IFRNet: Intermediate Feature Refine Network for Efficient Frame InterpolationLingtong Kong, Boyuan Jiang, Donghao Luo et al. · tencent-ai
Prevailing video frame interpolation algorithms, that generate the intermediate frames from consecutive inputs, typically rely on complex model architectures with heavy parameters or large delay, hindering them from diverse real-time applications. In this work, we devise an efficient encoder-decoder based network, termed IFRNet, for fast intermediate frame synthesizing. It first extracts pyramid features from given inputs, and then refines the bilateral intermediate flow fields together with a powerful intermediate feature until generating the desired output. The gradually refined intermediate feature can not only facilitate intermediate flow estimation, but also compensate for contextual details, making IFRNet do not need additional synthesis or refinement module. To fully release its potential, we further propose a novel task-oriented optical flow distillation loss to focus on learning the useful teacher knowledge towards frame synthesizing. Meanwhile, a new geometry consistency regularization term is imposed on the gradually refined intermediate features to keep better structure layout. Experiments on various benchmarks demonstrate the excellent performance and fast inference speed of proposed approaches. Code is available at https://github.com/ltkong218/IFRNet.
Prototypical Contrast Adaptation for Domain Adaptive Semantic SegmentationZhengkai Jiang, Yuxi Li, Ceyuan Yang et al. · tencent-ai
Unsupervised Domain Adaptation (UDA) aims to adapt the model trained on the labeled source domain to an unlabeled target domain. In this paper, we present Prototypical Contrast Adaptation (ProCA), a simple and efficient contrastive learning method for unsupervised domain adaptive semantic segmentation. Previous domain adaptation methods merely consider the alignment of the intra-class representational distributions across various domains, while the inter-class structural relationship is insufficiently explored, resulting in the aligned representations on the target domain might not be as easily discriminated as done on the source domain anymore. Instead, ProCA incorporates inter-class information into class-wise prototypes, and adopts the class-centered distribution alignment for adaptation. By considering the same class prototypes as positives and other class prototypes as negatives to achieve class-centered distribution alignment, ProCA achieves state-of-the-art performance on classical domain adaptation tasks, {\em i.e., GTA5 $\to$ Cityscapes \text{and} SYNTHIA $\to$ Cityscapes}. Code is available at \href{https://github.com/jiangzhengkai/ProCA}{ProCA}
High-resolution Iterative Feedback Network for Camouflaged Object DetectionXiaobin Hu, Shuo Wang, Xuebin Qin et al.
Spotting camouflaged objects that are visually assimilated into the background is tricky for both object detection algorithms and humans who are usually confused or cheated by the perfectly intrinsic similarities between the foreground objects and the background surroundings. To tackle this challenge, we aim to extract the high-resolution texture details to avoid the detail degradation that causes blurred vision in edges and boundaries. We introduce a novel HitNet to refine the low-resolution representations by high-resolution features in an iterative feedback manner, essentially a global loop-based connection among the multi-scale resolutions. In addition, an iterative feedback loss is proposed to impose more constraints on each feedback connection. Extensive experiments on four challenging datasets demonstrate that our \ourmodel~breaks the performance bottleneck and achieves significant improvements compared with 29 state-of-the-art methods. To address the data scarcity in camouflaged scenarios, we provide an application example by employing cross-domain learning to extract the features that can reflect the camouflaged object properties and embed the features into salient objects, thereby generating more camouflaged training samples from the diverse salient object datasets The code will be available at https://github.com/HUuxiaobin/HitNet.
SeedFormer: Patch Seeds based Point Cloud Completion with Upsample TransformerHaoran Zhou, Yun Cao, Wenqing Chu et al.
Point cloud completion has become increasingly popular among generation tasks of 3D point clouds, as it is a challenging yet indispensable problem to recover the complete shape of a 3D object from its partial observation. In this paper, we propose a novel SeedFormer to improve the ability of detail preservation and recovery in point cloud completion. Unlike previous methods based on a global feature vector, we introduce a new shape representation, namely Patch Seeds, which not only captures general structures from partial inputs but also preserves regional information of local patterns. Then, by integrating seed features into the generation process, we can recover faithful details for complete point clouds in a coarse-to-fine manner. Moreover, we devise an Upsample Transformer by extending the transformer structure into basic operations of point generators, which effectively incorporates spatial and semantic relationships between neighboring points. Qualitative and quantitative evaluations demonstrate that our method outperforms state-of-the-art completion networks on several benchmark datasets. Our code is available at https://github.com/hrzhou2/seedformer.
NTIRE 2022 Challenge on Efficient Super-Resolution: Methods and ResultsYawei Li, Kai Zhang, Radu Timofte et al. · eth-zurich, tencent-ai
This paper reviews the NTIRE 2022 challenge on efficient single image super-resolution with focus on the proposed solutions and results. The task of the challenge was to super-resolve an input image with a magnification factor of $\times$4 based on pairs of low and corresponding high resolution images. The aim was to design a network for single image super-resolution that achieved improvement of efficiency measured according to several metrics including runtime, parameters, FLOPs, activations, and memory consumption while at least maintaining the PSNR of 29.00dB on DIV2K validation set. IMDN is set as the baseline for efficiency measurement. The challenge had 3 tracks including the main track (runtime), sub-track one (model complexity), and sub-track two (overall performance). In the main track, the practical runtime performance of the submissions was evaluated. The rank of the teams were determined directly by the absolute value of the average runtime on the validation set and test set. In sub-track one, the number of parameters and FLOPs were considered. And the individual rankings of the two metrics were summed up to determine a final ranking in this track. In sub-track two, all of the five metrics mentioned in the description of the challenge including runtime, parameter count, FLOPs, activations, and memory consumption were considered. Similar to sub-track one, the rankings of five metrics were summed up to determine a final ranking. The challenge had 303 registered participants, and 43 teams made valid submissions. They gauge the state-of-the-art in efficient single image super-resolution.
Dynamic Frame Interpolation in Wavelet DomainLingtong Kong, Boyuan Jiang, Donghao Luo et al. · tencent-ai
Video frame interpolation is an important low-level vision task, which can increase frame rate for more fluent visual experience. Existing methods have achieved great success by employing advanced motion models and synthesis networks. However, the spatial redundancy when synthesizing the target frame has not been fully explored, that can result in lots of inefficient computation. On the other hand, the computation compression degree in frame interpolation is highly dependent on both texture distribution and scene motion, which demands to understand the spatial-temporal information of each input frame pair for a better compression degree selection. In this work, we propose a novel two-stage frame interpolation framework termed WaveletVFI to address above problems. It first estimates intermediate optical flow with a lightweight motion perception network, and then a wavelet synthesis network uses flow aligned context features to predict multi-scale wavelet coefficients with sparse convolution for efficient target frame reconstruction, where the sparse valid masks that control computation in each scale are determined by a crucial threshold ratio. Instead of setting a fixed value like previous methods, we find that embedding a classifier in the motion perception network to learn a dynamic threshold for each sample can achieve more computation reduction with almost no loss of accuracy. On the common high resolution and animation frame interpolation benchmarks, proposed WaveletVFI can reduce computation up to 40% while maintaining similar accuracy, making it perform more efficiently against other state-of-the-arts. Code is available at https://github.com/ltkong218/WaveletVFI.
