CVJun 2
SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action RecognitionYanan Liu, Anqi Zhu, Jingmin Zhu et al.
Skeleton-based action recognition aims to understand human behaviors from body joint sequences and is especially challenging in the one-shot setting, where only a single labeled exemplar is available for each novel action. A key challenge is learning representations that capture the hierarchical and compositional structure of human motion while aligning effectively with high-level action semantics under extreme data scarcity. Existing approaches, largely based on Euclidean embeddings and low-level motion cues, struggle to model the tree-like organization of skeleton data, limiting cross-modal alignment and generalization to unseen action categories. We propose SkelHCC, a unified skeleton hyperbolic CLIP-driven cache adaptation framework for one-shot skeleton-based action recognition. SkelHCC introduces an Explicitly Hierarchical Hyperbolic CLIP (EH-HCLIP) module that embeds skeleton sequences and action language into a shared hyperbolic space. By leveraging the negative curvature and exponential volume growth of hyperbolic geometry, EH-HCLIP naturally encodes the joint-part-body hierarchy of human anatomy and yields structurally consistent cross-modal representations. To support efficient one-shot adaptation, SkelHCC further integrates a training-free LLM-guided Multi-granularity Voting Cache (LMV-Cache) for context-aware inference. Experiments on NTU RGB+D 60, NTU RGB+D 120, and PKU-MMD demonstrate that SkelHCC consistently outperforms state-of-the-art methods.
CVNov 30, 2022
DiffPose: Toward More Reliable 3D Pose EstimationJia Gong, Lin Geng Foo, Zhipeng Fan et al.
Monocular 3D human pose estimation is quite challenging due to the inherent ambiguity and occlusion, which often lead to high uncertainty and indeterminacy. On the other hand, diffusion models have recently emerged as an effective tool for generating high-quality images from noise. Inspired by their capability, we explore a novel pose estimation framework (DiffPose) that formulates 3D pose estimation as a reverse diffusion process. We incorporate novel designs into our DiffPose to facilitate the diffusion process for 3D pose estimation: a pose-specific initialization of pose uncertainty distributions, a Gaussian Mixture Model-based forward diffusion process, and a context-conditioned reverse diffusion process. Our proposed DiffPose significantly outperforms existing methods on the widely used pose estimation benchmarks Human3.6M and MPI-INF-3DHP. Project page: https://gongjia0208.github.io/Diffpose/.
CVJul 25, 2022
IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction RecognitionYunsheng Pang, Qiuhong Ke, Hossein Rahmani et al.
Human interaction recognition is very important in many applications. One crucial cue in recognizing an interaction is the interactive body parts. In this work, we propose a novel Interaction Graph Transformer (IGFormer) network for skeleton-based interaction recognition via modeling the interactive body parts as graphs. More specifically, the proposed IGFormer constructs interaction graphs according to the semantic and distance correlations between the interactive body parts, and enhances the representation of each person by aggregating the information of the interactive body parts based on the learned graphs. Furthermore, we propose a Semantic Partition Module to transform each human skeleton sequence into a Body-Part-Time sequence to better capture the spatial and temporal information of the skeleton sequence for learning the graphs. Extensive experiments on three benchmark datasets demonstrate that our model outperforms the state-of-the-art with a significant margin.
CVAug 23, 2023
Diffusion-based Image Translation with Label Guidance for Domain Adaptive Semantic SegmentationDuo Peng, Ping Hu, Qiuhong Ke et al.
Translating images from a source domain to a target domain for learning target models is one of the most common strategies in domain adaptive semantic segmentation (DASS). However, existing methods still struggle to preserve semantically-consistent local details between the original and translated images. In this work, we present an innovative approach that addresses this challenge by using source-domain labels as explicit guidance during image translation. Concretely, we formulate cross-domain image translation as a denoising diffusion process and utilize a novel Semantic Gradient Guidance (SGG) method to constrain the translation process, conditioning it on the pixel-wise source labels. Additionally, a Progressive Translation Learning (PTL) strategy is devised to enable the SGG method to work reliably across domains with large gaps. Extensive experiments demonstrate the superiority of our approach over state-of-the-art methods.
