SEJun 2
Agentic Generation and Evolution of Knowledge ModelsMan Zhang, Tao Yue, Nazareno M. Aguirre et al.
Complex software systems such as autonomous vehicles, robotics increasingly interact with dynamic physical, cyber, and social environments. Reasoning about their behavior, maintaining them under continuous change, and evolving them safely require trustworthy knowledge about the system, its assumptions, and its operating context. Knowledge models (KMs) provide a practical basis for such reasoning, but they may themselves become incomplete, inconsistent, or outdated as systems evolve. This paper presents TrustModel, a vision for the agentic generation and evolution of living KMs. TrustModel comprises three agentic subsystems: Modeling, for constructing and updating KMs; Conformance, for assessing their alignment with the system and its environment; and Evolution, for generating guidance to keep KMs synchronized with emerging changes. We demonstrate how TrustModel can be instantiated for model-based testing and discuss its potential for supporting other MDE activities, such as requirements and assumption monitoring, architectural drift tracking, and change impact assessment. Overall, TrustModel positions living KMs as a foundation for dependable engineering of continuously evolving software systems.
CLOct 1, 2023Code
RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language ModelsZekun Moore Wang, Zhongyuan Peng, Haoran Que et al.
The advent of Large Language Models (LLMs) has paved the way for complex tasks such as role-playing, which enhances user interactions by enabling models to imitate various characters. However, the closed-source nature of state-of-the-art LLMs and their general-purpose training limit role-playing optimization. In this paper, we introduce RoleLLM, a framework to benchmark, elicit, and enhance role-playing abilities in LLMs. RoleLLM comprises four stages: (1) Role Profile Construction for 100 roles; (2) Context-Based Instruction Generation (Context-Instruct) for role-specific knowledge extraction; (3) Role Prompting using GPT (RoleGPT) for speaking style imitation; and (4) Role-Conditioned Instruction Tuning (RoCIT) for fine-tuning open-source models along with role customization. By Context-Instruct and RoleGPT, we create RoleBench, the first systematic and fine-grained character-level benchmark dataset for role-playing with 168,093 samples. Moreover, RoCIT on RoleBench yields RoleLLaMA (English) and RoleGLM (Chinese), significantly enhancing role-playing abilities and even achieving comparable results with RoleGPT (using GPT-4).
AINov 1, 2023Code
Advances in Embodied Navigation Using Large Language Models: A SurveyJinzhou Lin, Han Gao, Xuxiang Feng et al.
In recent years, the rapid advancement of Large Language Models (LLMs) such as the Generative Pre-trained Transformer (GPT) has attracted increasing attention due to their potential in a variety of practical applications. The application of LLMs with Embodied Intelligence has emerged as a significant area of focus. Among the myriad applications of LLMs, navigation tasks are particularly noteworthy because they demand a deep understanding of the environment and quick, accurate decision-making. LLMs can augment embodied intelligence systems with sophisticated environmental perception and decision-making support, leveraging their robust language and image-processing capabilities. This article offers an exhaustive summary of the symbiosis between LLMs and embodied intelligence with a focus on navigation. It reviews state-of-the-art models, research methodologies, and assesses the advantages and disadvantages of existing embodied navigation models and datasets. Finally, the article elucidates the role of LLMs in embodied intelligence, based on current research, and forecasts future directions in the field. A comprehensive list of studies in this survey is available at https://github.com/Rongtao-Xu/Awesome-LLM-EN.
CVJul 31, 2023Code
DDG-Net: Discriminability-Driven Graph Network for Weakly-supervised Temporal Action LocalizationXiaojun Tang, Junsong Fan, Chuanchen Luo et al.
Weakly-supervised temporal action localization (WTAL) is a practical yet challenging task. Due to large-scale datasets, most existing methods use a network pretrained in other datasets to extract features, which are not suitable enough for WTAL. To address this problem, researchers design several modules for feature enhancement, which improve the performance of the localization module, especially modeling the temporal relationship between snippets. However, all of them neglect the adverse effects of ambiguous information, which would reduce the discriminability of others. Considering this phenomenon, we propose Discriminability-Driven Graph Network (DDG-Net), which explicitly models ambiguous snippets and discriminative snippets with well-designed connections, preventing the transmission of ambiguous information and enhancing the discriminability of snippet-level representations. Additionally, we propose feature consistency loss to prevent the assimilation of features and drive the graph convolution network to generate more discriminative representations. Extensive experiments on THUMOS14 and ActivityNet1.2 benchmarks demonstrate the effectiveness of DDG-Net, establishing new state-of-the-art results on both datasets. Source code is available at \url{https://github.com/XiaojunTang22/ICCV2023-DDGNet}.
