CVMay 12Code
Design Your Ad: Personalized Advertising Image and Text Generation with Unified Autoregressive ModelsYexing Xu, Wei Feng, Shen Zhang et al.
Generating realistic and user-preferred advertisements is a key challenge in e-commerce. Existing approaches utilize multiple independent models driven by click-through-rate (CTR) to controllably create attractive image or text advertisements. However, their pipelines lack cross-modal perception and rely on CTR that only reflects average preferences. Therefore, we explore jointly generating personalized image-text advertisements from historical click behaviors. We first design a Unified Advertisement Generative model (Uni-AdGen) that employs a single autoregressive framework to produce both advertising images and texts. By incorporating a foreground perception module and instruction tuning, Uni-AdGen enhances the realism of the generated content. To further personalize advertisements, we equip Uni-AdGen with a coarse-to-fine preference understanding module that effectively captures user interests from noisy multimodal historical behaviors to drive personalized generation. Additionally, we construct the first large-scale Personalized Advertising image-text dataset (PAd1M) and introduce a Product Background Similarity (PBS) metric to facilitate training and evaluation. Extensive experiments show that our method outperforms baselines in general and personalized advertisement generation. Our project is available at https://github.com/JD-GenX/Uni-AdGen.
CVApr 13, 2025
DropoutGS: Dropping Out Gaussians for Better Sparse-view RenderingYexing Xu, Longguang Wang, Minglin Chen et al.
Although 3D Gaussian Splatting (3DGS) has demonstrated promising results in novel view synthesis, its performance degrades dramatically with sparse inputs and generates undesirable artifacts. As the number of training views decreases, the novel view synthesis task degrades to a highly under-determined problem such that existing methods suffer from the notorious overfitting issue. Interestingly, we observe that models with fewer Gaussian primitives exhibit less overfitting under sparse inputs. Inspired by this observation, we propose a Random Dropout Regularization (RDR) to exploit the advantages of low-complexity models to alleviate overfitting. In addition, to remedy the lack of high-frequency details for these models, an Edge-guided Splitting Strategy (ESS) is developed. With these two techniques, our method (termed DropoutGS) provides a simple yet effective plug-in approach to improve the generalization performance of existing 3DGS methods. Extensive experiments show that our DropoutGS produces state-of-the-art performance under sparse views on benchmark datasets including Blender, LLFF, and DTU. The project page is at: https://xuyx55.github.io/DropoutGS/.
IRMay 3, 2025
RAGAR: Retrieval Augmented Personalized Image Generation Guided by RecommendationRun Ling, Wenji Wang, Yuting Liu et al.
Personalized image generation is crucial for improving the user experience, as it renders reference images into preferred ones according to user visual preferences. Although effective, existing methods face two main issues. First, existing methods treat all items in the user historical sequence equally when extracting user preferences, overlooking the varying semantic similarities between historical items and the reference item. Disproportionately high weights for low-similarity items distort users' visual preferences for the reference item. Second, existing methods heavily rely on consistency between generated and reference images to optimize the generation, which leads to underfitting user preferences and hinders personalization. To address these issues, we propose Retrieval Augment Personalized Image GenerAtion guided by Recommendation (RAGAR). Our approach uses a retrieval mechanism to assign different weights to historical items according to their similarities to the reference item, thereby extracting more refined users' visual preferences for the reference item. Then we introduce a novel rank task based on the multi-modal ranking model to optimize the personalization of the generated images instead of forcing depend on consistency. Extensive experiments and human evaluations on three real-world datasets demonstrate that RAGAR achieves significant improvements in both personalization and semantic metrics compared to five baselines.
CVAug 27, 2025
MAPo : Motion-Aware Partitioning of Deformable 3D Gaussian Splatting for High-Fidelity Dynamic Scene ReconstructionHan Jiao, Jiakai Sun, Yexing Xu et al.
3D Gaussian Splatting, known for enabling high-quality static scene reconstruction with fast rendering, is increasingly being applied to dynamic scene reconstruction. A common strategy involves learning a deformation field to model the temporal changes of a canonical set of 3D Gaussians. However, these deformation-based methods often produce blurred renderings and lose fine motion details in highly dynamic regions due to the inherent limitations of a single, unified model in representing diverse motion patterns. To address these challenges, we introduce Motion-Aware Partitioning of Deformable 3D Gaussian Splatting (MAPo), a novel framework for high-fidelity dynamic scene reconstruction. Its core is a dynamic score-based partitioning strategy that distinguishes between high- and low-dynamic 3D Gaussians. For high-dynamic 3D Gaussians, we recursively partition them temporally and duplicate their deformation networks for each new temporal segment, enabling specialized modeling to capture intricate motion details. Concurrently, low-dynamic 3DGs are treated as static to reduce computational costs. However, this temporal partitioning strategy for high-dynamic 3DGs can introduce visual discontinuities across frames at the partition boundaries. To address this, we introduce a cross-frame consistency loss, which not only ensures visual continuity but also further enhances rendering quality. Extensive experiments demonstrate that MAPo achieves superior rendering quality compared to baselines while maintaining comparable computational costs, particularly in regions with complex or rapid motions.