AIAug 28, 2024
TrafficGamer: Reliable and Flexible Traffic Simulation for Safety-Critical Scenarios with Game-Theoretic OraclesGuanren Qiao, Guorui Quan, Jiawei Yu et al.
While modern Autonomous Vehicle (AV) systems can develop reliable driving policies under regular traffic conditions, they frequently struggle with safety-critical traffic scenarios. This difficulty primarily arises from the rarity of such scenarios in driving datasets and the complexities associated with predictive modeling of multiple vehicles. Effectively simulating safety-critical traffic situations is therefore a crucial challenge. In this paper, we introduce TrafficGamer, which facilitates game-theoretic traffic simulation by viewing common road driving as a multi-agent game. When we evaluate the empirical performance across various real-world datasets, TrafficGamer ensures both the fidelity, exploitability, and diversity of the simulated scenarios, guaranteeing that they not only statically align with real-world traffic distribution but also efficiently capture equilibria for representing safety-critical scenarios involving multiple agents compared with other methods. Additionally, the results demonstrate that TrafficGamer provides highly flexible simulations across various contexts. Specifically, we demonstrate that the generated scenarios can dynamically adapt to equilibria of varying tightness by configuring risk-sensitive constraints during optimization. We have provided a demo webpage at: https://anonymous.4open.science/api/repo/trafficgamer-demo-1EE0/file/index.html.
LGAug 23, 2025
UM3: Unsupervised Map to Map MatchingChaolong Ying, Yinan Zhang, Lei Zhang et al.
Map-to-map matching is a critical task for aligning spatial data across heterogeneous sources, yet it remains challenging due to the lack of ground truth correspondences, sparse node features, and scalability demands. In this paper, we propose an unsupervised graph-based framework that addresses these challenges through three key innovations. First, our method is an unsupervised learning approach that requires no training data, which is crucial for large-scale map data where obtaining labeled training samples is challenging. Second, we introduce pseudo coordinates that capture the relative spatial layout of nodes within each map, which enhances feature discriminability and enables scale-invariant learning. Third, we design an mechanism to adaptively balance feature and geometric similarity, as well as a geometric-consistent loss function, ensuring robustness to noisy or incomplete coordinate data. At the implementation level, to handle large-scale maps, we develop a tile-based post-processing pipeline with overlapping regions and majority voting, which enables parallel processing while preserving boundary coherence. Experiments on real-world datasets demonstrate that our method achieves state-of-the-art accuracy in matching tasks, surpassing existing methods by a large margin, particularly in high-noise and large-scale scenarios. Our framework provides a scalable and practical solution for map alignment, offering a robust and efficient alternative to traditional approaches.