CLAug 15, 2024Code
AgentCourt: Simulating Court with Adversarial Evolvable Lawyer AgentsGuhong Chen, Liyang Fan, Zihan Gong et al.
Current research in LLM-based simulation systems lacks comprehensive solutions for modeling real-world court proceedings, while existing legal language models struggle with dynamic courtroom interactions. We present AgentCourt, a comprehensive legal simulation framework that addresses these challenges through adversarial evolution of LLM-based agents. Our AgentCourt introduces a new adversarial evolutionary approach for agents called AdvEvol, which performs dynamic knowledge learning and evolution through structured adversarial interactions in a simulated courtroom program, breaking the limitations of the traditional reliance on static knowledge bases or manual annotations. By simulating 1,000 civil cases, we construct an evolving knowledge base that enhances the agents' legal reasoning abilities. The evolved lawyer agents demonstrated outstanding performance on our newly introduced CourtBench benchmark, achieving a 12.1% improvement in performance compared to the original lawyer agents. Evaluations by professional lawyers confirm the effectiveness of our approach across three critical dimensions: cognitive agility, professional knowledge, and logical rigor. Beyond outperforming specialized legal models in interactive reasoning tasks, our findings emphasize the importance of adversarial learning in legal AI and suggest promising directions for extending simulation-based legal reasoning to broader judicial and regulatory contexts. The project's code is available at: https://github.com/relic-yuexi/AgentCourt
IVMar 20, 2023
LFACon: Introducing Anglewise Attention to No-Reference Quality Assessment in Light Field SpaceQiang Qu, Xiaoming Chen, Yuk Ying Chung et al.
Light field imaging can capture both the intensity information and the direction information of light rays. It naturally enables a six-degrees-of-freedom viewing experience and deep user engagement in virtual reality. Compared to 2D image assessment, light field image quality assessment (LFIQA) needs to consider not only the image quality in the spatial domain but also the quality consistency in the angular domain. However, there is a lack of metrics to effectively reflect the angular consistency and thus the angular quality of a light field image (LFI). Furthermore, the existing LFIQA metrics suffer from high computational costs due to the excessive data volume of LFIs. In this paper, we propose a novel concept of "anglewise attention" by introducing a multihead self-attention mechanism to the angular domain of an LFI. This mechanism better reflects the LFI quality. In particular, we propose three new attention kernels, including anglewise self-attention, anglewise grid attention, and anglewise central attention. These attention kernels can realize angular self-attention, extract multiangled features globally or selectively, and reduce the computational cost of feature extraction. By effectively incorporating the proposed kernels, we further propose our light field attentional convolutional neural network (LFACon) as an LFIQA metric. Our experimental results show that the proposed LFACon metric significantly outperforms the state-of-the-art LFIQA metrics. For the majority of distortion types, LFACon attains the best performance with lower complexity and less computational time.
CVSep 15, 2024Code
Can Large Language Models Grasp Event Signals? Exploring Pure Zero-Shot Event-based RecognitionZongyou Yu, Qiang Qu, Xiaoming Chen et al.
Recent advancements in event-based zero-shot object recognition have demonstrated promising results. However, these methods heavily depend on extensive training and are inherently constrained by the characteristics of CLIP. To the best of our knowledge, this research is the first study to explore the understanding capabilities of large language models (LLMs) for event-based visual content. We demonstrate that LLMs can achieve event-based object recognition without additional training or fine-tuning in conjunction with CLIP, effectively enabling pure zero-shot event-based recognition. Particularly, we evaluate the ability of GPT-4o / 4turbo and two other open-source LLMs to directly recognize event-based visual content. Extensive experiments are conducted across three benchmark datasets, systematically assessing the recognition accuracy of these models. The results show that LLMs, especially when enhanced with well-designed prompts, significantly improve event-based zero-shot recognition performance. Notably, GPT-4o outperforms the compared models and exceeds the recognition accuracy of state-of-the-art event-based zero-shot methods on N-ImageNet by five orders of magnitude. The implementation of this paper is available at \url{https://github.com/ChrisYu-Zz/Pure-event-based-recognition-based-LLM}.
62.4SDMay 3
DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree VideosZiyu Luo, Lin Chen, Qiang Qu et al.
Spatial audio is crucial for immersive 360-degree video experiences, yet most 360-degree videos lack it due to the difficulty of capturing spatial audio during recording. Automatically generating spatial audio such as first-order ambisonics (FOA) from video therefore remains an important but challenging problem. In complex scenes, sound perception depends not only on sound source locations but also on scene geometry, materials, and dynamic interactions with the environment. However, existing approaches only rely on visual cues and fail to model dynamic sources and acoustic effects such as occlusion, reflections, and reverberation. To address these challenges, we propose DynFOA, a generative framework that synthesizes FOA from 360-degree videos by integrating dynamic scene reconstruction with conditional diffusion modeling. DynFOA analyzes the input video to detect and localize dynamic sound sources, estimate depth and semantics, and reconstruct scene geometry and materials using 3D Gaussian Splatting (3DGS). The reconstructed scene representation provides physically grounded features that capture acoustic interactions between sources, environment, and listener viewpoint. Conditioned on these features, a diffusion model generates spatial audio consistent with the scene dynamics and acoustic context. We introduce M2G-360, a dataset of 600 real-world clips divided into MoveSources, Multi-Source, and Geometry subsets for evaluating robustness under diverse conditions. Experiments show that DynFOA consistently outperforms existing methods in spatial accuracy, acoustic fidelity, distribution matching, and perceived immersive experience.
