalable Asymptotically-Optimal Multi-Robot Motion Planning

Andrew Dobson, Kiril Solovey, Rahul Shome et al.

Finding asymptotically-optimal paths in multi-robot motion planning problems could be achieved, in principle, using sampling-based planners in the composite configuration space of all of the robots in the space. The dimensionality of this space increases with the number of robots, rendering this approach impractical. This work focuses on a scalable sampling-based planner for coupled multi-robot problems that provides asymptotic optimality. It extends the dRRT approach, which proposed building roadmaps for each robot and searching an implicit roadmap in the composite configuration space. This work presents a new method, dRRT* , and develops theory for scalable convergence to optimal paths in multi-robot problems. Simulated experiments indicate dRRT* converges to high-quality paths while scaling to higher numbers of robots where the naive approach fails. Furthermore, dRRT* is applicable to high-dimensional problems, such as planning for robot manipulators

ROMay 29, 2017
Effective Metrics for Multi-Robot Motion-Planning

Aviel Atias, Kiril Solovey, Oren Salzman et al.

We study the effectiveness of metrics for Multi-Robot Motion-Planning (MRMP) when using RRT-style sampling-based planners. These metrics play the crucial role of determining the nearest neighbors of configurations and in that they regulate the connectivity of the underlying roadmaps produced by the planners and other properties like the quality of solution paths. After screening over a dozen different metrics we focus on the five most promising ones- two more traditional metrics, and three novel ones which we propose here, adapted from the domain of shape-matching. In addition to the novel multi-robot metrics, a central contribution of this work are tools to analyze and predict the effectiveness of metrics in the MRMP context. We identify a suite of possible substructures in the configuration space, for which it is fairly easy (i) to define a so-called natural distance which allows us to predict the performance of a metric. This is done by comparing the distribution of its values for sampled pairs of configurations to the distribution induced by the natural distance; (ii) to define equivalence classes of configurations and test how well a metric covers the different classes. We provide experiments that attest to the ability of our tools to predict the effectiveness of metrics: those metrics that qualify in the analysis yield higher success rate of the planner with fewer vertices in the roadmap. We also show how combining several metrics together leads to better results (success rate and size of roadmap) than using a single metric.

ROJul 31, 2016
Efficient sampling-based bottleneck pathfinding over cost maps

Kiril Solovey, Dan Halperin

We introduce a simple yet effective sampling-based planner that is tailored for bottleneck pathfinding: Given an implicitly-defined cost map $\mathcal{M}:\mathbb{R}^d\rightarrow \mathbb{R}$, which assigns to every point in space a real value, we wish to find a path connecting two given points, that minimizes the maximal value with respect to~$\mathcal{M}$. We demonstrate the capabilities of our algorithm, which we call bottleneck tree (BTT), on several challenging instances of the problem involving multiple agents, where it outperforms the state-of-the-art cost-map planning technique T-RRT*. On the theoretical side, we study the asymptotic properties of our method and consider the special setting where the computed trajectories must be monotone in all coordinates. This constraint arises in cases where the problem involves the coordination of multiple agents that are restricted to forward motions along predefined paths.

CGJul 10, 2016
Sampling-based bottleneck pathfinding with applications to Frechet matching

Kiril Solovey, Dan Halperin

We describe a general probabilistic framework to address a variety of Frechet-distance optimization problems. Specifically, we are interested in finding minimal bottleneck-paths in $d$-dimensional Euclidean space between given start and goal points, namely paths that minimize the maximal value over a continuous cost map. We present an efficient and simple sampling-based framework for this problem, which is inspired by, and draws ideas from, techniques for robot motion planning. We extend the framework to handle not only standard bottleneck pathfinding, but also the more demanding case, where the path needs to be monotone in all dimensions. Finally, we provide experimental results of the framework on several types of problems.

ROFeb 17, 2016
New perspective on sampling-based motion planning via random geometric graphs

Kiril Solovey, Oren Salzman, Dan Halperin

Roadmaps constructed by many sampling-based motion planners coincide, in the absence of obstacles, with standard models of random geometric graphs (RGGs). Those models have been studied for several decades and by now a rich body of literature exists analyzing various properties and types of RGGs. In their seminal work on optimal motion planning Karaman and Frazzoli (2011) conjectured that a sampling-based planner has a certain property if the underlying RGG has this property as well. In this paper we settle this conjecture and leverage it for the development of a general framework for the analysis of sampling-based planners. Our framework, which we call localization-tessellation, allows for easy transfer of arguments on RGGs from the free unit-hypercube to spaces punctured by obstacles, which are geometrically and topologically much more complex. We demonstrate its power by providing alternative and (arguably) simple proofs for probabilistic completeness and asymptotic (near-)optimality of probabilistic roadmaps (PRMs). Furthermore, we introduce several variants of PRMs, analyze them using our framework, and discuss the implications of the analysis.