CVSep 3, 2022
Dynamic Spatio-Temporal Specialization Learning for Fine-Grained Action RecognitionTianjiao Li, Lin Geng Foo, Qiuhong Ke et al.
The goal of fine-grained action recognition is to successfully discriminate between action categories with subtle differences. To tackle this, we derive inspiration from the human visual system which contains specialized regions in the brain that are dedicated towards handling specific tasks. We design a novel Dynamic Spatio-Temporal Specialization (DSTS) module, which consists of specialized neurons that are only activated for a subset of samples that are highly similar. During training, the loss forces the specialized neurons to learn discriminative fine-grained differences to distinguish between these similar samples, improving fine-grained recognition. Moreover, a spatio-temporal specialization method further optimizes the architectures of the specialized neurons to capture either more spatial or temporal fine-grained information, to better tackle the large range of spatio-temporal variations in the videos. Lastly, we design an Upstream-Downstream Learning algorithm to optimize our model's dynamic decisions during training, improving the performance of our DSTS module. We obtain state-of-the-art performance on two widely-used fine-grained action recognition datasets.
CVAug 26, 2023
Unsupervised Domain Adaptation via Domain-Adaptive DiffusionDuo Peng, Qiuhong Ke, Yinjie Lei et al.
Unsupervised Domain Adaptation (UDA) is quite challenging due to the large distribution discrepancy between the source domain and the target domain. Inspired by diffusion models which have strong capability to gradually convert data distributions across a large gap, we consider to explore the diffusion technique to handle the challenging UDA task. However, using diffusion models to convert data distribution across different domains is a non-trivial problem as the standard diffusion models generally perform conversion from the Gaussian distribution instead of from a specific domain distribution. Besides, during the conversion, the semantics of the source-domain data needs to be preserved for classification in the target domain. To tackle these problems, we propose a novel Domain-Adaptive Diffusion (DAD) module accompanied by a Mutual Learning Strategy (MLS), which can gradually convert data distribution from the source domain to the target domain while enabling the classification model to learn along the domain transition process. Consequently, our method successfully eases the challenge of UDA by decomposing the large domain gap into small ones and gradually enhancing the capacity of classification model to finally adapt to the target domain. Our method outperforms the current state-of-the-arts by a large margin on three widely used UDA datasets.
CVJul 20, 2022
ERA: Expert Retrieval and Assembly for Early Action PredictionLin Geng Foo, Tianjiao Li, Hossein Rahmani et al.
Early action prediction aims to successfully predict the class label of an action before it is completely performed. This is a challenging task because the beginning stages of different actions can be very similar, with only minor subtle differences for discrimination. In this paper, we propose a novel Expert Retrieval and Assembly (ERA) module that retrieves and assembles a set of experts most specialized at using discriminative subtle differences, to distinguish an input sample from other highly similar samples. To encourage our model to effectively use subtle differences for early action prediction, we push experts to discriminate exclusively between samples that are highly similar, forcing these experts to learn to use subtle differences that exist between those samples. Additionally, we design an effective Expert Learning Rate Optimization method that balances the experts' optimization and leads to better performance. We evaluate our ERA module on four public action datasets and achieve state-of-the-art performance.
CVJun 14, 2022
A Survey of Automated Data Augmentation Algorithms for Deep Learning-based Image Classification TasksZihan Yang, Richard O. Sinnott, James Bailey et al.
In recent years, one of the most popular techniques in the computer vision community has been the deep learning technique. As a data-driven technique, deep model requires enormous amounts of accurately labelled training data, which is often inaccessible in many real-world applications. A data-space solution is Data Augmentation (DA), that can artificially generate new images out of original samples. Image augmentation strategies can vary by dataset, as different data types might require different augmentations to facilitate model training. However, the design of DA policies has been largely decided by the human experts with domain knowledge, which is considered to be highly subjective and error-prone. To mitigate such problem, a novel direction is to automatically learn the image augmentation policies from the given dataset using Automated Data Augmentation (AutoDA) techniques. The goal of AutoDA models is to find the optimal DA policies that can maximize the model performance gains. This survey discusses the underlying reasons of the emergence of AutoDA technology from the perspective of image classification. We identify three key components of a standard AutoDA model: a search space, a search algorithm and an evaluation function. Based on their architecture, we provide a systematic taxonomy of existing image AutoDA approaches. This paper presents the major works in AutoDA field, discussing their pros and cons, and proposing several potential directions for future improvements.