68.7GRMay 22
DrawVideo: Generating Long Video from Storyboard Keyframe SketchesChuanzhi Xu, Huiqi Liang, Bang Shi et al.
Long video generation requires high-fidelity synthesis, coherent narrative structure, and user control over extended time spans. Existing text-to-video methods often rely on a single long prompt, limiting control over pose, composition, layout, and motion. We propose DrawVideo, a sketch-guided, storyboard-driven framework for controllable long-video generation. DrawVideo decomposes long videos into independently controllable shots, each defined by a black-and-white sketch, an appearance prompt, and a motion prompt. The sketch controls pose and layout, the appearance prompt defines identity, scene, and style, and the motion prompt guides temporal dynamics. DrawVideo follows a hierarchical 'global multi-shot, local single-sketch' strategy: it first generates a structure-aligned reference keyframe, then expands the motion prompt into derivative keyframes representing action states, and finally synthesizes clips between adjacent keyframes to build each shot. We also introduce SketchLongVideo, the first dataset for sketch-guided text-to-long-video generation, constructed from animation videos via shot detection, keyframe extraction, vision-language recognition, prompt decomposition, and sketch conversion. Experiments show that DrawVideo achieves strong structural controllability, appearance consistency, visual stability, and coherent long-video generation.
AIFeb 3
Beyond Quantity: Trajectory Diversity Scaling for Code AgentsGuhong Chen, Chenghao Sun, Cheng Fu et al.
As code large language models (LLMs) evolve into tool-interactive agents via the Model Context Protocol (MCP), their generalization is increasingly limited by low-quality synthetic data and the diminishing returns of quantity scaling. Moreover, quantity-centric scaling exhibits an early bottleneck that underutilizes trajectory data. We propose TDScaling, a Trajectory Diversity Scaling-based data synthesis framework for code agents that scales performance through diversity rather than raw volume. Under a fixed training budget, increasing trajectory diversity yields larger gains than adding more trajectories, improving the performance-cost trade-off for agent training. TDScaling integrates four innovations: (1) a Business Cluster mechanism that captures real-service logical dependencies; (2) a blueprint-driven multi-agent paradigm that enforces trajectory coherence; (3) an adaptive evolution mechanism that steers synthesis toward long-tail scenarios using Domain Entropy, Reasoning Mode Entropy, and Cumulative Action Complexity to prevent mode collapse; and (4) a sandboxed code tool that mitigates catastrophic forgetting of intrinsic coding capabilities. Experiments on general tool-use benchmarks (BFCL, tau^2-Bench) and code agent tasks (RebenchT, CodeCI, BIRD) demonstrate a win-win outcome: TDScaling improves both tool-use generalization and inherent coding proficiency. We plan to release the full codebase and the synthesized dataset (including 30,000+ tool clusters) upon publication.
CVDec 11, 2024Code
NeRF-NQA: No-Reference Quality Assessment for Scenes Generated by NeRF and Neural View Synthesis MethodsQiang Qu, Hanxue Liang, Xiaoming Chen et al.
Neural View Synthesis (NVS) has demonstrated efficacy in generating high-fidelity dense viewpoint videos using a image set with sparse views. However, existing quality assessment methods like PSNR, SSIM, and LPIPS are not tailored for the scenes with dense viewpoints synthesized by NVS and NeRF variants, thus, they often fall short in capturing the perceptual quality, including spatial and angular aspects of NVS-synthesized scenes. Furthermore, the lack of dense ground truth views makes the full reference quality assessment on NVS-synthesized scenes challenging. For instance, datasets such as LLFF provide only sparse images, insufficient for complete full-reference assessments. To address the issues above, we propose NeRF-NQA, the first no-reference quality assessment method for densely-observed scenes synthesized from the NVS and NeRF variants. NeRF-NQA employs a joint quality assessment strategy, integrating both viewwise and pointwise approaches, to evaluate the quality of NVS-generated scenes. The viewwise approach assesses the spatial quality of each individual synthesized view and the overall inter-views consistency, while the pointwise approach focuses on the angular qualities of scene surface points and their compound inter-point quality. Extensive evaluations are conducted to compare NeRF-NQA with 23 mainstream visual quality assessment methods (from fields of image, video, and light-field assessment). The results demonstrate NeRF-NQA outperforms the existing assessment methods significantly and it shows substantial superiority on assessing NVS-synthesized scenes without references. An implementation of this paper are available at https://github.com/VincentQQu/NeRF-NQA.
CLDec 13, 2024Code
AutoPatent: A Multi-Agent Framework for Automatic Patent GenerationQiyao Wang, Shiwen Ni, Huaren Liu et al.
