Seung-Hwan Baek

CV
h-index21
42papers
674citations
Novelty56%
AI Score61

42 Papers

CVMay 28, 2022
Differentiable Point-Based Radiance Fields for Efficient View Synthesis

Qiang Zhang, Seung-Hwan Baek, Szymon Rusinkiewicz et al.

We propose a differentiable rendering algorithm for efficient novel view synthesis. By departing from volume-based representations in favor of a learned point representation, we improve on existing methods more than an order of magnitude in memory and runtime, both in training and inference. The method begins with a uniformly-sampled random point cloud and learns per-point position and view-dependent appearance, using a differentiable splat-based renderer to evolve the model to match a set of input images. Our method is up to 300x faster than NeRF in both training and inference, with only a marginal sacrifice in quality, while using less than 10~MB of memory for a static scene. For dynamic scenes, our method trains two orders of magnitude faster than STNeRF and renders at near interactive rate, while maintaining high image quality and temporal coherence even without imposing any temporal-coherency regularizers.

GRJul 30, 2023
Mesh Density Adaptation for Template-based Shape Reconstruction

Yucheol Jung, Hyomin Kim, Gyeongha Hwang et al.

In 3D shape reconstruction based on template mesh deformation, a regularization, such as smoothness energy, is employed to guide the reconstruction into a desirable direction. In this paper, we highlight an often overlooked property in the regularization: the vertex density in the mesh. Without careful control on the density, the reconstruction may suffer from under-sampling of vertices near shape details. We propose a novel mesh density adaptation method to resolve the under-sampling problem. Our mesh density adaptation energy increases the density of vertices near complex structures via deformation to help reconstruction of shape details. We demonstrate the usability and performance of mesh density adaptation with two tasks, inverse rendering and non-rigid surface registration. Our method produces more accurate reconstruction results compared to the cases without mesh density adaptation.

CVJul 20, 2022
BigColor: Colorization using a Generative Color Prior for Natural Images

Geonung Kim, Kyoungkook Kang, Seongtae Kim et al.

For realistic and vivid colorization, generative priors have recently been exploited. However, such generative priors often fail for in-the-wild complex images due to their limited representation space. In this paper, we propose BigColor, a novel colorization approach that provides vivid colorization for diverse in-the-wild images with complex structures. While previous generative priors are trained to synthesize both image structures and colors, we learn a generative color prior to focus on color synthesis given the spatial structure of an image. In this way, we reduce the burden of synthesizing image structures from the generative prior and expand its representation space to cover diverse images. To this end, we propose a BigGAN-inspired encoder-generator network that uses a spatial feature map instead of a spatially-flattened BigGAN latent code, resulting in an enlarged representation space. Our method enables robust colorization for diverse inputs in a single forward pass, supports arbitrary input resolutions, and provides multi-modal colorization results. We demonstrate that BigColor significantly outperforms existing methods especially on in-the-wild images with complex structures.

42.8CVMay 28
Ambient-robust Inverse Rendering using Active RGB-NIR Imaging

Hoon-Gyu Chung, Jinnyeong Kim, Hyunwoo Kang et al.

Inverse rendering aims to reconstruct geometry and reflectance of objects from images. Despite recent progress, existing methods often produces inaccurate reconstructions that are sensitive to ambient illumination conditions. Here we introduce an ambient-robust inverse rendering method enabled by active RGB-NIR imaging. Our key insight is to leverage near-infrared (NIR) flash illumination-imperceptible to human observers-to obtain stable point-light shading that is largely invariant to ambient illumination. By using multi-view RGB images illuminated by ambient light and NIR images acquired with active NIR flash illumination, we reconstruct accurate geometry and reflectance by exploiting the complementary benefits of RGB and NIR images via a three-stage inverse rendering method. To enable dense multi-view acquisition, we develop an active imaging system equipped with a RGB-NIR camera and a NIR flash mounted on a mobile base. Using this system, we collect the first multi-view RGB-NIR inverse rendering dataset captured under multiple ambient illumination conditions. Experiments demonstrate that our method outperforms prior approaches, achieving accurate geometry and reflectance estimation across multiple ambient lighting scenarios.

CVJun 23, 2023
Differentiable Display Photometric Stereo

Seokjun Choi, Seungwoo Yoon, Giljoo Nam et al.

Photometric stereo leverages variations in illumination conditions to reconstruct surface normals. Display photometric stereo, which employs a conventional monitor as an illumination source, has the potential to overcome limitations often encountered in bulky and difficult-to-use conventional setups. In this paper, we present differentiable display photometric stereo (DDPS), addressing an often overlooked challenge in display photometric stereo: the design of display patterns. Departing from using heuristic display patterns, DDPS learns the display patterns that yield accurate normal reconstruction for a target system in an end-to-end manner. To this end, we propose a differentiable framework that couples basis-illumination image formation with analytic photometric-stereo reconstruction. The differentiable framework facilitates the effective learning of display patterns via auto-differentiation. Also, for training supervision, we propose to use 3D printing for creating a real-world training dataset, enabling accurate reconstruction on the target real-world setup. Finally, we exploit that conventional LCD monitors emit polarized light, which allows for the optical separation of diffuse and specular reflections when combined with a polarization camera, leading to accurate normal reconstruction. Extensive evaluation of DDPS shows improved normal-reconstruction accuracy compared to heuristic patterns and demonstrates compelling properties such as robustness to pattern initialization, calibration errors, and simplifications in image formation and reconstruction.

20.6CVMay 25
Broadband Hyperspectral 3D Imaging using Dispersed Structured Light

Suhyun Shin, Yunseong Moon, Ryota Maeda et al.