High-Resolution GAN Inversion for Degraded Images in Large Diverse DatasetsYanbo Wang, Chuming Lin, Donghao Luo et al. · tencent-ai
The last decades are marked by massive and diverse image data, which shows increasingly high resolution and quality. However, some images we obtained may be corrupted, affecting the perception and the application of downstream tasks. A generic method for generating a high-quality image from the degraded one is in demand. In this paper, we present a novel GAN inversion framework that utilizes the powerful generative ability of StyleGAN-XL for this problem. To ease the inversion challenge with StyleGAN-XL, Clustering \& Regularize Inversion (CRI) is proposed. Specifically, the latent space is firstly divided into finer-grained sub-spaces by clustering. Instead of initializing the inversion with the average latent vector, we approximate a centroid latent vector from the clusters, which generates an image close to the input image. Then, an offset with a regularization term is introduced to keep the inverted latent vector within a certain range. We validate our CRI scheme on multiple restoration tasks (i.e., inpainting, colorization, and super-resolution) of complex natural images, and show preferable quantitative and qualitative results. We further demonstrate our technique is robust in terms of data and different GAN models. To our best knowledge, we are the first to adopt StyleGAN-XL for generating high-quality natural images from diverse degraded inputs. Code is available at https://github.com/Booooooooooo/CRI.
44.3CVJul 2, 2024Code
OpenVid-1M: A Large-Scale High-Quality Dataset for Text-to-video GenerationKepan Nan, Rui Xie, Penghao Zhou et al.
Text-to-video (T2V) generation has recently garnered significant attention thanks to the large multi-modality model Sora. However, T2V generation still faces two important challenges: 1) Lacking a precise open sourced high-quality dataset. The previous popular video datasets, e.g. WebVid-10M and Panda-70M, are either with low quality or too large for most research institutions. Therefore, it is challenging but crucial to collect a precise high-quality text-video pairs for T2V generation. 2) Ignoring to fully utilize textual information. Recent T2V methods have focused on vision transformers, using a simple cross attention module for video generation, which falls short of thoroughly extracting semantic information from text prompt. To address these issues, we introduce OpenVid-1M, a precise high-quality dataset with expressive captions. This open-scenario dataset contains over 1 million text-video pairs, facilitating research on T2V generation. Furthermore, we curate 433K 1080p videos from OpenVid-1M to create OpenVidHD-0.4M, advancing high-definition video generation. Additionally, we propose a novel Multi-modal Video Diffusion Transformer (MVDiT) capable of mining both structure information from visual tokens and semantic information from text tokens. Extensive experiments and ablation studies verify the superiority of OpenVid-1M over previous datasets and the effectiveness of our MVDiT.
Joint Learning Content and Degradation Aware Feature for Blind Super-ResolutionYifeng Zhou, Chuming Lin, Donghao Luo et al. · tencent-ai
To achieve promising results on blind image super-resolution (SR), some attempts leveraged the low resolution (LR) images to predict the kernel and improve the SR performance. However, these Supervised Kernel Prediction (SKP) methods are impractical due to the unavailable real-world blur kernels. Although some Unsupervised Degradation Prediction (UDP) methods are proposed to bypass this problem, the \textit{inconsistency} between degradation embedding and SR feature is still challenging. By exploring the correlations between degradation embedding and SR feature, we observe that jointly learning the content and degradation aware feature is optimal. Based on this observation, a Content and Degradation aware SR Network dubbed CDSR is proposed. Specifically, CDSR contains three newly-established modules: (1) a Lightweight Patch-based Encoder (LPE) is applied to jointly extract content and degradation features; (2) a Domain Query Attention based module (DQA) is employed to adaptively reduce the inconsistency; (3) a Codebook-based Space Compress module (CSC) that can suppress the redundant information. Extensive experiments on several benchmarks demonstrate that the proposed CDSR outperforms the existing UDP models and achieves competitive performance on PSNR and SSIM even compared with the state-of-the-art SKP methods.
A Survey on Benchmarks of Multimodal Large Language ModelsJian Li, Weiheng Lu, Hao Fei et al.
Multimodal Large Language Models (MLLMs) are gaining increasing popularity in both academia and industry due to their remarkable performance in various applications such as visual question answering, visual perception, understanding, and reasoning. Over the past few years, significant efforts have been made to examine MLLMs from multiple perspectives. This paper presents a comprehensive review of 200 benchmarks and evaluations for MLLMs, focusing on (1)perception and understanding, (2)cognition and reasoning, (3)specific domains, (4)key capabilities, and (5)other modalities. Finally, we discuss the limitations of the current evaluation methods for MLLMs and explore promising future directions. Our key argument is that evaluation should be regarded as a crucial discipline to support the development of MLLMs better. For more details, please visit our GitHub repository: https://github.com/swordlidev/Evaluation-Multimodal-LLMs-Survey.
10.1CVMay 13, 2022
FRIH: Fine-grained Region-aware Image HarmonizationJinlong Peng, Zekun Luo, Liang Liu et al.
Image harmonization aims to generate a more realistic appearance of foreground and background for a composite image. Existing methods perform the same harmonization process for the whole foreground. However, the implanted foreground always contains different appearance patterns. All the existing solutions ignore the difference of each color block and losing some specific details. Therefore, we propose a novel global-local two stages framework for Fine-grained Region-aware Image Harmonization (FRIH), which is trained end-to-end. In the first stage, the whole input foreground mask is used to make a global coarse-grained harmonization. In the second stage, we adaptively cluster the input foreground mask into several submasks by the corresponding pixel RGB values in the composite image. Each submask and the coarsely adjusted image are concatenated respectively and fed into a lightweight cascaded module, adjusting the global harmonization performance according to the region-aware local feature. Moreover, we further designed a fusion prediction module by fusing features from all the cascaded decoder layers together to generate the final result, which could utilize the different degrees of harmonization results comprehensively. Without bells and whistles, our FRIH algorithm achieves the best performance on iHarmony4 dataset (PSNR is 38.19 dB) with a lightweight model. The parameters for our model are only 11.98 M, far below the existing methods.
10.1CVMar 16, 2022
CtlGAN: Few-shot Artistic Portraits Generation with Contrastive Transfer LearningYue Wang, Ran Yi, Luying Li et al.
Generating artistic portraits is a challenging problem in computer vision. Existing portrait stylization models that generate good quality results are based on Image-to-Image Translation and require abundant data from both source and target domains. However, without enough data, these methods would result in overfitting. In this work, we propose CtlGAN, a new few-shot artistic portraits generation model with a novel contrastive transfer learning strategy. We adapt a pretrained StyleGAN in the source domain to a target artistic domain with no more than 10 artistic faces. To reduce overfitting to the few training examples, we introduce a novel Cross-Domain Triplet loss which explicitly encourages the target instances generated from different latent codes to be distinguishable. We propose a new encoder which embeds real faces into Z+ space and proposes a dual-path training strategy to better cope with the adapted decoder and eliminate the artifacts. Extensive qualitative, quantitative comparisons and a user study show our method significantly outperforms state-of-the-arts under 10-shot and 1-shot settings and generates high quality artistic portraits. The code will be made publicly available.
5.0CVMar 26, 2023
Learning Versatile 3D Shape Generation with Improved AR ModelsSimian Luo, Xuelin Qian, Yanwei Fu et al.
Auto-Regressive (AR) models have achieved impressive results in 2D image generation by modeling joint distributions in the grid space. While this approach has been extended to the 3D domain for powerful shape generation, it still has two limitations: expensive computations on volumetric grids and ambiguous auto-regressive order along grid dimensions. To overcome these limitations, we propose the Improved Auto-regressive Model (ImAM) for 3D shape generation, which applies discrete representation learning based on a latent vector instead of volumetric grids. Our approach not only reduces computational costs but also preserves essential geometric details by learning the joint distribution in a more tractable order. Moreover, thanks to the simplicity of our model architecture, we can naturally extend it from unconditional to conditional generation by concatenating various conditioning inputs, such as point clouds, categories, images, and texts. Extensive experiments demonstrate that ImAM can synthesize diverse and faithful shapes of multiple categories, achieving state-of-the-art performance.
