UAV Obstacle Avoidance by Human-in-the-Loop Reinforcement in Arbitrary 3D EnvironmentXuyang Li, Jianwu Fang, Kai Du et al.
This paper focuses on the continuous control of the unmanned aerial vehicle (UAV) based on a deep reinforcement learning method for a large-scale 3D complex environment. The purpose is to make the UAV reach any target point from a certain starting point, and the flying height and speed are variable during navigation. In this work, we propose a deep reinforcement learning (DRL)-based method combined with human-in-the-loop, which allows the UAV to avoid obstacles automatically during flying. We design multiple reward functions based on the relevant domain knowledge to guide UAV navigation. The role of human-in-the-loop is to dynamically change the reward function of the UAV in different situations to suit the obstacle avoidance of the UAV better. We verify the success rate and average step size on urban, rural, and forest scenarios, and the experimental results show that the proposed method can reduce the training convergence time and improve the efficiency and accuracy of navigation tasks. The code is available on the website https://github.com/Monnalo/UAV_navigation.
1.5CVMar 7, 2023
Rethinking the editing of generative adversarial networks: a method to estimate editing vectors based on dimension reductionYuhan Cao, Haoran Jiang, Zhenghong Yu et al.
While Generative Adversarial Networks (GANs) have recently found applications in image editing, most previous GAN-based image editing methods require largescale datasets with semantic segmentation annotations for training, only provide high level control, or merely interpolate between different images. Previous researchers have proposed EditGAN for high-quality, high-precision semantic image editing with limited semantic annotations by finding `editing vectors'. However, it is noticed that there are many features that are not highly associated with semantics, and EditGAN may fail on them. Based on the orthogonality of latent space observed by EditGAN, we propose a method to estimate editing vectors that do not rely on semantic segmentation nor differentiable feature estimation network. Our method assumes that there is a correlation between the intensity distribution of features and the distribution of hidden vectors, and estimates the relationship between the above distributions by sampling the feature intensity of the image corresponding to several hidden vectors. We modified Linear Discriminant Analysis (LDA) to deal with both binary feature editing and continuous feature editing. We then found that this method has a good effect in processing features such as clothing type and texture, skin color and hair.