CVJul 20, 2024Code
Self-supervised transformer-based pre-training method with General Plant Infection datasetZhengle Wang, Ruifeng Wang, Minjuan Wang et al.
Pest and disease classification is a challenging issue in agriculture. The performance of deep learning models is intricately linked to training data diversity and quantity, posing issues for plant pest and disease datasets that remain underdeveloped. This study addresses these challenges by constructing a comprehensive dataset and proposing an advanced network architecture that combines Contrastive Learning and Masked Image Modeling (MIM). The dataset comprises diverse plant species and pest categories, making it one of the largest and most varied in the field. The proposed network architecture demonstrates effectiveness in addressing plant pest and disease recognition tasks, achieving notable detection accuracy. This approach offers a viable solution for rapid, efficient, and cost-effective plant pest and disease detection, thereby reducing agricultural production costs. Our code and dataset will be publicly available to advance research in plant pest and disease recognition the GitHub repository at https://github.com/WASSER2545/GPID-22
SEApr 12Code
Ising-based Test Optimization and BenchmarkingYige Yang, Man Zhang, Tao Yue
Test optimization contains test case selection and minimization, which is an important challenge in software testing and has been addressed with search-based approaches intensively in the past. Inspired by the recent advancement of using quantum optimization solutions for addressing test optimization problems, we looked into Coherent Ising Machines (CIM), which offer potential for solving combinatorial optimization problems, but have not yet been exploited in test optimization. Hence, in this paper, we present IsingTester, an open-source, Python-based command-line tool that provides an end-to-end pipeline for solving test optimization problems that are formulated as Ising models. With IsingTester, we reformulate test selection and minimization as Ising spin configurations, encode multiple optimization strategies into Ising Hamiltonians, and implement solvers including CIM simulation and brute-force search. Given a user-provided dataset and solver configuration, IsingTester automatically performs problem encoding, optimization, and spin decoding, returning selected test cases back to the user. Along with IsingTester, we also present the accompanying IsingBench for evaluating and comparing optimization techniques across Ising-based paradigms against baseline approaches. A screencast demonstrating the tool is available at: https://github.com/WSE-Lab/IsingBench.
SEOct 8, 2023
DeepQTest: Testing Autonomous Driving Systems with Reinforcement Learning and Real-world Weather DataChengjie Lu, Tao Yue, Man Zhang et al.
Autonomous driving systems (ADSs) are capable of sensing the environment and making driving decisions autonomously. These systems are safety-critical, and testing them is one of the important approaches to ensure their safety. However, due to the inherent complexity of ADSs and the high dimensionality of their operating environment, the number of possible test scenarios for ADSs is infinite. Besides, the operating environment of ADSs is dynamic, continuously evolving, and full of uncertainties, which requires a testing approach adaptive to the environment. In addition, existing ADS testing techniques have limited effectiveness in ensuring the realism of test scenarios, especially the realism of weather conditions and their changes over time. Recently, reinforcement learning (RL) has demonstrated great potential in addressing challenging problems, especially those requiring constant adaptations to dynamic environments. To this end, we present DeepQTest, a novel ADS testing approach that uses RL to learn environment configurations with a high chance of revealing abnormal ADS behaviors. Specifically, DeepQTest employs Deep Q-Learning and adopts three safety and comfort measures to construct the reward functions. To ensure the realism of generated scenarios, DeepQTest defines a set of realistic constraints and introduces real-world weather conditions into the simulated environment. We employed three comparison baselines, i.e., random, greedy, and a state-of-the-art RL-based approach DeepCOllision, for evaluating DeepQTest on an industrial-scale ADS. Evaluation results show that DeepQTest demonstrated significantly better effectiveness in terms of generating scenarios leading to collisions and ensuring scenario realism compared with the baselines. In addition, among the three reward functions implemented in DeepQTest, Time-To-Collision is recommended as the best design according to our study.
CVApr 22, 2022
Transfer Learning from Synthetic In-vitro Soybean Pods Dataset for In-situ Segmentation of On-branch Soybean PodSi Yang, Lihua Zheng, Xieyuanli Chen et al.