Exploiting Multimodal Spatial-temporal Patterns for Video Object TrackingXiantao Hu, Ying Tai, Xu Zhao et al.
Multimodal tracking has garnered widespread attention as a result of its ability to effectively address the inherent limitations of traditional RGB tracking. However, existing multimodal trackers mainly focus on the fusion and enhancement of spatial features or merely leverage the sparse temporal relationships between video frames. These approaches do not fully exploit the temporal correlations in multimodal videos, making it difficult to capture the dynamic changes and motion information of targets in complex scenarios. To alleviate this problem, we propose a unified multimodal spatial-temporal tracking approach named STTrack. In contrast to previous paradigms that solely relied on updating reference information, we introduced a temporal state generator (TSG) that continuously generates a sequence of tokens containing multimodal temporal information. These temporal information tokens are used to guide the localization of the target in the next time state, establish long-range contextual relationships between video frames, and capture the temporal trajectory of the target. Furthermore, at the spatial level, we introduced the mamba fusion and background suppression interactive (BSI) modules. These modules establish a dual-stage mechanism for coordinating information interaction and fusion between modalities. Extensive comparisons on five benchmark datasets illustrate that STTrack achieves state-of-the-art performance across various multimodal tracking scenarios. Code is available at: https://github.com/NJU-PCALab/STTrack.
Guided Real Image Dehazing using YCbCr Color SpaceWenxuan Fang, Junkai Fan, Yu Zheng et al.
Image dehazing, particularly with learning-based methods, has gained significant attention due to its importance in real-world applications. However, relying solely on the RGB color space often fall short, frequently leaving residual haze. This arises from two main issues: the difficulty in obtaining clear textural features from hazy RGB images and the complexity of acquiring real haze/clean image pairs outside controlled environments like smoke-filled scenes. To address these issues, we first propose a novel Structure Guided Dehazing Network (SGDN) that leverages the superior structural properties of YCbCr features over RGB. It comprises two key modules: Bi-Color Guidance Bridge (BGB) and Color Enhancement Module (CEM). BGB integrates a phase integration module and an interactive attention module, utilizing the rich texture features of the YCbCr space to guide the RGB space, thereby recovering clearer features in both frequency and spatial domains. To maintain tonal consistency, CEM further enhances the color perception of RGB features by aggregating YCbCr channel information. Furthermore, for effective supervised learning, we introduce a Real-World Well-Aligned Haze (RW$^2$AH) dataset, which includes a diverse range of scenes from various geographical regions and climate conditions. Experimental results demonstrate that our method surpasses existing state-of-the-art methods across multiple real-world smoke/haze datasets. Code and Dataset: \textcolor{blue}{\url{https://github.com/fiwy0527/AAAI25_SGDN.}}
FaceChain-ImagineID: Freely Crafting High-Fidelity Diverse Talking Faces from Disentangled AudioChao Xu, Yang Liu, Jiazheng Xing et al. · cmu, uw
In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking faces generation from a single audio. Specifically, it involves two critical challenges: one is to effectively decouple identity, content, and emotion from entangled audio, and the other is to maintain intra-video diversity and inter-video consistency. To tackle the issues, we first dig out the intricate relationships among facial factors and simplify the decoupling process, tailoring a Progressive Audio Disentanglement for accurate facial geometry and semantics learning, where each stage incorporates a customized training module responsible for a specific factor. Secondly, to achieve visually diverse and audio-synchronized animation solely from input audio within a single model, we introduce the Controllable Coherent Frame generation, which involves the flexible integration of three trainable adapters with frozen Latent Diffusion Models (LDMs) to focus on maintaining facial geometry and semantics, as well as texture and temporal coherence between frames. In this way, we inherit high-quality diverse generation from LDMs while significantly improving their controllability at a low training cost. Extensive experiments demonstrate the flexibility and effectiveness of our method in handling this paradigm. The codes will be released at https://github.com/modelscope/facechain.
A Generalist FaceX via Learning Unified Facial RepresentationYue Han, Jiangning Zhang, Junwei Zhu et al.
This work presents FaceX framework, a novel facial generalist model capable of handling diverse facial tasks simultaneously. To achieve this goal, we initially formulate a unified facial representation for a broad spectrum of facial editing tasks, which macroscopically decomposes a face into fundamental identity, intra-personal variation, and environmental factors. Based on this, we introduce Facial Omni-Representation Decomposing (FORD) for seamless manipulation of various facial components, microscopically decomposing the core aspects of most facial editing tasks. Furthermore, by leveraging the prior of a pretrained StableDiffusion (SD) to enhance generation quality and accelerate training, we design Facial Omni-Representation Steering (FORS) to first assemble unified facial representations and then effectively steer the SD-aware generation process by the efficient Facial Representation Controller (FRC). %Without any additional features, Our versatile FaceX achieves competitive performance compared to elaborate task-specific models on popular facial editing tasks. Full codes and models will be available at https://github.com/diffusion-facex/FaceX.
DreamBarbie: Text to Barbie-Style 3D AvatarsXiaokun Sun, Zhenyu Zhang, Ying Tai et al.
To integrate digital humans into everyday life, there is a strong demand for generating high-quality, fine-grained disentangled 3D avatars that support expressive animation and simulation capabilities, ideally from low-cost textual inputs. Although text-driven 3D avatar generation has made significant progress by leveraging 2D generative priors, existing methods still struggle to fulfill all these requirements simultaneously. To address this challenge, we propose DreamBarbie, a novel text-driven framework for generating animatable 3D avatars with separable shoes, accessories, and simulation-ready garments, truly capturing the iconic ``Barbie doll'' aesthetic. The core of our framework lies in an expressive 3D representation combined with appropriate modeling constraints. Unlike prior methods, we use G-Shell to uniformly model watertight components (e.g., bodies, shoes) and non-watertight garments. By reformulating boundaries as Euclidean field intersections instead of manifold geodesics, we propose an SDF-based initialization and a hole regularization loss that together achieve a 100x speedup and stable open topology without image input. These disentangled 3D representations are then optimized by specialized expert diffusion models tailored to each domain, ensuring high-fidelity outputs. To mitigate geometric artifacts and texture conflicts when combining different expert models, we further propose several effective geometric losses and strategies. Extensive experiments demonstrate that DreamBarbie outperforms existing methods in both dressed human and outfit generation. Our framework further enables diverse applications, including apparel combination, editing, expressive animation, and physical simulation. Project page: https://xiaokunsun.github.io/DreamBarbie.github.io/.
Adaptive Guidance Learning for Camouflaged Object DetectionZhennan Chen, Xuying Zhang, Tian-Zhu Xiang et al.
Camouflaged object detection (COD) aims to segment objects visually embedded in their surroundings, which is a very challenging task due to the high similarity between the objects and the background. To address it, most methods often incorporate additional information (e.g., boundary, texture, and frequency clues) to guide feature learning for better detecting camouflaged objects from the background. Although progress has been made, these methods are basically individually tailored to specific auxiliary cues, thus lacking adaptability and not consistently achieving high segmentation performance. To this end, this paper proposes an adaptive guidance learning network, dubbed \textit{AGLNet}, which is a unified end-to-end learnable model for exploring and adapting different additional cues in CNN models to guide accurate camouflaged feature learning. Specifically, we first design a straightforward additional information generation (AIG) module to learn additional camouflaged object cues, which can be adapted for the exploration of effective camouflaged features. Then we present a hierarchical feature combination (HFC) module to deeply integrate additional cues and image features to guide camouflaged feature learning in a multi-level fusion manner.Followed by a recalibration decoder (RD), different features are further aggregated and refined for accurate object prediction. Extensive experiments on three widely used COD benchmark datasets demonstrate that the proposed method achieves significant performance improvements under different additional cues, and outperforms the recent 20 state-of-the-art methods by a large margin. Our code will be made publicly available at: \textcolor{blue}{https://github.com/ZNan-Chen/AGLNet}.
