LGNov 28, 2022
AdaTask: A Task-aware Adaptive Learning Rate Approach to Multi-task LearningEnneng Yang, Junwei Pan, Ximei Wang et al. · tencent-ai
Multi-task learning (MTL) models have demonstrated impressive results in computer vision, natural language processing, and recommender systems. Even though many approaches have been proposed, how well these approaches balance different tasks on each parameter still remains unclear. In this paper, we propose to measure the task dominance degree of a parameter by the total updates of each task on this parameter. Specifically, we compute the total updates by the exponentially decaying Average of the squared Updates (AU) on a parameter from the corresponding task.Based on this novel metric, we observe that many parameters in existing MTL methods, especially those in the higher shared layers, are still dominated by one or several tasks. The dominance of AU is mainly due to the dominance of accumulative gradients from one or several tasks. Motivated by this, we propose a Task-wise Adaptive learning rate approach, AdaTask in short, to separate the \emph{accumulative gradients} and hence the learning rate of each task for each parameter in adaptive learning rate approaches (e.g., AdaGrad, RMSProp, and Adam). Comprehensive experiments on computer vision and recommender system MTL datasets demonstrate that AdaTask significantly improves the performance of dominated tasks, resulting SOTA average task-wise performance. Analysis on both synthetic and real-world datasets shows AdaTask balance parameters in every shared layer well.
CVJul 5, 2022
SNeRF: Stylized Neural Implicit Representations for 3D ScenesThu Nguyen-Phuoc, Feng Liu, Lei Xiao
This paper presents a stylized novel view synthesis method. Applying state-of-the-art stylization methods to novel views frame by frame often causes jittering artifacts due to the lack of cross-view consistency. Therefore, this paper investigates 3D scene stylization that provides a strong inductive bias for consistent novel view synthesis. Specifically, we adopt the emerging neural radiance fields (NeRF) as our choice of 3D scene representation for their capability to render high-quality novel views for a variety of scenes. However, as rendering a novel view from a NeRF requires a large number of samples, training a stylized NeRF requires a large amount of GPU memory that goes beyond an off-the-shelf GPU capacity. We introduce a new training method to address this problem by alternating the NeRF and stylization optimization steps. Such a method enables us to make full use of our hardware memory capacity to both generate images at higher resolution and adopt more expressive image style transfer methods. Our experiments show that our method produces stylized NeRFs for a wide range of content, including indoor, outdoor and dynamic scenes, and synthesizes high-quality novel views with cross-view consistency.
CVJul 5, 2022
NeuralPassthrough: Learned Real-Time View Synthesis for VRLei Xiao, Salah Nouri, Joel Hegland et al.
Virtual reality (VR) headsets provide an immersive, stereoscopic visual experience, but at the cost of blocking users from directly observing their physical environment. Passthrough techniques are intended to address this limitation by leveraging outward-facing cameras to reconstruct the images that would otherwise be seen by the user without the headset. This is inherently a real-time view synthesis challenge, since passthrough cameras cannot be physically co-located with the eyes. Existing passthrough techniques suffer from distracting reconstruction artifacts, largely due to the lack of accurate depth information (especially for near-field and disoccluded objects), and also exhibit limited image quality (e.g., being low resolution and monochromatic). In this paper, we propose the first learned passthrough method and assess its performance using a custom VR headset that contains a stereo pair of RGB cameras. Through both simulations and experiments, we demonstrate that our learned passthrough method delivers superior image quality compared to state-of-the-art methods, while meeting strict VR requirements for real-time, perspective-correct stereoscopic view synthesis over a wide field of view for desktop-connected headsets.
CVApr 15, 2023
Temporally Consistent Online Depth Estimation Using Point-Based FusionNumair Khan, Eric Penner, Douglas Lanman et al.
Depth estimation is an important step in many computer vision problems such as 3D reconstruction, novel view synthesis, and computational photography. Most existing work focuses on depth estimation from single frames. When applied to videos, the result lacks temporal consistency, showing flickering and swimming artifacts. In this paper we aim to estimate temporally consistent depth maps of video streams in an online setting. This is a difficult problem as future frames are not available and the method must choose between enforcing consistency and correcting errors from previous estimations. The presence of dynamic objects further complicates the problem. We propose to address these challenges by using a global point cloud that is dynamically updated each frame, along with a learned fusion approach in image space. Our approach encourages consistency while simultaneously allowing updates to handle errors and dynamic objects. Qualitative and quantitative results show that our method achieves state-of-the-art quality for consistent video depth estimation.
CVSep 25, 2023
Tiled Multiplane Images for Practical 3D PhotographyNumair Khan, Douglas Lanman, Lei Xiao
The task of synthesizing novel views from a single image has useful applications in virtual reality and mobile computing, and a number of approaches to the problem have been proposed in recent years. A Multiplane Image (MPI) estimates the scene as a stack of RGBA layers, and can model complex appearance effects, anti-alias depth errors and synthesize soft edges better than methods that use textured meshes or layered depth images. And unlike neural radiance fields, an MPI can be efficiently rendered on graphics hardware. However, MPIs are highly redundant and require a large number of depth layers to achieve plausible results. Based on the observation that the depth complexity in local image regions is lower than that over the entire image, we split an MPI into many small, tiled regions, each with only a few depth planes. We call this representation a Tiled Multiplane Image (TMPI). We propose a method for generating a TMPI with adaptive depth planes for single-view 3D photography in the wild. Our synthesized results are comparable to state-of-the-art single-view MPI methods while having lower computational overhead.
IRApr 4Code
Tencent Advertising Algorithm Challenge 2025: All-Modality Generative RecommendationJunwei Pan, Wei Xue, Chao Zhou et al.
