Dmitry Vatolin

CV
h-index98
10papers
114citations
Novelty31%
AI Score49

10 Papers

CVApr 13Code
NTIRE 2026 Challenge on Robust AI-Generated Image Detection in the Wild

Aleksandr Gushchin, Khaled Abud, Ekaterina Shumitskaya et al.

This paper presents an overview of the NTIRE 2026 Challenge on Robust AI-Generated Image Detection in the Wild, held in conjunction with the NTIRE workshop at CVPR 2026. The goal of this challenge was to develop detection models capable of distinguishing real images from generated ones in realistic scenarios: the images are often transformed (cropped, resized, compressed, blurred) for practical usage, and therefore, the detection models should be robust to such transformations. The challenge is based on a novel dataset consisting of 108,750 real and 185,750 AI-generated images from 42 generators comprising a large variety of open-source and closed-source models of various architectures, augmented with 36 image transformations. Methods were evaluated using ROC AUC on the full test set, including both transformed and untransformed images. A total of 511 participants registered, with 20 teams submitting valid final solutions. This report provides a comprehensive overview of the challenge, describes the proposed solutions, and can be used as a valuable reference for researchers and practitioners in increasing the robustness of the detection models to real-world transformations.

CVApr 16Code
NTIRE 2026 Challenge on Video Saliency Prediction: Methods and Results

Andrey Moskalenko, Alexey Bryncev, Ivan Kosmynin et al.

This paper presents an overview of the NTIRE 2026 Challenge on Video Saliency Prediction. The goal of the challenge participants was to develop automatic saliency map prediction methods for the provided video sequences. The novel dataset of 2,000 diverse videos with an open license was prepared for this challenge. The fixations and corresponding saliency maps were collected using crowdsourced mouse tracking and contain viewing data from over 5,000 assessors. Evaluation was performed on a subset of 800 test videos using generally accepted quality metrics. The challenge attracted over 20 teams making submissions, and 7 teams passed the final phase with code review. All data used in this challenge is made publicly available - https://github.com/msu-video-group/NTIRE26_Saliency_Prediction.

CVSep 23, 2024
AIM 2024 Challenge on Video Saliency Prediction: Methods and Results

Andrey Moskalenko, Alexey Bryncev, Dmitry Vatolin et al.

This paper reviews the Challenge on Video Saliency Prediction at AIM 2024. The goal of the participants was to develop a method for predicting accurate saliency maps for the provided set of video sequences. Saliency maps are widely exploited in various applications, including video compression, quality assessment, visual perception studies, the advertising industry, etc. For this competition, a previously unused large-scale audio-visual mouse saliency (AViMoS) dataset of 1500 videos with more than 70 observers per video was collected using crowdsourced mouse tracking. The dataset collection methodology has been validated using conventional eye-tracking data and has shown high consistency. Over 30 teams registered in the challenge, and there are 7 teams that submitted the results in the final phase. The final phase solutions were tested and ranked by commonly used quality metrics on a private test subset. The results of this evaluation and the descriptions of the solutions are presented in this report. All data, including the private test subset, is made publicly available on the challenge homepage - https://challenges.videoprocessing.ai/challenges/video-saliency-prediction.html.

IVAug 21, 2024
AIM 2024 Challenge on Compressed Video Quality Assessment: Methods and Results

Maksim Smirnov, Aleksandr Gushchin, Anastasia Antsiferova et al.

Video quality assessment (VQA) is a crucial task in the development of video compression standards, as it directly impacts the viewer experience. This paper presents the results of the Compressed Video Quality Assessment challenge, held in conjunction with the Advances in Image Manipulation (AIM) workshop at ECCV 2024. The challenge aimed to evaluate the performance of VQA methods on a diverse dataset of 459 videos, encoded with 14 codecs of various compression standards (AVC/H.264, HEVC/H.265, AV1, and VVC/H.266) and containing a comprehensive collection of compression artifacts. To measure the methods performance, we employed traditional correlation coefficients between their predictions and subjective scores, which were collected via large-scale crowdsourced pairwise human comparisons. For training purposes, participants were provided with the Compressed Video Quality Assessment Dataset (CVQAD), a previously developed dataset of 1022 videos. Up to 30 participating teams registered for the challenge, while we report the results of 6 teams, which submitted valid final solutions and code for reproducing the results. Moreover, we calculated and present the performance of state-of-the-art VQA methods on the developed dataset, providing a comprehensive benchmark for future research. The dataset, results, and online leaderboard are publicly available at https://challenges.videoprocessing.ai/challenges/compressedvideo-quality-assessment.html.

CVMay 5, 2025Code
NTIRE 2025 Challenge on UGC Video Enhancement: Methods and Results

Nikolay Safonov, Alexey Bryncev, Andrey Moskalenko et al.

This paper presents an overview of the NTIRE 2025 Challenge on UGC Video Enhancement. The challenge constructed a set of 150 user-generated content videos without reference ground truth, which suffer from real-world degradations such as noise, blur, faded colors, compression artifacts, etc. The goal of the participants was to develop an algorithm capable of improving the visual quality of such videos. Given the widespread use of UGC on short-form video platforms, this task holds substantial practical importance. The evaluation was based on subjective quality assessment in crowdsourcing, obtaining votes from over 8000 assessors. The challenge attracted more than 25 teams submitting solutions, 7 of which passed the final phase with source code verification. The outcomes may provide insights into the state-of-the-art in UGC video enhancement and highlight emerging trends and effective strategies in this evolving research area. All data, including the processed videos and subjective comparison votes and scores, is made publicly available at https://github.com/msu-video-group/NTIRE25_UGC_Video_Enhancement.

