CVJul 4, 2022Code
Interaction Transformer for Human Reaction GenerationBaptiste Chopin, Hao Tang, Naima Otberdout et al.
We address the challenging task of human reaction generation, which aims to generate a corresponding reaction based on an input action. Most of the existing works do not focus on generating and predicting the reaction and cannot generate the motion when only the action is given as input. To address this limitation, we propose a novel interaction Transformer (InterFormer) consisting of a Transformer network with both temporal and spatial attention. Specifically, temporal attention captures the temporal dependencies of the motion of both characters and of their interaction, while spatial attention learns the dependencies between the different body parts of each character and those which are part of the interaction. Moreover, we propose using graphs to increase the performance of spatial attention via an interaction distance module that helps focus on nearby joints from both characters. Extensive experiments on the SBU interaction, K3HI, and DuetDance datasets demonstrate the effectiveness of InterFormer. Our method is general and can be used to generate more complex and long-term interactions. We also provide videos of generated reactions and the code with pre-trained models at https://github.com/CRISTAL-3DSAM/InterFormer
CVJul 25, 2022Code
3D Shape Sequence of Human Comparison and Classification using Current and VarifoldsEmery Pierson, Mohamed Daoudi, Sylvain Arguillere
In this paper we address the task of the comparison and the classification of 3D shape sequences of human. The non-linear dynamics of the human motion and the changing of the surface parametrization over the time make this task very challenging. To tackle this issue, we propose to embed the 3D shape sequences in an infinite dimensional space, the space of varifolds, endowed with an inner product that comes from a given positive definite kernel. More specifically, our approach involves two steps: 1) the surfaces are represented as varifolds, this representation induces metrics equivariant to rigid motions and invariant to parametrization; 2) the sequences of 3D shapes are represented by Gram matrices derived from their infinite dimensional Hankel matrices. The problem of comparison of two 3D sequences of human is formulated as a comparison of two Gram-Hankel matrices. Extensive experiments on CVSSP3D and Dyna datasets show that our method is competitive with state-of-the-art in 3D human sequence motion retrieval. Code for the experiments is available at https://github.com/CRISTAL-3DSAM/HumanComparisonVarifolds.
HCMar 29, 2023
Transformer-based Self-supervised Multimodal Representation Learning for Wearable Emotion RecognitionYujin Wu, Mohamed Daoudi, Ali Amad
Recently, wearable emotion recognition based on peripheral physiological signals has drawn massive attention due to its less invasive nature and its applicability in real-life scenarios. However, how to effectively fuse multimodal data remains a challenging problem. Moreover, traditional fully-supervised based approaches suffer from overfitting given limited labeled data. To address the above issues, we propose a novel self-supervised learning (SSL) framework for wearable emotion recognition, where efficient multimodal fusion is realized with temporal convolution-based modality-specific encoders and a transformer-based shared encoder, capturing both intra-modal and inter-modal correlations. Extensive unlabeled data is automatically assigned labels by five signal transforms, and the proposed SSL model is pre-trained with signal transformation recognition as a pretext task, allowing the extraction of generalized multimodal representations for emotion-related downstream tasks. For evaluation, the proposed SSL model was first pre-trained on a large-scale self-collected physiological dataset and the resulting encoder was subsequently frozen or fine-tuned on three public supervised emotion recognition datasets. Ultimately, our SSL-based method achieved state-of-the-art results in various emotion classification tasks. Meanwhile, the proposed model proved to be more accurate and robust compared to fully-supervised methods on low data regimes.
CVJul 29, 2022
Generating Multiple 4D Expression Transitions by Learning Face Landmark TrajectoriesNaima Otberdout, Claudio Ferrari, Mohamed Daoudi et al.
In this work, we address the problem of 4D facial expressions generation. This is usually addressed by animating a neutral 3D face to reach an expression peak, and then get back to the neutral state. In the real world though, people show more complex expressions, and switch from one expression to another. We thus propose a new model that generates transitions between different expressions, and synthesizes long and composed 4D expressions. This involves three sub-problems: (i) modeling the temporal dynamics of expressions, (ii) learning transitions between them, and (iii) deforming a generic mesh. We propose to encode the temporal evolution of expressions using the motion of a set of 3D landmarks, that we learn to generate by training a manifold-valued GAN (Motion3DGAN). To allow the generation of composed expressions, this model accepts two labels encoding the starting and the ending expressions. The final sequence of meshes is generated by a Sparse2Dense mesh Decoder (S2D-Dec) that maps the landmark displacements to a dense, per-vertex displacement of a known mesh topology. By explicitly working with motion trajectories, the model is totally independent from the identity. Extensive experiments on five public datasets show that our proposed approach brings significant improvements with respect to previous solutions, while retaining good generalization to unseen data.
CVSep 5, 2022
Automatic Estimation of Self-Reported Pain by Trajectory Analysis in the Manifold of Fixed Rank Positive Semi-Definite MatricesBenjamin Szczapa, Mohamed Daoudi, Stefano Berretti et al.