CRApr 1, 2023
GradMDM: Adversarial Attack on Dynamic NetworksJianhong Pan, Lin Geng Foo, Qichen Zheng et al.
Dynamic neural networks can greatly reduce computation redundancy without compromising accuracy by adapting their structures based on the input. In this paper, we explore the robustness of dynamic neural networks against energy-oriented attacks targeted at reducing their efficiency. Specifically, we attack dynamic models with our novel algorithm GradMDM. GradMDM is a technique that adjusts the direction and the magnitude of the gradients to effectively find a small perturbation for each input, that will activate more computational units of dynamic models during inference. We evaluate GradMDM on multiple datasets and dynamic models, where it outperforms previous energy-oriented attack techniques, significantly increasing computation complexity while reducing the perceptibility of the perturbations.
CVDec 12, 2025Code
DynaPURLS: Dynamic Refinement of Part-aware Representations for Skeleton-based Zero-Shot Action RecognitionJingmin Zhu, Anqi Zhu, James Bailey et al.
Zero-shot skeleton-based action recognition (ZS-SAR) is fundamentally constrained by prevailing approaches that rely on aligning skeleton features with static, class-level semantics. This coarse-grained alignment fails to bridge the domain shift between seen and unseen classes, thereby impeding the effective transfer of fine-grained visual knowledge. To address these limitations, we introduce \textbf{DynaPURLS}, a unified framework that establishes robust, multi-scale visual-semantic correspondences and dynamically refines them at inference time to enhance generalization. Our framework leverages a large language model to generate hierarchical textual descriptions that encompass both global movements and local body-part dynamics. Concurrently, an adaptive partitioning module produces fine-grained visual representations by semantically grouping skeleton joints. To fortify this fine-grained alignment against the train-test domain shift, DynaPURLS incorporates a dynamic refinement module. During inference, this module adapts textual features to the incoming visual stream via a lightweight learnable projection. This refinement process is stabilized by a confidence-aware, class-balanced memory bank, which mitigates error propagation from noisy pseudo-labels. Extensive experiments on three large-scale benchmark datasets, including NTU RGB+D 60/120 and PKU-MMD, demonstrate that DynaPURLS significantly outperforms prior art, setting new state-of-the-art records. The source code is made publicly available at https://github.com/Alchemist0754/DynaPURLS
CVApr 1, 2023
Progressive Channel-Shrinking NetworkJianhong Pan, Siyuan Yang, Lin Geng Foo et al.
Currently, salience-based channel pruning makes continuous breakthroughs in network compression. In the realization, the salience mechanism is used as a metric of channel salience to guide pruning. Therefore, salience-based channel pruning can dynamically adjust the channel width at run-time, which provides a flexible pruning scheme. However, there are two problems emerging: a gating function is often needed to truncate the specific salience entries to zero, which destabilizes the forward propagation; dynamic architecture brings more cost for indexing in inference which bottlenecks the inference speed. In this paper, we propose a Progressive Channel-Shrinking (PCS) method to compress the selected salience entries at run-time instead of roughly approximating them to zero. We also propose a Running Shrinking Policy to provide a testing-static pruning scheme that can reduce the memory access cost for filter indexing. We evaluate our method on ImageNet and CIFAR10 datasets over two prevalent networks: ResNet and VGG, and demonstrate that our PCS outperforms all baselines and achieves state-of-the-art in terms of compression-performance tradeoff. Moreover, we observe a significant and practical acceleration of inference.
CVNov 3, 2022
Unified Multi-View Orthonormal Non-Negative Graph Based Clustering FrameworkLiangchen Liu, Qiuhong Ke, Chaojie Li et al.
