Do Pre-trained Vision-Language Models Encode Object States?Kaleb Newman, Shijie Wang, Yuan Zang et al.
For a vision-language model (VLM) to understand the physical world, such as cause and effect, a first step is to capture the temporal dynamics of the visual world, for example how the physical states of objects evolve over time (e.g. a whole apple into a sliced apple). Our paper aims to investigate if VLMs pre-trained on web-scale data learn to encode object states, which can be extracted with zero-shot text prompts. We curate an object state recognition dataset ChangeIt-Frames, and evaluate nine open-source VLMs, including models trained with contrastive and generative objectives. We observe that while these state-of-the-art vision-language models can reliably perform object recognition, they consistently fail to accurately distinguish the objects' physical states. Through extensive experiments, we identify three areas for improvements for VLMs to better encode object states, namely the quality of object localization, the architecture to bind concepts to objects, and the objective to learn discriminative visual and language encoders on object states. Data and code are released.
OpenAttack: An Open-source Textual Adversarial Attack ToolkitGuoyang Zeng, Fanchao Qi, Qianrui Zhou et al.
Textual adversarial attacking has received wide and increasing attention in recent years. Various attack models have been proposed, which are enormously distinct and implemented with different programming frameworks and settings. These facts hinder quick utilization and fair comparison of attack models. In this paper, we present an open-source textual adversarial attack toolkit named OpenAttack to solve these issues. Compared with existing other textual adversarial attack toolkits, OpenAttack has its unique strengths in support for all attack types, multilinguality, and parallel processing. Currently, OpenAttack includes 15 typical attack models that cover all attack types. Its highly inclusive modular design not only supports quick utilization of existing attack models, but also enables great flexibility and extensibility. OpenAttack has broad uses including comparing and evaluating attack models, measuring robustness of a model, assisting in developing new attack models, and adversarial training. Source code and documentation can be obtained at https://github.com/thunlp/OpenAttack.
Pre-trained Vision-Language Models Learn Discoverable Visual ConceptsYuan Zang, Tian Yun, Hao Tan et al.
Do vision-language models (VLMs) pre-trained to caption an image of a "durian" learn visual concepts such as "brown" (color) and "spiky" (texture) at the same time? We aim to answer this question as visual concepts learned "for free" would enable wide applications such as neuro-symbolic reasoning or human-interpretable object classification. We assume that the visual concepts, if captured by pre-trained VLMs, can be extracted by their vision-language interface with text-based concept prompts. We observe that recent works prompting VLMs with concepts often differ in their strategies to define and evaluate the visual concepts, leading to conflicting conclusions. We propose a new concept definition strategy based on two observations: First, certain concept prompts include shortcuts that recognize correct concepts for wrong reasons; Second, multimodal information (e.g. visual discriminativeness, and textual knowledge) should be leveraged when selecting the concepts. Our proposed concept discovery and learning (CDL) framework is thus designed to identify a diverse list of generic visual concepts (e.g. "spiky" as opposed to "spiky durian"), which are ranked and selected based on visual and language mutual information. We carefully design quantitative and human evaluations of the discovered concepts on six diverse visual recognition datasets, which confirm that pre-trained VLMs do learn visual concepts that provide accurate and thorough descriptions for the recognized objects. All code and models are publicly released.
1.4CLSep 19, 2020
Learning to Attack: Towards Textual Adversarial Attacking in Real-world SituationsYuan Zang, Bairu Hou, Fanchao Qi et al.
Adversarial attacking aims to fool deep neural networks with adversarial examples. In the field of natural language processing, various textual adversarial attack models have been proposed, varying in the accessibility to the victim model. Among them, the attack models that only require the output of the victim model are more fit for real-world situations of adversarial attacking. However, to achieve high attack performance, these models usually need to query the victim model too many times, which is neither efficient nor viable in practice. To tackle this problem, we propose a reinforcement learning based attack model, which can learn from attack history and launch attacks more efficiently. In experiments, we evaluate our model by attacking several state-of-the-art models on the benchmark datasets of multiple tasks including sentiment analysis, text classification and natural language inference. Experimental results demonstrate that our model consistently achieves both better attack performance and higher efficiency than recently proposed baseline methods. We also find our attack model can bring more robustness improvement to the victim model by adversarial training. All the code and data of this paper will be made public.