We propose an automatic method to estimate self-reported pain based on facial landmarks extracted from videos. For each video sequence, we decompose the face into four different regions and the pain intensity is measured by modeling the dynamics of facial movement using the landmarks of these regions. A formulation based on Gram matrices is used for representing the trajectory of landmarks on the Riemannian manifold of symmetric positive semi-definite matrices of fixed rank. A curve fitting algorithm is used to smooth the trajectories and temporal alignment is performed to compute the similarity between the trajectories on the manifold. A Support Vector Regression classifier is then trained to encode extracted trajectories into pain intensity levels consistent with self-reported pain intensity measurement. Finally, a late fusion of the estimation for each region is performed to obtain the final predicted pain level. The proposed approach is evaluated on two publicly available datasets, the UNBCMcMaster Shoulder Pain Archive and the Biovid Heat Pain dataset. We compared our method to the state-of-the-art on both datasets using different testing protocols, showing the competitiveness of the proposed approach.
CVJan 24, 2023
Bipartite Graph Diffusion Model for Human Interaction GenerationBaptiste Chopin, Hao Tang, Mohamed Daoudi
The generation of natural human motion interactions is a hot topic in computer vision and computer animation. It is a challenging task due to the diversity of possible human motion interactions. Diffusion models, which have already shown remarkable generative capabilities in other domains, are a good candidate for this task. In this paper, we introduce a novel bipartite graph diffusion method (BiGraphDiff) to generate human motion interactions between two persons. Specifically, bipartite node sets are constructed to model the inherent geometric constraints between skeleton nodes during interactions. The interaction graph diffusion model is transformer-based, combining some state-of-the-art motion methods. We show that the proposed achieves new state-of-the-art results on leading benchmarks for the human interaction generation task.
CVJun 27, 2023
Toward Mesh-Invariant 3D Generative Deep Learning with Geometric MeasuresThomas Besnier, Sylvain Arguillère, Emery Pierson et al.
3D generative modeling is accelerating as the technology allowing the capture of geometric data is developing. However, the acquired data is often inconsistent, resulting in unregistered meshes or point clouds. Many generative learning algorithms require correspondence between each point when comparing the predicted shape and the target shape. We propose an architecture able to cope with different parameterizations, even during the training phase. In particular, our loss function is built upon a kernel-based metric over a representation of meshes using geometric measures such as currents and varifolds. The latter allows to implement an efficient dissimilarity measure with many desirable properties such as robustness to resampling of the mesh or point cloud. We demonstrate the efficiency and resilience of our model with a generative learning task of human faces.
CVNov 23, 2022
BaRe-ESA: A Riemannian Framework for Unregistered Human Body ShapesEmmanuel Hartman, Emery Pierson, Martin Bauer et al.
We present Basis Restricted Elastic Shape Analysis (BaRe-ESA), a novel Riemannian framework for human body scan representation, interpolation and extrapolation. BaRe-ESA operates directly on unregistered meshes, i.e., without the need to establish prior point to point correspondences or to assume a consistent mesh structure. Our method relies on a latent space representation, which is equipped with a Riemannian (non-Euclidean) metric associated to an invariant higher-order metric on the space of surfaces. Experimental results on the FAUST and DFAUST datasets show that BaRe-ESA brings significant improvements with respect to previous solutions in terms of shape registration, interpolation and extrapolation. The efficiency and strength of our model is further demonstrated in applications such as motion transfer and random generation of body shape and pose.
CVMar 1, 2022
3D Skeleton-based Human Motion Prediction with Manifold-Aware GANBaptiste Chopin, Naima Otberdout, Mohamed Daoudi et al.
In this work we propose a novel solution for 3D skeleton-based human motion prediction. The objective of this task consists in forecasting future human poses based on a prior skeleton pose sequence. This involves solving two main challenges still present in recent literature; (1) discontinuity of the predicted motion which results in unrealistic motions and (2) performance deterioration in long-term horizons resulting from error accumulation across time. We tackle these issues by using a compact manifold-valued representation of 3D human skeleton motion. Specifically, we model the temporal evolution of the 3D poses as trajectory, what allows us to map human motions to single points on a sphere manifold. Using such a compact representation avoids error accumulation and provides robust representation for long-term prediction while ensuring the smoothness and the coherence of the whole motion. To learn these non-Euclidean representations, we build a manifold-aware Wasserstein generative adversarial model that captures the temporal and spatial dependencies of human motion through different losses. Experiments have been conducted on CMU MoCap and Human 3.6M datasets and demonstrate the superiority of our approach over the state-of-the-art both in short and long term horizons. The smoothness of the generated motion is highlighted in the qualitative results.
LGJul 17, 2022
Fusion of Physiological and Behavioural Signals on SPD Manifolds with Application to Stress and Pain DetectionYujin WU, Mohamed Daoudi, Ali Amad et al.
Existing multimodal stress/pain recognition approaches generally extract features from different modalities independently and thus ignore cross-modality correlations. This paper proposes a novel geometric framework for multimodal stress/pain detection utilizing Symmetric Positive Definite (SPD) matrices as a representation that incorporates the correlation relationship of physiological and behavioural signals from covariance and cross-covariance. Considering the non-linearity of the Riemannian manifold of SPD matrices, well-known machine learning techniques are not suited to classify these matrices. Therefore, a tangent space mapping method is adopted to map the derived SPD matrix sequences to the vector sequences in the tangent space where the LSTM-based network can be applied for classification. The proposed framework has been evaluated on two public multimodal datasets, achieving both the state-of-the-art results for stress and pain detection tasks.
CVNov 7, 2023
Basis restricted elastic shape analysis on the space of unregistered surfacesEmmanuel Hartman, Emery Pierson, Martin Bauer et al.