Generative recommender systems are rapidly emerging as a new paradigm for recommendation, where collaborative identifiers and/or multi-modal content are mapped into discrete token spaces and user behavior is modelled with autoregressive sequence models. Despite progress on multi-modal recommendation datasets, there is still a lack of public benchmarks that jointly offer large-scale, realistic and fully all-modality data designed specifically for generative recommendation (GR) in industrial advertising. To foster research in this direction, we organised the Tencent Advertising Algorithm Challenge 2025, a global competition built on top of two all-modality datasets for GR: TencentGR-1M and TencentGR-10M. Both datasets are constructed from real de-identified Tencent Ads logs and contain rich collaborative IDs and multi-modal representations extracted with state-of-the-art embedding models. The preliminary track (TencentGR-1M) provides 1 million user sequences with up to 100 interacted items each, where each interaction is labeled with exposure and click signals, while the final track (TencentGR-10M) scales this to 10 million users and explicitly distinguishes between click and conversion events at both the sequence and target level. This paper presents the task definition, data construction process, feature schema, baseline GR model, evaluation protocol, and key findings from top-ranked and award-winning solutions. Our datasets focus on multi-modal sequence generation in an advertising setting and introduce weighted evaluation for high-value conversion events. We release our datasets at https://huggingface.co/datasets/TAAC2025 and baseline implementations at https://github.com/TencentAdvertisingAlgorithmCompetition/baseline_2025 to enable future research on all-modality generative recommendation at an industrial scale. The official website is https://algo.qq.com/2025.
IRMay 25
SIREN: Unified Multi-Granularity Semantic Interaction for Multi-Modal Lifelong User Interest ModelingYaqian Zhang, Ruyi Yu, Tianyi Li et al.
Industrial recommender systems increasingly leverage lifelong user behavior histories and rich multi-modal content to capture evolving user preferences. However, effectively integrating multi-modal features into lifelong interest modeling remains challenging due to the inherent misalignment between multi-modal and collaborative spaces. Existing paradigms typically rely on separate modeling of multi-modal sequence and behavior sequence, and late fusion to alleviate the modality gap, which results in coarse-grained multi-modal representation and limited integration. In this paper, we propose SIREN, a unified multi-granularity semantic interaction framework for multi-modal lifelong user interest modeling. In the General Search Unit stage, we introduce two alternative retrieval strategies: multi-modal similarity-based soft retrieval for retrieval effectiveness, and Semantic ID (SemID)-based hard retrieval for efficient industrial serving. For the Exact Search Unit stage, we explicitly incorporate target-aware relevance via coarse similarity buckets and fine-grained prefix-encoded SemIDs, enabling unified interaction with collaborative ID features within the target-conditioned transformer architecture. Extensive experiments on the offline dataset demonstrate that SIREN achieves a state-of-the-art GAUC. Online A/B tests further demonstrate consistent GMV gains across multiple production scenarios, including +2.28% in Weixin Moments, +3.87% in Weixin Official Accounts, and +1.61% in Weixin Channels. From July 2025, SIREN has been fully launched for full-traffic serving in Tencent's advertising platform.
AIAug 8, 2023
AutoPCF: Efficient Product Carbon Footprint Accounting with Large Language ModelsZhu Deng, Jinjie Liu, Biao Luo et al.
The product carbon footprint (PCF) is crucial for decarbonizing the supply chain, as it measures the direct and indirect greenhouse gas emissions caused by all activities during the product's life cycle. However, PCF accounting often requires expert knowledge and significant time to construct life cycle models. In this study, we test and compare the emergent ability of five large language models (LLMs) in modeling the 'cradle-to-gate' life cycles of products and generating the inventory data of inputs and outputs, revealing their limitations as a generalized PCF knowledge database. By utilizing LLMs, we propose an automatic AI-driven PCF accounting framework, called AutoPCF, which also applies deep learning algorithms to automatically match calculation parameters, and ultimately calculate the PCF. The results of estimating the carbon footprint for three case products using the AutoPCF framework demonstrate its potential in achieving automatic modeling and estimation of PCF with a large reduction in modeling time from days to minutes.
IRMay 3Code
FEDIN: Frequency-Enhanced Deep Interest Network for Click-Through Rate PredictionZenan Dai, Jinpeng Wang, Junwei Pan et al.
Sequential recommendation models often struggle to capture latent periodic patterns in user interests, primarily due to the noise inherent in time-domain behavioral data. While frequency-domain analysis offers a global perspective to address this, existing approaches typically treat user sequences in isolation, overlooking the crucial context of the target item. In this work, we present a novel empirical observation: user attention scores exhibit distinct spectral entropy distributions when conditioned on positive versus negative target items. Specifically, true user interests manifest as highly concentrated spectral patterns with lower entropy in the frequency domain, whereas irrelevant behaviors appear as high-entropy noise. Leveraging this insight, we propose the Frequency-Enhanced Deep Interest Network (FEDIN). FEDIN introduces a frequency-domain branch that utilizes a target-aware spectrum filtering mechanism to isolate these periodic interest signals. Extensive experiments on three public datasets demonstrate that FEDIN consistently outperforms state-of-the-art sequential recommendation baselines, demonstrating superior robustness against noise. We have released our code at: https://github.com/otokoneko/FEDIN.
CVJul 21, 2024
Rethinking Domain Adaptation and Generalization in the Era of CLIPRuoyu Feng, Tao Yu, Xin Jin et al.