Hyperspectral 3D imaging enables the capture of dense spectral information and scene geometry but has traditionally been confined to narrow spectral windows, typically the visible range. In this work, we introduce a broadband hyperspectral 3D imaging (BH3D) method to extend this capability across the full visible-near-infrared and short-wavelength infrared (SWIR) spectrum (450-1500 nm). This broad coverage is critical as it captures complementary physical cues: visible wavelengths reveal surface appearance, while SWIR bands provide insight into subsurface properties and material composition. However, realizing BH3D is challenging due to fundamental sensor constraints between visible-spectrum silicon and SWIR-spectrum InGaAs sensors, which necessitate complex multi-spectrograph designs. Here we propose a single-spectrograph BH3D system, using a stereo setup comprising visible and SWIR cameras, that reconstructs dense broadband hyperspectral reflectance together with accurate 3D geometry. Our key idea is to extend dispersed structured light to the broadband regime using a single spectrograph. We model the image formation of broadband dispersed structured light, and estimate hyperspectral reflectance and depth. We validate our approach on diverse real-world scenes, demonstrating accurate reconstruction with a mean spectral angle mapper of 0.13 rad, root mean square error of 0.03, and mean depth error of 4.5 mm. We further demonstrate identifying metameric materials, performing imaging through opaque layers, uncovering hidden features on banknotes, and revealing blood vessels.

CVNov 26, 2022
DynaGAN: Dynamic Few-shot Adaptation of GANs to Multiple Domains

Seongtae Kim, Kyoungkook Kang, Geonung Kim et al.

Few-shot domain adaptation to multiple domains aims to learn a complex image distribution across multiple domains from a few training images. A naïve solution here is to train a separate model for each domain using few-shot domain adaptation methods. Unfortunately, this approach mandates linearly-scaled computational resources both in memory and computation time and, more importantly, such separate models cannot exploit the shared knowledge between target domains. In this paper, we propose DynaGAN, a novel few-shot domain-adaptation method for multiple target domains. DynaGAN has an adaptation module, which is a hyper-network that dynamically adapts a pretrained GAN model into the multiple target domains. Hence, we can fully exploit the shared knowledge across target domains and avoid the linearly-scaled computational requirements. As it is still computationally challenging to adapt a large-size GAN model, we design our adaptation module light-weight using the rank-1 tensor decomposition. Lastly, we propose a contrastive-adaptation loss suitable for multi-domain few-shot adaptation. We validate the effectiveness of our method through extensive qualitative and quantitative evaluations.

CVNov 30, 2022
Dr.3D: Adapting 3D GANs to Artistic Drawings

Wonjoon Jin, Nuri Ryu, Geonung Kim et al.

While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but meaningful visual form: artistic portrait drawings. However, extending existing 3D GANs to drawings is challenging due to the inevitable geometric ambiguity present in drawings. To tackle this, we present Dr.3D, a novel adaptation approach that adapts an existing 3D GAN to artistic drawings. Dr.3D is equipped with three novel components to handle the geometric ambiguity: a deformation-aware 3D synthesis network, an alternating adaptation of pose estimation and image synthesis, and geometric priors. Experiments show that our approach can successfully adapt 3D GANs to drawings and enable multi-view consistent semantic editing of drawings.

64.7GRMay 24
Snapshot Polarimetric Display Inverse Rendering

Seokjun Choi, Yunseong Moon, Kaizhang Kang et al.

Inverse rendering remains a core challenge in graphics and vision, especially in the snapshot configurations required for lightweight desktop workflows, where the per-frame information budget is highly constrained. Previous inverse rendering work explores various available dimensions for enriching the per-shot information, including temporal modulation, spectral encoding, and polarization. In this work, we introduce polarimetric display inverse rendering, using an LCD to project a linearly polarized RGB binary pattern and an RGB polarization camera augmented with a quarter-wave plate to acquire spectro-polarimetric measurements in a single shot. A feed-forward transformer maps these measurements to per-pixel normal, albedo, roughness, and metallicity. To overcome training data scarcity, we expand a limited set of measured polarimetric bidirectional reflectance distribution functions via a generative manifold. Evaluations on a real desktop setup demonstrate accurate inverse rendering across diverse scenes, outperforming existing approaches.

CVJun 21, 2023
Neural Spectro-polarimetric Fields

Youngchan Kim, Wonjoon Jin, Sunghyun Cho et al.

Modeling the spatial radiance distribution of light rays in a scene has been extensively explored for applications, including view synthesis. Spectrum and polarization, the wave properties of light, are often neglected due to their integration into three RGB spectral bands and their non-perceptibility to human vision. However, these properties are known to encompass substantial material and geometric information about a scene. Here, we propose to model spectro-polarimetric fields, the spatial Stokes-vector distribution of any light ray at an arbitrary wavelength. We present Neural Spectro-polarimetric Fields (NeSpoF), a neural representation that models the physically-valid Stokes vector at given continuous variables of position, direction, and wavelength. NeSpoF manages inherently noisy raw measurements, showcases memory efficiency, and preserves physically vital signals - factors that are crucial for representing the high-dimensional signal of a spectro-polarimetric field. To validate NeSpoF, we introduce the first multi-view hyperspectral-polarimetric image dataset, comprised of both synthetic and real-world scenes. These were captured using our compact hyperspectral-polarimetric imaging system, which has been calibrated for robustness against system imperfections. We demonstrate the capabilities of NeSpoF on diverse scenes.

OPTICSJun 23, 2023
Neural 360$^\circ$ Structured Light with Learned Metasurfaces

Eunsue Choi, Gyeongtae Kim, Jooyeong Yun et al.

Structured light has proven instrumental in 3D imaging, LiDAR, and holographic light projection. Metasurfaces, comprised of sub-wavelength-sized nanostructures, facilitate 180$^\circ$ field-of-view (FoV) structured light, circumventing the restricted FoV inherent in traditional optics like diffractive optical elements. However, extant metasurface-facilitated structured light exhibits sub-optimal performance in downstream tasks, due to heuristic pattern designs such as periodic dots that do not consider the objectives of the end application. In this paper, we present neural 360$^\circ$ structured light, driven by learned metasurfaces. We propose a differentiable framework, that encompasses a computationally-efficient 180$^\circ$ wave propagation model and a task-specific reconstructor, and exploits both transmission and reflection channels of the metasurface. Leveraging a first-order optimizer within our differentiable framework, we optimize the metasurface design, thereby realizing neural 360$^\circ$ structured light. We have utilized neural 360$^\circ$ structured light for holographic light projection and 3D imaging. Specifically, we demonstrate the first 360$^\circ$ light projection of complex patterns, enabled by our propagation model that can be computationally evaluated 50,000$\times$ faster than the Rayleigh-Sommerfeld propagation. For 3D imaging, we improve depth-estimation accuracy by 5.09$\times$ in RMSE compared to the heuristically-designed structured light. Neural 360$^\circ$ structured light promises robust 360$^\circ$ imaging and display for robotics, extended-reality systems, and human-computer interactions.

