Yuhong Cao

RO
h-index73
12papers
78citations
Novelty56%
AI Score56

12 Papers

60.1ROMay 25
HeLoM: Hierarchical Learning for Whole-Body Loco-Manipulation by a Hexapod Robot

Xinrong Yang, Peizhuo Li, Hongyi Li et al.

In nature, animals often need to move/manipulate objects comparable in weight/size to their own bodies. Compared to grasping and carrying, pushing provides a more straightforward and efficient non-prehensile manipulation strategy, avoiding complex grasp design while leveraging direct contact to regulate an object's pose during interaction. Achieving effective pushing, however, requires both sufficient manipulation capability and stable whole-body coordination, which is particularly challenging when dealing with heavy or irregular objects. To address these challenges, we propose HeLoM, a learning-based hierarchical whole-body manipulation framework for hexapod robots that exploits coordinated multi-limb control and is applicable to multi-legged robotic systems. Inspired by the cooperative strategies of multi-legged insects, our framework leverages multiple contact points and high degrees of freedom to enable efficient and dynamic whole-body coordination during object interaction. HeLoM's high-level planner plans pushing behaviors, while its low-level controller maintains locomotion stability and generates dynamically consistent joint actions. This design enables the robot to maintain balance while executing continuous and controllable pushing behaviors through coordinated foreleg interaction and supportive hind-leg propulsion. We validate the effectiveness of HeLoM through both simulation and real-world experiments. Results show that our framework can stably push objects of varying sizes and unknown physical properties to designated goal poses in the real world.

73.3ROJun 4
TAGA: Terrain-aware Active Gaze Learning for Generalizable Agile Humanoid Locomotion

Peizhuo Li, Hongyi Li, Mingfeng Fan et al.

Agile humanoid locomotion across diverse challenging terrain demands both wide perceptual coverage and precise local geometry understanding. Motivated by the way humans selectively look at relevant terrain during locomotion, we introduce TAGA, a Terrain-aware Active Gaze learning framework for Attention-based humanoid control. By fusing vision, proprioception, and motion commands, our framework guides the model to learn anticipatory cues and actively attend to specific areas of the height scan, selectively using these informative regions for the downstream network. This adaptively increases the information density of observations under tight onboard computational constraints, thus enabling fine-grained perceptive locomotion over larger-scale terrains. We find that such gaze behaviors can naturally emerge through reinforcement learning alone, without requiring additional supervision or explicit guidance, significantly improve training efficiency. As a result, the trained policy demonstrates robust and generalizable locomotion in simulation and on hardware, including reliable terrain-aware foothold selection, elevated-platform traversal, competitive sparse-foothold traversal, and the largest reported real-world gap traversal distance of 1.2m among perceptive humanoid locomotion systems, while maintaining stability under severe perceptual disturbances and environmental interference.

26.6ROApr 30Code
AID: Agent Intent from Diffusion for Multi-Agent Informative Path Planning

Jeric Lew, Yuhong Cao, Derek Ming Siang Tan et al.

Information gathering in large-scale or time-critical scenarios (e.g., environmental monitoring, search and rescue) requires broad coverage within limited time budgets, motivating the use of multi-agent systems. These scenarios are commonly formulated as multi-agent informative path planning (MAIPP), where multiple agents must coordinate to maximize information gain while operating under budget constraints. A central challenge in MAIPP is ensuring effective coordination while the belief over the environment evolves with incoming measurements. Recent learning-based approaches address this by using distributions over future positions as "intent" to support coordination. However, these autoregressive intent predictors are computationally expensive and prone to compounding errors. Inspired by the effectiveness of diffusion models as expressive, long-horizon policies, we propose AID, a fully decentralized MAIPP framework that leverages diffusion models to generate long-term trajectories in a non-autoregressive manner. AID first performs behavior cloning on trajectories produced by existing MAIPP planners and then fine-tunes the policy using reinforcement learning via Diffusion Policy Policy Optimization (DPPO). This two-stage pipeline enables the policy to inherit expert behavior while learning improved coordination through online reward feedback. Experiments demonstrate that AID consistently improves upon the MAIPP planners it is trained from, achieving 4x faster execution and up to 17% increased information gain, while scaling effectively to larger numbers of agents. Our implementation is publicly available at https://github.com/marmotlab/AID.