This paper introduces a new mathematical and numerical framework for surface analysis derived from the general setting of elastic Riemannian metrics on shape spaces. Traditionally, those metrics are defined over the infinite dimensional manifold of immersed surfaces and satisfy specific invariance properties enabling the comparison of surfaces modulo shape preserving transformations such as reparametrizations. The specificity of the approach we develop is to restrict the space of allowable transformations to predefined finite dimensional bases of deformation fields. These are estimated in a data-driven way so as to emulate specific types of surface transformations observed in a training set. The use of such bases allows to simplify the representation of the corresponding shape space to a finite dimensional latent space. However, in sharp contrast with methods involving e.g. mesh autoencoders, the latent space is here equipped with a non-Euclidean Riemannian metric precisely inherited from the family of aforementioned elastic metrics. We demonstrate how this basis restricted model can be then effectively implemented to perform a variety of tasks on surface meshes which, importantly, does not assume these to be pre-registered (i.e. with given point correspondences) or to even have a consistent mesh structure. We specifically validate our approach on human body shape and pose data as well as human face scans, and show how it generally outperforms state-of-the-art methods on problems such as shape registration, interpolation, motion transfer or random pose generation.
CVMar 16
FreeTalk: Emotional Topology-Free 3D Talking HeadsFederico Nocentini, Thomas Besnier, Claudio Ferrari et al.
Speech-driven 3D facial animation has advanced rapidly, yet most approaches remain tied to registered template meshes, preventing effective deployment on raw 3D scans with arbitrary topology. At the same time, modeling controllable emotional dynamics beyond lip articulation remains challenging, and is often tied to template-based parameterizations. We address these challenges by proposing FreeTalk, a two-stage framework for emotion-conditioned 3D talking-head animation that generalizes to unregistered face meshes with arbitrary vertex count and connectivity. First, Audio-To-Sparse (ATS) predicts a temporally coherent sequence of 3D landmark displacements from speech audio, conditioned on an emotion category and intensity. This sparse representation captures both articulatory and affective motion while remaining independent of mesh topology. Second, Sparse-To-Mesh (STM) transfers the predicted landmark motion to a target mesh by combining intrinsic surface features with landmark-to-vertex conditioning, producing dense per-vertex deformations without template fitting or correspondence supervision at test time. Extensive experiments show that FreeTalk matches specialized baselines when trained in-domain, while providing substantially improved robustness to unseen identities and mesh topologies. Code and pre-trained models will be made publicly available.
CVMar 16, 2024Code
ScanTalk: 3D Talking Heads from Unregistered ScansFederico Nocentini, Thomas Besnier, Claudio Ferrari et al.
Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise correspondence is established, and the number and order of points remains consistent across all identities the model can animate. In this work, we present \textbf{ScanTalk}, a novel framework capable of animating 3D faces in arbitrary topologies including scanned data. Our approach relies on the DiffusionNet architecture to overcome the fixed topology constraint, offering promising avenues for more flexible and realistic 3D animations. By leveraging the power of DiffusionNet, ScanTalk not only adapts to diverse facial structures but also maintains fidelity when dealing with scanned data, thereby enhancing the authenticity and versatility of generated 3D talking heads. Through comprehensive comparisons with state-of-the-art methods, we validate the efficacy of our approach, demonstrating its capacity to generate realistic talking heads comparable to existing techniques. While our primary objective is to develop a generic method free from topological constraints, all state-of-the-art methodologies are bound by such limitations. Code for reproducing our results, and the pre-trained model are available at https://github.com/miccunifi/ScanTalk .
CVMay 22, 2025Code
REACT 2025: the Third Multiple Appropriate Facial Reaction Generation ChallengeSiyang Song, Micol Spitale, Xiangyu Kong et al.
In dyadic interactions, a broad spectrum of human facial reactions might be appropriate for responding to each human speaker behaviour. Following the successful organisation of the REACT 2023 and REACT 2024 challenges, we are proposing the REACT 2025 challenge encouraging the development and benchmarking of Machine Learning (ML) models that can be used to generate multiple appropriate, diverse, realistic and synchronised human-style facial reactions expressed by human listeners in response to an input stimulus (i.e., audio-visual behaviours expressed by their corresponding speakers). As a key of the challenge, we provide challenge participants with the first natural and large-scale multi-modal MAFRG dataset (called MARS) recording 137 human-human dyadic interactions containing a total of 2856 interaction sessions covering five different topics. In addition, this paper also presents the challenge guidelines and the performance of our baselines on the two proposed sub-challenges: Offline MAFRG and Online MAFRG, respectively. The challenge baseline code is publicly available at https://github.com/reactmultimodalchallenge/baseline_react2025
CVJan 27
A Non-Invasive 3D Gait Analysis Framework for Quantifying Psychomotor Retardation in Major Depressive DisorderFouad Boutaleb, Emery Pierson, Mohamed Daoudi et al.