In recent studies on domain adaptation, significant emphasis has been placed on the advancement of learning shared knowledge from a source domain to a target domain. Recently, the large vision-language pre-trained model, i.e., CLIP has shown strong ability on zero-shot recognition, and parameter efficient tuning can further improve its performance on specific tasks. This work demonstrates that a simple domain prior boosts CLIP's zero-shot recognition in a specific domain. Besides, CLIP's adaptation relies less on source domain data due to its diverse pre-training dataset. Furthermore, we create a benchmark for zero-shot adaptation and pseudo-labeling based self-training with CLIP. Last but not least, we propose to improve the task generalization ability of CLIP from multiple unlabeled domains, which is a more practical and unique scenario. We believe our findings motivate a rethinking of domain adaptation benchmarks and the associated role of related algorithms in the era of CLIP.
CVJan 21, 2025Code
fabSAM: A Farmland Boundary Delineation Method Based on the Segment Anything ModelYufeng Xie, Hanzhi Wu, Hongxiang Tong et al.
Delineating farmland boundaries is essential for agricultural management such as crop monitoring and agricultural census. Traditional methods using remote sensing imagery have been efficient but limited in generalisation. The Segment Anything Model (SAM), known for its impressive zero shot performance, has been adapted for remote sensing tasks through prompt learning and fine tuning. Here, we propose a SAM based farmland boundary delineation framework 'fabSAM' that combines a Deeplabv3+ based Prompter and SAM. Also, a fine tuning strategy was introduced to enable SAMs decoder to improve the use of prompt information. Experimental results on the AI4Boundaries and AI4SmallFarms datasets have shown that fabSAM has a significant improvement in farmland region identification and boundary delineation. Compared to zero shot SAM, fabSAM surpassed it by 23.5% and 15.1% in mIOU on the AI4Boundaries and AI4SmallFarms datasets, respectively. For Deeplabv3+, fabSAM outperformed it by 4.9% and 12.5% in mIOU, respectively. These results highlight the effectiveness of fabSAM, which also means that we can more easily obtain the global farmland region and boundary maps from open source satellite image datasets like Sentinel2.
CVDec 18, 2025
GeoPredict: Leveraging Predictive Kinematics and 3D Gaussian Geometry for Precise VLA ManipulationJingjing Qian, Boyao Han, Chen Shi et al.
Vision-Language-Action (VLA) models achieve strong generalization in robotic manipulation but remain largely reactive and 2D-centric, making them unreliable in tasks that require precise 3D reasoning. We propose GeoPredict, a geometry-aware VLA framework that augments a continuous-action policy with predictive kinematic and geometric priors. GeoPredict introduces a trajectory-level module that encodes motion history and predicts multi-step 3D keypoint trajectories of robot arms, and a predictive 3D Gaussian geometry module that forecasts workspace geometry with track-guided refinement along future keypoint trajectories. These predictive modules serve exclusively as training-time supervision through depth-based rendering, while inference requires only lightweight additional query tokens without invoking any 3D decoding. Experiments on RoboCasa Human-50, LIBERO, and real-world manipulation tasks show that GeoPredict consistently outperforms strong VLA baselines, especially in geometry-intensive and spatially demanding scenarios.
CVApr 15
ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile ManipulationJingjing Qian, Zeyuan He, Chen Shi et al.
Coordinating navigation and manipulation with robust performance is essential for embodied AI in complex indoor environments. However, as tasks extend over long horizons, existing methods often struggle due to catastrophic forgetting, spatial inconsistency, and rigid execution. To address these issues, we propose ESCAPE (Episodic Spatial Memory Coupled with an Adaptive Policy for Execution), operating through a tightly coupled perception-grounding-execution workflow. For robust perception, ESCAPE features a Spatio-Temporal Fusion Mapping module to autoregressively construct a depth-free, persistent 3D spatial memory, alongside a Memory-Driven Target Grounding module for precise interaction mask generation. To achieve flexible action, our Adaptive Execution Policy dynamically orchestrates proactive global navigation and reactive local manipulation to seize opportunistic targets. ESCAPE achieves state-of-the-art performance on the ALFRED benchmark, reaching 65.09% and 60.79% success rates in test seen and unseen environments with step-by-step instructions. By reducing redundant exploration, our ESCAPE attains substantial improvements in path-length-weighted metrics and maintains robust performance (61.24% / 56.04%) even without detailed guidance for long-horizon tasks.
CVMay 9
FraudBench: A Multimodal Benchmark for Detecting AI-Generated Fraudulent Refund EvidenceXinyu Yan, Boyang Chen, Jiaming Zhang et al.
Artificial Intelligence (AI)-generated images have become increasingly realistic and readily adaptable to concrete real-world claims, creating new challenges for verifying visual evidence. A concrete emerging risk is AI-generated refund fraud, in which manipulated or synthetic images are used to support claims about damaged products, poor delivery conditions, or service-related defects. Existing AI-generated image detection benchmarks mainly evaluate standalone authenticity classification, cross-generator transfer, or forensic localization, leaving claim-conditioned fraudulent evidence detection underexplored. To bridge this gap, we introduce FraudBench, a multimodal benchmark for detecting AI-generated fraudulent refund evidence. FraudBench is constructed from real-world user-review evidence across e-commerce, food delivery, and travel-service scenarios. We curate real evidence images together with their associated review and product metadata, identify genuine damaged and undamaged evidence through MLLM-assisted filtering and human annotation, and synthesize fake-damaged evidence from genuine undamaged reference images using six state-of-the-art image editing and generation models. Using FraudBench, we evaluate MLLMs, specialized AI-generated image detectors, and human participants under the same settings. Experiments show that current MLLMs often recognize real-damaged evidence but fail on many fake-damaged subsets, with fake-damage detection rates (TPR) far below the 50% baseline on most generator subsets. Specialized detectors generally perform better but remain inconsistent across generators and can produce false positives on real-damaged samples, revealing a clear gap between generic AI image detection and reliable claim-conditioned refund-evidence verification.
