Improving Spoken Language Identification with Map-MixShangeth Rajaa, Kriti Anandan, Swaraj Dalmia et al.
The pre-trained multi-lingual XLSR model generalizes well for language identification after fine-tuning on unseen languages. However, the performance significantly degrades when the languages are not very distinct from each other, for example, in the case of dialects. Low resource dialect classification remains a challenging problem to solve. We present a new data augmentation method that leverages model training dynamics of individual data points to improve sampling for latent mixup. The method works well in low-resource settings where generalization is paramount. Our datamaps-based mixup technique, which we call Map-Mix improves weighted F1 scores by 2% compared to the random mixup baseline and results in a significantly well-calibrated model. The code for our method is open sourced on https://github.com/skit-ai/Map-Mix.
10.4LGNov 9, 2022
Foundation Models for Semantic Novelty in Reinforcement LearningTarun Gupta, Peter Karkus, Tong Che et al.
Effectively exploring the environment is a key challenge in reinforcement learning (RL). We address this challenge by defining a novel intrinsic reward based on a foundation model, such as contrastive language image pretraining (CLIP), which can encode a wealth of domain-independent semantic visual-language knowledge about the world. Specifically, our intrinsic reward is defined based on pre-trained CLIP embeddings without any fine-tuning or learning on the target RL task. We demonstrate that CLIP-based intrinsic rewards can drive exploration towards semantically meaningful states and outperform state-of-the-art methods in challenging sparse-reward procedurally-generated environments.
Estimation of speaker age and height from speech signal using bi-encoder transformer mixture modelTarun Gupta, Duc-Tuan Truong, Tran The Anh et al.
The estimation of speaker characteristics such as age and height is a challenging task, having numerous applications in voice forensic analysis. In this work, we propose a bi-encoder transformer mixture model for speaker age and height estimation. Considering the wide differences in male and female voice characteristics such as differences in formant and fundamental frequencies, we propose the use of two separate transformer encoders for the extraction of specific voice features in the male and female gender, using wav2vec 2.0 as a common-level feature extractor. This architecture reduces the interference effects during backpropagation and improves the generalizability of the model. We perform our experiments on the TIMIT dataset and significantly outperform the current state-of-the-art results on age estimation. Specifically, we achieve root mean squared error (RMSE) of 5.54 years and 6.49 years for male and female age estimation, respectively. Further experiment to evaluate the relative importance of different phonetic types for our task demonstrate that vowel sounds are the most distinguishing for age estimation.
12.4AIApr 16, 2025
Adapting a World Model for Trajectory Following in a 3D GameMarko Tot, Shu Ishida, Abdelhak Lemkhenter et al.
Imitation learning is a powerful tool for training agents by leveraging expert knowledge, and being able to replicate a given trajectory is an integral part of it. In complex environments, like modern 3D video games, distribution shift and stochasticity necessitate robust approaches beyond simple action replay. In this study, we apply Inverse Dynamics Models (IDM) with different encoders and policy heads to trajectory following in a modern 3D video game -- Bleeding Edge. Additionally, we investigate several future alignment strategies that address the distribution shift caused by the aleatoric uncertainty and imperfections of the agent. We measure both the trajectory deviation distance and the first significant deviation point between the reference and the agent's trajectory and show that the optimal configuration depends on the chosen setting. Our results show that in a diverse data setting, a GPT-style policy head with an encoder trained from scratch performs the best, DINOv2 encoder with the GPT-style policy head gives the best results in the low data regime, and both GPT-style and MLP-style policy heads had comparable results when pre-trained on a diverse setting and fine-tuned for a specific behaviour setting.
13.6LGJan 31, 2022
Generalization in Cooperative Multi-Agent SystemsAnuj Mahajan, Mikayel Samvelyan, Tarun Gupta et al.
Collective intelligence is a fundamental trait shared by several species of living organisms. It has allowed them to thrive in the diverse environmental conditions that exist on our planet. From simple organisations in an ant colony to complex systems in human groups, collective intelligence is vital for solving complex survival tasks. As is commonly observed, such natural systems are flexible to changes in their structure. Specifically, they exhibit a high degree of generalization when the abilities or the total number of agents changes within a system. We term this phenomenon as Combinatorial Generalization (CG). CG is a highly desirable trait for autonomous systems as it can increase their utility and deployability across a wide range of applications. While recent works addressing specific aspects of CG have shown impressive results on complex domains, they provide no performance guarantees when generalizing towards novel situations. In this work, we shed light on the theoretical underpinnings of CG for cooperative multi-agent systems (MAS). Specifically, we study generalization bounds under a linear dependence of the underlying dynamics on the agent capabilities, which can be seen as a generalization of Successor Features to MAS. We then extend the results first for Lipschitz and then arbitrary dependence of rewards on team capabilities. Finally, empirical analysis on various domains using the framework of multi-agent reinforcement learning highlights important desiderata for multi-agent algorithms towards ensuring CG.