Predicting the status of Major Depressive Disorder (MDD) from objective, non-invasive methods is an active research field. Yet, extracting automatically objective, interpretable features for a detailed analysis of the patient state remains largely unexplored. Among MDD's symptoms, Psychomotor retardation (PMR) is a core item, yet its clinical assessment remains largely subjective. While 3D motion capture offers an objective alternative, its reliance on specialized hardware often precludes routine clinical use. In this paper, we propose a non-invasive computational framework that transforms monocular RGB video into clinically relevant 3D gait kinematics. Our pipeline uses Gravity-View Coordinates along with a novel trajectory-correction algorithm that leverages the closed-loop topology of our adapted Timed Up and Go (TUG) protocol to mitigate monocular depth errors. This novel pipeline enables the extraction of 297 explicit gait biomechanical biomarkers from a single camera capture. To address the challenges of small clinical datasets, we introduce a stability-based machine learning framework that identifies robust motor signatures while preventing overfitting. Validated on the CALYPSO dataset, our method achieves an 83.3% accuracy in detecting PMR and explains 64% of the variance in overall depression severity (R^2=0.64). Notably, our study reveals a strong link between reduced ankle propulsion and restricted pelvic mobility to the depressive motor phenotype. These results demonstrate that physical movement serves as a robust proxy for the cognitive state, offering a transparent and scalable tool for the objective monitoring of depression in standard clinical environments.
CVJan 27
Localized Latent Editing for Dose-Response Modeling in Botulinum Toxin Injection PlanningEstèphe Arnaud, Mohamed Daoudi, Pierre Guerreschi
Botulinum toxin (Botox) injections are the gold standard for managing facial asymmetry and aesthetic rejuvenation, yet determining the optimal dosage remains largely intuitive, often leading to suboptimal outcomes. We propose a localized latent editing framework that simulates Botulinum Toxin injection effects for injection planning through dose-response modeling. Our key contribution is a Region-Specific Latent Axis Discovery method that learns localized muscle relaxation trajectories in StyleGAN2's latent space, enabling precise control over specific facial regions without global side effects. By correlating these localized latent trajectories with injected toxin units, we learn a predictive dose-response model. We rigorously compare two approaches: direct metric regression versus image-based generative simulation on a clinical dataset of N=360 images from 46 patients. On a hold-out test set, our framework demonstrates moderate-to-strong structural correlations for geometric asymmetry metrics, confirming that the generative model correctly captures the direction of morphological changes. While biological variability limits absolute precision, we introduce a hybrid "Human-in-the-Loop" workflow where clinicians interactively refine simulations, bridging the gap between pathological reconstruction and cosmetic planning.
CVOct 14, 2024
Beyond Fixed Topologies: Unregistered Training and Comprehensive Evaluation Metrics for 3D Talking HeadsFederico Nocentini, Thomas Besnier, Claudio Ferrari et al.
Generating speech-driven 3D talking heads presents numerous challenges; among those is dealing with varying mesh topologies where no point-wise correspondence exists across all meshes the model can animate. While simplifying the problem, it limits applicability as unseen meshes must adhere to the training topology. This work presents a framework capable of animating 3D faces in arbitrary topologies, including real scanned data. Our approach relies on a model leveraging heat diffusion to predict features robust to the mesh topology. We explore two training settings: a registered one, in which meshes in a training sequences share a fixed topology but any mesh can be animated at test time, and an fully unregistered one, which allows effective training with varying mesh structures. Additionally, we highlight the limitations of current evaluation metrics and propose new metrics for better lip-syncing evaluation between speech and facial movements. Our extensive evaluation shows our approach performs favorably compared to fixed topology techniques, setting a new benchmark by offering a versatile and high-fidelity solution for 3D talking head generation where the topology constraint is dropped.
LGApr 17, 2025
Wearable-Derived Behavioral and Physiological Biomarkers for Classifying Unipolar and Bipolar Depression SeverityYassine Ouzar, Clémence Nineuil, Fouad Boutaleb et al.
Depression is a complex mental disorder characterized by a diverse range of observable and measurable indicators that go beyond traditional subjective assessments. Recent research has increasingly focused on objective, passive, and continuous monitoring using wearable devices to gain more precise insights into the physiological and behavioral aspects of depression. However, most existing studies primarily distinguish between healthy and depressed individuals, adopting a binary classification that fails to capture the heterogeneity of depressive disorders. In this study, we leverage wearable devices to predict depression subtypes-specifically unipolar and bipolar depression-aiming to identify distinctive biomarkers that could enhance diagnostic precision and support personalized treatment strategies. To this end, we introduce the CALYPSO dataset, designed for non-invasive detection of depression subtypes and symptomatology through physiological and behavioral signals, including blood volume pulse, electrodermal activity, body temperature, and three-axis acceleration. Additionally, we establish a benchmark on the dataset using well-known features and standard machine learning methods. Preliminary results indicate that features related to physical activity, extracted from accelerometer data, are the most effective in distinguishing between unipolar and bipolar depression, achieving an accuracy of $96.77\%$. Temperature-based features also showed high discriminative power, reaching an accuracy of $93.55\%$. These findings highlight the potential of physiological and behavioral monitoring for improving the classification of depressive subtypes, paving the way for more tailored clinical interventions.
CVJun 2, 2025
Sheep Facial Pain Assessment Under Weighted Graph Neural NetworksAlam Noor, Luis Almeida, Mohamed Daoudi et al.
