Haozhi Huang

CV
h-index12
14papers
267citations
Novelty53%
AI Score27

14 Papers

3.7CVAug 16, 2021
End-to-End Adaptive Monte Carlo Denoising and Super-Resolution

Xinyue Wei, Haozhi Huang, Yujin Shi et al.

The classic Monte Carlo path tracing can achieve high quality rendering at the cost of heavy computation. Recent works make use of deep neural networks to accelerate this process, by improving either low-resolution or fewer-sample rendering with super-resolution or denoising neural networks in post-processing. However, denoising and super-resolution have only been considered separately in previous work. We show in this work that Monte Carlo path tracing can be further accelerated by joint super-resolution and denoising (SRD) in post-processing. This new type of joint filtering allows only a low-resolution and fewer-sample (thus noisy) image to be rendered by path tracing, which is then fed into a deep neural network to produce a high-resolution and clean image. The main contribution of this work is a new end-to-end network architecture, specifically designed for the SRD task. It contains two cascaded stages with shared components. We discover that denoising and super-resolution require very different receptive fields, a key insight that leads to the introduction of deformable convolution into the network design. Extensive experiments show that the proposed method outperforms previous methods and their variants adopted for the SRD task.

9.4CVAug 12, 2021
UniFaceGAN: A Unified Framework for Temporally Consistent Facial Video Editing

Meng Cao, Haozhi Huang, Hao Wang et al.

Recent research has witnessed advances in facial image editing tasks including face swapping and face reenactment. However, these methods are confined to dealing with one specific task at a time. In addition, for video facial editing, previous methods either simply apply transformations frame by frame or utilize multiple frames in a concatenated or iterative fashion, which leads to noticeable visual flickers. In this paper, we propose a unified temporally consistent facial video editing framework termed UniFaceGAN. Based on a 3D reconstruction model and a simple yet efficient dynamic training sample selection mechanism, our framework is designed to handle face swapping and face reenactment simultaneously. To enforce the temporal consistency, a novel 3D temporal loss constraint is introduced based on the barycentric coordinate interpolation. Besides, we propose a region-aware conditional normalization layer to replace the traditional AdaIN or SPADE to synthesize more context-harmonious results. Compared with the state-of-the-art facial image editing methods, our framework generates video portraits that are more photo-realistic and temporally smooth.

1.4CVMar 30, 2021
Two-Stage Monte Carlo Denoising with Adaptive Sampling and Kernel Pool

Tiange Xiang, Hongliang Yuan, Haozhi Huang et al.

Monte Carlo path tracer renders noisy image sequences at low sampling counts. Although great progress has been made on denoising such sequences, existing methods still suffer from spatial and temporary artifacts. In this paper, we tackle the problems in Monte Carlo rendering by proposing a two-stage denoiser based on the adaptive sampling strategy. In the first stage, concurrent to adjusting samples per pixel (spp) on-the-fly, we reuse the computations to generate extra denoising kernels applying on the adaptively rendered image. Rather than a direct prediction of pixel-wise kernels, we save the overhead complexity by interpolating such kernels from a public kernel pool, which can be dynamically updated to fit input signals. In the second stage, we design the position-aware pooling and semantic alignment operators to improve spatial-temporal stability. Our method was first benchmarked on 10 synthesized scenes rendered from the Mitsuba renderer and then validated on 3 additional scenes rendered from our self-built RTX-based renderer. Our method outperforms state-of-the-art counterparts in terms of both numerical error and visual quality.

1.2CVNov 30, 2020
Adaptive Compact Attention For Few-shot Video-to-video Translation

Risheng Huang, Li Shen, Xuan Wang et al.

This paper proposes an adaptive compact attention model for few-shot video-to-video translation. Existing works in this domain only use features from pixel-wise attention without considering the correlations among multiple reference images, which leads to heavy computation but limited performance. Therefore, we introduce a novel adaptive compact attention mechanism to efficiently extract contextual features jointly from multiple reference images, of which encoded view-dependent and motion-dependent information can significantly benefit the synthesis of realistic videos. Our core idea is to extract compact basis sets from all the reference images as higher-level representations. To further improve the reliability, in the inference phase, we also propose a novel method based on the Delaunay Triangulation algorithm to automatically select the resourceful references according to the input label. We extensively evaluate our method on a large-scale talking-head video dataset and a human dancing dataset; the experimental results show the superior performance of our method for producing photorealistic and temporally consistent videos, and considerable improvements over the state-of-the-art method.

19.1CVOct 12, 2020Code
High-Fidelity 3D Digital Human Head Creation from RGB-D Selfies

Linchao Bao, Xiangkai Lin, Yajing Chen et al.