CVFeb 11Code
Exploring Real-Time Super-Resolution: Benchmarking and Fine-Tuning for Streaming Content

Evgeney Bogatyrev, Khaled Abud, Ivan Molodetskikh et al.

Recent advancements in real-time super-resolution have enabled higher-quality video streaming, yet existing methods struggle with the unique challenges of compressed video content. Commonly used datasets do not accurately reflect the characteristics of streaming media, limiting the relevance of current benchmarks. To address this gap, we introduce a comprehensive dataset - StreamSR - sourced from YouTube, covering a wide range of video genres and resolutions representative of real-world streaming scenarios. We benchmark 11 state-of-the-art real-time super-resolution models to evaluate their performance for the streaming use-case. Furthermore, we propose EfRLFN, an efficient real-time model that integrates Efficient Channel Attention and a hyperbolic tangent activation function - a novel design choice in the context of real-time super-resolution. We extensively optimized the architecture to maximize efficiency and designed a composite loss function that improves training convergence. EfRLFN combines the strengths of existing architectures while improving both visual quality and runtime performance. Finally, we show that fine-tuning other models on our dataset results in significant performance gains that generalize well across various standard benchmarks. We made the dataset, the code, and the benchmark available at https://github.com/EvgeneyBogatyrev/EfRLFN.

IVOct 19, 2021Code
ERQA: Edge-Restoration Quality Assessment for Video Super-Resolution

Anastasia Kirillova, Eugene Lyapustin, Anastasia Antsiferova et al.

Despite the growing popularity of video super-resolution (VSR), there is still no good way to assess the quality of the restored details in upscaled frames. Some SR methods may produce the wrong digit or an entirely different face. Whether a method's results are trustworthy depends on how well it restores truthful details. Image super-resolution can use natural distributions to produce a high-resolution image that is only somewhat similar to the real one. VSR enables exploration of additional information in neighboring frames to restore details from the original scene. The ERQA metric, which we propose in this paper, aims to estimate a model's ability to restore real details using VSR. On the assumption that edges are significant for detail and character recognition, we chose edge fidelity as the foundation for this metric. Experimental validation of our work is based on the MSU Video Super-Resolution Benchmark, which includes the most difficult patterns for detail restoration and verifies the fidelity of details from the original frame. Code for the proposed metric is publicly available at https://github.com/msu-video-group/ERQA.

CVAug 22, 2025
AIM 2025 Low-light RAW Video Denoising Challenge: Dataset, Methods and Results

Alexander Yakovenko, George Chakvetadze, Ilya Khrapov et al.

This paper reviews the AIM 2025 (Advances in Image Manipulation) Low-Light RAW Video Denoising Challenge. The task is to develop methods that denoise low-light RAW video by exploiting temporal redundancy while operating under exposure-time limits imposed by frame rate and adapting to sensor-specific, signal-dependent noise. We introduce a new benchmark of 756 ten-frame sequences captured with 14 smartphone camera sensors across nine conditions (illumination: 1/5/10 lx; exposure: 1/24, 1/60, 1/120 s), with high-SNR references obtained via burst averaging. Participants process linear RAW sequences and output the denoised 10th frame while preserving the Bayer pattern. Submissions are evaluated on a private test set using full-reference PSNR and SSIM, with final ranking given by the mean of per-metric ranks. This report describes the dataset, challenge protocol, and submitted approaches.

CVSep 10, 2021
Temporally Coherent Person Matting Trained on Fake-Motion Dataset

Ivan Molodetskikh, Mikhail Erofeev, Andrey Moskalenko et al.

We propose a novel neural-network-based method to perform matting of videos depicting people that does not require additional user input such as trimaps. Our architecture achieves temporal stability of the resulting alpha mattes by using motion-estimation-based smoothing of image-segmentation algorithm outputs, combined with convolutional-LSTM modules on U-Net skip connections. We also propose a fake-motion algorithm that generates training clips for the video-matting network given photos with ground-truth alpha mattes and background videos. We apply random motion to photos and their mattes to simulate movement one would find in real videos and composite the result with the background clips. It lets us train a deep neural network operating on videos in an absence of a large annotated video dataset and provides ground-truth training-clip foreground optical flow for use in loss functions.

CVJul 14, 2019
Perceptually Motivated Method for Image Inpainting Comparison

Ivan Molodetskikh, Mikhail Erofeev, Dmitry Vatolin

The field of automatic image inpainting has progressed rapidly in recent years, but no one has yet proposed a standard method of evaluating algorithms. This absence is due to the problem's challenging nature: image-inpainting algorithms strive for realism in the resulting images, but realism is a subjective concept intrinsic to human perception. Existing objective image-quality metrics provide a poor approximation of what humans consider more or less realistic. To improve the situation and to better organize both prior and future research in this field, we conducted a subjective comparison of nine state-of-the-art inpainting algorithms and propose objective quality metrics that exhibit high correlation with the results of our comparison.