As the capabilities of Large Language Models (LLMs) continue to advance, the field of patent processing has garnered increased attention within the natural language processing community. However, the majority of research has been concentrated on classification tasks, such as patent categorization and examination, or on short text generation tasks like patent summarization and patent quizzes. In this paper, we introduce a novel and practical task known as Draft2Patent, along with its corresponding D2P benchmark, which challenges LLMs to generate full-length patents averaging 17K tokens based on initial drafts. Patents present a significant challenge to LLMs due to their specialized nature, standardized terminology, and extensive length. We propose a multi-agent framework called AutoPatent which leverages the LLM-based planner agent, writer agents, and examiner agent with PGTree and RRAG to generate lengthy, intricate, and high-quality complete patent documents. The experimental results demonstrate that our AutoPatent framework significantly enhances the ability to generate comprehensive patents across various LLMs. Furthermore, we have discovered that patents generated solely with the AutoPatent framework based on the Qwen2.5-7B model outperform those produced by larger and more powerful LLMs, such as GPT-4o, Qwen2.5-72B, and LLAMA3.1-70B, in both objective metrics and human evaluations. We will make the data and code available upon acceptance at \url{https://github.com/QiYao-Wang/AutoPatent}.
CLFeb 25
RuCL: Stratified Rubric-Based Curriculum Learning for Multimodal Large Language Model ReasoningYukun Chen, Jiaming Li, Longze Chen et al.
Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a prevailing paradigm for enhancing reasoning in Multimodal Large Language Models (MLLMs). However, relying solely on outcome supervision risks reward hacking, where models learn spurious reasoning patterns to satisfy final answer checks. While recent rubric-based approaches offer fine-grained supervision signals, they suffer from high computational costs of instance-level generation and inefficient training dynamics caused by treating all rubrics as equally learnable. In this paper, we propose Stratified Rubric-based Curriculum Learning (RuCL), a novel framework that reformulates curriculum learning by shifting the focus from data selection to reward design. RuCL generates generalized rubrics for broad applicability and stratifies them based on the model's competence. By dynamically adjusting rubric weights during training, RuCL guides the model from mastering foundational perception to tackling advanced logical reasoning. Extensive experiments on various visual reasoning benchmarks show that RuCL yields a remarkable +7.83% average improvement over the Qwen2.5-VL-7B model, achieving a state-of-the-art accuracy of 60.06%.
57.7SDApr 3
DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree VideosZiyu Luo, Lin Chen, Qiang Qu et al.
Spatial audio is crucial for immersive 360-degree video experiences, yet most 360-degree videos lack it due to the difficulty of capturing spatial audio during recording. Automatically generating spatial audio such as first-order ambisonics (FOA) from video therefore remains an important but challenging problem. In complex scenes, sound perception depends not only on sound source locations but also on scene geometry, materials, and dynamic interactions with the environment. However, existing approaches only rely on visual cues and fail to model dynamic sources and acoustic effects such as occlusion, reflections, and reverberation. To address these challenges, we propose DynFOA, a generative framework that synthesizes FOA from 360-degree videos by integrating dynamic scene reconstruction with conditional diffusion modeling. DynFOA analyzes the input video to detect and localize dynamic sound sources, estimate depth and semantics, and reconstruct scene geometry and materials using 3D Gaussian Splatting (3DGS). The reconstructed scene representation provides physically grounded features that capture acoustic interactions between sources, environment, and listener viewpoint. Conditioned on these features, a diffusion model generates spatial audio consistent with the scene dynamics and acoustic context. We introduce M2G-360, a dataset of 600 real-world clips divided into MoveSources, Multi-Source, and Geometry subsets for evaluating robustness under diverse conditions. Experiments show that DynFOA consistently outperforms existing methods in spatial accuracy, acoustic fidelity, distribution matching, and perceived immersive experience.
CLJun 20, 2023
State space models can express n-gram languagesVinoth Nandakumar, Qiang Qu, Peng Mi et al.
Recent advancements in recurrent neural networks (RNNs) have reinvigorated interest in their application to natural language processing tasks, particularly with the development of more efficient and parallelizable variants known as state space models (SSMs), which have shown competitive performance against transformer models while maintaining a lower memory footprint. While RNNs and SSMs (e.g., Mamba) have been empirically more successful than rule-based systems based on n-gram models, a rigorous theoretical explanation for this success has not yet been developed, as it is unclear how these models encode the combinatorial rules that govern the next-word prediction task. In this paper, we construct state space language models that can solve the next-word prediction task for languages generated from n-gram rules, thereby showing that the former are more expressive. Our proof shows how SSMs can encode n-gram rules using new theoretical results on their memorization capacity, and demonstrates how their context window can be controlled by restricting the spectrum of the state transition matrix. We conduct experiments with a small dataset generated from n-gram rules to show how our framework can be applied to SSMs and RNNs obtained through gradient-based optimization.
LGFeb 12
Unifying Stable Optimization and Reference Regularization in RLHFLi He, Qiang Qu, He Zhao et al.
Reinforcement Learning from Human Feedback (RLHF) has advanced alignment capabilities significantly but remains hindered by two core challenges: \textbf{reward hacking} and \textbf{stable optimization}. Current solutions independently address these issues through separate regularization strategies, specifically a KL-divergence penalty against a supervised fine-tuned model ($π_0$) to mitigate reward hacking, and policy ratio clipping towards the current policy ($π_t$) to promote stable alignment. However, the implicit trade-off arising from simultaneously regularizing towards both $π_0$ and $π_t$ remains under-explored. In this paper, we introduce a unified regularization approach that explicitly balances the objectives of preventing reward hacking and maintaining stable policy updates. Our simple yet principled alignment objective yields a weighted supervised fine-tuning loss with a superior trade-off, which demonstrably improves both alignment results and implementation complexity. Extensive experiments across diverse benchmarks validate that our method consistently outperforms RLHF and online preference learning methods, achieving enhanced alignment performance and stability.
