Antonio Agudo

CV
h-index100
7papers
214citations
Novelty59%
AI Score48

7 Papers

26.0CVMar 18, 2022Code
Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantification

Jianxiong Shen, Antonio Agudo, Francesc Moreno-Noguer et al.

A critical limitation of current methods based on Neural Radiance Fields (NeRF) is that they are unable to quantify the uncertainty associated with the learned appearance and geometry of the scene. This information is paramount in real applications such as medical diagnosis or autonomous driving where, to reduce potentially catastrophic failures, the confidence on the model outputs must be included into the decision-making process. In this context, we introduce Conditional-Flow NeRF (CF-NeRF), a novel probabilistic framework to incorporate uncertainty quantification into NeRF-based approaches. For this purpose, our method learns a distribution over all possible radiance fields modelling which is used to quantify the uncertainty associated with the modelled scene. In contrast to previous approaches enforcing strong constraints over the radiance field distribution, CF-NeRF learns it in a flexible and fully data-driven manner by coupling Latent Variable Modelling and Conditional Normalizing Flows. This strategy allows to obtain reliable uncertainty estimation while preserving model expressivity. Compared to previous state-of-the-art methods proposed for uncertainty quantification in NeRF, our experiments show that the proposed method achieves significantly lower prediction errors and more reliable uncertainty values for synthetic novel view and depth-map estimation.

11.1ROFeb 21, 2023Code
On discrete symmetries of robotics systems: A group-theoretic and data-driven analysis

Daniel Ordonez-Apraez, Mario Martin, Antonio Agudo et al.

We present a comprehensive study on discrete morphological symmetries of dynamical systems, which are commonly observed in biological and artificial locomoting systems, such as legged, swimming, and flying animals/robots/virtual characters. These symmetries arise from the presence of one or more planes/axis of symmetry in the system's morphology, resulting in harmonious duplication and distribution of body parts. Significantly, we characterize how morphological symmetries extend to symmetries in the system's dynamics, optimal control policies, and in all proprioceptive and exteroceptive measurements related to the system's dynamics evolution. In the context of data-driven methods, symmetry represents an inductive bias that justifies the use of data augmentation or symmetric function approximators. To tackle this, we present a theoretical and practical framework for identifying the system's morphological symmetry group $\G$ and characterizing the symmetries in proprioceptive and exteroceptive data measurements. We then exploit these symmetries using data augmentation and $\G$-equivariant neural networks. Our experiments on both synthetic and real-world applications provide empirical evidence of the advantageous outcomes resulting from the exploitation of these symmetries, including improved sample efficiency, enhanced generalization, and reduction of trainable parameters.

8.1LGMay 11
Heteroscedastic Diffusion for Multi-Agent Trajectory Modeling

Guillem Capellera, Antonio Rubio, Luis Ferraz et al.

Multi-agent trajectory modeling traditionally focuses on forecasting, often neglecting more general tasks like trajectory completion, which is essential for real-world applications such as correcting tracking data. Existing methods also generally predict agents' states without offering any state-wise measure of heteroscedastic uncertainty. Moreover, popular multi-modal sampling methods lack error probability estimates for each generated scene under the same prior observations, which makes it difficult to rank the predictions at inference time. We introduce U2Diffine, a unified diffusion model built to perform trajectory completion while simultaneously offering state-wise heteroscedastic uncertainty estimates. This is achieved by augmenting the standard denoising loss with the negative log-likelihood of the predicted noise, and then propagating the latent space uncertainty to the real state space using a first-order Taylor approximation. We also propose U2Diff, a faster baseline that avoids gradient computation during sampling. This approach significantly increases inference speed, making it as efficient as a standard generative-only diffusion model. For post-processing, we integrate a Rank Neural Network (RankNN) that enables error probability estimation for each generated mode, demonstrating strong correlation with ground truth errors. Our method outperforms state-of-the-art solutions in both trajectory completion and forecasting across four challenging sports datasets (NBA, Basketball-U, Football-U, Soccer-U), underscoring the effectiveness of our uncertainty and error probability estimation.

4.8CVApr 11, 2022
Permutation-Invariant Relational Network for Multi-person 3D Pose Estimation

Nicolas Ugrinovic, Adria Ruiz, Antonio Agudo et al.

