CVMar 31Code
SecAgent: Efficient Mobile GUI Agent with Semantic ContextYiping Xie, Song Chen, Jingxuan Xing et al.
Mobile Graphical User Interface (GUI) agents powered by multimodal large language models have demonstrated promising capabilities in automating complex smartphone tasks. However, existing approaches face two critical limitations: the scarcity of high-quality multilingual datasets, particularly for non-English ecosystems, and inefficient history representation methods. To address these challenges, we present SecAgent, an efficient mobile GUI agent at 3B scale. We first construct a human-verified Chinese mobile GUI dataset with 18k grounding samples and 121k navigation steps across 44 applications, along with a Chinese navigation benchmark featuring multi-choice action annotations. Building upon this dataset, we propose a semantic context mechanism that distills history screenshots and actions into concise, natural language summaries, significantly reducing computational costs while preserving task-relevant information. Through supervised and reinforcement fine-tuning, SecAgent outperforms similar-scale baselines and achieves performance comparable to 7B-8B models on our and public navigation benchmarks. Our dataset is available at https://huggingface.co/datasets/alibabagroup/CMGUI.
AIJun 25, 2025Code
Mobile-R1: Towards Interactive Reinforcement Learning for VLM-Based Mobile Agent via Task-Level RewardsJihao Gu, Qihang Ai, Yingyao Wang et al.
Vision-language model-based mobile agents have gained the ability to not only understand complex instructions and mobile screenshots, but also optimize their action outputs via thinking and reasoning, benefiting from reinforcement learning, such as Group Relative Policy Optimization (GRPO). However, existing research centers on offline reinforcement learning training or online optimization using action-level rewards, which limits the agent's dynamic interaction with the environment. This often results in agents settling into local optima, thereby weakening their ability for exploration and error action correction. To address these challenges, we introduce an approach called Mobile-R1, which employs interactive multi-turn reinforcement learning with task-level rewards for mobile agents. Our training framework consists of three stages: initial format finetuning, single-step online training via action-level reward, followed by online training via task-level reward based on multi-turn trajectories. This strategy is designed to enhance the exploration and error correction capabilities of Mobile-R1, leading to significant performance improvements. Moreover, we have collected a dataset covering 28 Chinese applications with 24,521 high-quality manual annotations and established a new benchmark with 500 trajectories. We will open source all resources, including the dataset, benchmark, model weight, and codes: https://mobile-r1.github.io/Mobile-R1/.
AIAug 27, 2025Code
InquireMobile: Teaching VLM-based Mobile Agent to Request Human Assistance via Reinforcement Fine-TuningQihang Ai, Pi Bu, Yue Cao et al.
Recent advances in Vision-Language Models (VLMs) have enabled mobile agents to perceive and interact with real-world mobile environments based on human instructions. However, the current fully autonomous paradigm poses potential safety risks when model understanding or reasoning capabilities are insufficient. To address this challenge, we first introduce \textbf{InquireBench}, a comprehensive benchmark specifically designed to evaluate mobile agents' capabilities in safe interaction and proactive inquiry with users, encompassing 5 categories and 22 sub-categories, where most existing VLM-based agents demonstrate near-zero performance. In this paper, we aim to develop an interactive system that actively seeks human confirmation at critical decision points. To achieve this, we propose \textbf{InquireMobile}, a novel model inspired by reinforcement learning, featuring a two-stage training strategy and an interactive pre-action reasoning mechanism. Finally, our model achieves an 46.8% improvement in inquiry success rate and the best overall success rate among existing baselines on InquireBench. We will open-source all datasets, models, and evaluation codes to facilitate development in both academia and industry.
CVDec 24, 2025
AndroidLens: Long-latency Evaluation with Nested Sub-targets for Android GUI AgentsYue Cao, Yingyao Wang, Pi Bu et al.
Graphical user interface (GUI) agents can substantially improve productivity by automating frequently executed long-latency tasks on mobile devices. However, existing evaluation benchmarks are still constrained to limited applications, simple tasks, and coarse-grained metrics. To address this, we introduce AndroidLens, a challenging evaluation framework for mobile GUI agents, comprising 571 long-latency tasks in both Chinese and English environments, each requiring an average of more than 26 steps to complete. The framework features: (1) tasks derived from real-world user scenarios across 38 domains, covering complex types such as multi-constraint, multi-goal, and domain-specific tasks; (2) static evaluation that preserves real-world anomalies and allows multiple valid paths to reduce bias; and (3) dynamic evaluation that employs a milestone-based scheme for fine-grained progress measurement via Average Task Progress (ATP). Our evaluation indicates that even the best models reach only a 12.7% task success rate and 50.47% ATP. We also underscore key challenges in real-world environments, including environmental anomalies, adaptive exploration, and long-term memory retention.