Spectral clustering is an effective methodology for unsupervised learning. Most traditional spectral clustering algorithms involve a separate two-step procedure and apply the transformed new representations for the final clustering results. Recently, much progress has been made to utilize the non-negative feature property in real-world data and to jointly learn the representation and clustering results. However, to our knowledge, no previous work considers a unified model that incorporates the important multi-view information with those properties, which severely limits the performance of existing methods. In this paper, we formulate a novel clustering model, which exploits the non-negative feature property and, more importantly, incorporates the multi-view information into a unified joint learning framework: the unified multi-view orthonormal non-negative graph based clustering framework (Umv-ONGC). Then, we derive an effective three-stage iterative solution for the proposed model and provide analytic solutions for the three sub-problems from the three stages. We also explore, for the first time, the multi-model non-negative graph-based approach to clustering data based on deep features. Extensive experiments on three benchmark data sets demonstrate the effectiveness of the proposed method.
CVJul 5, 2022
Image Amodal Completion: A SurveyJiayang Ao, Qiuhong Ke, Krista A. Ehinger
Existing computer vision systems can compete with humans in understanding the visible parts of objects, but still fall far short of humans when it comes to depicting the invisible parts of partially occluded objects. Image amodal completion aims to equip computers with human-like amodal completion functions to understand an intact object despite it being partially occluded. The main purpose of this survey is to provide an intuitive understanding of the research hotspots, key technologies and future trends in the field of image amodal completion. Firstly, we present a comprehensive review of the latest literature in this emerging field, exploring three key tasks in image amodal completion, including amodal shape completion, amodal appearance completion, and order perception. Then we examine popular datasets related to image amodal completion along with their common data collection methods and evaluation metrics. Finally, we discuss real-world applications and future research directions for image amodal completion, facilitating the reader's understanding of the challenges of existing technologies and upcoming research trends.
CVDec 12, 2025Code
Boosting Skeleton-based Zero-Shot Action Recognition with Training-Free Test-Time AdaptationJingmin Zhu, Anqi Zhu, Hossein Rahmani et al.
We introduce Skeleton-Cache, the first training-free test-time adaptation framework for skeleton-based zero-shot action recognition (SZAR), aimed at improving model generalization to unseen actions during inference. Skeleton-Cache reformulates inference as a lightweight retrieval process over a non-parametric cache that stores structured skeleton representations, combining both global and fine-grained local descriptors. To guide the fusion of descriptor-wise predictions, we leverage the semantic reasoning capabilities of large language models (LLMs) to assign class-specific importance weights. By integrating these structured descriptors with LLM-guided semantic priors, Skeleton-Cache dynamically adapts to unseen actions without any additional training or access to training data. Extensive experiments on NTU RGB+D 60/120 and PKU-MMD II demonstrate that Skeleton-Cache consistently boosts the performance of various SZAR backbones under both zero-shot and generalized zero-shot settings. The code is publicly available at https://github.com/Alchemist0754/Skeleton-Cache.
CVSep 27, 2022
NEURAL MARIONETTE: A Transformer-based Multi-action Human Motion Synthesis SystemWeiqiang Wang, Xuefei Zhe, Qiuhong Ke et al.
We present a neural network-based system for long-term, multi-action human motion synthesis. The system, dubbed as NEURAL MARIONETTE, can produce high-quality and meaningful motions with smooth transitions from simple user input, including a sequence of action tags with expected action duration, and optionally a hand-drawn moving trajectory if the user specifies. The core of our system is a novel Transformer-based motion generation model, namely MARIONET, which can generate diverse motions given action tags. Different from existing motion generation models, MARIONET utilizes contextual information from the past motion clip and future action tag, dedicated to generating actions that can smoothly blend historical and future actions. Specifically, MARIONET first encodes target action tag and contextual information into an action-level latent code. The code is unfolded into frame-level control signals via a time unrolling module, which could be then combined with other frame-level control signals like the target trajectory. Motion frames are then generated in an auto-regressive way. By sequentially applying MARIONET, the system NEURAL MARIONETTE can robustly generate long-term, multi-action motions with the help of two simple schemes, namely "Shadow Start" and "Action Revision". Along with the novel system, we also present a new dataset dedicated to the multi-action motion synthesis task, which contains both action tags and their contextual information. Extensive experiments are conducted to study the action accuracy, naturalism, and transition smoothness of the motions generated by our system.
CVSep 21, 2022
Adaptive Local-Component-aware Graph Convolutional Network for One-shot Skeleton-based Action RecognitionAnqi Zhu, Qiuhong Ke, Mingming Gong et al.
Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency, meta-learning-based one-shot learning solutions were developed for skeleton-based action recognition. These methods find the nearest neighbor according to the similarity between instance-level global average embedding. However, such measurement holds unstable representativity due to inadequate generalized learning on local invariant and noisy features, while intuitively, more fine-grained recognition usually relies on determining key local body movements. To address this limitation, we present the Adaptive Local-Component-aware Graph Convolutional Network, which replaces the comparison metric with a focused sum of similarity measurements on aligned local embedding of action-critical spatial/temporal segments. Comprehensive one-shot experiments on the public benchmark of NTU-RGB+D 120 indicate that our method provides a stronger representation than the global embedding and helps our model reach state-of-the-art.
SDApr 29
Omni2Sound: Towards Unified Video-Text-to-Audio GenerationYusheng Dai, Zehua Chen, Yuxuan Jiang et al.
Training a unified model integrating video-to-audio (V2A), text-to-audio (T2A), and joint video-text-to-audio (VT2A) generation offers significant application flexibility, yet faces two unexplored foundational challenges: (1) the scarcity of high-quality audio captions with tight V-A-T alignment, leading to severe semantic conflict between multimodal conditions, and (2) cross-task and intra-task competition, manifesting as an adverse V2A-T2A performance trade-off and modality bias in the VT2A task. First, to address data scarcity, we introduce SoundAtlas, a large-scale dataset (470k pairs) that significantly outperforms existing benchmarks and even human experts in quality. Powered by a novel agentic pipeline, it integrates Vision-to-Language Compression to mitigate visual bias of MLLMs, a Junior-Senior Agent Handoff for a 5$\times$ cost reduction, and rigorous Post-hoc Filtering to ensure fidelity. Consequently, SoundAtlas delivers semantically rich and temporally detailed captions with tight V-A-T alignment. Second, we propose Omni2Sound, a unified VT2A diffusion model supporting flexible input modalities. To resolve the inherent cross-task and intra-task competition, we design a three-stage multi-task progressive training schedule that converts cross-task competition into joint optimization and mitigates modality bias in the VT2A task, maintaining both audio-visual alignment and off-screen audio generation faithfulness. Finally, we construct VGGSound-Omni, a comprehensive benchmark for unified evaluation, including challenging off-screen tracks. With a standard DiT backbone, Omni2Sound achieves unified SOTA performance across all three tasks within a single model, demonstrating strong generalization across benchmarks with heterogeneous input conditions.
CVMay 8, 2022
Iterative Geometry-Aware Cross Guidance Network for Stereo Image InpaintingAng Li, Shanshan Zhao, Qingjie Zhang et al.
Currently, single image inpainting has achieved promising results based on deep convolutional neural networks. However, inpainting on stereo images with missing regions has not been explored thoroughly, which is also a significant but different problem. One crucial requirement for stereo image inpainting is stereo consistency. To achieve it, we propose an Iterative Geometry-Aware Cross Guidance Network (IGGNet). The IGGNet contains two key ingredients, i.e., a Geometry-Aware Attention (GAA) module and an Iterative Cross Guidance (ICG) strategy. The GAA module relies on the epipolar geometry cues and learns the geometry-aware guidance from one view to another, which is beneficial to make the corresponding regions in two views consistent. However, learning guidance from co-existing missing regions is challenging. To address this issue, the ICG strategy is proposed, which can alternately narrow down the missing regions of the two views in an iterative manner. Experimental results demonstrate that our proposed network outperforms the latest stereo image inpainting model and state-of-the-art single image inpainting models.
CVMay 21
Translating Signals to Languages for sEMG-Based Activity RecognitionMing Wang, Haoxuan Qu, Qiuhong Ke et al.