IVNov 30, 2023
Dispersed Structured Light for Hyperspectral 3D Imaging

Suhyun Shin, Seokjun Choi, Felix Heide et al.

Hyperspectral 3D imaging aims to acquire both depth and spectral information of a scene. However, existing methods are either prohibitively expensive and bulky or compromise on spectral and depth accuracy. In this work, we present Dispersed Structured Light (DSL), a cost-effective and compact method for accurate hyperspectral 3D imaging. DSL modifies a traditional projector-camera system by placing a sub-millimeter thick diffraction grating film front of the projector. The grating disperses structured light based on light wavelength. To utilize the dispersed structured light, we devise a model for dispersive projection image formation and a per-pixel hyperspectral 3D reconstruction method. We validate DSL by instantiating a compact experimental prototype. DSL achieves spectral accuracy of 18.8nm full-width half-maximum (FWHM) and depth error of 1mm. We demonstrate that DSL outperforms prior work on practical hyperspectral 3D imaging. DSL promises accurate and practical hyperspectral 3D imaging for diverse application domains, including computer vision and graphics, cultural heritage, geology, and biology.

CVNov 29, 2023
Spectral and Polarization Vision: Spectro-polarimetric Real-world Dataset

Yujin Jeon, Eunsue Choi, Youngchan Kim et al.

Image datasets are essential not only in validating existing methods in computer vision but also in developing new methods. Most existing image datasets focus on trichromatic intensity images to mimic human vision. However, polarization and spectrum, the wave properties of light that animals in harsh environments and with limited brain capacity often rely on, remain underrepresented in existing datasets. Although spectro-polarimetric datasets exist, these datasets have insufficient object diversity, limited illumination conditions, linear-only polarization data, and inadequate image count. Here, we introduce two spectro-polarimetric datasets: trichromatic Stokes images and hyperspectral Stokes images. These novel datasets encompass both linear and circular polarization; they introduce multiple spectral channels; and they feature a broad selection of real-world scenes. With our dataset in hand, we analyze the spectro-polarimetric image statistics, develop efficient representations of such high-dimensional data, and evaluate spectral dependency of shape-from-polarization methods. As such, the proposed dataset promises a foundation for data-driven spectro-polarimetric imaging and vision research. Dataset and code will be publicly available.

CVJan 8, 2024Code
Limitations of Data-Driven Spectral Reconstruction -- An Optics-Aware Analysis

Qiang Fu, Matheus Souza, Eunsue Choi et al.

Hyperspectral imaging empowers machine vision systems with the distinct capability of identifying materials through recording their spectral signatures. Recent efforts in data-driven spectral reconstruction aim at extracting spectral information from RGB images captured by cost-effective RGB cameras, instead of dedicated hardware. Published work reports exceedingly high numerical scores for this reconstruction task, yet real-world performance lags substantially behind. We systematically analyze the performance of such methods. First, we evaluate the overfitting limitations with respect to current datasets by training the networks with less data, validating the trained models with unseen yet slightly modified data and cross-dataset validation. Second, we reveal fundamental limitations in the ability of RGB to spectral methods to deal with metameric or near-metameric conditions, which have so far gone largely unnoticed due to the insufficiencies of existing datasets. We validate the trained models with metamer data generated by metameric black theory and re-training the networks with various forms of metamers. This methodology can also be used for data augmentation as a partial mitigation of the dataset issues, although the RGB to spectral inverse problem remains fundamentally ill-posed. Finally, we analyze the potential for modifying the problem setting to achieve better performance by exploiting optical encoding provided by either optical aberrations or deliberate optical design. Our experiments show such approaches provide improved results under certain circumstances, but their overall performance is limited by the same dataset issues. We conclude that future progress on snapshot spectral imaging will heavily depend on the generation of improved datasets which can then be used to design effective optical encoding strategies. Code: https://github.com/vccimaging/OpticsAwareHSI-Analysis.

84.3CVApr 2
DynaVid: Learning to Generate Highly Dynamic Videos using Synthetic Motion Data

Wonjoon Jin, Jiyun Won, Janghyeok Han et al.

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in commonly used training datasets. To address this, we introduce DynaVid, a video synthesis framework that leverages synthetic motion data in training, which is represented as optical flow and rendered using computer graphics pipelines. This approach offers two key advantages. First, synthetic motion offers diverse motion patterns and precise control signals that are difficult to obtain from real data. Second, unlike rendered videos with artificial appearances, rendered optical flow encodes only motion and is decoupled from appearance, thereby preventing models from reproducing the unnatural look of synthetic videos. Building on this idea, DynaVid adopts a two-stage generation framework: a motion generator first synthesizes motion, and then a motion-guided video generator produces video frames conditioned on that motion. This decoupled formulation enables the model to learn dynamic motion patterns from synthetic data while preserving visual realism from real-world videos. We validate our framework on two challenging scenarios, vigorous human motion generation and extreme camera motion control, where existing datasets are particularly limited. Extensive experiments demonstrate that DynaVid improves the realism and controllability in dynamic motion generation and camera motion control.

OPTICSJan 27
Learned split-spectrum metalens for obstruction-free broadband imaging in the visible

Seungwoo Yoon, Dohyun Kang, Eunsue Choi et al.