33.5ROMay 17
ORION: Option-Regularized Deep Reinforcement Learning for Cooperative Multi-Agent Online Navigation

Shizhe Zhang, Jingsong Liang, Zhitao Zhou et al.

Existing methods for multi-agent navigation typically assume fully known environments, offering limited support for partially known scenarios with outdated or imperfect prior maps, such as warehouses or factory floors. There, agents need to balance path optimality with collecting and sharing environmental information to help teammates reach their own targets. To these ends, we propose ORION, a novel deep reinforcement learning framework for cooperative multi-agent online navigation in partially known environments. Starting from an imperfect prior map, ORION trains agents to make decentralized decisions, coordinate toward individual targets, and actively reduce task-relevant map uncertainty through online observation sharing in a closed perception-action loop. We first design a shared graph encoder that fuses prior map with online perception into a unified representation, providing robust state embeddings under environmental discrepancies. At the core of ORION is an option-critic framework that learns high-level cooperative modes translated into sequences of low-level actions, enabling adaptive switching between individual navigation and team-level exploration. We further introduce a dual-stage cooperation strategy that allows agents to assist teammates under map uncertainty, thereby reducing the overall makespan. Across extensive maze-like maps and large-scale warehouse environments, ORION achieves high-quality real-time decentralized cooperation while scaling to up to 10 robots, outperforming state-of-the-art classical and learning-based baselines. Finally, we validate ORION on physical robot teams, demonstrating its robustness and practicality for real-world cooperative navigation.

ROApr 7, 2022
Distributed Reinforcement Learning for Robot Teams: A Review

Yutong Wang, Mehul Damani, Pamela Wang et al.

Purpose of review: Recent advances in sensing, actuation, and computation have opened the door to multi-robot systems consisting of hundreds/thousands of robots, with promising applications to automated manufacturing, disaster relief, harvesting, last-mile delivery, port/airport operations, or search and rescue. The community has leveraged model-free multi-agent reinforcement learning (MARL) to devise efficient, scalable controllers for multi-robot systems (MRS). This review aims to provide an analysis of the state-of-the-art in distributed MARL for multi-robot cooperation. Recent findings: Decentralized MRS face fundamental challenges, such as non-stationarity and partial observability. Building upon the "centralized training, decentralized execution" paradigm, recent MARL approaches include independent learning, centralized critic, value decomposition, and communication learning approaches. Cooperative behaviors are demonstrated through AI benchmarks and fundamental real-world robotic capabilities such as multi-robot motion/path planning. Summary: This survey reports the challenges surrounding decentralized model-free MARL for multi-robot cooperation and existing classes of approaches. We present benchmarks and robotic applications along with a discussion on current open avenues for research.

42.6ROMar 26
COIN: Collaborative Interaction-Aware Multi-Agent Reinforcement Learning for Self-Driving Systems

Yifeng Zhang, Jieming Chen, Tingguang Zhou et al.

Multi-Agent Self-Driving (MASD) systems provide an effective solution for coordinating autonomous vehicles to reduce congestion and enhance both safety and operational efficiency in future intelligent transportation systems. Multi-Agent Reinforcement Learning (MARL) has emerged as a promising approach for developing advanced end-to-end MASD systems. However, achieving efficient and safe collaboration in dynamic MASD systems remains a significant challenge in dense scenarios with complex agent interactions. To address this challenge, we propose a novel collaborative(CO-) interaction-aware(-IN) MARL framework, named COIN. Specifically, we develop a new counterfactual individual-global twin delayed deep deterministic policy gradient (CIG-TD3) algorithm, crafted in a "centralized training, decentralized execution" (CTDE) manner, which aims to jointly optimize the individual objectives (navigation) and the global objectives (collaboration) of agents. We further introduce a dual-level interaction-aware centralized critic architecture that captures both local pairwise interactions and global system-level dependencies, enabling more accurate global value estimation and improved credit assignment for collaborative policy learning. We conduct extensive simulation experiments in dense urban traffic environments, which demonstrate that COIN consistently outperforms other advanced baseline methods in both safety and efficiency across various system sizes. These results highlight its superiority in complex and dynamic MASD scenarios, as further validated through real-world robot demonstrations. Supplementary videos are available at https://marmotlab.github.io/COIN/

89.1ROMar 14
ImagiNav: Scalable Embodied Navigation via Generative Visual Prediction and Inverse Dynamics

Jie Chen, Yuxin Cai, Yizhuo Wang et al.