The mature soybean plants are of complex architecture with pods frequently touching each other, posing a challenge for in-situ segmentation of on-branch soybean pods. Deep learning-based methods can achieve accurate training and strong generalization capabilities, but it demands massive labeled data, which is often a limitation, especially for agricultural applications. As lacking the labeled data to train an in-situ segmentation model for on-branch soybean pods, we propose a transfer learning from synthetic in-vitro soybean pods. First, we present a novel automated image generation method to rapidly generate a synthetic in-vitro soybean pods dataset with plenty of annotated samples. The in-vitro soybean pods samples are overlapped to simulate the frequently physically touching of on-branch soybean pods. Then, we design a two-step transfer learning. In the first step, we finetune an instance segmentation network pretrained by a source domain (MS COCO dataset) with a synthetic target domain (in-vitro soybean pods dataset). In the second step, transferring from simulation to reality is performed by finetuning on a few real-world mature soybean plant samples. The experimental results show the effectiveness of the proposed two-step transfer learning method, such that AP$_{50}$ was 0.80 for the real-world mature soybean plant test dataset, which is higher than that of direct adaptation and its AP$_{50}$ was 0.77. Furthermore, the visualizations of in-situ segmentation results of on-branch soybean pods show that our method performs better than other methods, especially when soybean pods overlap densely.
SEApr 1Code
Enhancing REST API Fuzzing with Access Policy Violation Checks and Injection AttacksOmur Sahin, Man Zhang, Andrea Arcuri
Due to their widespread use in industry, several techniques have been proposed in the literature to fuzz REST APIs. Existing fuzzers for REST APIs have been focusing on detecting crashes (e.g., 500 HTTP server error status code). However, security vulnerabilities can have major drastic consequences on existing cloud infrastructures. In this paper, we propose a series of novel automated oracles aimed at detecting violations of access policies in REST APIs, as well as executing traditional attacks such as SQL Injection and XSS. These novel automated oracles can be integrated into existing fuzzers, in which, once the fuzzing session is completed, a ``security testing'' phase is executed to verify these oracles. When a security fault is detected, as output our technique is able to general executable test cases in different formats, like Java, Kotlin, Python and JavaScript test suites. Our novel techniques are integrated as an extension of EvoMaster, a state-of-the-art open-source fuzzer for REST APIs. Experiments are carried out on 9 artificial examples, 8 vulnerable-by-design REST APIs with black-box testing, and 36 REST APIs from the WFD corpus with white-box testing, for a total of 52 distinct APIs. Results show that our novel oracles and their automated integration in a fuzzing process can lead to detect security issues in several of these APIs.
CVOct 8, 2023
Bidirectional Knowledge Reconfiguration for Lightweight Point Cloud AnalysisPeipei Li, Xing Cui, Yibo Hu et al.
Point cloud analysis faces computational system overhead, limiting its application on mobile or edge devices. Directly employing small models may result in a significant drop in performance since it is difficult for a small model to adequately capture local structure and global shape information simultaneously, which are essential clues for point cloud analysis. This paper explores feature distillation for lightweight point cloud models. To mitigate the semantic gap between the lightweight student and the cumbersome teacher, we propose bidirectional knowledge reconfiguration (BKR) to distill informative contextual knowledge from the teacher to the student. Specifically, a top-down knowledge reconfiguration and a bottom-up knowledge reconfiguration are developed to inherit diverse local structure information and consistent global shape knowledge from the teacher, respectively. However, due to the farthest point sampling in most point cloud models, the intermediate features between teacher and student are misaligned, deteriorating the feature distillation performance. To eliminate it, we propose a feature mover's distance (FMD) loss based on optimal transportation, which can measure the distance between unordered point cloud features effectively. Extensive experiments conducted on shape classification, part segmentation, and semantic segmentation benchmarks demonstrate the universality and superiority of our method.
SEMar 30
Detecting and Mitigating Flakiness in REST API FuzzingMan Zhang, Chongyang Shen, Andrea Arcuri et al.
Test flakiness is a common problem in industry, which hinders the reliability of automated build and testing workflows. Most existing research on test flakiness has primarily focused on unit and small-scale integration tests. In contrast, flakiness in system-level testing such as REST APIs are comparatively under-explored. A large body of literature has been dedicated to the topic of fuzzing REST APIs, whereas relatively little attention has been paid to detecting and possibly mitigating negative effects of flakiness in this context. To fill this major gap, in this paper, we study the flakiness of tests generated by one of the popularly applied REST API fuzzer in the literature, namely EvoMaster, conduct empirical studies with a corpus of 36 REST APIs to understand flakiness of REST APIs. Based on the results of the empirical studies, we categorize and analyze flakiness sources by inspecting near 3000 failing tests. Based on the understanding, we propose FlakyCatch to detect and mitigate flakiness in REST APIs and empirically evaluate its performance. Results show that FlakyCatch is effective in detecting and handling flakiness in tests generated by white-box and black-box fuzzers.