UltraHR-100K: Enhancing UHR Image Synthesis with A Large-Scale High-Quality DatasetChen Zhao, En Ci, Yunzhe Xu et al.
Ultra-high-resolution (UHR) text-to-image (T2I) generation has seen notable progress. However, two key challenges remain : 1) the absence of a large-scale high-quality UHR T2I dataset, and (2) the neglect of tailored training strategies for fine-grained detail synthesis in UHR scenarios. To tackle the first challenge, we introduce \textbf{UltraHR-100K}, a high-quality dataset of 100K UHR images with rich captions, offering diverse content and strong visual fidelity. Each image exceeds 3K resolution and is rigorously curated based on detail richness, content complexity, and aesthetic quality. To tackle the second challenge, we propose a frequency-aware post-training method that enhances fine-detail generation in T2I diffusion models. Specifically, we design (i) \textit{Detail-Oriented Timestep Sampling (DOTS)} to focus learning on detail-critical denoising steps, and (ii) \textit{Soft-Weighting Frequency Regularization (SWFR)}, which leverages Discrete Fourier Transform (DFT) to softly constrain frequency components, encouraging high-frequency detail preservation. Extensive experiments on our proposed UltraHR-eval4K benchmarks demonstrate that our approach significantly improves the fine-grained detail quality and overall fidelity of UHR image generation. The code is available at \href{https://github.com/NJU-PCALab/UltraHR-100k}{here}.
15.5CVJun 2, 2025Code
MotionSight: Boosting Fine-Grained Motion Understanding in Multimodal LLMsYipeng Du, Tiehan Fan, Kepan Nan et al.
Despite advancements in Multimodal Large Language Models (MLLMs), their proficiency in fine-grained video motion understanding remains critically limited. They often lack inter-frame differencing and tend to average or ignore subtle visual cues. Furthermore, while visual prompting has shown potential in static images, its application to video's temporal complexities, particularly for fine-grained motion understanding, remains largely unexplored. We investigate whether inherent capability can be unlocked and boost MLLMs' motion perception and enable distinct visual signatures tailored to decouple object and camera motion cues. In this study, we introduce MotionSight, a novel zero-shot method pioneering object-centric visual spotlight and motion blur as visual prompts to effectively improve fine-grained motion understanding without training. To convert this into valuable data assets, we curated MotionVid-QA, the first large-scale dataset for fine-grained video motion understanding, with hierarchical annotations including SFT and preference data, Θ(40K) video clips and Θ(87K) QAs. Experiments show MotionSight achieves state-of-the-art open-source performance and competitiveness with commercial models. In particular, for fine-grained motion understanding we present a novel zero-shot technique and a large-scale, high-quality dataset. All the code and annotations will be publicly available.
When Color-Space Decoupling Meets Diffusion for Adverse-Weather Image RestorationWenxuan Fang, Jili Fan, Chao Wang et al.
Adverse Weather Image Restoration (AWIR) is a highly challenging task due to the unpredictable and dynamic nature of weather-related degradations. Traditional task-specific methods often fail to generalize to unseen or complex degradation types, while recent prompt-learning approaches depend heavily on the degradation estimation capabilities of vision-language models, resulting in inconsistent restorations. In this paper, we propose \textbf{LCDiff}, a novel framework comprising two key components: \textit{Lumina-Chroma Decomposition Network} (LCDN) and \textit{Lumina-Guided Diffusion Model} (LGDM). LCDN processes degraded images in the YCbCr color space, separately handling degradation-related luminance and degradation-invariant chrominance components. This decomposition effectively mitigates weather-induced degradation while preserving color fidelity. To further enhance restoration quality, LGDM leverages degradation-related luminance information as a guiding condition, eliminating the need for explicit degradation prompts. Additionally, LGDM incorporates a \textit{Dynamic Time Step Loss} to optimize the denoising network, ensuring a balanced recovery of both low- and high-frequency features in the image. Finally, we present DriveWeather, a comprehensive all-weather driving dataset designed to enable robust evaluation. Extensive experiments demonstrate that our approach surpasses state-of-the-art methods, setting a new benchmark in AWIR. The dataset and code are available at: https://github.com/fiwy0527/LCDiff.
Subject-Consistent and Pose-Diverse Text-to-Image GenerationZhanxin Gao, Beier Zhu, Liang Yao et al.
Subject-consistent generation (SCG)-aiming to maintain a consistent subject identity across diverse scenes-remains a challenge for text-to-image (T2I) models. Existing training-free SCG methods often achieve consistency at the cost of layout and pose diversity, hindering expressive visual storytelling. To address the limitation, we propose subject-Consistent and pose-Diverse T2I framework, dubbed as CoDi, that enables consistent subject generation with diverse pose and layout. Motivated by the progressive nature of diffusion, where coarse structures emerge early and fine details are refined later, CoDi adopts a two-stage strategy: Identity Transport (IT) and Identity Refinement (IR). IT operates in the early denoising steps, using optimal transport to transfer identity features to each target image in a pose-aware manner. This promotes subject consistency while preserving pose diversity. IR is applied in the later denoising steps, selecting the most salient identity features to further refine subject details. Extensive qualitative and quantitative results on subject consistency, pose diversity, and prompt fidelity demonstrate that CoDi achieves both better visual perception and stronger performance across all metrics. The code is provided in https://github.com/NJU-PCALab/CoDi.
Image Inversion: A Survey from GANs to Diffusion and BeyondYinan Chen, Jiangning Zhang, Yali Bi et al.
Image inversion is a fundamental task in generative models, aiming to map images back to their latent representations to enable downstream applications such as editing, restoration, and style transfer. This paper provides a comprehensive review of the latest advancements in image inversion techniques, focusing on two main paradigms: Generative Adversarial Network (GAN) inversion and diffusion model inversion. We categorize these techniques based on their optimization methods. For GAN inversion, we systematically classify existing methods into encoder-based approaches, latent optimization approaches, and hybrid approaches, analyzing their theoretical foundations, technical innovations, and practical trade-offs. For diffusion model inversion, we explore training-free strategies, fine-tuning methods, and the design of additional trainable modules, highlighting their unique advantages and limitations. Additionally, we discuss several popular downstream applications and emerging applications beyond image tasks, identifying current challenges and future research directions. By synthesizing the latest developments, this paper aims to provide researchers and practitioners with a valuable reference resource, promoting further advancements in the field of image inversion. We keep track of the latest works at https://github.com/RyanChenYN/ImageInversion
Rethinking Counting and Localization in Crowds:A Purely Point-Based FrameworkQingyu Song, Changan Wang, Zhengkai Jiang et al.