CVDec 18, 2023
GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View SynthesisYiqing Liang, Numair Khan, Zhengqin Li et al.
We propose a method that achieves state-of-the-art rendering quality and efficiency on monocular dynamic scene reconstruction using deformable 3D Gaussians. Implicit deformable representations commonly model motion with a canonical space and time-dependent backward-warping deformation field. Our method, GauFRe, uses a forward-warping deformation to explicitly model non-rigid transformations of scene geometry. Specifically, we propose a template set of 3D Gaussians residing in a canonical space, and a time-dependent forward-warping deformation field to model dynamic objects. Additionally, we tailor a 3D Gaussian-specific static component supported by an inductive bias-aware initialization approach which allows the deformation field to focus on moving scene regions, improving the rendering of complex real-world motion. The differentiable pipeline is optimized end-to-end with a self-supervised rendering loss. Experiments show our method achieves competitive results and higher efficiency than both previous state-of-the-art NeRF and Gaussian-based methods. For real-world scenes, GauFRe can train in ~20 mins and offer 96 FPS real-time rendering on an RTX 3090 GPU. Project website: https://lynl7130.github.io/gaufre/index.html
AIJan 13
Advancing ESG Intelligence: An Expert-level Agent and Comprehensive Benchmark for Sustainable FinanceYilei Zhao, Wentao Zhang, Lei Xiao et al.
Environmental, social, and governance (ESG) criteria are essential for evaluating corporate sustainability and ethical performance. However, professional ESG analysis is hindered by data fragmentation across unstructured sources, and existing large language models (LLMs) often struggle with the complex, multi-step workflows required for rigorous auditing. To address these limitations, we introduce ESGAgent, a hierarchical multi-agent system empowered by a specialized toolset, including retrieval augmentation, web search and domain-specific functions, to generate in-depth ESG analysis. Complementing this agentic system, we present a comprehensive three-level benchmark derived from 310 corporate sustainability reports, designed to evaluate capabilities ranging from atomic common-sense questions to the generation of integrated, in-depth analysis. Empirical evaluations demonstrate that ESGAgent outperforms state-of-the-art closed-source LLMs with an average accuracy of 84.15% on atomic question-answering tasks, and excels in professional report generation by integrating rich charts and verifiable references. These findings confirm the diagnostic value of our benchmark, establishing it as a vital testbed for assessing general and advanced agentic capabilities in high-stakes vertical domains.
CVJan 17, 2024
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware DiffusionYu-Ying Yeh, Jia-Bin Huang, Changil Kim et al.
We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge in vision and graphics. Industrial companies hire experienced artists to manually craft textures for 3D assets. Classical methods require densely sampled views and accurately aligned geometry, while learning-based methods are confined to category-specific shapes within the dataset. In contrast, TextureDreamer can transfer highly detailed, intricate textures from real-world environments to arbitrary objects with only a few casually captured images, potentially significantly democratizing texture creation. Our core idea, personalized geometry-aware score distillation (PGSD), draws inspiration from recent advancements in diffuse models, including personalized modeling for texture information extraction, variational score distillation for detailed appearance synthesis, and explicit geometry guidance with ControlNet. Our integration and several essential modifications substantially improve the texture quality. Experiments on real images spanning different categories show that TextureDreamer can successfully transfer highly realistic, semantic meaningful texture to arbitrary objects, surpassing the visual quality of previous state-of-the-art.
CLDec 25, 2023
ESGReveal: An LLM-based approach for extracting structured data from ESG reportsYi Zou, Mengying Shi, Zhongjie Chen et al.
ESGReveal is an innovative method proposed for efficiently extracting and analyzing Environmental, Social, and Governance (ESG) data from corporate reports, catering to the critical need for reliable ESG information retrieval. This approach utilizes Large Language Models (LLM) enhanced with Retrieval Augmented Generation (RAG) techniques. The ESGReveal system includes an ESG metadata module for targeted queries, a preprocessing module for assembling databases, and an LLM agent for data extraction. Its efficacy was appraised using ESG reports from 166 companies across various sectors listed on the Hong Kong Stock Exchange in 2022, ensuring comprehensive industry and market capitalization representation. Utilizing ESGReveal unearthed significant insights into ESG reporting with GPT-4, demonstrating an accuracy of 76.9% in data extraction and 83.7% in disclosure analysis, which is an improvement over baseline models. This highlights the framework's capacity to refine ESG data analysis precision. Moreover, it revealed a demand for reinforced ESG disclosures, with environmental and social data disclosures standing at 69.5% and 57.2%, respectively, suggesting a pursuit for more corporate transparency. While current iterations of ESGReveal do not process pictorial information, a functionality intended for future enhancement, the study calls for continued research to further develop and compare the analytical capabilities of various LLMs. In summary, ESGReveal is a stride forward in ESG data processing, offering stakeholders a sophisticated tool to better evaluate and advance corporate sustainability efforts. Its evolution is promising in promoting transparency in corporate reporting and aligning with broader sustainable development aims.
IRFeb 22, 2024
Ads Recommendation in a Collapsed and Entangled WorldJunwei Pan, Wei Xue, Ximei Wang et al.