44.3CVMay 6
Aes3D: Aesthetic Assessment in 3D Gaussian SplattingChuanzhi Xu, Boyu Wei, Haoxian Zhou et al.
As 3D Gaussian Splatting (3DGS) gains attention in immersive media and digital content creation, assessing the aesthetics of 3D scenes becomes important in helping creators build more visually compelling 3D content. However, existing evaluation methods for 3D scenes primarily emphasize reconstruction fidelity and perceptual realism, largely overlooking higher-level aesthetic attributes such as composition, harmony, and visual appeal. This limitation comes from two key challenges: (1) the absence of general 3DGS datasets with aesthetic annotations, and (2) the intrinsic nature of 3DGS as a low-level primitive representation, which makes it difficult to capture high-level aesthetic features. To address these challenges, we propose Aes3D, the first systematic framework for assessing the aesthetics of 3D neural rendering scenes. Aes3D includes Aesthetic3D, the first dataset dedicated to 3D scene aesthetic assessment, built on our proposed annotation strategy for 3D scene aesthetics. In addition, we present Aes3DGSNet, a lightweight model that directly predicts scene-level aesthetic scores from 3DGS representations. Notably, our model operates solely on 3D Gaussian primitives, eliminating the need for rendering multi-view images and thus reducing computational cost and hardware requirements. Through aesthetics-supervised learning on multi-view 3DGS scene representations, Aes3DGSNet effectively captures high-level aesthetic cues and accurately regresses aesthetic scores. Experimental results demonstrate that our approach achieves strong performance while maintaining a lightweight design, establishing a new benchmark for 3D scene aesthetic assessment. Code and datasets will be made available in a future version.
IVDec 10, 2024
Light Field Image Quality Assessment With Auxiliary Learning Based on Depthwise and Anglewise Separable ConvolutionsQiang Qu, Xiaoming Chen, Vera Chung et al.
In multimedia broadcasting, no-reference image quality assessment (NR-IQA) is used to indicate the user-perceived quality of experience (QoE) and to support intelligent data transmission while optimizing user experience. This paper proposes an improved no-reference light field image quality assessment (NR-LFIQA) metric for future immersive media broadcasting services. First, we extend the concept of depthwise separable convolution (DSC) to the spatial domain of light field image (LFI) and introduce "light field depthwise separable convolution (LF-DSC)", which can extract the LFI's spatial features efficiently. Second, we further theoretically extend the LF-DSC to the angular space of LFI and introduce the novel concept of "light field anglewise separable convolution (LF-ASC)", which is capable of extracting both the spatial and angular features for comprehensive quality assessment with low complexity. Third, we define the spatial and angular feature estimations as auxiliary tasks in aiding the primary NR-LFIQA task by providing spatial and angular quality features as hints. To the best of our knowledge, this work is the first exploration of deep auxiliary learning with spatial-angular hints on NR-LFIQA. Experiments were conducted in mainstream LFI datasets such as Win5-LID and SMART with comparisons to the mainstream full reference IQA metrics as well as the state-of-the-art NR-LFIQA methods. The experimental results show that the proposed metric yields overall 42.86% and 45.95% smaller prediction errors than the second-best benchmarking metric in Win5-LID and SMART, respectively. In some challenging cases with particular distortion types, the proposed metric can reduce the errors significantly by more than 60%.
CVNov 19, 2024
Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear KernelsHaodong Chen, Runnan Chen, Qiang Qu et al.
Recent advancements in 3D Gaussian Splatting (3DGS) have substantially improved novel view synthesis, enabling high-quality reconstruction and real-time rendering. However, blurring artifacts, such as floating primitives and over-reconstruction, remain challenging. Current methods address these issues by refining scene structure, enhancing geometric representations, addressing blur in training images, improving rendering consistency, and optimizing density control, yet the role of kernel design remains underexplored. We identify the soft boundaries of Gaussian ellipsoids as one of the causes of these artifacts, limiting detail capture in high-frequency regions. To bridge this gap, we introduce 3D Linear Splatting (3DLS), which replaces Gaussian kernels with linear kernels to achieve sharper and more precise results, particularly in high-frequency regions. Through evaluations on three datasets, 3DLS demonstrates state-of-the-art fidelity and accuracy, along with a 30% FPS improvement over baseline 3DGS. The implementation will be made publicly available upon acceptance.
CVDec 10, 2024
EvRepSL: Event-Stream Representation via Self-Supervised Learning for Event-Based VisionQiang Qu, Xiaoming Chen, Yuk Ying Chung et al.
Event-stream representation is the first step for many computer vision tasks using event cameras. It converts the asynchronous event-streams into a formatted structure so that conventional machine learning models can be applied easily. However, most of the state-of-the-art event-stream representations are manually designed and the quality of these representations cannot be guaranteed due to the noisy nature of event-streams. In this paper, we introduce a data-driven approach aiming at enhancing the quality of event-stream representations. Our approach commences with the introduction of a new event-stream representation based on spatial-temporal statistics, denoted as EvRep. Subsequently, we theoretically derive the intrinsic relationship between asynchronous event-streams and synchronous video frames. Building upon this theoretical relationship, we train a representation generator, RepGen, in a self-supervised learning manner accepting EvRep as input. Finally, the event-streams are converted to high-quality representations, termed as EvRepSL, by going through the learned RepGen (without the need of fine-tuning or retraining). Our methodology is rigorously validated through extensive evaluations on a variety of mainstream event-based classification and optical flow datasets (captured with various types of event cameras). The experimental results highlight not only our approach's superior performance over existing event-stream representations but also its versatility, being agnostic to different event cameras and tasks.