CVSep 30, 2024
OpenAnimals: Revisiting Person Re-Identification for Animals Towards Better GeneralizationSaihui Hou, Panjian Huang, Zengbin Wang et al.
This paper addresses the challenge of animal re-identification, an emerging field that shares similarities with person re-identification but presents unique complexities due to the diverse species, environments and poses. To facilitate research in this domain, we introduce OpenAnimals, a flexible and extensible codebase designed specifically for animal re-identification. We conduct a comprehensive study by revisiting several state-of-the-art person re-identification methods, including BoT, AGW, SBS, and MGN, and evaluate their effectiveness on animal re-identification benchmarks such as HyenaID, LeopardID, SeaTurtleID, and WhaleSharkID. Our findings reveal that while some techniques generalize well, many do not, underscoring the significant differences between the two tasks. To bridge this gap, we propose ARBase, a strong \textbf{Base} model tailored for \textbf{A}nimal \textbf{R}e-identification, which incorporates insights from extensive experiments and introduces simple yet effective animal-oriented designs. Experiments demonstrate that ARBase consistently outperforms existing baselines, achieving state-of-the-art performance across various benchmarks.
CLAug 8, 2025Code
GLM-4.5: Agentic, Reasoning, and Coding (ARC) Foundation ModelsGLM-4. 5 Team, Aohan Zeng, Xin Lv et al.
We present GLM-4.5, an open-source Mixture-of-Experts (MoE) large language model with 355B total parameters and 32B activated parameters, featuring a hybrid reasoning method that supports both thinking and direct response modes. Through multi-stage training on 23T tokens and comprehensive post-training with expert model iteration and reinforcement learning, GLM-4.5 achieves strong performance across agentic, reasoning, and coding (ARC) tasks, scoring 70.1% on TAU-Bench, 91.0% on AIME 24, and 64.2% on SWE-bench Verified. With much fewer parameters than several competitors, GLM-4.5 ranks 3rd overall among all evaluated models and 2nd on agentic benchmarks. We release both GLM-4.5 (355B parameters) and a compact version, GLM-4.5-Air (106B parameters), to advance research in reasoning and agentic AI systems. Code, models, and more information are available at https://github.com/zai-org/GLM-4.5.
CVJan 9
Learning Geometric Invariance for Gait RecognitionZengbin Wang, Junjie Li, Saihui Hou et al.
The goal of gait recognition is to extract identity-invariant features of an individual under various gait conditions, e.g., cross-view and cross-clothing. Most gait models strive to implicitly learn the common traits across different gait conditions in a data-driven manner to pull different gait conditions closer for recognition. However, relatively few studies have explicitly explored the inherent relations between different gait conditions. For this purpose, we attempt to establish connections among different gait conditions and propose a new perspective to achieve gait recognition: variations in different gait conditions can be approximately viewed as a combination of geometric transformations. In this case, all we need is to determine the types of geometric transformations and achieve geometric invariance, then identity invariance naturally follows. As an initial attempt, we explore three common geometric transformations (i.e., Reflect, Rotate, and Scale) and design a $\mathcal{R}$eflect-$\mathcal{R}$otate-$\mathcal{S}$cale invariance learning framework, named ${\mathcal{RRS}}$-Gait. Specifically, it first flexibly adjusts the convolution kernel based on the specific geometric transformations to achieve approximate feature equivariance. Then these three equivariant-aware features are respectively fed into a global pooling operation for final invariance-aware learning. Extensive experiments on four popular gait datasets (Gait3D, GREW, CCPG, SUSTech1K) show superior performance across various gait conditions.
CVDec 20, 2023Code
Spectral Prompt Tuning:Unveiling Unseen Classes for Zero-Shot Semantic SegmentationWenhao Xu, Rongtao Xu, Changwei Wang et al.