Localizing individuals in crowds is more in accordance with the practical demands of subsequent high-level crowd analysis tasks than simply counting. However, existing localization based methods relying on intermediate representations (\textit{i.e.}, density maps or pseudo boxes) serving as learning targets are counter-intuitive and error-prone. In this paper, we propose a purely point-based framework for joint crowd counting and individual localization. For this framework, instead of merely reporting the absolute counting error at image level, we propose a new metric, called density Normalized Average Precision (nAP), to provide more comprehensive and more precise performance evaluation. Moreover, we design an intuitive solution under this framework, which is called Point to Point Network (P2PNet). P2PNet discards superfluous steps and directly predicts a set of point proposals to represent heads in an image, being consistent with the human annotation results. By thorough analysis, we reveal the key step towards implementing such a novel idea is to assign optimal learning targets for these proposals. Therefore, we propose to conduct this crucial association in an one-to-one matching manner using the Hungarian algorithm. The P2PNet not only significantly surpasses state-of-the-art methods on popular counting benchmarks, but also achieves promising localization accuracy. The codes will be available at: https://github.com/TencentYoutuResearch/CrowdCounting-P2PNet.
Uniformity in Heterogeneity:Diving Deep into Count Interval Partition for Crowd CountingChangan Wang, Qingyu Song, Boshen Zhang et al.
Recently, the problem of inaccurate learning targets in crowd counting draws increasing attention. Inspired by a few pioneering work, we solve this problem by trying to predict the indices of pre-defined interval bins of counts instead of the count values themselves. However, an inappropriate interval setting might make the count error contributions from different intervals extremely imbalanced, leading to inferior counting performance. Therefore, we propose a novel count interval partition criterion called Uniform Error Partition (UEP), which always keeps the expected counting error contributions equal for all intervals to minimize the prediction risk. Then to mitigate the inevitably introduced discretization errors in the count quantization process, we propose another criterion called Mean Count Proxies (MCP). The MCP criterion selects the best count proxy for each interval to represent its count value during inference, making the overall expected discretization error of an image nearly negligible. As far as we are aware, this work is the first to delve into such a classification task and ends up with a promising solution for count interval partition. Following the above two theoretically demonstrated criterions, we propose a simple yet effective model termed Uniform Error Partition Network (UEPNet), which achieves state-of-the-art performance on several challenging datasets. The codes will be available at: https://github.com/TencentYoutuResearch/CrowdCounting-UEPNet.
Learning Multi-Granular Hypergraphs for Video-Based Person Re-IdentificationYichao Yan, Jie Qin1, Jiaxin Chen et al.
Video-based person re-identification (re-ID) is an important research topic in computer vision. The key to tackling the challenging task is to exploit both spatial and temporal clues in video sequences. In this work, we propose a novel graph-based framework, namely Multi-Granular Hypergraph (MGH), to pursue better representational capabilities by modeling spatiotemporal dependencies in terms of multiple granularities. Specifically, hypergraphs with different spatial granularities are constructed using various levels of part-based features across the video sequence. In each hypergraph, different temporal granularities are captured by hyperedges that connect a set of graph nodes (i.e., part-based features) across different temporal ranges. Two critical issues (misalignment and occlusion) are explicitly addressed by the proposed hypergraph propagation and feature aggregation schemes. Finally, we further enhance the overall video representation by learning more diversified graph-level representations of multiple granularities based on mutual information minimization. Extensive experiments on three widely adopted benchmarks clearly demonstrate the effectiveness of the proposed framework. Notably, 90.0% top-1 accuracy on MARS is achieved using MGH, outperforming the state-of-the-arts. Code is available at https://github.com/daodaofr/hypergraph_reid.
Learning Salient Boundary Feature for Anchor-free Temporal Action LocalizationChuming Lin, Chengming Xu, Donghao Luo et al.
Temporal action localization is an important yet challenging task in video understanding. Typically, such a task aims at inferring both the action category and localization of the start and end frame for each action instance in a long, untrimmed video.While most current models achieve good results by using pre-defined anchors and numerous actionness, such methods could be bothered with both large number of outputs and heavy tuning of locations and sizes corresponding to different anchors. Instead, anchor-free methods is lighter, getting rid of redundant hyper-parameters, but gains few attention. In this paper, we propose the first purely anchor-free temporal localization method, which is both efficient and effective. Our model includes (i) an end-to-end trainable basic predictor, (ii) a saliency-based refinement module to gather more valuable boundary features for each proposal with a novel boundary pooling, and (iii) several consistency constraints to make sure our model can find the accurate boundary given arbitrary proposals. Extensive experiments show that our method beats all anchor-based and actionness-guided methods with a remarkable margin on THUMOS14, achieving state-of-the-art results, and comparable ones on ActivityNet v1.3. Code is available at https://github.com/TencentYoutuResearch/ActionDetection-AFSD.
Chained-Tracker: Chaining Paired Attentive Regression Results for End-to-End Joint Multiple-Object Detection and TrackingJinlong Peng, Changan Wang, Fangbin Wan et al.
Existing Multiple-Object Tracking (MOT) methods either follow the tracking-by-detection paradigm to conduct object detection, feature extraction and data association separately, or have two of the three subtasks integrated to form a partially end-to-end solution. Going beyond these sub-optimal frameworks, we propose a simple online model named Chained-Tracker (CTracker), which naturally integrates all the three subtasks into an end-to-end solution (the first as far as we know). It chains paired bounding boxes regression results estimated from overlapping nodes, of which each node covers two adjacent frames. The paired regression is made attentive by object-attention (brought by a detection module) and identity-attention (ensured by an ID verification module). The two major novelties: chained structure and paired attentive regression, make CTracker simple, fast and effective, setting new MOTA records on MOT16 and MOT17 challenge datasets (67.6 and 66.6, respectively), without relying on any extra training data. The source code of CTracker can be found at: github.com/pjl1995/CTracker.
MemNet: A Persistent Memory Network for Image RestorationYing Tai, Jian Yang, Xiaoming Liu et al.
Recently, very deep convolutional neural networks (CNNs) have been attracting considerable attention in image restoration. However, as the depth grows, the long-term dependency problem is rarely realized for these very deep models, which results in the prior states/layers having little influence on the subsequent ones. Motivated by the fact that human thoughts have persistency, we propose a very deep persistent memory network (MemNet) that introduces a memory block, consisting of a recursive unit and a gate unit, to explicitly mine persistent memory through an adaptive learning process. The recursive unit learns multi-level representations of the current state under different receptive fields. The representations and the outputs from the previous memory blocks are concatenated and sent to the gate unit, which adaptively controls how much of the previous states should be reserved, and decides how much of the current state should be stored. We apply MemNet to three image restoration tasks, i.e., image denosing, super-resolution and JPEG deblocking. Comprehensive experiments demonstrate the necessity of the MemNet and its unanimous superiority on all three tasks over the state of the arts. Code is available at https://github.com/tyshiwo/MemNet.
26.5CVDec 11, 2023
PortraitBooth: A Versatile Portrait Model for Fast Identity-preserved PersonalizationXu Peng, Junwei Zhu, Boyuan Jiang et al. · tencent-ai
Recent advancements in personalized image generation using diffusion models have been noteworthy. However, existing methods suffer from inefficiencies due to the requirement for subject-specific fine-tuning. This computationally intensive process hinders efficient deployment, limiting practical usability. Moreover, these methods often grapple with identity distortion and limited expression diversity. In light of these challenges, we propose PortraitBooth, an innovative approach designed for high efficiency, robust identity preservation, and expression-editable text-to-image generation, without the need for fine-tuning. PortraitBooth leverages subject embeddings from a face recognition model for personalized image generation without fine-tuning. It eliminates computational overhead and mitigates identity distortion. The introduced dynamic identity preservation strategy further ensures close resemblance to the original image identity. Moreover, PortraitBooth incorporates emotion-aware cross-attention control for diverse facial expressions in generated images, supporting text-driven expression editing. Its scalability enables efficient and high-quality image creation, including multi-subject generation. Extensive results demonstrate superior performance over other state-of-the-art methods in both single and multiple image generation scenarios.