CVMay 13, 2025
A Survey of 3D Reconstruction with Event CamerasChuanzhi Xu, Haoxian Zhou, Langyi Chen et al.
Event cameras are rapidly emerging as powerful vision sensors for 3D reconstruction, uniquely capable of asynchronously capturing per-pixel brightness changes. Compared to traditional frame-based cameras, event cameras produce sparse yet temporally dense data streams, enabling robust and accurate 3D reconstruction even under challenging conditions such as high-speed motion, low illumination, and extreme dynamic range scenarios. These capabilities offer substantial promise for transformative applications across various fields, including autonomous driving, robotics, aerial navigation, and immersive virtual reality. In this survey, we present the first comprehensive review exclusively dedicated to event-based 3D reconstruction. Existing approaches are systematically categorised based on input modality into stereo, monocular, and multimodal systems, and further classified according to reconstruction methodologies, including geometry-based techniques, deep learning approaches, and neural rendering techniques such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Within each category, methods are chronologically organised to highlight the evolution of key concepts and advancements. Furthermore, we provide a detailed summary of publicly available datasets specifically suited to event-based reconstruction tasks. Finally, we discuss significant open challenges in dataset availability, standardised evaluation, effective representation, and dynamic scene reconstruction, outlining insightful directions for future research. This survey aims to serve as an essential reference and provides a clear and motivating roadmap toward advancing the state of the art in event-driven 3D reconstruction.
CVFeb 20, 2025
LLM-EvRep: Learning an LLM-Compatible Event Representation Using a Self-Supervised FrameworkZongyou Yu, Qiang Qu, Qian Zhang et al.
Recent advancements in event-based recognition have demonstrated significant promise, yet most existing approaches rely on extensive training, limiting their adaptability for efficient processing of event-driven visual content. Meanwhile, large language models (LLMs) have exhibited remarkable zero-shot capabilities across diverse domains, but their application to event-based visual recognition remains largely unexplored. To bridge this gap, we propose \textbf{LLM-EvGen}, an event representation generator that produces LLM-compatible event representations \textbf{LLM-EvRep}, thereby enhancing the performance of LLMs on event recognition tasks. The generator is trained using a self-supervised framework, aligning the generated representations with semantic consistency and structural fidelity. Comprehensive experiments were conducted on three datasets: N-ImageNet, N-Caltech101, and N-MNIST. The results demonstrate that our method, \textbf{LLM-EvRep}, outperforms the event-to-video method, E2VID, by 15.93\%, 0.82\%, and 50.21\%, respectively, in recognition tasks when evaluated using GPT-4o.
CVJan 1, 2025
Towards End-to-End Neuromorphic Event-based 3D Object Reconstruction Without Physical PriorsChuanzhi Xu, Langyi Chen, Haodong Chen et al.
Neuromorphic cameras, also known as event cameras, are asynchronous brightness-change sensors that can capture extremely fast motion without suffering from motion blur, making them particularly promising for 3D reconstruction in extreme environments. However, existing research on 3D reconstruction using monocular neuromorphic cameras is limited, and most of the methods rely on estimating physical priors and employ complex multi-step pipelines. In this work, we propose an end-to-end method for dense voxel 3D reconstruction using neuromorphic cameras that eliminates the need to estimate physical priors. Our method incorporates a novel event representation to enhance edge features, enabling the proposed feature-enhancement model to learn more effectively. Additionally, we introduced Optimal Binarization Threshold Selection Principle as a guideline for future related work, using the optimal reconstruction results achieved with threshold optimization as the benchmark. Our method achieves a 54.6% improvement in reconstruction accuracy compared to the baseline method.
CLJan 16, 2025
AutoCBT: An Autonomous Multi-agent Framework for Cognitive Behavioral Therapy in Psychological CounselingAncheng Xu, Di Yang, Renhao Li et al.
Traditional in-person psychological counseling remains primarily niche, often chosen by individuals with psychological issues, while online automated counseling offers a potential solution for those hesitant to seek help due to feelings of shame. Cognitive Behavioral Therapy (CBT) is an essential and widely used approach in psychological counseling. The advent of large language models (LLMs) and agent technology enables automatic CBT diagnosis and treatment. However, current LLM-based CBT systems use agents with a fixed structure, limiting their self-optimization capabilities, or providing hollow, unhelpful suggestions due to redundant response patterns. In this work, we utilize Quora-like and YiXinLi single-round consultation models to build a general agent framework that generates high-quality responses for single-turn psychological consultation scenarios. We use a bilingual dataset to evaluate the quality of single-response consultations generated by each framework. Then, we incorporate dynamic routing and supervisory mechanisms inspired by real psychological counseling to construct a CBT-oriented autonomous multi-agent framework, demonstrating its general applicability. Experimental results indicate that AutoCBT can provide higher-quality automated psychological counseling services.
GRMar 25, 2025
A Survey on Event-driven 3D Reconstruction: Development under Different CategoriesChuanzhi Xu, Haoxian Zhou, Haodong Chen et al.