Accurately recognizing and assessing pain in sheep is key to discern animal health and mitigating harmful situations. However, such accuracy is limited by the ability to manage automatic monitoring of pain in those animals. Facial expression scoring is a widely used and useful method to evaluate pain in both humans and other living beings. Researchers also analyzed the facial expressions of sheep to assess their health state and concluded that facial landmark detection and pain level prediction are essential. For this purpose, we propose a novel weighted graph neural network (WGNN) model to link sheep's detected facial landmarks and define pain levels. Furthermore, we propose a new sheep facial landmarks dataset that adheres to the parameters of the Sheep Facial Expression Scale (SPFES). Currently, there is no comprehensive performance benchmark that specifically evaluates the use of graph neural networks (GNNs) on sheep facial landmark data to detect and measure pain levels. The YOLOv8n detector architecture achieves a mean average precision (mAP) of 59.30% with the sheep facial landmarks dataset, among seven other detection models. The WGNN framework has an accuracy of 92.71% for tracking multiple facial parts expressions with the YOLOv8n lightweight on-board device deployment-capable model.
CVDec 3, 2024
PaNDaS: Learnable Deformation Modeling with Localized ControlThomas Besnier, Emery Pierson, Sylvain Arguillere et al.
Non-rigid shape deformations pose significant challenges, and most existing methods struggle to handle partial deformations effectively. We propose to learn deformations at the point level, which allows for localized control of 3D surface meshes, enabling Partial Non-rigid Deformations and interpolations of Surfaces (PaNDaS). Unlike previous approaches, our method can restrict the deformations to specific parts of the shape in a versatile way. Moreover, one can mix and combine various poses from the database, all while not requiring any optimization at inference time. We demonstrate state-of-the-art accuracy and greater locality for shape reconstruction and interpolation compared to approaches relying on global shape representation across various types of human surface data. We also demonstrate several localized shape manipulation tasks and show that our method can generate new shapes by combining different input deformations. Code and data will be made available after the reviewing process.
CVMar 22, 2024
Geometric Generative Models based on Morphological Equivariant PDEs and GANsEl Hadji S. Diop, Thierno Fall, Alioune Mbengue et al.
Content and image generation consist in creating or generating data from noisy information by extracting specific features such as texture, edges, and other thin image structures. We are interested here in generative models, and two main problems are addressed. Firstly, the improvements of specific feature extraction while accounting at multiscale levels intrinsic geometric features; and secondly, the equivariance of the network to reduce its complexity and provide a geometric interpretability. To proceed, we propose a geometric generative model based on an equivariant partial differential equation (PDE) for group convolution neural networks (G-CNNs), so called PDE-G-CNNs, built on morphology operators and generative adversarial networks (GANs). Equivariant morphological PDE layers are composed of multiscale dilations and erosions formulated in Riemannian manifolds, while group symmetries are defined on a Lie group. We take advantage of the Lie group structure to properly integrate the equivariance in layers, and are able to use the Riemannian metric to solve the multiscale morphological operations. Each point of the Lie group is associated with a unique point in the manifold, which helps us derive a metric on the Riemannian manifold from a tensor field invariant under the Lie group so that the induced metric has the same symmetries. The proposed geometric morphological GAN (GM-GAN) is obtained by using the proposed morphological equivariant convolutions in PDE-G-CNNs to bring nonlinearity in classical CNNs. GM-GAN is evaluated on MNIST data and compared with GANs. Preliminary results show that GM-GAN model outperforms classical GAN.
CVFeb 10
DEGMC: Denoising Diffusion Models Based on Riemannian Equivariant Group Morphological ConvolutionsEl Hadji S. Diop, Thierno Fall, Mohamed Daoudi
In this work, we address two major issues in recent Denoising Diffusion Probabilistic Models (DDPM): {\bf 1)} geometric key feature extraction and {\bf 2)} network equivariance. Since the DDPM prediction network relies on the U-net architecture, which is theoretically only translation equivariant, we introduce a geometric approach combined with an equivariance property of the more general Euclidean group, which includes rotations, reflections, and permutations. We introduce the notion of group morphological convolutions in Riemannian manifolds, which are derived from the viscosity solutions of first-order Hamilton-Jacobi-type partial differential equations (PDEs) that act as morphological multiscale dilations and erosions. We add a convection term to the model and solve it using the method of characteristics. This helps us better capture nonlinearities, represent thin geometric structures, and incorporate symmetries into the learning process. Experimental results on the MNIST, RotoMNIST, and CIFAR-10 datasets show noticeable improvements compared to the baseline DDPM model.
CVNov 28, 2025
ReactionMamba: Generating Short & Long Human Reaction SequencesHajra Anwar Beg, Baptiste Chopin, Hao Tang et al.
We present ReactionMamba, a novel framework for generating long 3D human reaction motions. Reaction-Mamba integrates a motion VAE for efficient motion encoding with Mamba-based state-space models to decode temporally consistent reactions. This design enables ReactionMamba to generate both short sequences of simple motions and long sequences of complex motions, such as dance and martial arts. We evaluate ReactionMamba on three datasets--NTU120-AS, Lindy Hop, and InterX--and demonstrate competitive performance in terms of realism, diversity, and long-sequence generation compared to previous methods, including InterFormer, ReMoS, and Ready-to-React, while achieving substantial improvements in inference speed.