Enabling robots to navigate open-world environments via natural language is critical for general-purpose autonomy. Yet, Vision-Language Navigation has relied on end-to-end policies trained on expensive, embodiment-specific robot data. While recent foundation models trained on vast simulation data show promise, the challenge of scaling and generalizing due to the limited scene diversity and visual fidelity in simulation persists. To address this gap, we propose ImagiNav, a novel modular paradigm that decouples visual planning from robot actuation, enabling the direct utilization of diverse in-the-wild navigation videos. Our framework operates as a hierarchy: a Vision-Language Model first decomposes instructions into textual subgoals; a finetuned generative video model then imagines the future video trajectory towards that subgoal; finally, an inverse dynamics model extracts the trajectory from the imagined video, which can then be tracked via a low-level controller. We additionally develop a scalable data pipeline of in-the-wild navigation videos auto-labeled via inverse dynamics and a pretrained Vision-Language Model. ImagiNav demonstrates strong zero-shot transfer to robot navigation without requiring robot demonstrations, paving the way for generalist robots that learn navigation directly from unlabeled, open-world data.

ROFeb 10, 2025Code
SIGMA: Sheaf-Informed Geometric Multi-Agent Pathfinding

Shuhao Liao, Weihang Xia, Yuhong Cao et al.

The Multi-Agent Path Finding (MAPF) problem aims to determine the shortest and collision-free paths for multiple agents in a known, potentially obstacle-ridden environment. It is the core challenge for robotic deployments in large-scale logistics and transportation. Decentralized learning-based approaches have shown great potential for addressing the MAPF problems, offering more reactive and scalable solutions. However, existing learning-based MAPF methods usually rely on agents making decisions based on a limited field of view (FOV), resulting in short-sighted policies and inefficient cooperation in complex scenarios. There, a critical challenge is to achieve consensus on potential movements between agents based on limited observations and communications. To tackle this challenge, we introduce a new framework that applies sheaf theory to decentralized deep reinforcement learning, enabling agents to learn geometric cross-dependencies between each other through local consensus and utilize them for tightly cooperative decision-making. In particular, sheaf theory provides a mathematical proof of conditions for achieving global consensus through local observation. Inspired by this, we incorporate a neural network to approximately model the consensus in latent space based on sheaf theory and train it through self-supervised learning. During the task, in addition to normal features for MAPF as in previous works, each agent distributedly reasons about a learned consensus feature, leading to efficient cooperation on pathfinding and collision avoidance. As a result, our proposed method demonstrates significant improvements over state-of-the-art learning-based MAPF planners, especially in relatively large and complex scenarios, demonstrating its superiority over baselines in various simulations and real-world robot experiments. The code is available at https://github.com/marmotlab/SIGMA

ROFeb 18, 2025
SATA: Safe and Adaptive Torque-Based Locomotion Policies Inspired by Animal Learning

Peizhuo Li, Hongyi Li, Ge Sun et al.

Despite recent advances in learning-based controllers for legged robots, deployments in human-centric environments remain limited by safety concerns. Most of these approaches use position-based control, where policies output target joint angles that must be processed by a low-level controller (e.g., PD or impedance controllers) to compute joint torques. Although impressive results have been achieved in controlled real-world scenarios, these methods often struggle with compliance and adaptability when encountering environments or disturbances unseen during training, potentially resulting in extreme or unsafe behaviors. Inspired by how animals achieve smooth and adaptive movements by controlling muscle extension and contraction, torque-based policies offer a promising alternative by enabling precise and direct control of the actuators in torque space. In principle, this approach facilitates more effective interactions with the environment, resulting in safer and more adaptable behaviors. However, challenges such as a highly nonlinear state space and inefficient exploration during training have hindered their broader adoption. To address these limitations, we propose SATA, a bio-inspired framework that mimics key biomechanical principles and adaptive learning mechanisms observed in animal locomotion. Our approach effectively addresses the inherent challenges of learning torque-based policies by significantly improving early-stage exploration, leading to high-performance final policies. Remarkably, our method achieves zero-shot sim-to-real transfer. Our experimental results indicate that SATA demonstrates remarkable compliance and safety, even in challenging environments such as soft/slippery terrain or narrow passages, and under significant external disturbances, highlighting its potential for practical deployments in human-centric and safety-critical scenarios.