Event cameras have gained increasing attention for 3D reconstruction due to their high temporal resolution, low latency, and high dynamic range. They capture per-pixel brightness changes asynchronously, allowing accurate reconstruction under fast motion and challenging lighting conditions. In this survey, we provide a comprehensive review of event-driven 3D reconstruction methods, including stereo, monocular, and multimodal systems. We further categorize recent developments based on geometric, learning-based, and hybrid approaches. Emerging trends, such as neural radiance fields and 3D Gaussian splatting with event data, are also covered. The related works are structured chronologically to illustrate the innovations and progression within the field. To support future research, we also highlight key research gaps and future research directions in dataset, experiment, evaluation, event representation, etc.
LGAug 27, 2025
FinCast: A Foundation Model for Financial Time-Series ForecastingZhuohang Zhu, Haodong Chen, Qiang Qu et al.
Financial time-series forecasting is critical for maintaining economic stability, guiding informed policymaking, and promoting sustainable investment practices. However, it remains challenging due to various underlying pattern shifts. These shifts arise primarily from three sources: temporal non-stationarity (distribution changes over time), multi-domain diversity (distinct patterns across financial domains such as stocks, commodities, and futures), and varying temporal resolutions (patterns differing across per-second, hourly, daily, or weekly indicators). While recent deep learning methods attempt to address these complexities, they frequently suffer from overfitting and typically require extensive domain-specific fine-tuning. To overcome these limitations, we introduce FinCast, the first foundation model specifically designed for financial time-series forecasting, trained on large-scale financial datasets. Remarkably, FinCast exhibits robust zero-shot performance, effectively capturing diverse patterns without domain-specific fine-tuning. Comprehensive empirical and qualitative evaluations demonstrate that FinCast surpasses existing state-of-the-art methods, highlighting its strong generalization capabilities.
CVMar 24, 2025
EvAnimate: Event-conditioned Image-to-Video Generation for Human AnimationQiang Qu, Ming Li, Xiaoming Chen et al.
Conditional human animation traditionally animates static reference images using pose-based motion cues extracted from video data. However, these video-derived cues often suffer from low temporal resolution, motion blur, and unreliable performance under challenging lighting conditions. In contrast, event cameras inherently provide robust and high temporal-resolution motion information, offering resilience to motion blur, low-light environments, and exposure variations. In this paper, we propose EvAnimate, the first method leveraging event streams as robust and precise motion cues for conditional human image animation. Our approach is fully compatible with diffusion-based generative models, enabled by encoding asynchronous event data into a specialized three-channel representation with adaptive slicing rates and densities. High-quality and temporally coherent animations are achieved through a dual-branch architecture explicitly designed to exploit event-driven dynamics, significantly enhancing performance under challenging real-world conditions. Enhanced cross-subject generalization is further achieved using specialized augmentation strategies. To facilitate future research, we establish a new benchmarking, including simulated event data for training and validation, and a real-world event dataset capturing human actions under normal and challenging scenarios. The experiment results demonstrate that EvAnimate achieves high temporal fidelity and robust performance in scenarios where traditional video-derived cues fall short.
CLDec 13, 2024
Small Language Model as Data Prospector for Large Language ModelShiwen Ni, Haihong Wu, Di Yang et al.
The quality of instruction data directly affects the performance of fine-tuned Large Language Models (LLMs). Previously, \cite{li2023one} proposed \texttt{NUGGETS}, which identifies and selects high-quality quality data from a large dataset by identifying those individual instruction examples that can significantly improve the performance of different tasks after being learnt as one-shot instances. In this work, we propose \texttt{SuperNUGGETS}, an improved variant of \texttt{NUGGETS} optimised for efficiency and performance. Our \texttt{SuperNUGGETS} uses a small language model (SLM) instead of a large language model (LLM) to filter the data for outstanding one-shot instances and refines the predefined set of tests. The experimental results show that the performance of \texttt{SuperNUGGETS} only decreases by 1-2% compared to \texttt{NUGGETS}, but the efficiency can be increased by a factor of 58. Compared to the original \texttt{NUGGETS}, our \texttt{SuperNUGGETS} has a higher utility value due to the significantly lower resource consumption.
CVAug 5, 2025
Ultralight Polarity-Split Neuromorphic SNN for Event-Stream Super-ResolutionChuanzhi Xu, Haoxian Zhou, Langyi Chen et al.
Event cameras offer unparalleled advantages such as high temporal resolution, low latency, and high dynamic range. However, their limited spatial resolution poses challenges for fine-grained perception tasks. In this work, we propose an ultra-lightweight, stream-based event-to-event super-resolution method based on Spiking Neural Networks (SNNs), designed for real-time deployment on resource-constrained devices. To further reduce model size, we introduce a novel Dual-Forward Polarity-Split Event Encoding strategy that decouples positive and negative events into separate forward paths through a shared SNN. Furthermore, we propose a Learnable Spatio-temporal Polarity-aware Loss (LearnSTPLoss) that adaptively balances temporal, spatial, and polarity consistency using learnable uncertainty-based weights. Experimental results demonstrate that our method achieves competitive super-resolution performance on multiple datasets while significantly reducing model size and inference time. The lightweight design enables embedding the module into event cameras or using it as an efficient front-end preprocessing for downstream vision tasks.