GRAug 27, 2025
ScanMove: Motion Prediction and Transfer for Unregistered Body MeshesThomas Besnier, Sylvain Arguillère, Mohamed Daoudi
Unregistered surface meshes, especially raw 3D scans, present significant challenges for automatic computation of plausible deformations due to the lack of established point-wise correspondences and the presence of noise in the data. In this paper, we propose a new, rig-free, data-driven framework for motion prediction and transfer on such body meshes. Our method couples a robust motion embedding network with a learned per-vertex feature field to generate a spatio-temporal deformation field, which drives the mesh deformation. Extensive evaluations, including quantitative benchmarks and qualitative visuals on tasks such as walking and running, demonstrate the effectiveness and versatility of our approach on challenging unregistered meshes.
CVFeb 12, 2025
Measuring Anxiety Levels with Head Motion Patterns in Severe Depression PopulationFouad Boutaleb, Emery Pierson, Nicolas Doudeau et al.
Depression and anxiety are prevalent mental health disorders that frequently cooccur, with anxiety significantly influencing both the manifestation and treatment of depression. An accurate assessment of anxiety levels in individuals with depression is crucial to develop effective and personalized treatment plans. This study proposes a new noninvasive method for quantifying anxiety severity by analyzing head movements -- specifically speed, acceleration, and angular displacement -- during video-recorded interviews with patients suffering from severe depression. Using data from a new CALYPSO Depression Dataset, we extracted head motion characteristics and applied regression analysis to predict clinically evaluated anxiety levels. Our results demonstrate a high level of precision, achieving a mean absolute error (MAE) of 0.35 in predicting the severity of psychological anxiety based on head movement patterns. This indicates that our approach can enhance the understanding of anxiety's role in depression and assist psychiatrists in refining treatment strategies for individuals.
CVAug 25, 2021
A Riemannian Framework for Analysis of Human Body SurfaceEmery Pierson, Mohamed Daoudi, Alice-Barbara Tumpach
We propose a novel framework for comparing 3D human shapes under the change of shape and pose. This problem is challenging since 3D human shapes vary significantly across subjects and body postures. We solve this problem by using a Riemannian approach. Our core contribution is the mapping of the human body surface to the space of metrics and normals. We equip this space with a family of Riemannian metrics, called Ebin (or DeWitt) metrics. We treat a human body surface as a point in a "shape space" equipped with a family of Riemannian metrics. The family of metrics is invariant under rigid motions and reparametrizations; hence it induces a metric on the "shape space" of surfaces. Using the alignment of human bodies with a given template, we show that this family of metrics allows us to distinguish the changes in shape and pose. The proposed framework has several advantages. First, we define a family of metrics with desired invariance properties for the comparison of human shape. Second, we present an efficient framework to compute geodesic paths between human shape given the chosen metric. Third, this framework provides some basic tools for statistical shape analysis of human body surfaces. Finally, we demonstrate the utility of the proposed framework in pose and shape retrieval of human body.
CVMay 18, 2021
Human Motion Prediction Using Manifold-Aware Wasserstein GANBaptiste Chopin, Naima Otberdout, Mohamed Daoudi et al.
Human motion prediction aims to forecast future human poses given a prior pose sequence. The discontinuity of the predicted motion and the performance deterioration in long-term horizons are still the main challenges encountered in current literature. In this work, we tackle these issues by using a compact manifold-valued representation of human motion. Specifically, we model the temporal evolution of the 3D human poses as trajectory, what allows us to map human motions to single points on a sphere manifold. To learn these non-Euclidean representations, we build a manifold-aware Wasserstein generative adversarial model that captures the temporal and spatial dependencies of human motion through different losses. Extensive experiments show that our approach outperforms the state-of-the-art on CMU MoCap and Human 3.6M datasets. Our qualitative results show the smoothness of the predicted motions.
CVMay 16, 2021
Sparse to Dense Dynamic 3D Facial Expression GenerationNaima Otberdout, Claudio Ferrari, Mohamed Daoudi et al.
In this paper, we propose a solution to the task of generating dynamic 3D facial expressions from a neutral 3D face and an expression label. This involves solving two sub-problems: (i)modeling the temporal dynamics of expressions, and (ii) deforming the neutral mesh to obtain the expressive counterpart. We represent the temporal evolution of expressions using the motion of a sparse set of 3D landmarks that we learn to generate by training a manifold-valued GAN (Motion3DGAN). To better encode the expression-induced deformation and disentangle it from the identity information, the generated motion is represented as per-frame displacement from a neutral configuration. To generate the expressive meshes, we train a Sparse2Dense mesh Decoder (S2D-Dec) that maps the landmark displacements to a dense, per-vertex displacement. This allows us to learn how the motion of a sparse set of landmarks influences the deformation of the overall face surface, independently from the identity. Experimental results on the CoMA and D3DFACS datasets show that our solution brings significant improvements with respect to previous solutions in terms of both dynamic expression generation and mesh reconstruction, while retaining good generalization to unseen data. The code and the pretrained model will be made publicly available.
CVMay 5, 2021
Magnifying Subtle Facial Motions for Effective 4D Expression RecognitionQingkai Zhen, Di Huang, Yunhong Wang et al.
In this paper, an effective pipeline to automatic 4D Facial Expression Recognition (4D FER) is proposed. It combines two growing but disparate ideas in Computer Vision -- computing the spatial facial deformations using tools from Riemannian geometry and magnifying them using temporal filtering. The flow of 3D faces is first analyzed to capture the spatial deformations based on the recently-developed Riemannian approach, where registration and comparison of neighboring 3D faces are led jointly. Then, the obtained temporal evolution of these deformations are fed into a magnification method in order to amplify the facial activities over the time. The latter, main contribution of this paper, allows revealing subtle (hidden) deformations which enhance the emotion classification performance. We evaluated our approach on BU-4DFE dataset, the state-of-art 94.18% average performance and an improvement that exceeds 10% in classification accuracy, after magnifying extracted geometric features (deformations), are achieved.