Region-Aware Text-to-Image Generation via Hard Binding and Soft RefinementZhennan Chen, Yajie Li, Haofan Wang et al.
Regional prompting, or compositional generation, which enables fine-grained spatial control, has gained increasing attention for its practicality in real-world applications. However, previous methods either introduce additional trainable modules, thus only applicable to specific models, or manipulate on score maps within cross-attention layers using attention masks, resulting in limited control strength when the number of regions increases. To handle these limitations, we present RAG, a Regional-Aware text-to-image Generation method conditioned on regional descriptions for precise layout composition. RAG decouple the multi-region generation into two sub-tasks, the construction of individual region (Regional Hard Binding) that ensures the regional prompt is properly executed, and the overall detail refinement (Regional Soft Refinement) over regions that dismiss the visual boundaries and enhance adjacent interactions. Furthermore, RAG novelly makes repainting feasible, where users can modify specific unsatisfied regions in the last generation while keeping all other regions unchanged, without relying on additional inpainting models. Our approach is tuning-free and applicable to other frameworks as an enhancement to the prompt following property. Quantitative and qualitative experiments demonstrate that RAG achieves superior performance over attribute binding and object relationship than previous tuning-free methods.
33.0CVJan 6, 2025
STAR: Spatial-Temporal Augmentation with Text-to-Video Models for Real-World Video Super-ResolutionRui Xie, Yinhong Liu, Penghao Zhou et al.
Image diffusion models have been adapted for real-world video super-resolution to tackle over-smoothing issues in GAN-based methods. However, these models struggle to maintain temporal consistency, as they are trained on static images, limiting their ability to capture temporal dynamics effectively. Integrating text-to-video (T2V) models into video super-resolution for improved temporal modeling is straightforward. However, two key challenges remain: artifacts introduced by complex degradations in real-world scenarios, and compromised fidelity due to the strong generative capacity of powerful T2V models (\textit{e.g.}, CogVideoX-5B). To enhance the spatio-temporal quality of restored videos, we introduce\textbf{~\name} (\textbf{S}patial-\textbf{T}emporal \textbf{A}ugmentation with T2V models for \textbf{R}eal-world video super-resolution), a novel approach that leverages T2V models for real-world video super-resolution, achieving realistic spatial details and robust temporal consistency. Specifically, we introduce a Local Information Enhancement Module (LIEM) before the global attention block to enrich local details and mitigate degradation artifacts. Moreover, we propose a Dynamic Frequency (DF) Loss to reinforce fidelity, guiding the model to focus on different frequency components across diffusion steps. Extensive experiments demonstrate\textbf{~\name}~outperforms state-of-the-art methods on both synthetic and real-world datasets.
2.0CVMar 20, 2024
T-Pixel2Mesh: Combining Global and Local Transformer for 3D Mesh Generation from a Single ImageShijie Zhang, Boyan Jiang, Keke He et al. · pku
Pixel2Mesh (P2M) is a classical approach for reconstructing 3D shapes from a single color image through coarse-to-fine mesh deformation. Although P2M is capable of generating plausible global shapes, its Graph Convolution Network (GCN) often produces overly smooth results, causing the loss of fine-grained geometry details. Moreover, P2M generates non-credible features for occluded regions and struggles with the domain gap from synthetic data to real-world images, which is a common challenge for single-view 3D reconstruction methods. To address these challenges, we propose a novel Transformer-boosted architecture, named T-Pixel2Mesh, inspired by the coarse-to-fine approach of P2M. Specifically, we use a global Transformer to control the holistic shape and a local Transformer to progressively refine the local geometry details with graph-based point upsampling. To enhance real-world reconstruction, we present the simple yet effective Linear Scale Search (LSS), which serves as prompt tuning during the input preprocessing. Our experiments on ShapeNet demonstrate state-of-the-art performance, while results on real-world data show the generalization capability.
19.7CVFeb 10, 2025
Adaptive Perception for Unified Visual Multi-modal Object TrackingXiantao Hu, Bineng Zhong, Qihua Liang et al.
Recently, many multi-modal trackers prioritize RGB as the dominant modality, treating other modalities as auxiliary, and fine-tuning separately various multi-modal tasks. This imbalance in modality dependence limits the ability of methods to dynamically utilize complementary information from each modality in complex scenarios, making it challenging to fully perceive the advantages of multi-modal. As a result, a unified parameter model often underperforms in various multi-modal tracking tasks. To address this issue, we propose APTrack, a novel unified tracker designed for multi-modal adaptive perception. Unlike previous methods, APTrack explores a unified representation through an equal modeling strategy. This strategy allows the model to dynamically adapt to various modalities and tasks without requiring additional fine-tuning between different tasks. Moreover, our tracker integrates an adaptive modality interaction (AMI) module that efficiently bridges cross-modality interactions by generating learnable tokens. Experiments conducted on five diverse multi-modal datasets (RGBT234, LasHeR, VisEvent, DepthTrack, and VOT-RGBD2022) demonstrate that APTrack not only surpasses existing state-of-the-art unified multi-modal trackers but also outperforms trackers designed for specific multi-modal tasks.
12.8CVFeb 19, 2024
Pushing Auto-regressive Models for 3D Shape Generation at Capacity and ScalabilityXuelin Qian, Yu Wang, Simian Luo et al.
Auto-regressive models have achieved impressive results in 2D image generation by modeling joint distributions in grid space. In this paper, we extend auto-regressive models to 3D domains, and seek a stronger ability of 3D shape generation by improving auto-regressive models at capacity and scalability simultaneously. Firstly, we leverage an ensemble of publicly available 3D datasets to facilitate the training of large-scale models. It consists of a comprehensive collection of approximately 900,000 objects, with multiple properties of meshes, points, voxels, rendered images, and text captions. This diverse labeled dataset, termed Objaverse-Mix, empowers our model to learn from a wide range of object variations. However, directly applying 3D auto-regression encounters critical challenges of high computational demands on volumetric grids and ambiguous auto-regressive order along grid dimensions, resulting in inferior quality of 3D shapes. To this end, we then present a novel framework Argus3D in terms of capacity. Concretely, our approach introduces discrete representation learning based on a latent vector instead of volumetric grids, which not only reduces computational costs but also preserves essential geometric details by learning the joint distributions in a more tractable order. The capacity of conditional generation can thus be realized by simply concatenating various conditioning inputs to the latent vector, such as point clouds, categories, images, and texts. In addition, thanks to the simplicity of our model architecture, we naturally scale up our approach to a larger model with an impressive 3.6 billion parameters, further enhancing the quality of versatile 3D generation. Extensive experiments on four generation tasks demonstrate that Argus3D can synthesize diverse and faithful shapes across multiple categories, achieving remarkable performance.
16.4CVDec 12, 2024
InstanceCap: Improving Text-to-Video Generation via Instance-aware Structured CaptionTiehan Fan, Kepan Nan, Rui Xie et al.
Text-to-video generation has evolved rapidly in recent years, delivering remarkable results. Training typically relies on video-caption paired data, which plays a crucial role in enhancing generation performance. However, current video captions often suffer from insufficient details, hallucinations and imprecise motion depiction, affecting the fidelity and consistency of generated videos. In this work, we propose a novel instance-aware structured caption framework, termed InstanceCap, to achieve instance-level and fine-grained video caption for the first time. Based on this scheme, we design an auxiliary models cluster to convert original video into instances to enhance instance fidelity. Video instances are further used to refine dense prompts into structured phrases, achieving concise yet precise descriptions. Furthermore, a 22K InstanceVid dataset is curated for training, and an enhancement pipeline that tailored to InstanceCap structure is proposed for inference. Experimental results demonstrate that our proposed InstanceCap significantly outperform previous models, ensuring high fidelity between captions and videos while reducing hallucinations.