ROApr 24, 2015
Motion Planning for Multi-Link Robots by Implicit Configuration-Space Tiling

Oren Salzman, Kiril Solovey, Dan Halperin

We study the problem of motion-planning for free-flying multi-link robots and develop a sampling-based algorithm that is specifically tailored for the task. Our work is based on the simple observation that the set of configurations for which the robot is self-collision free is independent of the obstacles or of the exact placement of the robot. This allows to eliminate the need to perform costly self-collision checks online when solving motion-planning problems, assuming some offline preprocessing. In particular, given a specific robot type our algorithm precomputes a tiling roadmap, which efficiently and implicitly encodes the self-collision free (sub-)space over the entire configuration space, where the latter can be infinite for that matter. To answer any query, in any given scenario, we traverse the tiling roadmap while only testing for collisions with obstacles. Our algorithm suggests more flexibility than the prevailing paradigm in which a precomputed roadmap depends both on the robot and on the scenario at hand. We show through various simulations the effectiveness of this approach on open and closed-chain multi-link robots, where in some settings our algorithm is more than fifty times faster than the state-of-the-art.

CGApr 20, 2015
Motion Planning for Unlabeled Discs with Optimality Guarantees

Kiril Solovey, Jingjin Yu, Or Zamir et al.

We study the problem of path planning for unlabeled (indistinguishable) unit-disc robots in a planar environment cluttered with polygonal obstacles. We introduce an algorithm which minimizes the total path length, i.e., the sum of lengths of the individual paths. Our algorithm is guaranteed to find a solution if one exists, or report that none exists otherwise. It runs in time $\tilde{O}(m^4+m^2n^2)$, where $m$ is the number of robots and $n$ is the total complexity of the workspace. Moreover, the total length of the returned solution is at most $\text{OPT}+4m$, where OPT is the optimal solution cost. To the best of our knowledge this is the first algorithm for the problem that has such guarantees. The algorithm has been implemented in an exact manner and we present experimental results that attest to its efficiency.

ROAug 10, 2014
On the hardness of unlabeled multi-robot motion planning

Kiril Solovey, Dan Halperin

In unlabeled multi-robot motion planning several interchangeable robots operate in a common workspace. The goal is to move the robots to a set of target positions such that each position will be occupied by some robot. In this paper, we study this problem for the specific case of unit-square robots moving amidst polygonal obstacles and show that it is PSPACE-hard. We also consider three additional variants of this problem and show that they are all PSPACE-hard as well. To the best of our knowledge, this is the first hardness proof for the unlabeled case. Furthermore, our proofs can be used to show that the labeled variant (where each robot is assigned with a specific target position), again, for unit-square robots, is PSPACE-hard as well, which sets another precedence, as previous hardness results require the robots to be of different shapes.

CGDec 4, 2013
Efficient Multi-Robot Motion Planning for Unlabeled Discs in Simple Polygons

Aviv Adler, Mark de Berg, Dan Halperin et al.

We consider the following motion-planning problem: we are given $m$ unit discs in a simple polygon with $n$ vertices, each at their own start position, and we want to move the discs to a given set of $m$ target positions. Contrary to the standard (labeled) version of the problem, each disc is allowed to be moved to any target position, as long as in the end every target position is occupied. We show that this unlabeled version of the problem can be solved in $O(n\log n+mn+m^2)$ time, assuming that the start and target positions are at least some minimal distance from each other. This is in sharp contrast to the standard (labeled) and more general multi-robot motion-planning problem for discs moving in a simple polygon, which is known to be strongly NP-hard.

ROMay 13, 2013
Finding a needle in an exponential haystack: Discrete RRT for exploration of implicit roadmaps in multi-robot motion planning

Kiril Solovey, Oren Salzman, Dan Halperin

We present a sampling-based framework for multi-robot motion planning which combines an implicit representation of a roadmap with a novel approach for pathfinding in geometrically embedded graphs tailored for our setting. Our pathfinding algorithm, discrete-RRT (dRRT), is an adaptation of the celebrated RRT algorithm for the discrete case of a graph, and it enables a rapid exploration of the high-dimensional configuration space by carefully walking through an implicit representation of a tensor product of roadmaps for the individual robots. We demonstrate our approach experimentally on scenarios of up to 60 degrees of freedom where our algorithm is faster by a factor of at least ten when compared to existing algorithms that we are aware of.

ROFeb 28, 2012
k-Color Multi-Robot Motion Planning

Kiril Solovey, Dan Halperin

We present a simple and natural extension of the multi-robot motion planning problem where the robots are partitioned into groups (colors), such that in each group the robots are interchangeable. Every robot is no longer required to move to a specific target, but rather to some target placement that is assigned to its group. We call this problem k-color multi-robot motion planning and provide a sampling-based algorithm specifically designed for solving it. At the heart of the algorithm is a novel technique where the k-color problem is reduced to several discrete multi-robot motion planning problems. These reductions amplify basic samples into massive collections of free placements and paths for the robots. We demonstrate the performance of the algorithm by an implementation for the case of disc robots and polygonal robots translating in the plane. We show that the algorithm successfully and efficiently copes with a variety of challenging scenarios, involving many robots, while a simplified version of this algorithm, that can be viewed as an extension of a prevalent sampling-based algorithm for the k-color case, fails even on simple scenarios. Interestingly, our algorithm outperforms a well established implementation of PRM for the standard multi-robot problem, in which each robot has a distinct color.