Surface electromyography (sEMG) signal-based activity recognition has attracted increasing research attention in recent years. To develop accurate sEMG signal-based activity recognizers, numerous approaches have been proposed. Some studies focus on designing larger and more expressive model architectures to enhance the representational capacity of sEMG signals, while others aim to enrich model priors through large-scale pretraining, thereby improving recognition performance. Recently, large language models (LLMs) have shown remarkable generalization and reasoning capabilities in natural language processing, whose implicit knowledge, learned from extensive linguistic descriptions of actions, opens new possibilities for interpreting sEMG signals and inferring activity intentions. Motivated by this, we propose LLM-sEMG, a novel framework that leverages LLMs as sEMG activity recognizers. Within this framework, we design a language-oriented mapping mechanism that converts continuous sEMG sequences into sEMG language, integrating several strategies to further facilitate the signal-to-language mapping process. Extensive experiments demonstrate that the proposed framework achieves highly accurate sEMG signal-based activity recognition using large language models.
CVNov 7, 2023
CLIP Guided Image-perceptive Prompt Learning for Image EnhancementWeiwen Chen, Qiuhong Ke, Zinuo Li
Image enhancement is a significant research area in the fields of computer vision and image processing. In recent years, many learning-based methods for image enhancement have been developed, where the Look-up-table (LUT) has proven to be an effective tool. In this paper, we delve into the potential of Contrastive Language-Image Pre-Training (CLIP) Guided Prompt Learning, proposing a simple structure called CLIP-LUT for image enhancement. We found that the prior knowledge of CLIP can effectively discern the quality of degraded images, which can provide reliable guidance. To be specific, We initially learn image-perceptive prompts to distinguish between original and target images using CLIP model, in the meanwhile, we introduce a very simple network by incorporating a simple baseline to predict the weights of three different LUT as enhancement network. The obtained prompts are used to steer the enhancement network like a loss function and improve the performance of model. We demonstrate that by simply combining a straightforward method with CLIP, we can obtain satisfactory results.
CVMar 12, 2023
Amodal Intra-class Instance Segmentation: Synthetic Datasets and BenchmarkJiayang Ao, Qiuhong Ke, Krista A. Ehinger
Images of realistic scenes often contain intra-class objects that are heavily occluded from each other, making the amodal perception task that requires parsing the occluded parts of the objects challenging. Although important for downstream tasks such as robotic grasping systems, the lack of large-scale amodal datasets with detailed annotations makes it difficult to model intra-class occlusions explicitly. This paper introduces two new amodal datasets for image amodal completion tasks, which contain a total of over 267K images of intra-class occlusion scenarios, annotated with multiple masks, amodal bounding boxes, dual order relations and full appearance for instances and background. We also present a point-supervised scheme with layer priors for amodal instance segmentation specifically designed for intra-class occlusion scenarios. Experiments show that our weakly supervised approach outperforms the SOTA fully supervised methods, while our layer priors design exhibits remarkable performance improvements in the case of intra-class occlusion in both synthetic and real images.
CVOct 27, 2024Code
Point-PRC: A Prompt Learning Based Regulation Framework for Generalizable Point Cloud AnalysisHongyu Sun, Qiuhong Ke, Yongcai Wang et al.
This paper investigates the 3D domain generalization (3DDG) ability of large 3D models based on prevalent prompt learning. Recent works demonstrate the performances of 3D point cloud recognition can be boosted remarkably by parameter-efficient prompt tuning. However, we observe that the improvement on downstream tasks comes at the expense of a severe drop in 3D domain generalization. To resolve this challenge, we present a comprehensive regulation framework that allows the learnable prompts to actively interact with the well-learned general knowledge in large 3D models to maintain good generalization. Specifically, the proposed framework imposes multiple explicit constraints on the prompt learning trajectory by maximizing the mutual agreement between task-specific predictions and task-agnostic knowledge. We design the regulation framework as a plug-and-play module to embed into existing representative large 3D models. Surprisingly, our method not only realizes consistently increasing generalization ability but also enhances task-specific 3D recognition performances across various 3DDG benchmarks by a clear margin. Considering the lack of study and evaluation on 3DDG, we also create three new benchmarks, namely base-to-new, cross-dataset and few-shot generalization benchmarks, to enrich the field and inspire future research. Code and benchmarks are available at \url{https://github.com/auniquesun/Point-PRC}.
CVDec 12, 2025
TSkel-Mamba: Temporal Dynamic Modeling via State Space Model for Human Skeleton-based Action RecognitionYanan Liu, Jun Liu, Hao Zhang et al.