8.7CVApr 29, 2024
Anywhere: A Multi-Agent Framework for User-Guided, Reliable, and Diverse Foreground-Conditioned Image GenerationTianyidan Xie, Rui Ma, Qian Wang et al.
Recent advancements in image-conditioned image generation have demonstrated substantial progress. However, foreground-conditioned image generation remains underexplored, encountering challenges such as compromised object integrity, foreground-background inconsistencies, limited diversity, and reduced control flexibility. These challenges arise from current end-to-end inpainting models, which suffer from inaccurate training masks, limited foreground semantic understanding, data distribution biases, and inherent interference between visual and textual prompts. To overcome these limitations, we present Anywhere, a multi-agent framework that departs from the traditional end-to-end approach. In this framework, each agent is specialized in a distinct aspect, such as foreground understanding, diversity enhancement, object integrity protection, and textual prompt consistency. Our framework is further enhanced with the ability to incorporate optional user textual inputs, perform automated quality assessments, and initiate re-generation as needed. Comprehensive experiments demonstrate that this modular design effectively overcomes the limitations of existing end-to-end models, resulting in higher fidelity, quality, diversity and controllability in foreground-conditioned image generation. Additionally, the Anywhere framework is extensible, allowing it to benefit from future advancements in each individual agent.
7.6CVFeb 21, 2024
Scene Prior Filtering for Depth Super-ResolutionZhengxue Wang, Zhiqiang Yan, Ming-Hsuan Yang et al.
Multi-modal fusion is vital to the success of super-resolution of depth maps. However, commonly used fusion strategies, such as addition and concatenation, fall short of effectively bridging the modal gap. As a result, guided image filtering methods have been introduced to mitigate this issue. Nevertheless, it is observed that their filter kernels usually encounter significant texture interference and edge inaccuracy. To tackle these two challenges, we introduce a Scene Prior Filtering network, SPFNet, which utilizes the priors surface normal and semantic map from large-scale models. Specifically, we design an All-in-one Prior Propagation that computes the similarity between multi-modal scene priors, i.e., RGB, normal, semantic, and depth, to reduce the texture interference. In addition, we present a One-to-one Prior Embedding that continuously embeds each single-modal prior into depth using Mutual Guided Filtering, further alleviating the texture interference while enhancing edges. Our SPFNet has been extensively evaluated on both real and synthetic datasets, achieving state-of-the-art performance.
11.8CVJan 2, 2025
EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting EasyAo Gao, Luosong Guo, Tao Chen et al.
3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate scene initialization, or the inefficiency of densification strategy. In this paper, we introduce a novel framework EasySplat to achieve high-quality 3DGS modeling. Instead of using SfM for scene initialization, we employ a novel method to release the power of large-scale pointmap approaches. Specifically, we propose an efficient grouping strategy based on view similarity, and use robust pointmap priors to obtain high-quality point clouds and camera poses for 3D scene initialization. After obtaining a reliable scene structure, we propose a novel densification approach that adaptively splits Gaussian primitives based on the average shape of neighboring Gaussian ellipsoids, utilizing KNN scheme. In this way, the proposed method tackles the limitation on initialization and optimization, leading to an efficient and accurate 3DGS modeling. Extensive experiments demonstrate that EasySplat outperforms the current state-of-the-art (SOTA) in handling novel view synthesis.
StrandHead: Text to Hair-Disentangled 3D Head Avatars Using Human-Centric PriorsXiaokun Sun, Zeyu Cai, Ying Tai et al.
While haircut indicates distinct personality, existing avatar generation methods fail to model practical hair due to the data limitation or entangled representation. We propose StrandHead, a novel text-driven method capable of generating 3D hair strands and disentangled head avatars with strand-level attributes. Instead of using large-scale hair-text paired data for supervision, we demonstrate that realistic hair strands can be generated from prompts by distilling 2D generative models pre-trained on human mesh data. To this end, we propose a meshing approach guided by strand geometry to guarantee the gradient flow from the distillation objective to the neural strand representation. The optimization is then regularized by statistically significant haircut features, leading to stable updating of strands against unreasonable drifting. These employed 2D/3D human-centric priors contribute to text-aligned and realistic 3D strand generation. Extensive experiments show that StrandHead achieves the state-of-the-art performance on text to strand generation and disentangled 3D head avatar modeling. The generated 3D hair can be applied on avatars for strand-level editing, as well as implemented in the graphics engine for physical simulation or other applications. Project page: https://xiaokunsun.github.io/StrandHead.github.io/.
8.4CVSep 23, 2025
AGSwap: Overcoming Category Boundaries in Object Fusion via Adaptive Group SwappingZedong Zhang, Ying Tai, Jianjun Qian et al.
Fusing cross-category objects to a single coherent object has gained increasing attention in text-to-image (T2I) generation due to its broad applications in virtual reality, digital media, film, and gaming. However, existing methods often produce biased, visually chaotic, or semantically inconsistent results due to overlapping artifacts and poor integration. Moreover, progress in this field has been limited by the absence of a comprehensive benchmark dataset. To address these problems, we propose \textbf{Adaptive Group Swapping (AGSwap)}, a simple yet highly effective approach comprising two key components: (1) Group-wise Embedding Swapping, which fuses semantic attributes from different concepts through feature manipulation, and (2) Adaptive Group Updating, a dynamic optimization mechanism guided by a balance evaluation score to ensure coherent synthesis. Additionally, we introduce \textbf{Cross-category Object Fusion (COF)}, a large-scale, hierarchically structured dataset built upon ImageNet-1K and WordNet. COF includes 95 superclasses, each with 10 subclasses, enabling 451,250 unique fusion pairs. Extensive experiments demonstrate that AGSwap outperforms state-of-the-art compositional T2I methods, including GPT-Image-1 using simple and complex prompts.
11.8CVAug 28, 2025
Describe, Don't Dictate: Semantic Image Editing with Natural Language IntentEn Ci, Shanyan Guan, Yanhao Ge et al.
Despite the progress in text-to-image generation, semantic image editing remains a challenge. Inversion-based algorithms unavoidably introduce reconstruction errors, while instruction-based models mainly suffer from limited dataset quality and scale. To address these problems, we propose a descriptive-prompt-based editing framework, named DescriptiveEdit. The core idea is to re-frame `instruction-based image editing' as `reference-image-based text-to-image generation', which preserves the generative power of well-trained Text-to-Image models without architectural modifications or inversion. Specifically, taking the reference image and a prompt as input, we introduce a Cross-Attentive UNet, which newly adds attention bridges to inject reference image features into the prompt-to-edit-image generation process. Owing to its text-to-image nature, DescriptiveEdit overcomes limitations in instruction dataset quality, integrates seamlessly with ControlNet, IP-Adapter, and other extensions, and is more scalable. Experiments on the Emu Edit benchmark show it improves editing accuracy and consistency.
5.2CVDec 11, 2024
Learning to Decouple the Lights for 3D Face Texture ModelingTianxin Huang, Zhenyu Zhang, Ying Tai et al.