Recently, CLIP has found practical utility in the domain of pixel-level zero-shot segmentation tasks. The present landscape features two-stage methodologies beset by issues such as intricate pipelines and elevated computational costs. While current one-stage approaches alleviate these concerns and incorporate Visual Prompt Training (VPT) to uphold CLIP's generalization capacity, they still fall short in fully harnessing CLIP's potential for pixel-level unseen class demarcation and precise pixel predictions. To further stimulate CLIP's zero-shot dense prediction capability, we propose SPT-SEG, a one-stage approach that improves CLIP's adaptability from image to pixel. Specifically, we initially introduce Spectral Prompt Tuning (SPT), incorporating spectral prompts into the CLIP visual encoder's shallow layers to capture structural intricacies of images, thereby enhancing comprehension of unseen classes. Subsequently, we introduce the Spectral Guided Decoder (SGD), utilizing both high and low-frequency information to steer the network's spatial focus towards more prominent classification features, enabling precise pixel-level prediction outcomes. Through extensive experiments on two public datasets, we demonstrate the superiority of our method over state-of-the-art approaches, performing well across all classes and particularly excelling in handling unseen classes. Code is available at:https://github.com/clearxu/SPT.
CVDec 1, 2025
RoleMotion: A Large-Scale Dataset towards Robust Scene-Specific Role-Playing Motion Synthesis with Fine-grained DescriptionsJunran Peng, Yiheng Huang, Silei Shen et al.
In this paper, we introduce RoleMotion, a large-scale human motion dataset that encompasses a wealth of role-playing and functional motion data tailored to fit various specific scenes. Existing text datasets are mainly constructed decentrally as amalgamation of assorted subsets that their data are nonfunctional and isolated to work together to cover social activities in various scenes. Also, the quality of motion data is inconsistent, and textual annotation lacks fine-grained details in these datasets. In contrast, RoleMotion is meticulously designed and collected with a particular focus on scenes and roles. The dataset features 25 classic scenes, 110 functional roles, over 500 behaviors, and 10296 high-quality human motion sequences of body and hands, annotated with 27831 fine-grained text descriptions. We build an evaluator stronger than existing counterparts, prove its reliability, and evaluate various text-to-motion methods on our dataset. Finally, we explore the interplay of motion generation of body and hands. Experimental results demonstrate the high-quality and functionality of our dataset on text-driven whole-body generation.
CVMar 10
RA-SSU: Towards Fine-Grained Audio-Visual Learning with Region-Aware Sound Source UnderstandingMuyi Sun, Yixuan Wang, Hong Wang et al.
Audio-Visual Learning (AVL) is one fundamental task of multi-modality learning and embodied intelligence, displaying the vital role in scene understanding and interaction. However, previous researchers mostly focus on exploring downstream tasks from a coarse-grained perspective (e.g., audio-visual correspondence, sound source localization, and audio-visual event localization). Considering providing more specific scene perception details, we newly define a fine-grained Audio-Visual Learning task, termed Region-Aware Sound Source Understanding (RA-SSU), which aims to achieve region-aware, frame-level, and high-quality sound source understanding. To support this goal, we innovatively construct two corresponding datasets, i.e. fine-grained Music (f-Music) and fine-grained Lifescene (f-Lifescene), each containing annotated sound source masks and frame-by-frame textual descriptions. The f-Music dataset includes 3,976 samples across 22 scene types related to specific application scenarios, focusing on music scenes with complex instrument mixing. The f-Lifescene dataset contains 6,156 samples across 61 types representing diverse sounding objects in life scenarios. Moreover, we propose SSUFormer, a Sound-Source Understanding TransFormer benchmark that facilitates both the sound source segmentation and sound region description with a multi-modal input and multi-modal output architecture. Specifically, we design two modules for this framework, Mask Collaboration Module (MCM) and Mixture of Hierarchical-prompted Experts (MoHE), to respectively enhance the accuracy and enrich the elaboration of the sound source description. Extensive experiments are conducted on our two datasets to verify the feasibility of the task, evaluate the availability of the datasets, and demonstrate the superiority of the SSUFormer, which achieves SOTA performance on the Sound Source Understanding benchmark.
CVJan 28
Everything in Its Place: Benchmarking Spatial Intelligence of Text-to-Image ModelsZengbin Wang, Xuecai Hu, Yong Wang et al.
Text-to-image (T2I) models have achieved remarkable success in generating high-fidelity images, but they often fail in handling complex spatial relationships, e.g., spatial perception, reasoning, or interaction. These critical aspects are largely overlooked by current benchmarks due to their short or information-sparse prompt design. In this paper, we introduce SpatialGenEval, a new benchmark designed to systematically evaluate the spatial intelligence of T2I models, covering two key aspects: (1) SpatialGenEval involves 1,230 long, information-dense prompts across 25 real-world scenes. Each prompt integrates 10 spatial sub-domains and corresponding 10 multi-choice question-answer pairs, ranging from object position and layout to occlusion and causality. Our extensive evaluation of 21 state-of-the-art models reveals that higher-order spatial reasoning remains a primary bottleneck. (2) To demonstrate that the utility of our information-dense design goes beyond simple evaluation, we also construct the SpatialT2I dataset. It contains 15,400 text-image pairs with rewritten prompts to ensure image consistency while preserving information density. Fine-tuned results on current foundation models (i.e., Stable Diffusion-XL, Uniworld-V1, OmniGen2) yield consistent performance gains (+4.2%, +5.7%, +4.4%) and more realistic effects in spatial relations, highlighting a data-centric paradigm to achieve spatial intelligence in T2I models.