Obstructions such as raindrops, fences, or dust degrade captured images, especially when mechanical cleaning is infeasible. Conventional solutions to obstructions rely on a bulky compound optics array or computational inpainting, which compromise compactness or fidelity. Metalenses composed of subwavelength meta-atoms promise compact imaging, but simultaneous achievement of broadband and obstruction-free imaging remains a challenge, since a metalens that images distant scenes across a broadband spectrum cannot properly defocus near-depth occlusions. Here, we introduce a learned split-spectrum metalens that enables broadband obstruction-free imaging. Our approach divides the spectrum of each RGB channel into pass and stop bands with multi-band spectral filtering and learns the metalens to focus light from far objects through pass bands, while filtering focused near-depth light through stop bands. This optical signal is further enhanced using a neural network. Our learned split-spectrum metalens achieves broadband and obstruction-free imaging with relative PSNR gains of 32.29% and improves object detection and semantic segmentation accuracies with absolute gains of +13.54% mAP, +48.45% IoU, and +20.35% mIoU over a conventional hyperbolic design. This promises robust obstruction-free sensing and vision for space-constrained systems, such as mobile robots, drones, and endoscopes.

CVJun 5, 2024Code
Polarization Wavefront Lidar: Learning Large Scene Reconstruction from Polarized Wavefronts

Dominik Scheuble, Chenyang Lei, Seung-Hwan Baek et al.

Lidar has become a cornerstone sensing modality for 3D vision, especially for large outdoor scenarios and autonomous driving. Conventional lidar sensors are capable of providing centimeter-accurate distance information by emitting laser pulses into a scene and measuring the time-of-flight (ToF) of the reflection. However, the polarization of the received light that depends on the surface orientation and material properties is usually not considered. As such, the polarization modality has the potential to improve scene reconstruction beyond distance measurements. In this work, we introduce a novel long-range polarization wavefront lidar sensor (PolLidar) that modulates the polarization of the emitted and received light. Departing from conventional lidar sensors, PolLidar allows access to the raw time-resolved polarimetric wavefronts. We leverage polarimetric wavefronts to estimate normals, distance, and material properties in outdoor scenarios with a novel learned reconstruction method. To train and evaluate the method, we introduce a simulated and real-world long-range dataset with paired raw lidar data, ground truth distance, and normal maps. We find that the proposed method improves normal and distance reconstruction by 53\% mean angular error and 41\% mean absolute error compared to existing shape-from-polarization (SfP) and ToF methods. Code and data are open-sourced at https://light.princeton.edu/pollidar.

IVDec 20, 2023
ParamISP: Learned Forward and Inverse ISPs using Camera Parameters

Woohyeok Kim, Geonu Kim, Junyong Lee et al.

RAW images are rarely shared mainly due to its excessive data size compared to their sRGB counterparts obtained by camera ISPs. Learning the forward and inverse processes of camera ISPs has been recently demonstrated, enabling physically-meaningful RAW-level image processing on input sRGB images. However, existing learning-based ISP methods fail to handle the large variations in the ISP processes with respect to camera parameters such as ISO and exposure time, and have limitations when used for various applications. In this paper, we propose ParamISP, a learning-based method for forward and inverse conversion between sRGB and RAW images, that adopts a novel neural-network module to utilize camera parameters, which is dubbed as ParamNet. Given the camera parameters provided in the EXIF data, ParamNet converts them into a feature vector to control the ISP networks. Extensive experiments demonstrate that ParamISP achieve superior RAW and sRGB reconstruction results compared to previous methods and it can be effectively used for a variety of applications such as deblurring dataset synthesis, raw deblurring, HDR reconstruction, and camera-to-camera transfer.

CVFeb 12, 2025
FloVD: Optical Flow Meets Video Diffusion Model for Enhanced Camera-Controlled Video Synthesis

Wonjoon Jin, Qi Dai, Chong Luo et al.

We present FloVD, a novel video diffusion model for camera-controllable video generation. FloVD leverages optical flow to represent the motions of the camera and moving objects. This approach offers two key benefits. Since optical flow can be directly estimated from videos, our approach allows for the use of arbitrary training videos without ground-truth camera parameters. Moreover, as background optical flow encodes 3D correlation across different viewpoints, our method enables detailed camera control by leveraging the background motion. To synthesize natural object motion while supporting detailed camera control, our framework adopts a two-stage video synthesis pipeline consisting of optical flow generation and flow-conditioned video synthesis. Extensive experiments demonstrate the superiority of our method over previous approaches in terms of accurate camera control and natural object motion synthesis.

CVDec 5, 2023
Differentiable Point-based Inverse Rendering

Hoon-Gyu Chung, Seokjun Choi, Seung-Hwan Baek

We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based rendering, eliminating the need for multiple samplings per ray, typical of volumetric rendering, thus significantly enhancing the speed of inverse rendering. To realize this idea, we devise a hybrid point-volumetric representation for geometry and a regularized basis-BRDF representation for reflectance. The hybrid geometric representation enables fast rendering through point-based splatting while retaining the geometric details and stability inherent to SDF-based representations. The regularized basis-BRDF mitigates the ill-posedness of inverse rendering stemming from limited light-view angular samples. We also propose an efficient shadow detection method using point-based shadow map rendering. Our extensive evaluations demonstrate that DPIR outperforms prior works in terms of reconstruction accuracy, computational efficiency, and memory footprint. Furthermore, our explicit point-based representation and rendering enables intuitive geometry and reflectance editing.

CVNov 5, 2024
Transferable polychromatic optical encoder for neural networks

Minho Choi, Jinlin Xiang, Anna Wirth-Singh et al.

Artificial neural networks (ANNs) have fundamentally transformed the field of computer vision, providing unprecedented performance. However, these ANNs for image processing demand substantial computational resources, often hindering real-time operation. In this paper, we demonstrate an optical encoder that can perform convolution simultaneously in three color channels during the image capture, effectively implementing several initial convolutional layers of a ANN. Such an optical encoding results in ~24,000 times reduction in computational operations, with a state-of-the art classification accuracy (~73.2%) in free-space optical system. In addition, our analog optical encoder, trained for CIFAR-10 data, can be transferred to the ImageNet subset, High-10, without any modifications, and still exhibits moderate accuracy. Our results evidence the potential of hybrid optical/digital computer vision system in which the optical frontend can pre-process an ambient scene to reduce the energy and latency of the whole computer vision system.

CVApr 21, 2024
Generalizable Novel-View Synthesis using a Stereo Camera

Haechan Lee, Wonjoon Jin, Seung-Hwan Baek et al.