We present a fully automatic system that can produce high-fidelity, photo-realistic 3D digital human heads with a consumer RGB-D selfie camera. The system only needs the user to take a short selfie RGB-D video while rotating his/her head, and can produce a high quality head reconstruction in less than 30 seconds. Our main contribution is a new facial geometry modeling and reflectance synthesis procedure that significantly improves the state-of-the-art. Specifically, given the input video a two-stage frame selection procedure is first employed to select a few high-quality frames for reconstruction. Then a differentiable renderer based 3D Morphable Model (3DMM) fitting algorithm is applied to recover facial geometries from multiview RGB-D data, which takes advantages of a powerful 3DMM basis constructed with extensive data generation and perturbation. Our 3DMM has much larger expressive capacities than conventional 3DMM, allowing us to recover more accurate facial geometry using merely linear basis. For reflectance synthesis, we present a hybrid approach that combines parametric fitting and CNNs to synthesize high-resolution albedo/normal maps with realistic hair/pore/wrinkle details. Results show that our system can produce faithful 3D digital human faces with extremely realistic details. The main code and the newly constructed 3DMM basis is publicly available.

5.0CVJul 3, 2020
Task-agnostic Temporally Consistent Facial Video Editing

Meng Cao, Haozhi Huang, Hao Wang et al.

Recent research has witnessed the advances in facial image editing tasks. For video editing, however, previous methods either simply apply transformations frame by frame or utilize multiple frames in a concatenated or iterative fashion, which leads to noticeable visual flickers. In addition, these methods are confined to dealing with one specific task at a time without any extensibility. In this paper, we propose a task-agnostic temporally consistent facial video editing framework. Based on a 3D reconstruction model, our framework is designed to handle several editing tasks in a more unified and disentangled manner. The core design includes a dynamic training sample selection mechanism and a novel 3D temporal loss constraint that fully exploits both image and video datasets and enforces temporal consistency. Compared with the state-of-the-art facial image editing methods, our framework generates video portraits that are more photo-realistic and temporally smooth.

10.6CVJun 16, 2020
Real-time Universal Style Transfer on High-resolution Images via Zero-channel Pruning

Jie An, Tao Li, Haozhi Huang et al.

Extracting effective deep features to represent content and style information is the key to universal style transfer. Most existing algorithms use VGG19 as the feature extractor, which incurs a high computational cost and impedes real-time style transfer on high-resolution images. In this work, we propose a lightweight alternative architecture - ArtNet, which is based on GoogLeNet, and later pruned by a novel channel pruning method named Zero-channel Pruning specially designed for style transfer approaches. Besides, we propose a theoretically sound sandwich swap transform (S2) module to transfer deep features, which can create a pleasing holistic appearance and good local textures with an improved content preservation ability. By using ArtNet and S2, our method is 2.3 to 107.4 times faster than state-of-the-art approaches. The comprehensive experiments demonstrate that ArtNet can achieve universal, real-time, and high-quality style transfer on high-resolution images simultaneously, (68.03 FPS on 512 times 512 images).

15.3LGApr 29, 2020
Quantized Adam with Error Feedback

Congliang Chen, Li Shen, Haozhi Huang et al.

In this paper, we present a distributed variant of adaptive stochastic gradient method for training deep neural networks in the parameter-server model. To reduce the communication cost among the workers and server, we incorporate two types of quantization schemes, i.e., gradient quantization and weight quantization, into the proposed distributed Adam. Besides, to reduce the bias introduced by quantization operations, we propose an error-feedback technique to compensate for the quantized gradient. Theoretically, in the stochastic nonconvex setting, we show that the distributed adaptive gradient method with gradient quantization and error-feedback converges to the first-order stationary point, and that the distributed adaptive gradient method with weight quantization and error-feedback converges to the point related to the quantized level under both the single-worker and multi-worker modes. At last, we apply the proposed distributed adaptive gradient methods to train deep neural networks. Experimental results demonstrate the efficacy of our methods.

7.1LGNov 19, 2019
Adaptive Activation Network and Functional Regularization for Efficient and Flexible Deep Multi-Task Learning

Yingru Liu, Xuewen Yang, Dongliang Xie et al.

Multi-task learning (MTL) is a common paradigm that seeks to improve the generalization performance of task learning by training related tasks simultaneously. However, it is still a challenging problem to search the flexible and accurate architecture that can be shared among multiple tasks. In this paper, we propose a novel deep learning model called Task Adaptive Activation Network (TAAN) that can automatically learn the optimal network architecture for MTL. The main principle of TAAN is to derive flexible activation functions for different tasks from the data with other parameters of the network fully shared. We further propose two functional regularization methods that improve the MTL performance of TAAN. The improved performance of both TAAN and the regularization methods is demonstrated by comprehensive experiments.

3.4CVAug 12, 2019
Multi-Frame Content Integration with a Spatio-Temporal Attention Mechanism for Person Video Motion Transfer

Kun Cheng, Hao-Zhi Huang, Chun Yuan et al.