GRAug 24, 2025Code
DanceEditor: Towards Iterative Editable Music-driven Dance Generation with Open-Vocabulary DescriptionsHengyuan Zhang, Zhe Li, Xingqun Qi et al.
Generating coherent and diverse human dances from music signals has gained tremendous progress in animating virtual avatars. While existing methods support direct dance synthesis, they fail to recognize that enabling users to edit dance movements is far more practical in real-world choreography scenarios. Moreover, the lack of high-quality dance datasets incorporating iterative editing also limits addressing this challenge. To achieve this goal, we first construct DanceRemix, a large-scale multi-turn editable dance dataset comprising the prompt featuring over 25.3M dance frames and 84.5K pairs. In addition, we propose a novel framework for iterative and editable dance generation coherently aligned with given music signals, namely DanceEditor. Considering the dance motion should be both musical rhythmic and enable iterative editing by user descriptions, our framework is built upon a prediction-then-editing paradigm unifying multi-modal conditions. At the initial prediction stage, our framework improves the authority of generated results by directly modeling dance movements from tailored, aligned music. Moreover, at the subsequent iterative editing stages, we incorporate text descriptions as conditioning information to draw the editable results through a specifically designed Cross-modality Editing Module (CEM). Specifically, CEM adaptively integrates the initial prediction with music and text prompts as temporal motion cues to guide the synthesized sequences. Thereby, the results display music harmonics while preserving fine-grained semantic alignment with text descriptions. Extensive experiments demonstrate that our method outperforms the state-of-the-art models on our newly collected DanceRemix dataset. Code is available at https://lzvsdy.github.io/DanceEditor/.
CVJan 24, 2024Code
QAGait: Revisit Gait Recognition from a Quality PerspectiveZengbin Wang, Saihui Hou, Man Zhang et al.
Gait recognition is a promising biometric method that aims to identify pedestrians from their unique walking patterns. Silhouette modality, renowned for its easy acquisition, simple structure, sparse representation, and convenient modeling, has been widely employed in controlled in-the-lab research. However, as gait recognition rapidly advances from in-the-lab to in-the-wild scenarios, various conditions raise significant challenges for silhouette modality, including 1) unidentifiable low-quality silhouettes (abnormal segmentation, severe occlusion, or even non-human shape), and 2) identifiable but challenging silhouettes (background noise, non-standard posture, slight occlusion). To address these challenges, we revisit gait recognition pipeline and approach gait recognition from a quality perspective, namely QAGait. Specifically, we propose a series of cost-effective quality assessment strategies, including Maxmial Connect Area and Template Match to eliminate background noises and unidentifiable silhouettes, Alignment strategy to handle non-standard postures. We also propose two quality-aware loss functions to integrate silhouette quality into optimization within the embedding space. Extensive experiments demonstrate our QAGait can guarantee both gait reliability and performance enhancement. Furthermore, our quality assessment strategies can seamlessly integrate with existing gait datasets, showcasing our superiority. Code is available at https://github.com/wzb-bupt/QAGait.
CVNov 11, 2021Code
Probabilistic Contrastive Learning for Domain AdaptationJunjie Li, Yixin Zhang, Zilei Wang et al.
Contrastive learning has shown impressive success in enhancing feature discriminability for various visual tasks in a self-supervised manner, but the standard contrastive paradigm (features+$\ell_{2}$ normalization) has limited benefits when applied in domain adaptation. We find that this is mainly because the class weights (weights of the final fully connected layer) are ignored in the domain adaptation optimization process, which makes it difficult for features to cluster around the corresponding class weights. To solve this problem, we propose the \emph{simple but powerful} Probabilistic Contrastive Learning (PCL), which moves beyond the standard paradigm by removing $\ell_{2}$ normalization and replacing the features with probabilities. PCL can guide the probability distribution towards a one-hot configuration, thus minimizing the discrepancy between features and class weights. We conduct extensive experiments to validate the effectiveness of PCL and observe consistent performance gains on five tasks, i.e., Unsupervised/Semi-Supervised Domain Adaptation (UDA/SSDA), Semi-Supervised Learning (SSL), UDA Detection and Semantic Segmentation. Notably, for UDA Semantic Segmentation on SYNTHIA, PCL surpasses the sophisticated CPSL-D by $>\!2\%$ in terms of mean IoU with a much lower training cost (PCL: 1*3090, 5 days v.s. CPSL-D: 4*V100, 11 days). Code is available at https://github.com/ljjcoder/Probabilistic-Contrastive-Learning.