CVMar 26, 2025
AccidentSim: Generating Physically Realistic Vehicle Collision Videos from Real-World Accident ReportsXiangwen Zhang, Qian Zhang, Longfei Han et al.
Collecting real-world vehicle accident videos for autonomous driving research is challenging due to their rarity and complexity. While existing driving video generation methods may produce visually realistic videos, they often fail to deliver physically realistic simulations because they lack the capability to generate accurate post-collision trajectories. In this paper, we introduce AccidentSim, a novel framework that generates physically realistic vehicle collision videos by extracting and utilizing the physical clues and contextual information available in real-world vehicle accident reports. Specifically, AccidentSim leverages a reliable physical simulator to replicate post-collision vehicle trajectories from the physical and contextual information in the accident reports and to build a vehicle collision trajectory dataset. This dataset is then used to fine-tune a language model, enabling it to respond to user prompts and predict physically consistent post-collision trajectories across various driving scenarios based on user descriptions. Finally, we employ Neural Radiance Fields (NeRF) to render high-quality backgrounds, merging them with the foreground vehicles that exhibit physically realistic trajectories to generate vehicle collision videos. Experimental results demonstrate that the videos produced by AccidentSim excel in both visual and physical authenticity.
LGMar 12, 2025
Adaptive Backdoor Attacks with Reasonable Constraints on Graph Neural NetworksXuewen Dong, Jiachen Li, Shujun Li et al.
Recent studies show that graph neural networks (GNNs) are vulnerable to backdoor attacks. Existing backdoor attacks against GNNs use fixed-pattern triggers and lack reasonable trigger constraints, overlooking individual graph characteristics and rendering insufficient evasiveness. To tackle the above issues, we propose ABARC, the first Adaptive Backdoor Attack with Reasonable Constraints, applying to both graph-level and node-level tasks in GNNs. For graph-level tasks, we propose a subgraph backdoor attack independent of the graph's topology. It dynamically selects trigger nodes for each target graph and modifies node features with constraints based on graph similarity, feature range, and feature type. For node-level tasks, our attack begins with an analysis of node features, followed by selecting and modifying trigger features, which are then constrained by node similarity, feature range, and feature type. Furthermore, an adaptive edge-pruning mechanism is designed to reduce the impact of neighbors on target nodes, ensuring a high attack success rate (ASR). Experimental results show that even with reasonable constraints for attack evasiveness, our attack achieves a high ASR while incurring a marginal clean accuracy drop (CAD). When combined with the state-of-the-art defense randomized smoothing (RS) method, our attack maintains an ASR over 94%, surpassing existing attacks by more than 7%.
CVJan 11, 2025
NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without ReferencesQiang Qu, Yiran Shen, Xiaoming Chen et al.
Neural View Synthesis (NVS), such as NeRF and 3D Gaussian Splatting, effectively creates photorealistic scenes from sparse viewpoints, typically evaluated by quality assessment methods like PSNR, SSIM, and LPIPS. However, these full-reference methods, which compare synthesized views to reference views, may not fully capture the perceptual quality of neurally synthesized scenes (NSS), particularly due to the limited availability of dense reference views. Furthermore, the challenges in acquiring human perceptual labels hinder the creation of extensive labeled datasets, risking model overfitting and reduced generalizability. To address these issues, we propose NVS-SQA, a NSS quality assessment method to learn no-reference quality representations through self-supervision without reliance on human labels. Traditional self-supervised learning predominantly relies on the "same instance, similar representation" assumption and extensive datasets. However, given that these conditions do not apply in NSS quality assessment, we employ heuristic cues and quality scores as learning objectives, along with a specialized contrastive pair preparation process to improve the effectiveness and efficiency of learning. The results show that NVS-SQA outperforms 17 no-reference methods by a large margin (i.e., on average 109.5% in SRCC, 98.6% in PLCC, and 91.5% in KRCC over the second best) and even exceeds 16 full-reference methods across all evaluation metrics (i.e., 22.9% in SRCC, 19.1% in PLCC, and 18.6% in KRCC over the second best).
CVJun 20, 2025
On the Theory of Conditional Feature Alignment for Unsupervised Domain-Adaptive CountingZhuonan Liang, Dongnan Liu, Jianan Fan et al.
Object counting models suffer when deployed across domains with differing density variety, since density shifts are inherently task-relevant and violate standard domain adaptation assumptions. To address this, we propose a theoretical framework of conditional feature alignment and provide a straightforward implementation. By theoretical analysis, our framework is feasible to achieve superior cross-domain generalization for counting. In the presented network, the features related to density are explicitly preserved across domains. Theoretically, we formalize the notion of conditional divergence by partitioning each domain into subsets and measuring divergences per condition. We then derive a joint error bound showing that, under discrete label spaces treated as condition sets, aligning distributions conditionally leads to tighter bounds on the combined source-target decision error than unconditional alignment. Empirically, we demonstrate the effectiveness of our approach through extensive experiments on multiple counting datasets with varying density distributions. The results show that our method outperforms existing unsupervised domain adaptation methods, empirically validating the theoretical insights on conditional feature alignment.
CVJan 16, 2024
E2HQV: High-Quality Video Generation from Event Camera via Theory-Inspired Model-Aided Deep LearningQiang Qu, Yiran Shen, Xiaoming Chen et al.