CVApr 28, 2021
Hybrid Approach for 3D Head Reconstruction: Using Neural Networks and Visual GeometryOussema Bouafif, Bogdan Khomutenko, Mohamed Daoudi
Recovering the 3D geometric structure of a face from a single input image is a challenging active research area in computer vision. In this paper, we present a novel method for reconstructing 3D heads from a single or multiple image(s) using a hybrid approach based on deep learning and geometric techniques. We propose an encoder-decoder network based on the U-net architecture and trained on synthetic data only. It predicts both pixel-wise normal vectors and landmarks maps from a single input photo. Landmarks are used for the pose computation and the initialization of the optimization problem, which, in turn, reconstructs the 3D head geometry by using a parametric morphable model and normal vector fields. State-of-the-art results are achieved through qualitative and quantitative evaluation tests on both single and multi-view settings. Despite the fact that the model was trained only on synthetic data, it successfully recovers 3D geometry and precise poses for real-world images.
CVJun 24, 2020
Modelling the Statistics of Cyclic Activities by Trajectory Analysis on the Manifold of Positive-Semi-Definite MatricesEttore Maria Celozzi, Luca Ciabini, Luca Cultrera et al.
In this paper, a model is presented to extract statistical summaries to characterize the repetition of a cyclic body action, for instance a gym exercise, for the purpose of checking the compliance of the observed action to a template one and highlighting the parts of the action that are not correctly executed (if any). The proposed system relies on a Riemannian metric to compute the distance between two poses in such a way that the geometry of the manifold where the pose descriptors lie is preserved; a model to detect the begin and end of each cycle; a model to temporally align the poses of different cycles so as to accurately estimate the \emph{cross-sectional} mean and variance of poses across different cycles. The proposed model is demonstrated using gym videos taken from the Internet.
CVJun 24, 2020
Automatic Estimation of Self-Reported Pain by Interpretable Representations of Motion DynamicsBenjamin Szczapa, Mohamed Daoudi, Stefano Berretti et al.
We propose an automatic method for pain intensity measurement from video. For each video, pain intensity was measured using the dynamics of facial movement using 66 facial points. Gram matrices formulation was used for facial points trajectory representations on the Riemannian manifold of symmetric positive semi-definite matrices of fixed rank. Curve fitting and temporal alignment were then used to smooth the extracted trajectories. A Support Vector Regression model was then trained to encode the extracted trajectories into ten pain intensity levels consistent with the Visual Analogue Scale for pain intensity measurement. The proposed approach was evaluated using the UNBC McMaster Shoulder Pain Archive and was compared to the state-of-the-art on the same data. Using both 5-fold cross-validation and leave-one-subject-out cross-validation, our results are competitive with respect to state-of-the-art methods.
CVAug 1, 2019
Fitting, Comparison, and Alignment of Trajectories on Positive Semi-Definite Matrices with Application to Action RecognitionBenjamin Szczapa, Mohamed Daoudi, Stefano Berretti et al.
In this paper, we tackle the problem of action recognition using body skeletons extracted from video sequences. Our approach lies in the continuity of recent works representing video frames by Gramian matrices that describe a trajectory on the Riemannian manifold of positive-semidefinite matrices of fixed rank. In comparison with previous works, the manifold of fixed-rank positive-semidefinite matrices is here endowed with a different metric, and we resort to different algorithms for the curve fitting and temporal alignment steps. We evaluated our approach on three publicly available datasets (UTKinect-Action3D, KTH-Action and UAV-Gesture). The results of the proposed approach are competitive with respect to state-of-the-art methods, while only involving body skeletons.
CVJul 23, 2019
Dynamic Facial Expression Generation on Hilbert Hypersphere with Conditional Wasserstein Generative Adversarial NetsNaima Otberdout, Mohamed Daoudi, Anis Kacem et al.
In this work, we propose a novel approach for generating videos of the six basic facial expressions given a neutral face image. We propose to exploit the face geometry by modeling the facial landmarks motion as curves encoded as points on a hypersphere. By proposing a conditional version of manifold-valued Wasserstein generative adversarial network (GAN) for motion generation on the hypersphere, we learn the distribution of facial expression dynamics of different classes, from which we synthesize new facial expression motions. The resulting motions can be transformed to sequences of landmarks and then to images sequences by editing the texture information using another conditional Generative Adversarial Network. To the best of our knowledge, this is the first work that explores manifold-valued representations with GAN to address the problem of dynamic facial expression generation. We evaluate our proposed approach both quantitatively and qualitatively on two public datasets; Oulu-CASIA and MUG Facial Expression. Our experimental results demonstrate the effectiveness of our approach in generating realistic videos with continuous motion, realistic appearance and identity preservation. We also show the efficiency of our framework for dynamic facial expressions generation, dynamic facial expression transfer and data augmentation for training improved emotion recognition models.
CVOct 25, 2018
Automatic Analysis of Facial Expressions Based on Deep Covariance TrajectoriesNaima Otberdout, Anis Kacem, Mohamed Daoudi et al.