We present Tencent's ads recommendation system and examine the challenges and practices of learning appropriate recommendation representations. Our study begins by showcasing our approaches to preserving prior knowledge when encoding features of diverse types into embedding representations. We specifically address sequence features, numeric features, and pre-trained embedding features. Subsequently, we delve into two crucial challenges related to feature representation: the dimensional collapse of embeddings and the interest entanglement across different tasks or scenarios. We propose several practical approaches to address these challenges that result in robust and disentangled recommendation representations. We then explore several training techniques to facilitate model optimization, reduce bias, and enhance exploration. Additionally, we introduce three analysis tools that enable us to study feature correlation, dimensional collapse, and interest entanglement. This work builds upon the continuous efforts of Tencent's ads recommendation team over the past decade. It summarizes general design principles and presents a series of readily applicable solutions and analysis tools. The reported performance is based on our online advertising platform, which handles hundreds of billions of requests daily and serves millions of ads to billions of users.
CVJan 31, 2024
ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance FieldsEdward Bartrum, Thu Nguyen-Phuoc, Chris Xie et al.
We introduce ReplaceAnything3D model (RAM3D), a novel text-guided 3D scene editing method that enables the replacement of specific objects within a scene. Given multi-view images of a scene, a text prompt describing the object to replace, and a text prompt describing the new object, our Erase-and-Replace approach can effectively swap objects in the scene with newly generated content while maintaining 3D consistency across multiple viewpoints. We demonstrate the versatility of ReplaceAnything3D by applying it to various realistic 3D scenes, showcasing results of modified foreground objects that are well-integrated with the rest of the scene without affecting its overall integrity.
GRJun 11, 2025
DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular VideosChieh Hubert Lin, Zhaoyang Lv, Songyin Wu et al.
We introduce the Deformable Gaussian Splats Large Reconstruction Model (DGS-LRM), the first feed-forward method predicting deformable 3D Gaussian splats from a monocular posed video of any dynamic scene. Feed-forward scene reconstruction has gained significant attention for its ability to rapidly create digital replicas of real-world environments. However, most existing models are limited to static scenes and fail to reconstruct the motion of moving objects. Developing a feed-forward model for dynamic scene reconstruction poses significant challenges, including the scarcity of training data and the need for appropriate 3D representations and training paradigms. To address these challenges, we introduce several key technical contributions: an enhanced large-scale synthetic dataset with ground-truth multi-view videos and dense 3D scene flow supervision; a per-pixel deformable 3D Gaussian representation that is easy to learn, supports high-quality dynamic view synthesis, and enables long-range 3D tracking; and a large transformer network that achieves real-time, generalizable dynamic scene reconstruction. Extensive qualitative and quantitative experiments demonstrate that DGS-LRM achieves dynamic scene reconstruction quality comparable to optimization-based methods, while significantly outperforming the state-of-the-art predictive dynamic reconstruction method on real-world examples. Its predicted physically grounded 3D deformation is accurate and can readily adapt for long-range 3D tracking tasks, achieving performance on par with state-of-the-art monocular video 3D tracking methods.
CVApr 8
GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild VideosYiqian Wu, Rawal Khirodkar, Egor Zakharov et al.
We present GenLCA, a diffusion-based generative model for generating and editing photorealistic full-body avatars from text and image inputs. The generated avatars are faithful to the inputs, while supporting high-fidelity facial and full-body animations. The core idea is a novel paradigm that enables training a full-body 3D diffusion model from partially observable 2D data, allowing the training dataset to scale to millions of real-world videos. This scalability contributes to the superior photorealism and generalizability of GenLCA. Specifically, we scale up the dataset by repurposing a pretrained feed-forward avatar reconstruction model as an animatable 3D tokenizer, which encodes unstructured video frames into structured 3D tokens. However, most real-world videos only provide partial observations of body parts, resulting in excessive blurring or transparency artifacts in the 3D tokens. To address this, we propose a novel visibility-aware diffusion training strategy that replaces invalid regions with learnable tokens and computes losses only over valid regions. We then train a flow-based diffusion model on the token dataset, inherently maintaining the photorealism and animatability provided by the pretrained avatar reconstruction model. Our approach effectively enables the use of large-scale real-world video data to train a diffusion model natively in 3D. We demonstrate the efficacy of our method through diverse and high-fidelity generation and editing results, outperforming existing solutions by a large margin. The project page is available at https://onethousandwu.com/GenLCA-Page.
CVApr 28, 2025
LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance FieldsZhengqin Li, Dilin Wang, Ka Chen et al.
We present Large Inverse Rendering Model (LIRM), a transformer architecture that jointly reconstructs high-quality shape, materials, and radiance fields with view-dependent effects in less than a second. Our model builds upon the recent Large Reconstruction Models (LRMs) that achieve state-of-the-art sparse-view reconstruction quality. However, existing LRMs struggle to reconstruct unseen parts accurately and cannot recover glossy appearance or generate relightable 3D contents that can be consumed by standard Graphics engines. To address these limitations, we make three key technical contributions to build a more practical multi-view 3D reconstruction framework. First, we introduce an update model that allows us to progressively add more input views to improve our reconstruction. Second, we propose a hexa-plane neural SDF representation to better recover detailed textures, geometry and material parameters. Third, we develop a novel neural directional-embedding mechanism to handle view-dependent effects. Trained on a large-scale shape and material dataset with a tailored coarse-to-fine training scheme, our model achieves compelling results. It compares favorably to optimization-based dense-view inverse rendering methods in terms of geometry and relighting accuracy, while requiring only a fraction of the inference time.
LGNov 24, 2025
AVA-VLA: Improving Vision-Language-Action models with Active Visual AttentionLei Xiao, Jifeng Li, Juntao Gao et al.
