Xiuyuan Lu

CV
h-index9
6papers
333citations
Novelty63%
AI Score43

6 Papers

3.2ROAug 18, 2025Code
Temporal and Rotational Calibration for Event-Centric Multi-Sensor Systems

Jiayao Mai, Xiuyuan Lu, Kuan Dai et al.

Event cameras generate asynchronous signals in response to pixel-level brightness changes, offering a sensing paradigm with theoretically microsecond-scale latency that can significantly enhance the performance of multi-sensor systems. Extrinsic calibration is a critical prerequisite for effective sensor fusion; however, the configuration that involves event cameras remains an understudied topic. In this paper, we propose a motion-based temporal and rotational calibration framework tailored for event-centric multi-sensor systems, eliminating the need for dedicated calibration targets. Our method uses as input the rotational motion estimates obtained from event cameras and other heterogeneous sensors, respectively. Different from conventional approaches that rely on event-to-frame conversion, our method efficiently estimates angular velocity from normal flow observations, which are derived from the spatio-temporal profile of event data. The overall calibration pipeline adopts a two-step approach: it first initializes the temporal offset and rotational extrinsics by exploiting kinematic correlations in the spirit of Canonical Correlation Analysis (CCA), and then refines both temporal and rotational parameters through a joint non-linear optimization using a continuous-time parametrization in SO(3). Extensive evaluations on both publicly available and self-collected datasets validate that the proposed method achieves calibration accuracy comparable to target-based methods, while exhibiting superior stability over purely CCA-based methods, and highlighting its precision, robustness and flexibility. To facilitate future research, our implementation will be made open-source. Code: https://github.com/NAIL-HNU/EvMultiCalib.

17.9CVDec 16, 2020Code
Event-based Motion Segmentation with Spatio-Temporal Graph Cuts

Yi Zhou, Guillermo Gallego, Xiuyuan Lu et al.

Identifying independently moving objects is an essential task for dynamic scene understanding. However, traditional cameras used in dynamic scenes may suffer from motion blur or exposure artifacts due to their sampling principle. By contrast, event-based cameras are novel bio-inspired sensors that offer advantages to overcome such limitations. They report pixelwise intensity changes asynchronously, which enables them to acquire visual information at exactly the same rate as the scene dynamics. We develop a method to identify independently moving objects acquired with an event-based camera, i.e., to solve the event-based motion segmentation problem. We cast the problem as an energy minimization one involving the fitting of multiple motion models. We jointly solve two subproblems, namely event cluster assignment (labeling) and motion model fitting, in an iterative manner by exploiting the structure of the input event data in the form of a spatio-temporal graph. Experiments on available datasets demonstrate the versatility of the method in scenes with different motion patterns and number of moving objects. The evaluation shows state-of-the-art results without having to predetermine the number of expected moving objects. We release the software and dataset under an open source licence to foster research in the emerging topic of event-based motion segmentation.

16.8CVOct 12, 2024Code
ESVO2: Direct Visual-Inertial Odometry with Stereo Event Cameras

Junkai Niu, Sheng Zhong, Xiuyuan Lu et al.

Event-based visual odometry is a specific branch of visual Simultaneous Localization and Mapping (SLAM) techniques, which aims at solving tracking and mapping subproblems (typically in parallel), by exploiting the special working principles of neuromorphic (i.e., event-based) cameras. Due to the motion-dependent nature of event data, explicit data association (i.e., feature matching) under large-baseline view-point changes is difficult to establish, making direct methods a more rational choice. However, state-of-the-art direct methods are limited by the high computational complexity of the mapping sub-problem and the degeneracy of camera pose tracking in certain degrees of freedom (DoF) in rotation. In this paper, we tackle these issues by building an event-based stereo visual-inertial odometry system on top of a direct pipeline. Specifically, to speed up the mapping operation, we propose an efficient strategy for sampling contour points according to the local dynamics of events. The mapping performance is also improved in terms of structure completeness and local smoothness by merging the temporal stereo and static stereo results. To circumvent the degeneracy of camera pose tracking in recovering the pitch and yaw components of general 6-DoF motion, we introduce IMU measurements as motion priors via pre-integration. To this end, a compact back-end is proposed for continuously updating the IMU bias and predicting the linear velocity, enabling an accurate motion prediction for camera pose tracking. The resulting system scales well with modern high-resolution event cameras and leads to better global positioning accuracy in large-scale outdoor environments. Extensive evaluations on five publicly available datasets featuring different resolutions and scenarios justify the superior performance of the proposed system against five state-of-the-art methods.

23.8LGMar 6, 2021
Reinforcement Learning, Bit by Bit

Xiuyuan Lu, Benjamin Van Roy, Vikranth Dwaracherla et al.

Reinforcement learning agents have demonstrated remarkable achievements in simulated environments. Data efficiency poses an impediment to carrying this success over to real environments. The design of data-efficient agents calls for a deeper understanding of information acquisition and representation. We discuss concepts and regret analysis that together offer principled guidance. This line of thinking sheds light on questions of what information to seek, how to seek that information, and what information to retain. To illustrate concepts, we design simple agents that build on them and present computational results that highlight data efficiency.

20.0LGJun 12, 2020
Hypermodels for Exploration

Vikranth Dwaracherla, Xiuyuan Lu, Morteza Ibrahimi et al.

We study the use of hypermodels to represent epistemic uncertainty and guide exploration. This generalizes and extends the use of ensembles to approximate Thompson sampling. The computational cost of training an ensemble grows with its size, and as such, prior work has typically been limited to ensembles with tens of elements. We show that alternative hypermodels can enjoy dramatic efficiency gains, enabling behavior that would otherwise require hundreds or thousands of elements, and even succeed in situations where ensemble methods fail to learn regardless of size. This allows more accurate approximation of Thompson sampling as well as use of more sophisticated exploration schemes. In particular, we consider an approximate form of information-directed sampling and demonstrate performance gains relative to Thompson sampling. As alternatives to ensembles, we consider linear and neural network hypermodels, also known as hypernetworks. We prove that, with neural network base models, a linear hypermodel can represent essentially any distribution over functions, and as such, hypernetworks are no more expressive.

21.6MLNov 21, 2019
Information-Theoretic Confidence Bounds for Reinforcement Learning

Xiuyuan Lu, Benjamin Van Roy

We integrate information-theoretic concepts into the design and analysis of optimistic algorithms and Thompson sampling. By making a connection between information-theoretic quantities and confidence bounds, we obtain results that relate the per-period performance of the agent with its information gain about the environment, thus explicitly characterizing the exploration-exploitation tradeoff. The resulting cumulative regret bound depends on the agent's uncertainty over the environment and quantifies the value of prior information. We show applicability of this approach to several environments, including linear bandits, tabular MDPs, and factored MDPs. These examples demonstrate the potential of a general information-theoretic approach for the design and analysis of reinforcement learning algorithms.