In this paper, we propose the first generalizable view synthesis approach that specifically targets multi-view stereo-camera images. Since recent stereo matching has demonstrated accurate geometry prediction, we introduce stereo matching into novel-view synthesis for high-quality geometry reconstruction. To this end, this paper proposes a novel framework, dubbed StereoNeRF, which integrates stereo matching into a NeRF-based generalizable view synthesis approach. StereoNeRF is equipped with three key components to effectively exploit stereo matching in novel-view synthesis: a stereo feature extractor, a depth-guided plane-sweeping, and a stereo depth loss. Moreover, we propose the StereoNVS dataset, the first multi-view dataset of stereo-camera images, encompassing a wide variety of both real and synthetic scenes. Our experimental results demonstrate that StereoNeRF surpasses previous approaches in generalizable view synthesis.

CVApr 1, 2024
Gyro-based Neural Single Image Deblurring

Heemin Yang, Jaesung Rim, Seungyong Lee et al.

In this paper, we present GyroDeblurNet, a novel single-image deblurring method that utilizes a gyro sensor to resolve the ill-posedness of image deblurring. The gyro sensor provides valuable information about camera motion that can improve deblurring quality. However, exploiting real-world gyro data is challenging due to errors from various sources. To handle these errors, GyroDeblurNet is equipped with two novel neural network blocks: a gyro refinement block and a gyro deblurring block. The gyro refinement block refines the erroneous gyro data using the blur information from the input image. The gyro deblurring block removes blur from the input image using the refined gyro data and further compensates for gyro error by leveraging the blur information from the input image. For training a neural network with erroneous gyro data, we propose a training strategy based on the curriculum learning. We also introduce a novel gyro data embedding scheme to represent real-world intricate camera shakes. Finally, we present both synthetic and real-world datasets for training and evaluating gyro-based single image deblurring. Our experiments demonstrate that our approach achieves state-of-the-art deblurring quality by effectively utilizing erroneous gyro data.

CVDec 31, 2023
UGPNet: Universal Generative Prior for Image Restoration

Hwayoon Lee, Kyoungkook Kang, Hyeongmin Lee et al.

Recent image restoration methods can be broadly categorized into two classes: (1) regression methods that recover the rough structure of the original image without synthesizing high-frequency details and (2) generative methods that synthesize perceptually-realistic high-frequency details even though the resulting image deviates from the original structure of the input. While both directions have been extensively studied in isolation, merging their benefits with a single framework has been rarely studied. In this paper, we propose UGPNet, a universal image restoration framework that can effectively achieve the benefits of both approaches by simply adopting a pair of an existing regression model and a generative model. UGPNet first restores the image structure of a degraded input using a regression model and synthesizes a perceptually-realistic image with a generative model on top of the regressed output. UGPNet then combines the regressed output and the synthesized output, resulting in a final result that faithfully reconstructs the structure of the original image in addition to perceptually-realistic textures. Our extensive experiments on deblurring, denoising, and super-resolution demonstrate that UGPNet can successfully exploit both regression and generative methods for high-fidelity image restoration.

CVDec 29, 2024
Polarimetric BSSRDF Acquisition of Dynamic Faces

Hyunho Ha, Inseung Hwang, Nestor Monzon et al.

Acquisition and modeling of polarized light reflection and scattering help reveal the shape, structure, and physical characteristics of an object, which is increasingly important in computer graphics. However, current polarimetric acquisition systems are limited to static and opaque objects. Human faces, on the other hand, present a particularly difficult challenge, given their complex structure and reflectance properties, the strong presence of spatially-varying subsurface scattering, and their dynamic nature. We present a new polarimetric acquisition method for dynamic human faces, which focuses on capturing spatially varying appearance and precise geometry, across a wide spectrum of skin tones and facial expressions. It includes both single and heterogeneous subsurface scattering, index of refraction, and specular roughness and intensity, among other parameters, while revealing biophysically-based components such as inner- and outer-layer hemoglobin, eumelanin and pheomelanin. Our method leverages such components' unique multispectral absorption profiles to quantify their concentrations, which in turn inform our model about the complex interactions occurring within the skin layers. To our knowledge, our work is the first to simultaneously acquire polarimetric and spectral reflectance information alongside biophysically-based skin parameters and geometry of dynamic human faces. Moreover, our polarimetric skin model integrates seamlessly into various rendering pipelines.

CVNov 27, 2024
Pixel-aligned RGB-NIR Stereo Imaging and Dataset for Robot Vision

Jinnyeong Kim, Seung-Hwan Baek

Integrating RGB and NIR stereo imaging provides complementary spectral information, potentially enhancing robotic 3D vision in challenging lighting conditions. However, existing datasets and imaging systems lack pixel-level alignment between RGB and NIR images, posing challenges for downstream vision tasks. In this paper, we introduce a robotic vision system equipped with pixel-aligned RGB-NIR stereo cameras and a LiDAR sensor mounted on a mobile robot. The system simultaneously captures pixel-aligned pairs of RGB stereo images, NIR stereo images, and temporally synchronized LiDAR points. Utilizing the mobility of the robot, we present a dataset containing continuous video frames under diverse lighting conditions. We then introduce two methods that utilize the pixel-aligned RGB-NIR images: an RGB-NIR image fusion method and a feature fusion method. The first approach enables existing RGB-pretrained vision models to directly utilize RGB-NIR information without fine-tuning. The second approach fine-tunes existing vision models to more effectively utilize RGB-NIR information. Experimental results demonstrate the effectiveness of using pixel-aligned RGB-NIR images across diverse lighting conditions.

