Aykut Özgün Önol

RO
h-index8
6papers
95citations
Novelty49%
AI Score36

6 Papers

16.5AIOct 14, 2025
ERA: Transforming VLMs into Embodied Agents via Embodied Prior Learning and Online Reinforcement Learning

Hanyang Chen, Mark Zhao, Rui Yang et al.

Recent advances in embodied AI highlight the potential of vision language models (VLMs) as agents capable of perception, reasoning, and interaction in complex environments. However, top-performing systems rely on large-scale models that are costly to deploy, while smaller VLMs lack the necessary knowledge and skills to succeed. To bridge this gap, we present \textit{Embodied Reasoning Agent (ERA)}, a two-stage framework that integrates prior knowledge learning and online reinforcement learning (RL). The first stage, \textit{Embodied Prior Learning}, distills foundational knowledge from three types of data: (1) Trajectory-Augmented Priors, which enrich existing trajectory data with structured reasoning generated by stronger models; (2) Environment-Anchored Priors, which provide in-environment knowledge and grounding supervision; and (3) External Knowledge Priors, which transfer general knowledge from out-of-environment datasets. In the second stage, we develop an online RL pipeline that builds on these priors to further enhance agent performance. To overcome the inherent challenges in agent RL, including long horizons, sparse rewards, and training instability, we introduce three key designs: self-summarization for context management, dense reward shaping, and turn-level policy optimization. Extensive experiments on both high-level planning (EB-ALFRED) and low-level control (EB-Manipulation) tasks demonstrate that ERA-3B surpasses both prompting-based large models and previous training-based baselines. Specifically, it achieves overall improvements of 8.4\% on EB-ALFRED and 19.4\% on EB-Manipulation over GPT-4o, and exhibits strong generalization to unseen tasks. Overall, ERA offers a practical path toward scalable embodied intelligence, providing methodological insights for future embodied AI systems.

10.4ROFeb 9, 2021
Affordance-Based Mobile Robot Navigation Among Movable Obstacles

Maozhen Wang, Rui Luo, Aykut Ozgun Onol et al.

Avoiding obstacles in the perceived world has been the classical approach to autonomous mobile robot navigation. However, this usually leads to unnatural and inefficient motions that significantly differ from the way humans move in tight and dynamic spaces, as we do not refrain interacting with the environment around us when necessary. Inspired by this observation, we propose a framework for autonomous robot navigation among movable obstacles (NAMO) that is based on the theory of affordances and contact-implicit motion planning. We consider a realistic scenario in which a mobile service robot negotiates unknown obstacles in the environment while navigating to a goal state. An affordance extraction procedure is performed for novel obstacles to detect their movability, and a contact-implicit trajectory optimization method is used to enable the robot to interact with movable obstacles to improve the task performance or to complete an otherwise infeasible task. We demonstrate the performance of the proposed framework by hardware experiments with Toyota's Human Support Robot.

9.4ROJun 11, 2020
Tuning-Free Contact-Implicit Trajectory Optimization

Aykut Ozgun Onol, Radu Corcodel, Philip Long et al.

We present a contact-implicit trajectory optimization framework that can plan contact-interaction trajectories for different robot architectures and tasks using a trivial initial guess and without requiring any parameter tuning. This is achieved by using a relaxed contact model along with an automatic penalty adjustment loop for suppressing the relaxation. Moreover, the structure of the problem enables us to exploit the contact information implied by the use of relaxation in the previous iteration, such that the solution is explicitly improved with little computational overhead. We test the proposed approach in simulation experiments for non-prehensile manipulation using a 7-DOF arm and a mobile robot and for planar locomotion using a humanoid-like robot in zero gravity. The results demonstrate that our method provides an out-of-the-box solution with good performance for a wide range of applications.

14.2ROOct 24, 2018
Contact-Implicit Trajectory Optimization Based on a Variable Smooth Contact Model and Successive Convexification

Aykut Ozgun Onol, Philip Long, Taskin Padir

In this paper, we propose a contact-implicit trajectory optimization (CITO) method based on a variable smooth contact model (VSCM) and successive convexification (SCvx). The VSCM facilitates the convergence of gradient-based optimization without compromising physical fidelity. On the other hand, the proposed SCvx-based approach combines the advantages of direct and shooting methods for CITO. For evaluations, we consider non-prehensile manipulation tasks. The proposed method is compared to a version based on iterative linear quadratic regulator (iLQR) on a planar example. The results demonstrate that both methods can find physically-consistent motions that complete the tasks without a meaningful initial guess owing to the VSCM. The proposed SCvx-based method outperforms the iLQR-based method in terms of convergence, computation time, and the quality of motions found. Finally, the proposed SCvx-based method is tested on a standard robot platform and shown to perform efficiently for a real-world application.

2.9ROJul 12, 2018
Integrating Risk in Humanoid Robot Control for Applications in the Nuclear Industry

Xianchao Long, Philip Long, Aykut Onol et al.

This paper discuss the integration of risk into a robot control framework for decommissioning applications in the nuclear industry. Our overall objective is to allow the robot to evaluate a risk associated with several methods of completing the same task by combining a set of action sequences. If the environment is known and in the absence of sensing errors each set of actions would successfully complete the task. In this paper, instead of attempting to model the errors associated with each sensing system in order to compute an exact solution, a set of solutions are obtained along with a prescribed risk index. The risk associated with each set of actions can then be compared to possible payoffs or rewards, for instance task completion time or power consumption. This information is then sent to a high level decision planner, for instance a human teleoperator, who can then make a more informed decision regarding the robots actions. In order to illustrate the concept, we introduce three specific risk measures, namely, the collision risk and the risk of toppling and failure risk associated with grasping an object. We demonstrate the results from this foundational study of risk-aware compositional robot autonomy in simulation using NASA's Valkyrie humanoid robot, and the grasping simulator HAPTIX.

2.9ROJul 11, 2018
Using Contact to Increase Robot Performance for Glovebox D&D Tasks

Aykut Onol, Philip Long, Taskin Padir

Glovebox decommissioning tasks usually require manipulating relatively heavy objects in a highly constrained environment. Thus, contact with the surroundings becomes inevitable. In order to allow the robot to interact with the environment in a natural way, we present a contact-implicit motion planning framework. This framework enables the system, without the specification in advance of a contact plan, to make and break contacts to maintain stability while performing a manipulation task. In this method, we use linear complementarity constraints to model rigid body contacts and find a locally optimal solution for joint displacements and magnitudes of support forces. Then, joint torques are calculated such that the support forces have the highest priority. We evaluate our framework in a 2.5D, quasi-static simulation in which a humanoid robot with planar arms manipulates a heavy object. Our results suggest that the proposed method provides the robot with the ability to balance itself by generating support forces on the environment while simultaneously performing the manipulation task.