Yuwen Lu

HC
h-index18
5papers
54citations
Novelty32%
AI Score44

5 Papers

72.3HCMay 20
Artographer: a Curatorial Interface for Art Space Exploration

Shm Garanganao Almeda, John Joon Young Chung, Sophia Liu et al.

Relating a piece to previously established works is crucial in creating and engaging with art, but AI interfaces tend to obscure such relationships, rather than helping users explore them. Embedding models present new opportunities to support spatially exploring and relating artwork. We built Artographer, an art-exploration system featuring a zoomable 2-D map, constructed from similarity-clustered embeddings of ~16,000 historical artworks. We used Artographer as a design probe to explore how alternative artwork distribution interface design can shape media engagement: we invited 20 participants, including 9 art history scholars, to traverse the map, collecting artworks for a goal-driven task and while freely exploring. We identify values enacted in spatial art discovery (Visibility, Agency, Serendipity, Friction) and consider how these values challenge dominant design paradigms -- in particular, the recommendation systems governing contemporary media distribution platforms. We reimagine a curatorial approach to media distribution, within digital ecosystems where history and culture can thrive.

87.9HCApr 23Code
Crepe: A Mobile Screen Data Collector Using Graph Query

Yuwen Lu, Meng Chen, Qi Zhao et al.

Collecting mobile datasets remains challenging for academic researchers due to limited data access and technical barriers. Commercial organizations often possess exclusive access to mobile data, leading to a "data monopoly" that restricts the independence of academic research. Existing open-source mobile data collection frameworks primarily focus on mobile sensing data rather than screen content, which is crucial for various research studies. We present Crepe, a no-code Android app that enables researchers to collect information displayed on screen through simple demonstrations of target data. Crepe utilizes a novel Graph Query technique which augments the structures of mobile UI screens to support flexible identification, location, and collection of specific data pieces. The tool emphasizes participants' privacy and agency by providing full transparency over collected data and allowing easy opt-out. We designed and built Crepe for research purposes only and in scenarios where researchers obtain explicit consent from participants. Code for Crepe will be open-sourced to support future academic research data collection.

HCApr 29, 2022
A Bottom-Up End-User Intelligent Assistant Approach to Empower Gig Workers against AI Inequality

Toby Jia-Jun Li, Yuwen Lu, Jaylexia Clark et al.

The growing inequality in gig work between workers and platforms has become a critical social issue as gig work plays an increasingly prominent role in the future of work. The AI inequality is caused by (1) the technology divide in who has access to AI technologies in gig work; and (2) the data divide in who owns the data in gig work leads to unfair working conditions, growing pay gap, neglect of workers' diverse preferences, and workers' lack of trust in the platforms. In this position paper, we argue that a bottom-up approach that empowers individual workers to access AI-enabled work planning support and share data among a group of workers through a network of end-user-programmable intelligent assistants is a practical way to bridge AI inequality in gig work under the current paradigm of privately owned platforms. This position paper articulates a set of research challenges, potential approaches, and community engagement opportunities, seeking to start a dialogue on this important research topic in the interdisciplinary CHIWORK community.

HCOct 24, 2023
UI Layout Generation with LLMs Guided by UI Grammar

Yuwen Lu, Ziang Tong, Qinyi Zhao et al.

The recent advances in Large Language Models (LLMs) have stimulated interest among researchers and industry professionals, particularly in their application to tasks concerning mobile user interfaces (UIs). This position paper investigates the use of LLMs for UI layout generation. Central to our exploration is the introduction of UI grammar -- a novel approach we proposed to represent the hierarchical structure inherent in UI screens. The aim of this approach is to guide the generative capacities of LLMs more effectively and improve the explainability and controllability of the process. Initial experiments conducted with GPT-4 showed the promising capability of LLMs to produce high-quality user interfaces via in-context learning. Furthermore, our preliminary comparative study suggested the potential of the grammar-based approach in improving the quality of generative results in specific aspects.

CLNov 12, 2025
LiteraryTaste: A Preference Dataset for Creative Writing Personalization

John Joon Young Chung, Vishakh Padmakumar, Melissa Roemmele et al.

People have different creative writing preferences, and large language models (LLMs) for these tasks can benefit from adapting to each user's preferences. However, these models are often trained over a dataset that considers varying personal tastes as a monolith. To facilitate developing personalized creative writing LLMs, we introduce LiteraryTaste, a dataset of reading preferences from 60 people, where each person: 1) self-reported their reading habits and tastes (stated preference), and 2) annotated their preferences over 100 pairs of short creative writing texts (revealed preference). With our dataset, we found that: 1) people diverge on creative writing preferences, 2) finetuning a transformer encoder could achieve 75.8% and 67.7% accuracy when modeling personal and collective revealed preferences, and 3) stated preferences had limited utility in modeling revealed preferences. With an LLM-driven interpretability pipeline, we analyzed how people's preferences vary. We hope our work serves as a cornerstone for personalizing creative writing technologies.