CVNov 27, 2024
Differentiable Inverse Rendering with Interpretable Basis BRDFs

Hoon-Gyu Chung, Seokjun Choi, Seung-Hwan Baek

Inverse rendering seeks to reconstruct both geometry and spatially varying BRDFs (SVBRDFs) from captured images. To address the inherent ill-posedness of inverse rendering, basis BRDF representations are commonly used, modeling SVBRDFs as spatially varying blends of a set of basis BRDFs. However, existing methods often yield basis BRDFs that lack intuitive separation and have limited scalability to scenes of varying complexity. In this paper, we introduce a differentiable inverse rendering method that produces interpretable basis BRDFs. Our approach models a scene using 2D Gaussians, where the reflectance of each Gaussian is defined by a weighted blend of basis BRDFs. We efficiently render an image from the 2D Gaussians and basis BRDFs using differentiable rasterization and impose a rendering loss with the input images. During this analysis-by-synthesis optimization process of differentiable inverse rendering, we dynamically adjust the number of basis BRDFs to fit the target scene while encouraging sparsity in the basis weights. This ensures that the reflectance of each Gaussian is represented by only a few basis BRDFs. This approach enables the reconstruction of accurate geometry and interpretable basis BRDFs that are spatially separated. Consequently, the resulting scene representation, comprising basis BRDFs and 2D Gaussians, supports physically-based novel-view relighting and intuitive scene editing.

CVNov 26, 2024
Event Ellipsometer: Event-based Mueller-Matrix Video Imaging

Ryota Maeda, Yunseong Moon, Seung-Hwan Baek

Light-matter interactions modify both the intensity and polarization state of light. Changes in polarization, represented by a Mueller matrix, encode detailed scene information. Existing optical ellipsometers capture Mueller-matrix images; however, they are often limited to capturing static scenes due to long acquisition times. Here, we introduce Event Ellipsometer, a method for acquiring a Mueller-matrix video for dynamic scenes. Our imaging system employs fast-rotating quarter-wave plates (QWPs) in front of a light source and an event camera that asynchronously captures intensity changes induced by the rotating QWPs. We develop an ellipsometric-event image formation model, a calibration method, and an ellipsometric-event reconstruction method. We experimentally demonstrate that Event Ellipsometer enables Mueller-matrix video imaging at 30fps, extending ellipsometry to dynamic scenes.

GRAug 20, 2025
A Real-world Display Inverse Rendering Dataset

Seokjun Choi, Hoon-Gyu Chung, Yujin Jeon et al.

Inverse rendering aims to reconstruct geometry and reflectance from captured images. Display-camera imaging systems offer unique advantages for this task: each pixel can easily function as a programmable point light source, and the polarized light emitted by LCD displays facilitates diffuse-specular separation. Despite these benefits, there is currently no public real-world dataset captured using display-camera systems, unlike other setups such as light stages. This absence hinders the development and evaluation of display-based inverse rendering methods. In this paper, we introduce the first real-world dataset for display-based inverse rendering. To achieve this, we construct and calibrate an imaging system comprising an LCD display and stereo polarization cameras. We then capture a diverse set of objects with diverse geometry and reflectance under one-light-at-a-time (OLAT) display patterns. We also provide high-quality ground-truth geometry. Our dataset enables the synthesis of captured images under arbitrary display patterns and different noise levels. Using this dataset, we evaluate the performance of existing photometric stereo and inverse rendering methods, and provide a simple, yet effective baseline for display inverse rendering, outperforming state-of-the-art inverse rendering methods. Code and dataset are available on our project page at https://michaelcsj.github.io/DIR/

GRJun 10, 2025
Complex-Valued Holographic Radiance Fields

Yicheng Zhan, Dong-Ha Shin, Seung-Hwan Baek et al.

Modeling the full properties of light, including both amplitude and phase, in 3D representations is crucial for advancing physically plausible rendering, particularly in holographic displays. To support these features, we propose a novel representation that optimizes 3D scenes without relying on intensity-based intermediaries. We reformulate 3D Gaussian splatting with complex-valued Gaussian primitives, expanding support for rendering with light waves. By leveraging RGBD multi-view images, our method directly optimizes complex-valued Gaussians as a 3D holographic scene representation. This eliminates the need for computationally expensive hologram re-optimization. Compared with state-of-the-art methods, our method achieves 30x-10,000x speed improvements while maintaining on-par image quality, representing a first step towards geometrically aligned, physically plausible holographic scene representations.

CVDec 2, 2024
Dense Dispersed Structured Light for Hyperspectral 3D Imaging of Dynamic Scenes

Suhyun Shin, Seungwoo Yoon, Ryota Maeda et al.

Hyperspectral 3D imaging captures both depth maps and hyperspectral images, enabling comprehensive geometric and material analysis. Recent methods achieve high spectral and depth accuracy; however, they require long acquisition times often over several minutes or rely on large, expensive systems, restricting their use to static scenes. We present Dense Dispersed Structured Light (DDSL), an accurate hyperspectral 3D imaging method for dynamic scenes that utilizes stereo RGB cameras and an RGB projector equipped with an affordable diffraction grating film. We design spectrally multiplexed DDSL patterns that significantly reduce the number of required projector patterns, thereby accelerating acquisition speed. Additionally, we formulate an image formation model and a reconstruction method to estimate a hyperspectral image and depth map from captured stereo images. As the first practical and accurate hyperspectral 3D imaging method for dynamic scenes, we experimentally demonstrate that DDSL achieves a spectral resolution of 15.5 nm full width at half maximum (FWHM), a depth error of 4 mm, and a frame rate of 6.6 fps.

CVFeb 7, 2025
Differentiable Mobile Display Photometric Stereo

Gawoon Ban, Hyeongjun Kim, Seokjun Choi et al.

Display photometric stereo uses a display as a programmable light source to illuminate a scene with diverse illumination conditions. Recently, differentiable display photometric stereo (DDPS) demonstrated improved normal reconstruction accuracy by using learned display patterns. However, DDPS faced limitations in practicality, requiring a fixed desktop imaging setup using a polarization camera and a desktop-scale monitor. In this paper, we propose a more practical physics-based photometric stereo, differentiable mobile display photometric stereo (DMDPS), that leverages a mobile phone consisting of a display and a camera. We overcome the limitations of using a mobile device by developing a mobile app and method that simultaneously displays patterns and captures high-quality HDR images. Using this technique, we capture real-world 3D-printed objects and learn display patterns via a differentiable learning process. We demonstrate the effectiveness of DMDPS on both a 3D printed dataset and a first dataset of fallen leaves. The leaf dataset contains reconstructed surface normals and albedos of fallen leaves that may enable future research beyond computer graphics and vision. We believe that DMDPS takes a step forward for practical physics-based photometric stereo.