Existing research has made impressive strides in reconstructing human facial shapes and textures from images with well-illuminated faces and minimal external occlusions. Nevertheless, it remains challenging to recover accurate facial textures from scenarios with complicated illumination affected by external occlusions, e.g. a face that is partially obscured by items such as a hat. Existing works based on the assumption of single and uniform illumination cannot correctly process these data. In this work, we introduce a novel approach to model 3D facial textures under such unnatural illumination. Instead of assuming single illumination, our framework learns to imitate the unnatural illumination as a composition of multiple separate light conditions combined with learned neural representations, named Light Decoupling. According to experiments on both single images and video sequences, we demonstrate the effectiveness of our approach in modeling facial textures under challenging illumination affected by occlusions. Please check https://tianxinhuang.github.io/projects/Deface for our videos and codes.
12.8CVJun 26, 2024
RealTalk: Real-time and Realistic Audio-driven Face Generation with 3D Facial Prior-guided Identity Alignment NetworkXiaozhong Ji, Chuming Lin, Zhonggan Ding et al.
Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and practical applications. The challenges are two-fold: 1) Preserving unique individual traits for achieving high-precision lip synchronization. 2) Generating high-quality facial renderings in real-time performance. In this paper, we propose a novel generalized audio-driven framework RealTalk, which consists of an audio-to-expression transformer and a high-fidelity expression-to-face renderer. In the first component, we consider both identity and intra-personal variation features related to speaking lip movements. By incorporating cross-modal attention on the enriched facial priors, we can effectively align lip movements with audio, thus attaining greater precision in expression prediction. In the second component, we design a lightweight facial identity alignment (FIA) module which includes a lip-shape control structure and a face texture reference structure. This novel design allows us to generate fine details in real-time, without depending on sophisticated and inefficient feature alignment modules. Our experimental results, both quantitative and qualitative, on public datasets demonstrate the clear advantages of our method in terms of lip-speech synchronization and generation quality. Furthermore, our method is efficient and requires fewer computational resources, making it well-suited to meet the needs of practical applications.
3.7CVMar 26, 2024
DiffFAE: Advancing High-fidelity One-shot Facial Appearance Editing with Space-sensitive Customization and Semantic PreservationQilin Wang, Jiangning Zhang, Chengming Xu et al.
Facial Appearance Editing (FAE) aims to modify physical attributes, such as pose, expression and lighting, of human facial images while preserving attributes like identity and background, showing great importance in photograph. In spite of the great progress in this area, current researches generally meet three challenges: low generation fidelity, poor attribute preservation, and inefficient inference. To overcome above challenges, this paper presents DiffFAE, a one-stage and highly-efficient diffusion-based framework tailored for high-fidelity FAE. For high-fidelity query attributes transfer, we adopt Space-sensitive Physical Customization (SPC), which ensures the fidelity and generalization ability by utilizing rendering texture derived from 3D Morphable Model (3DMM). In order to preserve source attributes, we introduce the Region-responsive Semantic Composition (RSC). This module is guided to learn decoupled source-regarding features, thereby better preserving the identity and alleviating artifacts from non-facial attributes such as hair, clothes, and background. We further introduce a consistency regularization for our pipeline to enhance editing controllability by leveraging prior knowledge in the attention matrices of diffusion model. Extensive experiments demonstrate the superiority of DiffFAE over existing methods, achieving state-of-the-art performance in facial appearance editing.
9.8CVMay 4, 2023
Multimodal-driven Talking Face Generation via a Unified Diffusion-based GeneratorChao Xu, Shaoting Zhu, Junwei Zhu et al.
Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the potential of text modal, and their generators mainly follow the source-oriented feature rearrange paradigm coupled with unstable GAN frameworks. In this work, we first represent the emotion in the text prompt, which could inherit rich semantics from the CLIP, allowing flexible and generalized emotion control. We further reorganize these tasks as the target-oriented texture transfer and adopt the Diffusion Models. More specifically, given a textured face as the source and the rendered face projected from the desired 3DMM coefficients as the target, our proposed Texture-Geometry-aware Diffusion Model decomposes the complex transfer problem into multi-conditional denoising process, where a Texture Attention-based module accurately models the correspondences between appearance and geometry cues contained in source and target conditions, and incorporate extra implicit information for high-fidelity talking face generation. Additionally, TGDM can be gracefully tailored for face swapping. We derive a novel paradigm free of unstable seesaw-style optimization, resulting in simple, stable, and effective training and inference schemes. Extensive experiments demonstrate the superiority of our method.
20.6CVMay 4, 2023
High-fidelity Generalized Emotional Talking Face Generation with Multi-modal Emotion Space LearningChao Xu, Junwei Zhu, Jiangning Zhang et al.
Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing to handle unseen emotion styles due to limited semantics. They either ignore the one-shot setting or the quality of generated faces. In this paper, we propose a more flexible and generalized framework. Specifically, we supplement the emotion style in text prompts and use an Aligned Multi-modal Emotion encoder to embed the text, image, and audio emotion modality into a unified space, which inherits rich semantic prior from CLIP. Consequently, effective multi-modal emotion space learning helps our method support arbitrary emotion modality during testing and could generalize to unseen emotion styles. Besides, an Emotion-aware Audio-to-3DMM Convertor is proposed to connect the emotion condition and the audio sequence to structural representation. A followed style-based High-fidelity Emotional Face generator is designed to generate arbitrary high-resolution realistic identities. Our texture generator hierarchically learns flow fields and animated faces in a residual manner. Extensive experiments demonstrate the flexibility and generalization of our method in emotion control and the effectiveness of high-quality face synthesis.
12.7CVFeb 8, 2022
STC: Spatio-Temporal Contrastive Learning for Video Instance SegmentationZhengkai Jiang, Zhangxuan Gu, Jinlong Peng et al.
Video Instance Segmentation (VIS) is a task that simultaneously requires classification, segmentation, and instance association in a video. Recent VIS approaches rely on sophisticated pipelines to achieve this goal, including RoI-related operations or 3D convolutions. In contrast, we present a simple and efficient single-stage VIS framework based on the instance segmentation method CondInst by adding an extra tracking head. To improve instance association accuracy, a novel bi-directional spatio-temporal contrastive learning strategy for tracking embedding across frames is proposed. Moreover, an instance-wise temporal consistency scheme is utilized to produce temporally coherent results. Experiments conducted on the YouTube-VIS-2019, YouTube-VIS-2021, and OVIS-2021 datasets validate the effectiveness and efficiency of the proposed method. We hope the proposed framework can serve as a simple and strong alternative for many other instance-level video association tasks.
8.1CVJan 26, 2022
ASFD: Automatic and Scalable Face DetectorJian Li, Bin Zhang, Yabiao Wang et al.
Along with current multi-scale based detectors, Feature Aggregation and Enhancement (FAE) modules have shown superior performance gains for cutting-edge object detection. However, these hand-crafted FAE modules show inconsistent improvements on face detection, which is mainly due to the significant distribution difference between its training and applying corpus, COCO vs. WIDER Face. To tackle this problem, we essentially analyse the effect of data distribution, and consequently propose to search an effective FAE architecture, termed AutoFAE by a differentiable architecture search, which outperforms all existing FAE modules in face detection with a considerable margin. Upon the found AutoFAE and existing backbones, a supernet is further built and trained, which automatically obtains a family of detectors under the different complexity constraints. Extensive experiments conducted on popular benchmarks, WIDER Face and FDDB, demonstrate the state-of-the-art performance-efficiency trade-off for the proposed automatic and scalable face detector (ASFD) family. In particular, our strong ASFD-D6 outperforms the best competitor with AP 96.7/96.2/92.1 on WIDER Face test, and the lightweight ASFD-D0 costs about 3.1 ms, more than 320 FPS, on the V100 GPU with VGA-resolution images.