CVApr 10
Visually-Guided Policy Optimization for Multimodal ReasoningZengbin Wang, Feng Xiong, Liang Lin et al.
Reinforcement learning with verifiable rewards (RLVR) has significantly advanced the reasoning ability of vision-language models (VLMs). However, the inherent text-dominated nature of VLMs often leads to insufficient visual faithfulness, characterized by sparse attention activation to visual tokens. More importantly, our empirical analysis reveals that temporal visual forgetting along reasoning steps exacerbates this deficiency. To bridge this gap, we propose Visually-Guided Policy Optimization (VGPO), a novel framework to reinforce visual focus during policy optimization. Specifically, VGPO initially introduces a Visual Attention Compensation mechanism that leverages visual similarity to localize and amplify visual cues, while progressively elevating visual expectations in later steps to counteract visual forgetting. Building on this mechanism, we implement a dual-grained advantage re-weighting strategy: the intra-trajectory level highlights tokens exhibiting relatively high visual activation, while the inter-trajectory level prioritizes trajectories demonstrating superior visual accumulation. Extensive experiments demonstrate that VGPO achieves better visual activation and superior performance in mathematical multimodal reasoning and visual-dependent tasks.
CVJan 7, 2024
FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing ScenesGenghao Zhang, Yuxi Wang, Chuanchen Luo et al.
Indoor scene generation has attracted significant attention recently as it is crucial for applications of gaming, virtual reality, and interior design. Current indoor scene generation methods can produce reasonable room layouts but often lack diversity and realism. This is primarily due to the limited coverage of existing datasets, including only large furniture without tiny furnishings in daily life. To address these challenges, we propose FurniScene, a large-scale 3D room dataset with intricate furnishing scenes from interior design professionals. Specifically, the FurniScene consists of 11,698 rooms and 39,691 unique furniture CAD models with 89 different types, covering things from large beds to small teacups on the coffee table. To better suit fine-grained indoor scene layout generation, we introduce a novel Two-Stage Diffusion Scene Model (TSDSM) and conduct an evaluation benchmark for various indoor scene generation based on FurniScene. Quantitative and qualitative evaluations demonstrate the capability of our method to generate highly realistic indoor scenes. Our dataset and code will be publicly available soon.
CVJul 22, 2025
ReMeREC: Relation-aware and Multi-entity Referring Expression ComprehensionYizhi Hu, Zezhao Tian, Xingqun Qi et al.
Referring Expression Comprehension (REC) aims to localize specified entities or regions in an image based on natural language descriptions. While existing methods handle single-entity localization, they often ignore complex inter-entity relationships in multi-entity scenes, limiting their accuracy and reliability. Additionally, the lack of high-quality datasets with fine-grained, paired image-text-relation annotations hinders further progress. To address this challenge, we first construct a relation-aware, multi-entity REC dataset called ReMeX, which includes detailed relationship and textual annotations. We then propose ReMeREC, a novel framework that jointly leverages visual and textual cues to localize multiple entities while modeling their inter-relations. To address the semantic ambiguity caused by implicit entity boundaries in language, we introduce the Text-adaptive Multi-entity Perceptron (TMP), which dynamically infers both the quantity and span of entities from fine-grained textual cues, producing distinctive representations. Additionally, our Entity Inter-relationship Reasoner (EIR) enhances relational reasoning and global scene understanding. To further improve language comprehension for fine-grained prompts, we also construct a small-scale auxiliary dataset, EntityText, generated using large language models. Experiments on four benchmark datasets show that ReMeREC achieves state-of-the-art performance in multi-entity grounding and relation prediction, outperforming existing approaches by a large margin.
CVApr 30, 2025
VividListener: Expressive and Controllable Listener Dynamics Modeling for Multi-Modal Responsive InteractionShiying Li, Xingqun Qi, Bingkun Yang et al.
