5.4AIJul 15, 2023
Real-time goal recognition using approximations in Euclidean spaceDouglas Tesch, Leonardo Rosa Amado, Felipe Meneguzzi
While recent work on online goal recognition efficiently infers goals under low observability, comparatively less work focuses on online goal recognition that works in both discrete and continuous domains. Online goal recognition approaches often rely on repeated calls to the planner at each new observation, incurring high computational costs. Recognizing goals online in continuous space quickly and reliably is critical for any trajectory planning problem since the real physical world is fast-moving, e.g. robot applications. We develop an efficient method for goal recognition that relies either on a single call to the planner for each possible goal in discrete domains or a simplified motion model that reduces the computational burden in continuous ones. The resulting approach performs the online component of recognition orders of magnitude faster than the current state of the art, making it the first online method effectively usable for robotics applications that require sub-second recognition.
Goal Recognition as Reinforcement LearningLeonardo Rosa Amado, Reuth Mirsky, Felipe Meneguzzi
Most approaches for goal recognition rely on specifications of the possible dynamics of the actor in the environment when pursuing a goal. These specifications suffer from two key issues. First, encoding these dynamics requires careful design by a domain expert, which is often not robust to noise at recognition time. Second, existing approaches often need costly real-time computations to reason about the likelihood of each potential goal. In this paper, we develop a framework that combines model-free reinforcement learning and goal recognition to alleviate the need for careful, manual domain design, and the need for costly online executions. This framework consists of two main stages: Offline learning of policies or utility functions for each potential goal, and online inference. We provide a first instance of this framework using tabular Q-learning for the learning stage, as well as three measures that can be used to perform the inference stage. The resulting instantiation achieves state-of-the-art performance against goal recognizers on standard evaluation domains and superior performance in noisy environments.
7.1AIApr 28, 2020
HAPRec: Hybrid Activity and Plan RecognizerRoger Granada, Ramon Fraga Pereira, Juarez Monteiro et al.
Computer-based assistants have recently attracted much interest due to its applicability to ambient assisted living. Such assistants have to detect and recognize the high-level activities and goals performed by the assisted human beings. In this work, we demonstrate activity recognition in an indoor environment in order to identify the goal towards which the subject of the video is pursuing. Our hybrid approach combines an action recognition module and a goal recognition algorithm to identify the ultimate goal of the subject in the video.
15.7AIAug 15, 2018
LSTM-Based Goal Recognition in Latent SpaceLeonardo Amado, João Paulo Aires, Ramon Fraga Pereira et al.
Approaches to goal recognition have progressively relaxed the requirements about the amount of domain knowledge and available observations, yielding accurate and efficient algorithms capable of recognizing goals. However, to recognize goals in raw data, recent approaches require either human engineered domain knowledge, or samples of behavior that account for almost all actions being observed to infer possible goals. This is clearly too strong a requirement for real-world applications of goal recognition, and we develop an approach that leverages advances in recurrent neural networks to perform goal recognition as a classification task, using encoded plan traces for training. We empirically evaluate our approach against the state-of-the-art in goal recognition with image-based domains, and discuss under which conditions our approach is superior to previous ones.