AIAug 25, 2025
Neural Algorithmic Reasoners informed Large Language Model for Multi-Agent Path Finding

Pu Feng, Size Wang, Yuhong Cao et al.

The development and application of large language models (LLM) have demonstrated that foundational models can be utilized to solve a wide array of tasks. However, their performance in multi-agent path finding (MAPF) tasks has been less than satisfactory, with only a few studies exploring this area. MAPF is a complex problem requiring both planning and multi-agent coordination. To improve the performance of LLM in MAPF tasks, we propose a novel framework, LLM-NAR, which leverages neural algorithmic reasoners (NAR) to inform LLM for MAPF. LLM-NAR consists of three key components: an LLM for MAPF, a pre-trained graph neural network-based NAR, and a cross-attention mechanism. This is the first work to propose using a neural algorithmic reasoner to integrate GNNs with the map information for MAPF, thereby guiding LLM to achieve superior performance. LLM-NAR can be easily adapted to various LLM models. Both simulation and real-world experiments demonstrate that our method significantly outperforms existing LLM-based approaches in solving MAPF problems.

AIJun 20, 2025
Multimodal Fused Learning for Solving the Generalized Traveling Salesman Problem in Robotic Task Planning

Jiaqi Chen, Mingfeng Fan, Xuefeng Zhang et al.

Effective and efficient task planning is essential for mobile robots, especially in applications like warehouse retrieval and environmental monitoring. These tasks often involve selecting one location from each of several target clusters, forming a Generalized Traveling Salesman Problem (GTSP) that remains challenging to solve both accurately and efficiently. To address this, we propose a Multimodal Fused Learning (MMFL) framework that leverages both graph and image-based representations to capture complementary aspects of the problem, and learns a policy capable of generating high-quality task planning schemes in real time. Specifically, we first introduce a coordinate-based image builder that transforms GTSP instances into spatially informative representations. We then design an adaptive resolution scaling strategy to enhance adaptability across different problem scales, and develop a multimodal fusion module with dedicated bottlenecks that enables effective integration of geometric and spatial features. Extensive experiments show that our MMFL approach significantly outperforms state-of-the-art methods across various GTSP instances while maintaining the computational efficiency required for real-time robotic applications. Physical robot tests further validate its practical effectiveness in real-world scenarios.

ROSep 9, 2021
DAN: Decentralized Attention-based Neural Network for the MinMax Multiple Traveling Salesman Problem

Yuhong Cao, Zhanhong Sun, Guillaume Sartoretti

The multiple traveling salesman problem (mTSP) is a well-known NP-hard problem with numerous real-world applications. In particular, this work addresses MinMax mTSP, where the objective is to minimize the max tour length among all agents. Many robotic deployments require recomputing potentially large mTSP instances frequently, making the natural trade-off between computing time and solution quality of great importance. However, exact and heuristic algorithms become inefficient as the number of cities increases, due to their computational complexity. Encouraged by the recent developments in deep reinforcement learning (dRL), this work approaches the mTSP as a cooperative task and introduces DAN, a decentralized attention-based neural method that aims at tackling this key trade-off. In DAN, agents learn fully decentralized policies to collaboratively construct a tour, by predicting each other's future decisions. Our model relies on the Transformer architecture and is trained using multi-agent RL with parameter sharing, providing natural scalability to the numbers of agents and cities. Our experimental results on small- to large-scale mTSP instances ($50$ to $1000$ cities and $5$ to $20$ agents) show that DAN is able to match or outperform state-of-the-art solvers while keeping planning times low. In particular, given the same computation time budget, DAN outperforms all conventional and dRL-based baselines on larger-scale instances (more than 100 cities, more than 5 agents), and exhibits enhanced agent collaboration. A video explaining our approach and presenting our results is available at \url{https://youtu.be/xi3cLsDsLvs}.