The recovery of multi-person 3D poses from a single RGB image is a severely ill-conditioned problem due to the inherent 2D-3D depth ambiguity, inter-person occlusions, and body truncations. To tackle these issues, recent works have shown promising results by simultaneously reasoning for different people. However, in most cases this is done by only considering pairwise person interactions, hindering thus a holistic scene representation able to capture long-range interactions. This is addressed by approaches that jointly process all people in the scene, although they require defining one of the individuals as a reference and a pre-defined person ordering, being sensitive to this choice. In this paper, we overcome both these limitations, and we propose an approach for multi-person 3D pose estimation that captures long-range interactions independently of the input order. For this purpose, we build a residual-like permutation-invariant network that successfully refines potentially corrupted initial 3D poses estimated by an off-the-shelf detector. The residual function is learned via Set Transformer blocks, that model the interactions among all initial poses, no matter their ordering or number. A thorough evaluation demonstrates that our approach is able to boost the performance of the initially estimated 3D poses by large margins, achieving state-of-the-art results on standardized benchmarks. Additionally, the proposed module works in a computationally efficient manner and can be potentially used as a drop-in complement for any 3D pose detector in multi-people scenes.

8.7CVNov 2, 2021Code
Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Images

Nicolas Ugrinovic, Adria Ruiz, Antonio Agudo et al.

We address the problem of multi-person 3D body pose and shape estimation from a single image. While this problem can be addressed by applying single-person approaches multiple times for the same scene, recent works have shown the advantages of building upon deep architectures that simultaneously reason about all people in the scene in a holistic manner by enforcing, e.g., depth order constraints or minimizing interpenetration among reconstructed bodies. However, existing approaches are still unable to capture the size variability of people caused by the inherent body scale and depth ambiguity. In this work, we tackle this challenge by devising a novel optimization scheme that learns the appropriate body scale and relative camera pose, by enforcing the feet of all people to remain on the ground floor. A thorough evaluation on MuPoTS-3D and 3DPW datasets demonstrates that our approach is able to robustly estimate the body translation and shape of multiple people while retrieving their spatial arrangement, consistently improving current state-of-the-art, especially in scenes with people of very different heights

7.3ROOct 28, 2021
An Adaptable Approach to Learn Realistic Legged Locomotion without Examples

Daniel Ordonez-Apraez, Antonio Agudo, Francesc Moreno-Noguer et al.

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems of different morphologies. This is partly because they often rely on precise motion capture references or elaborate learning environments that ensure the naturality of the emergent locomotion gaits but prevent generalization. This work proposes a generic approach for ensuring realism in locomotion by guiding the learning process with the spring-loaded inverted pendulum model as a reference. Leveraging on the exploration capacities of Reinforcement Learning (RL), we learn a control policy that fills in the information gap between the template model and full-body dynamics required to maintain stable and periodic locomotion. The proposed approach can be applied to robots of different sizes and morphologies and adapted to any RL technique and control architecture. We present experimental results showing that even in a model-free setup and with a simple reactive control architecture, the learned policies can generate realistic and energy-efficient locomotion gaits for a bipedal and a quadrupedal robot. And most importantly, this is achieved without using motion capture, strong constraints in the dynamics or kinematics of the robot, nor prescribing limb coordination. We provide supplemental videos for qualitative analysis of the naturality of the learned gaits.

24.2CVSep 5, 2021
Stochastic Neural Radiance Fields: Quantifying Uncertainty in Implicit 3D Representations

Jianxiong Shen, Adria Ruiz, Antonio Agudo et al.

Neural Radiance Fields (NeRF) has become a popular framework for learning implicit 3D representations and addressing different tasks such as novel-view synthesis or depth-map estimation. However, in downstream applications where decisions need to be made based on automatic predictions, it is critical to leverage the confidence associated with the model estimations. Whereas uncertainty quantification is a long-standing problem in Machine Learning, it has been largely overlooked in the recent NeRF literature. In this context, we propose Stochastic Neural Radiance Fields (S-NeRF), a generalization of standard NeRF that learns a probability distribution over all the possible radiance fields modeling the scene. This distribution allows to quantify the uncertainty associated with the scene information provided by the model. S-NeRF optimization is posed as a Bayesian learning problem which is efficiently addressed using the Variational Inference framework. Exhaustive experiments over benchmark datasets demonstrate that S-NeRF is able to provide more reliable predictions and confidence values than generic approaches previously proposed for uncertainty estimation in other domains.