CVDec 3, 2024
Dual Exposure Stereo for Extended Dynamic Range 3D Imaging

Juhyung Choi, Jinnyeong Kim, Seokjun Choi et al.

Achieving robust stereo 3D imaging under diverse illumination conditions is an important however challenging task, due to the limited dynamic ranges (DRs) of cameras, which are significantly smaller than real world DR. As a result, the accuracy of existing stereo depth estimation methods is often compromised by under- or over-exposed images. Here, we introduce dual-exposure stereo for extended dynamic range 3D imaging. We develop automatic dual-exposure control method that adjusts the dual exposures, diverging them when the scene DR exceeds the camera DR, thereby providing information about broader DR. From the captured dual-exposure stereo images, we estimate depth using motion-aware dual-exposure stereo network. To validate our method, we develop a robot-vision system, collect stereo video datasets, and generate a synthetic dataset. Our method outperforms other exposure control methods.

CVJun 30, 2023
Polarimetric iToF: Measuring High-Fidelity Depth through Scattering Media

Daniel S. Jeon, Andreas Meuleman, Seung-Hwan Baek et al.

Indirect time-of-flight (iToF) imaging allows us to capture dense depth information at a low cost. However, iToF imaging often suffers from multipath interference (MPI) artifacts in the presence of scattering media, resulting in severe depth-accuracy degradation. For instance, iToF cameras cannot measure depth accurately through fog because ToF active illumination scatters back to the sensor before reaching the farther target surface. In this work, we propose a polarimetric iToF imaging method that can capture depth information robustly through scattering media. Our observations on the principle of indirect ToF imaging and polarization of light allow us to formulate a novel computational model of scattering-aware polarimetric phase measurements that enables us to correct MPI errors. We first devise a scattering-aware polarimetric iToF model that can estimate the phase of unpolarized backscattered light. We then combine the optical filtering of polarization and our computational modeling of unpolarized backscattered light via scattering analysis of phase and amplitude. This allows us to tackle the MPI problem by estimating the scattering energy through the participating media. We validate our method on an experimental setup using a customized off-the-shelf iToF camera. Our method outperforms baseline methods by a significant margin by means of our scattering model and polarimetric phase measurements.

CVDec 17, 2021
All-photon Polarimetric Time-of-Flight Imaging

Seung-Hwan Baek, Felix Heide

Time-of-flight (ToF) sensors provide an imaging modality fueling diverse applications, including LiDAR in autonomous driving, robotics, and augmented reality. Conventional ToF imaging methods estimate the depth by sending pulses of light into a scene and measuring the ToF of the first-arriving photons directly reflected from a scene surface without any temporal delay. As such, all photons following this first response are typically considered as unwanted noise. In this paper, we depart from the principle of using first-arriving photons and propose an all-photon ToF imaging method by incorporating the temporal-polarimetric analysis of first- and late-arriving photons, which possess rich scene information about its geometry and material. To this end, we propose a novel temporal-polarimetric reflectance model, an efficient capture method, and a reconstruction method that exploits the temporal-polarimetric changes of light reflected by the surface and sub-surface reflection. The proposed all-photon polarimetric ToF imaging method allows for acquiring depth, surface normals, and material parameters of a scene by utilizing all photons captured by the system, whereas conventional ToF imaging only obtains coarse depth from the first-arriving photons. We validate our method in simulation and experimentally with a prototype.

IVSep 16, 2021
Neural Étendue Expander for Ultra-Wide-Angle High-Fidelity Holographic Display

Ethan Tseng, Grace Kuo, Seung-Hwan Baek et al.

Holographic displays can generate light fields by dynamically modulating the wavefront of a coherent beam of light using a spatial light modulator, promising rich virtual and augmented reality applications. However, the limited spatial resolution of existing dynamic spatial light modulators imposes a tight bound on the diffraction angle. As a result, modern holographic displays possess low étendue, which is the product of the display area and the maximum solid angle of diffracted light. The low étendue forces a sacrifice of either the field-of-view (FOV) or the display size. In this work, we lift this limitation by presenting neural étendue expanders. This new breed of optical elements, which is learned from a natural image dataset, enables higher diffraction angles for ultra-wide FOV while maintaining both a compact form factor and the fidelity of displayed contents to human viewers. With neural étendue expanders, we experimentally achieve 64$\times$ étendue expansion of natural images in full color, expanding the FOV by an order of magnitude horizontally and vertically, with high-fidelity reconstruction quality (measured in PSNR) over 29 dB on retinal-resolution images.

CVMay 25, 2021
Polarimetric Spatio-Temporal Light Transport Probing

Seung-Hwan Baek, Felix Heide

Light emitted from a source into a scene can undergo complex interactions with scene surfaces of different material types before being reflected. During this transport, every surface reflection is encoded in the properties of the photons that reach the detector, including time, direction, intensity, wavelength and polarization. Conventional imaging systems capture intensity by integrating over all other dimensions of the light, hiding this rich scene information. Existing methods are capable of untangling these measurements into their spatial and temporal dimensions, fueling geometric scene understanding tasks. However, examining material properties jointly with geometric properties is an open challenge that could enable unprecedented capabilities beyond geometric scene understanding, allowing for material-dependent scene understanding and imaging through complex transport. In this work, we close this gap, and propose a computational light transport imaging method that captures the spatially- and temporally-resolved complete polarimetric response of a scene. Our method hinges on a 7D tensor theory of light transport. We discover low-rank structure in the polarimetric tensor dimension and propose a data-driven rotating ellipsometry method that learns to exploit redundancy of polarimetric structure. We instantiate our theory with two prototypes: spatio-polarimetric imaging and coaxial temporal-polarimetric imaging. This allows us, for the first time, to decompose scene light transport into temporal, spatial, and complete polarimetric dimensions that unveil scene properties hidden to conventional methods. We validate the applicability of our method on diverse tasks, including shape reconstruction with subsurface scattering, seeing through scattering media, untangling multi-bounce light transport, breaking metamerism, and decomposition of crystals.