Vision-Language-Action (VLA) models have demonstrated remarkable capabilities in embodied AI tasks. However, existing VLA models, often built upon Vision-Language Models (VLMs), typically process dense visual inputs independently at each timestep. This approach implicitly models the task as a Markov Decision Process (MDP). However, this history-agnostic design is suboptimal for effective visual token processing in dynamic sequential decision-making, as it fails to leverage the context of history. To address this limitation, we reformulate the problem from a Partially Observable Markov Decision Process (POMDP) perspective and propose a novel framework named AVA-VLA. Inspired by the POMDP that the action generation should be conditioned on the belief state. AVA-VLA introduces Active Visual Attention (AVA) to dynamically modulate visual processing. It achieves this by leveraging the recurrent state, which is a neural approximation of the agent's belief state derived from the previous decision step. Specifically, the AVA module uses the recurrent state to compute the soft weights to actively process task-relevant visual tokens based on its historical context. Comprehensive evaluations demonstrate that AVA-VLA achieves state-of-the-art performance across popular robotic benchmarks, including LIBERO and CALVIN. Furthermore, real-world deployments on a dual-arm robot platform validate the framework's practical applicability and robust sim-to-real transferability.
LGAug 20, 2025
Large Foundation Model for Ads RecommendationShangyu Zhang, Shijie Quan, Zhongren Wang et al.
Online advertising relies on accurate recommendation models, with recent advances using pre-trained large-scale foundation models (LFMs) to capture users' general interests across multiple scenarios and tasks. However, existing methods have critical limitations: they extract and transfer only user representations (URs), ignoring valuable item representations (IRs) and user-item cross representations (CRs); and they simply use a UR as a feature in downstream applications, which fails to bridge upstream-downstream gaps and overlooks more transfer granularities. In this paper, we propose LFM4Ads, an All-Representation Multi-Granularity transfer framework for ads recommendation. It first comprehensively transfers URs, IRs, and CRs, i.e., all available representations in the pre-trained foundation model. To effectively utilize the CRs, it identifies the optimal extraction layer and aggregates them into transferable coarse-grained forms. Furthermore, we enhance the transferability via multi-granularity mechanisms: non-linear adapters for feature-level transfer, an Isomorphic Interaction Module for module-level transfer, and Standalone Retrieval for model-level transfer. LFM4Ads has been successfully deployed in Tencent's industrial-scale advertising platform, processing tens of billions of daily samples while maintaining terabyte-scale model parameters with billions of sparse embedding keys across approximately two thousand features. Since its production deployment in Q4 2024, LFM4Ads has achieved 10+ successful production launches across various advertising scenarios, including primary ones like Weixin Moments and Channels. These launches achieve an overall GMV lift of 2.45% across the entire platform, translating to estimated annual revenue increases in the hundreds of millions of dollars.
CVMay 25, 2025
Geometry-guided Online 3D Video Synthesis with Multi-View Temporal ConsistencyHyunho Ha, Lei Xiao, Christian Richardt et al.
We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant computational resources. In contrast, selective-input methods reduce this cost but often compromise quality, leading to multi-view and temporal inconsistencies such as flickering artifacts. Our method addresses this challenge to deliver efficient, high-quality novel-view synthesis with view and temporal consistency. The key innovation of our approach lies in using global geometry to guide an image-based rendering pipeline. To accomplish this, we progressively refine depth maps using color difference masks across time. These depth maps are then accumulated through truncated signed distance fields in the synthesized view's image space. This depth representation is view and temporally consistent, and is used to guide a pre-trained blending network that fuses multiple forward-rendered input-view images. Thus, the network is encouraged to output geometrically consistent synthesis results across multiple views and time. Our approach achieves consistent, high-quality video synthesis, while running efficiently in an online manner.
CVMay 30, 2023
AlteredAvatar: Stylizing Dynamic 3D Avatars with Fast Style AdaptationThu Nguyen-Phuoc, Gabriel Schwartz, Yuting Ye et al.
This paper presents a method that can quickly adapt dynamic 3D avatars to arbitrary text descriptions of novel styles. Among existing approaches for avatar stylization, direct optimization methods can produce excellent results for arbitrary styles but they are unpleasantly slow. Furthermore, they require redoing the optimization process from scratch for every new input. Fast approximation methods using feed-forward networks trained on a large dataset of style images can generate results for new inputs quickly, but tend not to generalize well to novel styles and fall short in quality. We therefore investigate a new approach, AlteredAvatar, that combines those two approaches using the meta-learning framework. In the inner loop, the model learns to optimize to match a single target style well; while in the outer loop, the model learns to stylize efficiently across many styles. After training, AlteredAvatar learns an initialization that can quickly adapt within a small number of update steps to a novel style, which can be given using texts, a reference image, or a combination of both. We show that AlteredAvatar can achieve a good balance between speed, flexibility and quality, while maintaining consistency across a wide range of novel views and facial expressions.
CVAug 30, 2021
View Synthesis of Dynamic Scenes based on Deep 3D Mask VolumeKai-En Lin, Guowei Yang, Lei Xiao et al.
Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virtual experiences is view synthesis of dynamic scenes. However, several challenges exist due to the lack of high-quality training datasets, and the additional time dimension for videos of dynamic scenes. To address this issue, we introduce a multi-view video dataset, captured with a custom 10-camera rig in 120FPS. The dataset contains 96 high-quality scenes showing various visual effects and human interactions in outdoor scenes. We develop a new algorithm, Deep 3D Mask Volume, which enables temporally-stable view extrapolation from binocular videos of dynamic scenes, captured by static cameras. Our algorithm addresses the temporal inconsistency of disocclusions by identifying the error-prone areas with a 3D mask volume, and replaces them with static background observed throughout the video. Our method enables manipulation in 3D space as opposed to simple 2D masks, We demonstrate better temporal stability than frame-by-frame static view synthesis methods, or those that use 2D masks. The resulting view synthesis videos show minimal flickering artifacts and allow for larger translational movements.