Existing person video generation methods either lack the flexibility in controlling both the appearance and motion, or fail to preserve detailed appearance and temporal consistency. In this paper, we tackle the problem of motion transfer for generating person videos, which provides controls on both the appearance and the motion. Specifically, we transfer the motion of one person in a target video to another person in a source video, while preserving the appearance of the source person. Besides only relying on one source frame as the existing state-of-the-art methods, our proposed method integrates information from multiple source frames based on a spatio-temporal attention mechanism to preserve rich appearance details. In addition to a spatial discriminator employed for encouraging the frame-level fidelity, a multi-range temporal discriminator is adopted to enforce the generated video to resemble temporal dynamics of a real video in various time ranges. A challenging real-world dataset, which contains about 500 dancing video clips with complex and unpredictable motions, is collected for the training and testing. Extensive experiments show that the proposed method can produce more photo-realistic and temporally consistent person videos than previous methods. As our method decomposes the syntheses of the foreground and background into two branches, a flexible background substitution application can also be achieved.

2.6CVMay 6, 2019
FaceShapeGene: A Disentangled Shape Representation for Flexible Face Image Editing

Sen-Zhe Xu, Hao-Zhi Huang, Shi-Min Hu et al.

Existing methods for face image manipulation generally focus on editing the expression, changing some predefined attributes, or applying different filters. However, users lack the flexibility of controlling the shapes of different semantic facial parts in the generated face. In this paper, we propose an approach to compute a disentangled shape representation for a face image, namely the FaceShapeGene. The proposed FaceShapeGene encodes the shape information of each semantic facial part separately into a 1D latent vector. On the basis of the FaceShapeGene, a novel part-wise face image editing system is developed, which contains a shape-remix network and a conditional label-to-face transformer. The shape-remix network can freely recombine the part-wise latent vectors from different individuals, producing a remixed face shape in the form of a label map, which contains the facial characteristics of multiple subjects. The conditional label-to-face transformer, which is trained in an unsupervised cyclic manner, performs part-wise face editing while preserving the original identity of the subject. Experimental results on several tasks demonstrate that the proposed FaceShapeGene representation correctly disentangles the shape features of different semantic parts. %In addition, we test our system on several novel part-wise face editing tasks. Comparisons to existing methods demonstrate the superiority of the proposed method on accomplishing novel face editing tasks.

7.8CVSep 5, 2018
Temporally Coherent Video Harmonization Using Adversarial Networks

Haozhi Huang, Senzhe Xu, Junxiong Cai et al.

Compositing is one of the most important editing operations for images and videos. The process of improving the realism of composite results is often called harmonization. Previous approaches for harmonization mainly focus on images. In this work, we take one step further to attack the problem of video harmonization. Specifically, we train a convolutional neural network in an adversarial way, exploiting a pixel-wise disharmony discriminator to achieve more realistic harmonized results and introducing a temporal loss to increase temporal consistency between consecutive harmonized frames. Thanks to the pixel-wise disharmony discriminator, we are also able to relieve the need of input foreground masks. Since existing video datasets which have ground-truth foreground masks and optical flows are not sufficiently large, we propose a simple yet efficient method to build up a synthetic dataset supporting supervised training of the proposed adversarial network. Experiments show that training on our synthetic dataset generalizes well to the real-world composite dataset. Also, our method successfully incorporates temporal consistency during training and achieves more harmonious results than previous methods.

12.4CVJul 23, 2018
Unsupervised Image-to-Image Translation with Stacked Cycle-Consistent Adversarial Networks

Minjun Li, Haozhi Huang, Lin Ma et al.

Recent studies on unsupervised image-to-image translation have made a remarkable progress by training a pair of generative adversarial networks with a cycle-consistent loss. However, such unsupervised methods may generate inferior results when the image resolution is high or the two image domains are of significant appearance differences, such as the translations between semantic layouts and natural images in the Cityscapes dataset. In this paper, we propose novel Stacked Cycle-Consistent Adversarial Networks (SCANs) by decomposing a single translation into multi-stage transformations, which not only boost the image translation quality but also enable higher resolution image-to-image translations in a coarse-to-fine manner. Moreover, to properly exploit the information from the previous stage, an adaptive fusion block is devised to learn a dynamic integration of the current stage's output and the previous stage's output. Experiments on multiple datasets demonstrate that our proposed approach can improve the translation quality compared with previous single-stage unsupervised methods.

9.9CVFeb 27, 2018
Neural Stereoscopic Image Style Transfer

Xinyu Gong, Haozhi Huang, Lin Ma et al.

Neural style transfer is an emerging technique which is able to endow daily-life images with attractive artistic styles. Previous work has succeeded in applying convolutional neural networks (CNNs) to style transfer for monocular images or videos. However, style transfer for stereoscopic images is still a missing piece. Different from processing a monocular image, the two views of a stylized stereoscopic pair are required to be consistent to provide observers a comfortable visual experience. In this paper, we propose a novel dual path network for view-consistent style transfer on stereoscopic images. While each view of the stereoscopic pair is processed in an individual path, a novel feature aggregation strategy is proposed to effectively share information between the two paths. Besides a traditional perceptual loss being used for controlling the style transfer quality in each view, a multi-layer view loss is leveraged to enforce the network to coordinate the learning of both the paths to generate view-consistent stylized results. Extensive experiments show that, compared against previous methods, our proposed model can produce stylized stereoscopic images which achieve decent view consistency.