In this paper, we propose a new approach for facial expression recognition using deep covariance descriptors. The solution is based on the idea of encoding local and global Deep Convolutional Neural Network (DCNN) features extracted from still images, in compact local and global covariance descriptors. The space geometry of the covariance matrices is that of Symmetric Positive Definite (SPD) matrices. By conducting the classification of static facial expressions using Support Vector Machine (SVM) with a valid Gaussian kernel on the SPD manifold, we show that deep covariance descriptors are more effective than the standard classification with fully connected layers and softmax. Besides, we propose a completely new and original solution to model the temporal dynamic of facial expressions as deep trajectories on the SPD manifold. As an extension of the classification pipeline of covariance descriptors, we apply SVM with valid positive definite kernels derived from global alignment for deep covariance trajectories classification. By performing extensive experiments on the Oulu-CASIA, CK+, and SFEW datasets, we show that both the proposed static and dynamic approaches achieve state-of-the-art performance for facial expression recognition outperforming many recent approaches.
CVJun 29, 2018
A Novel Geometric Framework on Gram Matrix Trajectories for Human Behavior UnderstandingAnis Kacem, Mohamed Daoudi, Boulbaba Ben Amor et al.
In this paper, we propose a novel space-time geometric representation of human landmark configurations and derive tools for comparison and classification. We model the temporal evolution of landmarks as parametrized trajectories on the Riemannian manifold of positive semidefinite matrices of fixed-rank. Our representation has the benefit to bring naturally a second desirable quantity when comparing shapes, the spatial covariance, in addition to the conventional affine-shape representation. We derived then geometric and computational tools for rate-invariant analysis and adaptive re-sampling of trajectories, grounding on the Riemannian geometry of the underlying manifold. Specifically, our approach involves three steps: (1) landmarks are first mapped into the Riemannian manifold of positive semidefinite matrices of fixed-rank to build time-parameterized trajectories; (2) a temporal warping is performed on the trajectories, providing a geometry-aware (dis-)similarity measure between them; (3) finally, a pairwise proximity function SVM is used to classify them, incorporating the (dis-)similarity measure into the kernel function. We show that such representation and metric achieve competitive results in applications as action recognition and emotion recognition from 3D skeletal data, and facial expression recognition from videos. Experiments have been conducted on several publicly available up-to-date benchmarks.
CVMay 10, 2018
Deep Covariance Descriptors for Facial Expression RecognitionNaima Otberdout, Anis Kacem, Mohamed Daoudi et al.
In this paper, covariance matrices are exploited to encode the deep convolutional neural networks (DCNN) features for facial expression recognition. The space geometry of the covariance matrices is that of Symmetric Positive Definite (SPD) matrices. By performing the classification of the facial expressions using Gaussian kernel on SPD manifold, we show that the covariance descriptors computed on DCNN features are more efficient than the standard classification with fully connected layers and softmax. By implementing our approach using the VGG-face and ExpNet architectures with extensive experiments on the Oulu-CASIA and SFEW datasets, we show that the proposed approach achieves performance at the state of the art for facial expression recognition.
CVJul 22, 2017
Emotion Recognition by Body Movement Representation on the Manifold of Symmetric Positive Definite MatricesMohamed Daoudi, Stefano Berretti, Pietro Pala et al.
Emotion recognition is attracting great interest for its potential application in a multitude of real-life situations. Much of the Computer Vision research in this field has focused on relating emotions to facial expressions, with investigations rarely including more than upper body. In this work, we propose a new scenario, for which emotional states are related to 3D dynamics of the whole body motion. To address the complexity of human body movement, we used covariance descriptors of the sequence of the 3D skeleton joints, and represented them in the non-linear Riemannian manifold of Symmetric Positive Definite matrices. In doing so, we exploited geodesic distances and geometric means on the manifold to perform emotion classification. Using sequences of spontaneous walking under the five primary emotional states, we report a method that succeeded in classifying the different emotions, with comparable performance to those observed in a human-based force-choice classification task.
CVJul 20, 2017
A Novel Space-Time Representation on the Positive Semidefinite Con for Facial Expression RecognitionAnis Kacem, Mohamed Daoudi, Boulbaba Ben Amor et al.
In this paper, we study the problem of facial expression recognition using a novel space-time geometric representation. We describe the temporal evolution of facial landmarks as parametrized trajectories on the Riemannian manifold of positive semidefinite matrices of fixed-rank. Our representation has the advantage to bring naturally a second desirable quantity when comparing shapes -- the spatial covariance -- in addition to the conventional affine-shape representation. We derive then geometric and computational tools for rate-invariant analysis and adaptive re-sampling of trajectories, grounding on the Riemannian geometry of the manifold. Specifically, our approach involves three steps: 1) facial landmarks are first mapped into the Riemannian manifold of positive semidefinite matrices of rank 2, to build time-parameterized trajectories; 2) a temporal alignment is performed on the trajectories, providing a geometry-aware (dis-)similarity measure between them; 3) finally, pairwise proximity function SVM (ppfSVM) is used to classify them, incorporating the latter (dis-)similarity measure into the kernel function. We show the effectiveness of the proposed approach on four publicly available benchmarks (CK+, MMI, Oulu-CASIA, and AFEW). The results of the proposed approach are comparable to or better than the state-of-the-art methods when involving only facial landmarks.