EquiMod: An Equivariance Module to Improve Self-Supervised LearningAlexandre Devillers, Mathieu Lefort
Self-supervised visual representation methods are closing the gap with supervised learning performance. These methods rely on maximizing the similarity between embeddings of related synthetic inputs created through data augmentations. This can be seen as a task that encourages embeddings to leave out factors modified by these augmentations, i.e. to be invariant to them. However, this only considers one side of the trade-off in the choice of the augmentations: they need to strongly modify the images to avoid simple solution shortcut learning (e.g. using only color histograms), but on the other hand, augmentations-related information may be lacking in the representations for some downstream tasks (e.g. color is important for birds and flower classification). Few recent works proposed to mitigate the problem of using only an invariance task by exploring some form of equivariance to augmentations. This has been performed by learning additional embeddings space(s), where some augmentation(s) cause embeddings to differ, yet in a non-controlled way. In this work, we introduce EquiMod a generic equivariance module that structures the learned latent space, in the sense that our module learns to predict the displacement in the embedding space caused by the augmentations. We show that applying that module to state-of-the-art invariance models, such as SimCLR and BYOL, increases the performances on CIFAR10 and ImageNet datasets. Moreover, while our model could collapse to a trivial equivariance, i.e. invariance, we observe that it instead automatically learns to keep some augmentations-related information beneficial to the representations.
2.1AIAug 29, 2023
Sequential annotations for naturally-occurring HRI: first insightsLucien Tisserand, Frédéric Armetta, Heike Baldauf-Quilliatre et al.
We explain the methodology we developed for improving the interactions accomplished by an embedded conversational agent, drawing from Conversation Analytic sequential and multimodal analysis. The use case is a Pepper robot that is expected to inform and orient users in a library. In order to propose and learn better interactive schema, we are creating a corpus of naturally-occurring interactions that will be made available to the community. To do so, we propose an annotation practice based on some theoretical underpinnings about the use of language and multimodal resources in human-robot interaction. CCS CONCEPTS $\bullet$ Computing methodologies $\rightarrow$ Discourse, dialogue and pragmatics; $\bullet$ Human-centered computing $\rightarrow$ Text input; HCI theory, concepts and models; Field studies.
5.6LGMay 18
Instance Discrimination for Link PredictionValentin Cuzin-Rambaud, Mathieu Lefort, Rémy Cazabet
Recently, instance discrimination models have emerged as a major solution for self-supervised learning. Having already demonstrated its effectiveness in the image domain, instance discrimination learning is now proving equally convincing in the graph domain, in particular for node classification. However, fewer contributions have tackled the link prediction task. In this contribution, we propose to adapt existing methods to this context. We first provide a rigorous evaluation of existing self-supervised models in the field of link prediction, showing that the main performance depends on the augmentation process (like in computer vision). We then propose a new structural augmentation based on the community structure that is relevant for link prediction. Our main contribution introduces two new models, L-GRACE and L-BGRL, based on link representations instead of node representations, which improve the performance of the existing methods, especially on unattributed graphs, and we show that they perform on par with the state of the art, both in supervised and self-supervised contexts.
5.3CVJun 30
CLIMB: Centroid-Based Hierarchical Memory for Online Continual Self-Supervised LearningJulien Lefebvre, Stefan Duffner, Mathieu Lefort
Online Continual Self-Supervised Learning (OCSSL) aims to learn representations from a continuous stream of unlabeled data, without knowledge of task boundaries and under memory constraints. Existing methods rely either on replay buffers that exploit latent space structure, or on regularization alone. We present CLIMB (Continual Learning with Intelligent Memory Bank), which combines both simultaneously. Our method introduces a hierarchical centroid-based memory, bounded in total number of stored images, combined with knowledge distillation on replayed examples to limit representation drift. The memory groups similar images into centroids, providing hard-to-discriminate examples for contrastive learning while covering the diversity of observed distributions. Experiments on Split CIFAR-100 and Split ImageNet-100, on standard benchmarks from the state-of-the-art as well as a new protocol with irregular task distributions show that CLIMB outperforms state-of-the-art OCSSL methods.
4.2AIJun 29
Exploration and Online Transfer with Behavioral Foundation ModelsLouis Bagot, Mathieu Lefort, Laëtitia Matignon
Zero-shot Transfer in Reinforcement Learning (RL) aims to train an agent that can generate optimal policies for any reward function, without additional learning at transfer time, while training only on reward-free trajectories. For their generality over tasks, such models are sometimes called ``Behavioral Foundation Models'' (BFMs). While they have shown strong performances and improvements in recent years, the current framework and algorithms still assume that, during the transfer phase, the agent is informed offline about the reward (the task to solve) through a dataset of state-reward pairs, which it uses to pick the best policy to deploy. However, in practice if the reward is a black-box (e.g. direct user feedback), it is not possible to generate such a dataset: it is necessary to observe the reward through interactions with the environment. In other words, the current framework of offline transfer is not aligned with the traditional RL setting of online learning through trial-and-error, which requires exploration in order to find rewards. This paper proposes to tackle this new online transfer in zero-shot RL, with the key insight that the BFM itself can be used to generate exploration policies. We show that it is possible to frame this online learning problem in terms of a bandit-like exploration-exploitation problem. More precisely, at each step the bandit algorithm recommends a policy, the BFM executes it in the environment, which yields a reward and a new state; we repeat the process until we converge to the optimal policy. In the popular context of linear reward approximation, we derive a formulation inspired by Upper Confidence Bound and show that exploration can be achieved through the minimization of the eigenvalues of an uncertainty matrix. We evaluate qualitatively and quantitatively our framework on a simple environment to validate the concept of our method.
5.9CVJun 17
XmoPipe: A Pipeline for Large-Scale In-the-Wild Human Motion Dataset ConstructionNathan Salazar, Emmanuel Dellandréa, Mathieu Lefort et al.
Large-scale human motion datasets are essential for training robust motion models for analysis, synthesis, and understanding. While marker-based motion capture provides precise data, it is costly and limited in scale and diversity. Recent advances in monocular motion capture and video-language understanding open the way to extract plausible motion from unconstrained online videos. We present a scalable pipeline for constructing in-the-wild human motion datasets. From a few keywords, the system retrieves videos, extracts 3D body and facial motion, and generates high-level textual descriptions. The pipeline is flexible, enabling targeted collection of various motions, multi-person interactions, or expressive behaviors. We demonstrate its quality by training motion reconstruction and motion generation models, showing performance comparable to models trained on traditional motion capture datasets and strong cross-dataset generalization.