Runlin Duan

h-index6
2papers

2 Papers

CVNov 30, 2025
Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer

Dong In Lee, Hyungjun Doh, Seunggeun Chi et al.

Recent progress in 4D representations, such as Dynamic NeRF and 4D Gaussian Splatting (4DGS), has enabled dynamic 4D scene reconstruction. However, text-driven 4D scene editing remains under-explored due to the challenge of ensuring both multi-view and temporal consistency across space and time during editing. Existing studies rely on 2D diffusion models that edit frames independently, often causing motion distortion, geometric drift, and incomplete editing. We introduce Dynamic-eDiTor, a training-free text-driven 4D editing framework leveraging Multimodal Diffusion Transformer (MM-DiT) and 4DGS. This mechanism consists of Spatio-Temporal Sub-Grid Attention (STGA) for locally consistent cross-view and temporal fusion, and Context Token Propagation (CTP) for global propagation via token inheritance and optical-flow-guided token replacement. Together, these components allow Dynamic-eDiTor to perform seamless, globally consistent multi-view video without additional training and directly optimize pre-trained source 4DGS. Extensive experiments on multi-view video dataset DyNeRF demonstrate that our method achieves superior editing fidelity and both multi-view and temporal consistency prior approaches. Project page for results and code: https://di-lee.github.io/dynamic-eDiTor/

RONov 10, 2020
Robotic Exploration of Unknown 2D Environment Using a Frontier-based Automatic-Differentiable Information Gain Measure

Di Deng, Runlin Duan, Jiahong Liu et al.

At the heart of path-planning methods for autonomous robotic exploration is a heuristic which encourages exploring unknown regions of the environment. Such heuristics are typically computed using frontier-based or information-theoretic methods. Frontier-based methods define the information gain of an exploration path as the number of boundary cells, or frontiers, which are visible from the path. However, the discrete and non-differentiable nature of this measure of information gain makes it difficult to optimize using gradient-based methods. In contrast, information-theoretic methods define information gain as the mutual information between the sensor's measurements and the explored map. However, computation of the gradient of mutual information involves finite differencing and is thus computationally expensive. This work proposes an exploration planning framework that combines sampling-based path planning and gradient-based path optimization. The main contribution of this framework is a novel reformulation of information gain as a differentiable function. This allows us to simultaneously optimize information gain with other differentiable quality measures, such as smoothness. The proposed planning framework's effectiveness is verified both in simulation and in hardware experiments using a Turtlebot3 Burger robot.