CVMay 25, 2021
Centimeter-Wave Free-Space Time-of-Flight Imaging

Seung-Hwan Baek, Noah Walsh, Ilya Chugunov et al.

Depth cameras are emerging as a cornerstone modality with diverse applications that directly or indirectly rely on measured depth, including personal devices, robotics, and self-driving vehicles. Although time-of-flight (ToF) methods have fueled these applications, the precision and robustness of ToF methods is limited by relying on photon time-tagging or modulation after photo-conversion. Successful optical modulation approaches have been restricted fiber-coupled modulation with large coupling losses or interferometric modulation with sub-cm range, and the precision gap between interferometric methods and ToF methods is more than three orders of magnitudes. In this work, we close this gap and propose a computational imaging method for all-optical free-space correlation before photo-conversion that achieves micron-scale depth resolution with robustness to surface reflectance and ambient light with conventional silicon intensity sensors. To this end, we solve two technical challenges: modulating at GHz rates and computational phase unwrapping. We propose an imaging approach with resonant polarization modulators and devise a novel optical dual-pass frequency-doubling which achieves high modulation contrast at more than 10GHz. At the same time, centimeter-wave modulation together with a small modulation bandwidth render existing phase unwrapping methods ineffective. We tackle this problem with a neural phase unwrapping method that exploits that adjacent wraps are often highly correlated. We validate the proposed method in simulation and experimentally, where it achieves micron-scale depth precision. We demonstrate precise depth sensing independently of surface texture and ambient light and compare against existing analog demodulation methods, which we outperform across all tested scenarios.

CVApr 28, 2021
Neural Ray-Tracing: Learning Surfaces and Reflectance for Relighting and View Synthesis

Julian Knodt, Joe Bartusek, Seung-Hwan Baek et al.

Recent neural rendering methods have demonstrated accurate view interpolation by predicting volumetric density and color with a neural network. Although such volumetric representations can be supervised on static and dynamic scenes, existing methods implicitly bake the complete scene light transport into a single neural network for a given scene, including surface modeling, bidirectional scattering distribution functions, and indirect lighting effects. In contrast to traditional rendering pipelines, this prohibits changing surface reflectance, illumination, or composing other objects in the scene. In this work, we explicitly model the light transport between scene surfaces and we rely on traditional integration schemes and the rendering equation to reconstruct a scene. The proposed method allows BSDF recovery with unknown light conditions and classic light transports such as pathtracing. By learning decomposed transport with surface representations established in conventional rendering methods, the method naturally facilitates editing shape, reflectance, lighting and scene composition. The method outperforms NeRV for relighting under known lighting conditions, and produces realistic reconstructions for relit and edited scenes. We validate the proposed approach for scene editing, relighting and reflectance estimation learned from synthetic and captured views on a subset of NeRV's datasets.

IVMar 30, 2021
Mask-ToF: Learning Microlens Masks for Flying Pixel Correction in Time-of-Flight Imaging

Ilya Chugunov, Seung-Hwan Baek, Qiang Fu et al.

We introduce Mask-ToF, a method to reduce flying pixels (FP) in time-of-flight (ToF) depth captures. FPs are pervasive artifacts which occur around depth edges, where light paths from both an object and its background are integrated over the aperture. This light mixes at a sensor pixel to produce erroneous depth estimates, which can adversely affect downstream 3D vision tasks. Mask-ToF starts at the source of these FPs, learning a microlens-level occlusion mask which effectively creates a custom-shaped sub-aperture for each sensor pixel. This modulates the selection of foreground and background light mixtures on a per-pixel basis and thereby encodes scene geometric information directly into the ToF measurements. We develop a differentiable ToF simulator to jointly train a convolutional neural network to decode this information and produce high-fidelity, low-FP depth reconstructions. We test the effectiveness of Mask-ToF on a simulated light field dataset and validate the method with an experimental prototype. To this end, we manufacture the learned amplitude mask and design an optical relay system to virtually place it on a high-resolution ToF sensor. We find that Mask-ToF generalizes well to real data without retraining, cutting FP counts in half.

CVNov 26, 2020
Polka Lines: Learning Structured Illumination and Reconstruction for Active Stereo

Seung-Hwan Baek, Felix Heide

Active stereo cameras that recover depth from structured light captures have become a cornerstone sensor modality for 3D scene reconstruction and understanding tasks across application domains. Existing active stereo cameras project a pseudo-random dot pattern on object surfaces to extract disparity independently of object texture. Such hand-crafted patterns are designed in isolation from the scene statistics, ambient illumination conditions, and the reconstruction method. In this work, we propose the first method to jointly learn structured illumination and reconstruction, parameterized by a diffractive optical element and a neural network, in an end-to-end fashion. To this end, we introduce a novel differentiable image formation model for active stereo, relying on both wave and geometric optics, and a novel trinocular reconstruction network. The jointly optimized pattern, which we dub "Polka Lines," together with the reconstruction network, achieve state-of-the-art active-stereo depth estimates across imaging conditions. We validate the proposed method in simulation and on a hardware prototype, and show that our method outperforms existing active stereo systems.

IVSep 1, 2020
Single-shot Hyperspectral-Depth Imaging with Learned Diffractive Optics

Seung-Hwan Baek, Hayato Ikoma, Daniel S. Jeon et al.

Imaging depth and spectrum have been extensively studied in isolation from each other for decades. Recently, hyperspectral-depth (HS-D) imaging emerges to capture both information simultaneously by combining two different imaging systems; one for depth, the other for spectrum. While being accurate, this combinational approach induces increased form factor, cost, capture time, and alignment/registration problems. In this work, departing from the combinational principle, we propose a compact single-shot monocular HS-D imaging method. Our method uses a diffractive optical element (DOE), the point spread function of which changes with respect to both depth and spectrum. This enables us to reconstruct spectrum and depth from a single captured image. To this end, we develop a differentiable simulator and a neural-network-based reconstruction that are jointly optimized via automatic differentiation. To facilitate learning the DOE, we present a first HS-D dataset by building a benchtop HS-D imager that acquires high-quality ground truth. We evaluate our method with synthetic and real experiments by building an experimental prototype and achieve state-of-the-art HS-D imaging results.