LGAug 13, 2021
Follow the Prophet: Accurate Online Conversion Rate Prediction in the Face of Delayed FeedbackHaoming Li, Feiyang Pan, Xiang Ao et al.
The delayed feedback problem is one of the imperative challenges in online advertising, which is caused by the highly diversified feedback delay of a conversion varying from a few minutes to several days. It is hard to design an appropriate online learning system under these non-identical delay for different types of ads and users. In this paper, we propose to tackle the delayed feedback problem in online advertising by "Following the Prophet" (FTP for short). The key insight is that, if the feedback came instantly for all the logged samples, we could get a model without delayed feedback, namely the "prophet". Although the prophet cannot be obtained during online learning, we show that we could predict the prophet's predictions by an aggregation policy on top of a set of multi-task predictions, where each task captures the feedback patterns of different periods. We propose the objective and optimization approach for the policy, and use the logged data to imitate the prophet. Extensive experiments on three real-world advertising datasets show that our method outperforms the previous state-of-the-art baselines.
CVJul 11, 2021
LiveView: Dynamic Target-Centered MPI for View SynthesisSushobhan Ghosh, Zhaoyang Lv, Nathan Matsuda et al.
Existing Multi-Plane Image (MPI) based view-synthesis methods generate an MPI aligned with the input view using a fixed number of planes in one forward pass. These methods produce fast, high-quality rendering of novel views, but rely on slow and computationally expensive MPI generation methods unsuitable for real-time applications. In addition, most MPI techniques use fixed depth/disparity planes which cannot be modified once the training is complete, hence offering very little flexibility at run-time. We propose LiveView - a novel MPI generation and rendering technique that produces high-quality view synthesis in real-time. Our method can also offer the flexibility to select scene-dependent MPI planes (number of planes and spacing between them) at run-time. LiveView first warps input images to target view (target-centered) and then learns to generate a target view centered MPI, one depth plane at a time (dynamically). The method generates high-quality renderings, while also enabling fast MPI generation and novel view synthesis. As a result, LiveView enables real-time view synthesis applications where an MPI needs to be updated frequently based on a video stream of input views. We demonstrate that LiveView improves the quality of view synthesis while being 70 times faster at run-time compared to state-of-the-art MPI-based methods.
IRJun 4, 2021
Mixture of Virtual-Kernel Experts for Multi-Objective User Profile ModelingZhenhui Xu, Meng Zhao, Liqun Liu et al.
In industrial applications like online advertising and recommendation systems, diverse and accurate user profiles can greatly help improve personalization. Deep learning is widely applied to mine expressive tags to users from their historical interactions in the system, e.g., click, conversion action in the advertising chain. The usual approach is to take a certain action as the objective, and introduce multiple independent Two-Tower models to predict the possibility of users' action on tags (known as CTR or CVR prediction). The predicted users' high probably attractive tags are to represent their preferences. However, the single-action models cannot learn complementarily and support effective training on data-sparse actions. Besides, limited by the lack of information fusion between the two towers, the model learns insufficiently to represent users' preferences on various tag \textbf{topics} well. This paper introduces a novel multi-task model called Mixture of Virtual-Kernel Experts (MVKE) to learn user preferences on various actions and topics unitedly. In MVKE, we propose a concept of Virtual-Kernel Expert, which focuses on modeling one particular facet of the user's preferences, and all of them learn coordinately. Besides, the gate-based structure used in MVKE builds an information fusion bridge between two towers, improving the model's capability and maintaining high efficiency. We apply the model in Tencent Advertising System, where both online and offline evaluations show that our method has a significant improvement compared with the existing ones and brings about an obvious lift to actual advertising revenue.
CVOct 24, 2020
RUArt: A Novel Text-Centered Solution for Text-Based Visual Question AnsweringZan-Xia Jin, Heran Wu, Chun Yang et al.
Text-based visual question answering (VQA) requires to read and understand text in an image to correctly answer a given question. However, most current methods simply add optical character recognition (OCR) tokens extracted from the image into the VQA model without considering contextual information of OCR tokens and mining the relationships between OCR tokens and scene objects. In this paper, we propose a novel text-centered method called RUArt (Reading, Understanding and Answering the Related Text) for text-based VQA. Taking an image and a question as input, RUArt first reads the image and obtains text and scene objects. Then, it understands the question, OCRed text and objects in the context of the scene, and further mines the relationships among them. Finally, it answers the related text for the given question through text semantic matching and reasoning. We evaluate our RUArt on two text-based VQA benchmarks (ST-VQA and TextVQA) and conduct extensive ablation studies for exploring the reasons behind RUArt's effectiveness. Experimental results demonstrate that our method can effectively explore the contextual information of the text and mine the stable relationships between the text and objects.
SIAug 21, 2020
KCoreMotif: An Efficient Graph Clustering Algorithm for Large Networks by Exploiting k-core Decomposition and MotifsGang Mei, Jingzhi Tu, Lei Xiao et al.
Clustering analysis has been widely used in trust evaluation on various complex networks such as wireless sensors networks and online social networks. Spectral clustering is one of the most commonly used algorithms for graph-structured data (networks). However, the conventional spectral clustering is inherently difficult to work with large-scale networks due to the fact that it needs computationally expensive matrix manipulations. To deal with large networks, in this paper, we propose an efficient graph clustering algorithm, KCoreMotif, specifically for large networks by exploiting k-core decomposition and motifs. The essential idea behind the proposed clustering algorithm is to perform the efficient motif-based spectral clustering algorithm on k-core subgraphs, rather than on the entire graph. More specifically, (1) we first conduct the k-core decomposition of the large input network; (2) we then perform the motif-based spectral clustering for the top k-core subgraphs; (3) we group the remaining vertices in the rest (k-1)-core subgraphs into previously found clusters; and finally obtain the desired clusters of the large input network. To evaluate the performance of the proposed graph clustering algorithm KCoreMotif, we use both the conventional and the motif-based spectral clustering algorithms as the baselines and compare our algorithm with them for 18 groups of real-world datasets. Comparative results demonstrate that the proposed graph clustering algorithm is accurate yet efficient for large networks, which also means that it can be further used to evaluate the intra-cluster and inter-cluster trusts on large networks.