The bio-inspired event cameras or dynamic vision sensors are capable of asynchronously capturing per-pixel brightness changes (called event-streams) in high temporal resolution and high dynamic range. However, the non-structural spatial-temporal event-streams make it challenging for providing intuitive visualization with rich semantic information for human vision. It calls for events-to-video (E2V) solutions which take event-streams as input and generate high quality video frames for intuitive visualization. However, current solutions are predominantly data-driven without considering the prior knowledge of the underlying statistics relating event-streams and video frames. It highly relies on the non-linearity and generalization capability of the deep neural networks, thus, is struggling on reconstructing detailed textures when the scenes are complex. In this work, we propose \textbf{E2HQV}, a novel E2V paradigm designed to produce high-quality video frames from events. This approach leverages a model-aided deep learning framework, underpinned by a theory-inspired E2V model, which is meticulously derived from the fundamental imaging principles of event cameras. To deal with the issue of state-reset in the recurrent components of E2HQV, we also design a temporal shift embedding module to further improve the quality of the video frames. Comprehensive evaluations on the real world event camera datasets validate our approach, with E2HQV, notably outperforming state-of-the-art approaches, e.g., surpassing the second best by over 40\% for some evaluation metrics.
LGMar 5, 2019
Towards Understanding Chinese Checkers with Heuristics, Monte Carlo Tree Search, and Deep Reinforcement LearningZiyu Liu, Meng Zhou, Weiqing Cao et al.
The game of Chinese Checkers is a challenging traditional board game of perfect information that differs from other traditional games in two main aspects: first, unlike Chess, all checkers remain indefinitely in the game and hence the branching factor of the search tree does not decrease as the game progresses; second, unlike Go, there are also no upper bounds on the depth of the search tree since repetitions and backward movements are allowed. Therefore, even in a restricted game instance, the state-space of the game can still be unbounded, making it challenging for a computer program to excel. In this work, we present an approach that effectively combines the use of heuristics, Monte Carlo tree search, and deep reinforcement learning for building a Chinese Checkers agent without the use of any human game-play data. Experiment results show that our agent is competent under different scenarios and reaches the level of experienced human players.
IRFeb 20, 2019
NAIRS: A Neural Attentive Interpretable Recommendation SystemShuai Yu, Yongbo Wang, Min Yang et al.
In this paper, we develop a neural attentive interpretable recommendation system, named NAIRS. A self-attention network, as a key component of the system, is designed to assign attention weights to interacted items of a user. This attention mechanism can distinguish the importance of the various interacted items in contributing to a user profile. Based on the user profiles obtained by the self-attention network, NAIRS offers personalized high-quality recommendation. Moreover, it develops visual cues to interpret recommendations. This demo application with the implementation of NAIRS enables users to interact with a recommendation system, and it persistently collects training data to improve the system. The demonstration and experimental results show the effectiveness of NAIRS.
LGApr 23, 2018
N-fold Superposition: Improving Neural Networks by Reducing the Noise in Feature MapsYang Liu, Qiang Qu, Chao Gao
Considering the use of Fully Connected (FC) layer limits the performance of Convolutional Neural Networks (CNNs), this paper develops a method to improve the coupling between the convolution layer and the FC layer by reducing the noise in Feature Maps (FMs). Our approach is divided into three steps. Firstly, we separate all the FMs into n blocks equally. Then, the weighted summation of FMs at the same position in all blocks constitutes a new block of FMs. Finally, we replicate this new block into n copies and concatenate them as the input to the FC layer. This sharing of FMs could reduce the noise in them apparently and avert the impact by a particular FM on the specific part weight of hidden layers, hence preventing the network from overfitting to some extent. Using the Fermat Lemma, we prove that this method could make the global minima value range of the loss function wider, by which makes it easier for neural networks to converge and accelerates the convergence process. This method does not significantly increase the amounts of network parameters (only a few more coefficients added), and the experiments demonstrate that this method could increase the convergence speed and improve the classification performance of neural networks.
SIMar 7, 2018
GPSP: Graph Partition and Space Projection based Approach for Heterogeneous Network EmbeddingWenyu Du, Shuai Yu, Min Yang et al.
In this paper, we propose GPSP, a novel Graph Partition and Space Projection based approach, to learn the representation of a heterogeneous network that consists of multiple types of nodes and links. Concretely, we first partition the heterogeneous network into homogeneous and bipartite subnetworks. Then, the projective relations hidden in bipartite subnetworks are extracted by learning the projective embedding vectors. Finally, we concatenate the projective vectors from bipartite subnetworks with the ones learned from homogeneous subnetworks to form the final representation of the heterogeneous network. Extensive experiments are conducted on a real-life dataset. The results demonstrate that GPSP outperforms the state-of-the-art baselines in two key network mining tasks: node classification and clustering.
CLNov 26, 2017
Generative Adversarial Network for Abstractive Text SummarizationLinqing Liu, Yao Lu, Min Yang et al.
In this paper, we propose an adversarial process for abstractive text summarization, in which we simultaneously train a generative model G and a discriminative model D. In particular, we build the generator G as an agent of reinforcement learning, which takes the raw text as input and predicts the abstractive summarization. We also build a discriminator which attempts to distinguish the generated summary from the ground truth summary. Extensive experiments demonstrate that our model achieves competitive ROUGE scores with the state-of-the-art methods on CNN/Daily Mail dataset. Qualitatively, we show that our model is able to generate more abstractive, readable and diverse summaries.