Generating responsive listener head dynamics with nuanced emotions and expressive reactions is crucial for practical dialogue modeling in various virtual avatar animations. Previous studies mainly focus on the direct short-term production of listener behavior. They overlook the fine-grained control over motion variations and emotional intensity, especially in long-sequence modeling. Moreover, the lack of long-term and large-scale paired speaker-listener corpora including head dynamics and fine-grained multi-modality annotations (e.g., text-based expression descriptions, emotional intensity) also limits the application of dialogue modeling.Therefore, we first newly collect a large-scale multi-turn dataset of 3D dyadic conversation containing more than 1.4M valid frames for multi-modal responsive interaction, dubbed ListenerX. Additionally, we propose VividListener, a novel framework enabling fine-grained, expressive and controllable listener dynamics modeling. This framework leverages multi-modal conditions as guiding principles for fostering coherent interactions between speakers and listeners.Specifically, we design the Responsive Interaction Module (RIM) to adaptively represent the multi-modal interactive embeddings. RIM ensures the listener dynamics achieve fine-grained semantic coordination with textual descriptions and adjustments, while preserving expressive reaction with speaker behavior. Meanwhile, we design the Emotional Intensity Tags (EIT) for emotion intensity editing with multi-modal information integration, applying to both text descriptions and listener motion amplitude.Extensive experiments conducted on our newly collected ListenerX dataset demonstrate that VividListener achieves state-of-the-art performance, realizing expressive and controllable listener dynamics.
CVMay 9, 2024
StableMoFusion: Towards Robust and Efficient Diffusion-based Motion Generation FrameworkYiheng Huang, Hui Yang, Chuanchen Luo et al.
Thanks to the powerful generative capacity of diffusion models, recent years have witnessed rapid progress in human motion generation. Existing diffusion-based methods employ disparate network architectures and training strategies. The effect of the design of each component is still unclear. In addition, the iterative denoising process consumes considerable computational overhead, which is prohibitive for real-time scenarios such as virtual characters and humanoid robots. For this reason, we first conduct a comprehensive investigation into network architectures, training strategies, and inference processs. Based on the profound analysis, we tailor each component for efficient high-quality human motion generation. Despite the promising performance, the tailored model still suffers from foot skating which is an ubiquitous issue in diffusion-based solutions. To eliminate footskate, we identify foot-ground contact and correct foot motions along the denoising process. By organically combining these well-designed components together, we present StableMoFusion, a robust and efficient framework for human motion generation. Extensive experimental results show that our StableMoFusion performs favorably against current state-of-the-art methods. Project page: https://h-y1heng.github.io/StableMoFusion-page/
CVSep 12, 2017
Adversarial Discriminative Heterogeneous Face RecognitionLingxiao Song, Man Zhang, Xiang Wu et al.
The gap between sensing patterns of different face modalities remains a challenging problem in heterogeneous face recognition (HFR). This paper proposes an adversarial discriminative feature learning framework to close the sensing gap via adversarial learning on both raw-pixel space and compact feature space. This framework integrates cross-spectral face hallucination and discriminative feature learning into an end-to-end adversarial network. In the pixel space, we make use of generative adversarial networks to perform cross-spectral face hallucination. An elaborate two-path model is introduced to alleviate the lack of paired images, which gives consideration to both global structures and local textures. In the feature space, an adversarial loss and a high-order variance discrepancy loss are employed to measure the global and local discrepancy between two heterogeneous distributions respectively. These two losses enhance domain-invariant feature learning and modality independent noise removing. Experimental results on three NIR-VIS databases show that our proposed approach outperforms state-of-the-art HFR methods, without requiring of complex network or large-scale training dataset.
CVNov 28, 2014
Cross-Modal Learning via Pairwise ConstraintsRan He, Man Zhang, Liang Wang et al.
In multimedia applications, the text and image components in a web document form a pairwise constraint that potentially indicates the same semantic concept. This paper studies cross-modal learning via the pairwise constraint, and aims to find the common structure hidden in different modalities. We first propose a compound regularization framework to deal with the pairwise constraint, which can be used as a general platform for developing cross-modal algorithms. For unsupervised learning, we propose a cross-modal subspace clustering method to learn a common structure for different modalities. For supervised learning, to reduce the semantic gap and the outliers in pairwise constraints, we propose a cross-modal matching method based on compound ?21 regularization along with an iteratively reweighted algorithm to find the global optimum. Extensive experiments demonstrate the benefits of joint text and image modeling with semantically induced pairwise constraints, and show that the proposed cross-modal methods can further reduce the semantic gap between different modalities and improve the clustering/retrieval accuracy.