CVAug 5, 2020
A feature-supervised generative adversarial network for environmental monitoring during hazy daysKe Wang, Siyuan Zhang, Junlan Chen et al.
The adverse haze weather condition has brought considerable difficulties in vision-based environmental applications. While, until now, most of the existing environmental monitoring studies are under ordinary conditions, and the studies of complex haze weather conditions have been ignored. Thence, this paper proposes a feature-supervised learning network based on generative adversarial networks (GAN) for environmental monitoring during hazy days. Its main idea is to train the model under the supervision of feature maps from the ground truth. Four key technical contributions are made in the paper. First, pairs of hazy and clean images are used as inputs to supervise the encoding process and obtain high-quality feature maps. Second, the basic GAN formulation is modified by introducing perception loss, style loss, and feature regularization loss to generate better results. Third, multi-scale images are applied as the input to enhance the performance of discriminator. Finally, a hazy remote sensing dataset is created for testing our dehazing method and environmental detection. Extensive experimental results show that the proposed method has achieved better performance than current state-of-the-art methods on both synthetic datasets and real-world remote sensing images.
LGMay 26, 2019
Field-aware Calibration: A Simple and Empirically Strong Method for Reliable Probabilistic PredictionsFeiyang Pan, Xiang Ao, Pingzhong Tang et al.
It is often observed that the probabilistic predictions given by a machine learning model can disagree with averaged actual outcomes on specific subsets of data, which is also known as the issue of miscalibration. It is responsible for the unreliability of practical machine learning systems. For example, in online advertising, an ad can receive a click-through rate prediction of 0.1 over some population of users where its actual click rate is 0.15. In such cases, the probabilistic predictions have to be fixed before the system can be deployed. In this paper, we first introduce a new evaluation metric named field-level calibration error that measures the bias in predictions over the sensitive input field that the decision-maker concerns. We show that existing post-hoc calibration methods have limited improvements in the new field-level metric and other non-calibration metrics such as the AUC score. To this end, we propose Neural Calibration, a simple yet powerful post-hoc calibration method that learns to calibrate by making full use of the field-aware information over the validation set. We present extensive experiments on five large-scale datasets. The results showed that Neural Calibration significantly improves against uncalibrated predictions in common metrics such as the negative log-likelihood, Brier score and AUC, as well as the proposed field-level calibration error.
CVOct 10, 2017
AdaDNNs: Adaptive Ensemble of Deep Neural Networks for Scene Text RecognitionChun Yang, Xu-Cheng Yin, Zejun Li et al.
Recognizing text in the wild is a really challenging task because of complex backgrounds, various illuminations and diverse distortions, even with deep neural networks (convolutional neural networks and recurrent neural networks). In the end-to-end training procedure for scene text recognition, the outputs of deep neural networks at different iterations are always demonstrated with diversity and complementarity for the target object (text). Here, a simple but effective deep learning method, an adaptive ensemble of deep neural networks (AdaDNNs), is proposed to simply select and adaptively combine classifier components at different iterations from the whole learning system. Furthermore, the ensemble is formulated as a Bayesian framework for classifier weighting and combination. A variety of experiments on several typical acknowledged benchmarks, i.e., ICDAR Robust Reading Competition (Challenge 1, 2 and 4) datasets, verify the surprised improvement from the baseline DNNs, and the effectiveness of AdaDNNs compared with the recent state-of-the-art methods.
LGJul 4, 2017
PBODL : Parallel Bayesian Online Deep Learning for Click-Through Rate Prediction in Tencent Advertising SystemXun Liu, Wei Xue, Lei Xiao et al.
We describe a parallel bayesian online deep learning framework (PBODL) for click-through rate (CTR) prediction within today's Tencent advertising system, which provides quick and accurate learning of user preferences. We first explain the framework with a deep probit regression model, which is trained with probabilistic back-propagation in the mode of assumed Gaussian density filtering. Then we extend the model family to a variety of bayesian online models with increasing feature embedding capabilities, such as Sparse-MLP, FM-MLP and FFM-MLP. Finally, we implement a parallel training system based on a stream computing infrastructure and parameter servers. Experiments with public available datasets and Tencent industrial datasets show that models within our framework perform better than several common online models, such as AdPredictor, FTRL-Proximal and MatchBox. Online A/B test within Tencent advertising system further proves that our framework could achieve CTR and CPM lift by learning more quickly and accurately.
CVMar 27, 2017
Discriminative Transfer Learning for General Image RestorationLei Xiao, Felix Heide, Wolfgang Heidrich et al.
Recently, several discriminative learning approaches have been proposed for effective image restoration, achieving convincing trade-off between image quality and computational efficiency. However, these methods require separate training for each restoration task (e.g., denoising, deblurring, demosaicing) and problem condition (e.g., noise level of input images). This makes it time-consuming and difficult to encompass all tasks and conditions during training. In this paper, we propose a discriminative transfer learning method that incorporates formal proximal optimization and discriminative learning for general image restoration. The method requires a single-pass training and allows for reuse across various problems and conditions while achieving an efficiency comparable to previous discriminative approaches. Furthermore, after being trained, our model can be easily transferred to new likelihood terms to solve untrained tasks, or be combined with existing priors to further improve image restoration quality.