Skeleton-based action recognition has garnered significant attention in the computer vision community. Inspired by the recent success of the selective state-space model (SSM) Mamba in modeling 1D temporal sequences, we propose TSkel-Mamba, a hybrid Transformer-Mamba framework that effectively captures both spatial and temporal dynamics. In particular, our approach leverages Spatial Transformer for spatial feature learning while utilizing Mamba for temporal modeling. Mamba, however, employs separate SSM blocks for individual channels, which inherently limits its ability to model inter-channel dependencies. To better adapt Mamba for skeleton data and enhance Mamba`s ability to model temporal dependencies, we introduce a Temporal Dynamic Modeling (TDM) block, which is a versatile plug-and-play component that integrates a novel Multi-scale Temporal Interaction (MTI) module. The MTI module employs multi-scale Cycle operators to capture cross-channel temporal interactions, a critical factor in action recognition. Extensive experiments on NTU-RGB+D 60, NTU-RGB+D 120, NW-UCLA and UAV-Human datasets demonstrate that TSkel-Mamba achieves state-of-the-art performance while maintaining low inference time, making it both efficient and highly effective.
CVMay 2, 2025Code
TSTMotion: Training-free Scene-aware Text-to-motion GenerationZiyan Guo, Haoxuan Qu, Hossein Rahmani et al.
Text-to-motion generation has recently garnered significant research interest, primarily focusing on generating human motion sequences in blank backgrounds. However, human motions commonly occur within diverse 3D scenes, which has prompted exploration into scene-aware text-to-motion generation methods. Yet, existing scene-aware methods often rely on large-scale ground-truth motion sequences in diverse 3D scenes, which poses practical challenges due to the expensive cost. To mitigate this challenge, we are the first to propose a \textbf{T}raining-free \textbf{S}cene-aware \textbf{T}ext-to-\textbf{Motion} framework, dubbed as \textbf{TSTMotion}, that efficiently empowers pre-trained blank-background motion generators with the scene-aware capability. Specifically, conditioned on the given 3D scene and text description, we adopt foundation models together to reason, predict and validate a scene-aware motion guidance. Then, the motion guidance is incorporated into the blank-background motion generators with two modifications, resulting in scene-aware text-driven motion sequences. Extensive experiments demonstrate the efficacy and generalizability of our proposed framework. We release our code in \href{https://tstmotion.github.io/}{Project Page}.
CVMar 15, 2025Code
Point-Cache: Test-time Dynamic and Hierarchical Cache for Robust and Generalizable Point Cloud AnalysisHongyu Sun, Qiuhong Ke, Ming Cheng et al.
This paper proposes a general solution to enable point cloud recognition models to handle distribution shifts at test time. Unlike prior methods, which rely heavily on training data (often inaccessible during online inference) and are limited to recognizing a fixed set of point cloud classes predefined during training, we explore a more practical and challenging scenario: adapting the model solely based on online test data to recognize both previously seen classes and novel, unseen classes at test time. To this end, we develop \textbf{Point-Cache}, a hierarchical cache model that captures essential clues of online test samples, particularly focusing on the global structure of point clouds and their local-part details. Point-Cache, which serves as a rich 3D knowledge base, is dynamically managed to prioritize the inclusion of high-quality samples. Designed as a plug-and-play module, our method can be flexibly integrated into large multimodal 3D models to support open-vocabulary point cloud recognition. Notably, our solution operates with efficiency comparable to zero-shot inference, as it is entirely training-free. Point-Cache demonstrates substantial gains across 8 challenging benchmarks and 4 representative large 3D models, highlighting its effectiveness. Code is available at https://github.com/auniquesun/Point-Cache.
LGMar 20
ST-GDance++: A Scalable Spatial-Temporal Diffusion for Long-Duration Group ChoreographyJing Xu, Weiqiang Wang, Cunjian Chen et al.
Group dance generation from music requires synchronizing multiple dancers while maintaining spatial coordination, making it highly relevant to applications such as film production, gaming, and animation. Recent group dance generation models have achieved promising generation quality, but they remain difficult to deploy in interactive scenarios due to bidirectional attention dependencies. As the number of dancers and the sequence length increase, the attention computation required for aligning music conditions with motion sequences grows quadratically, leading to reduced efficiency and increased risk of motion collisions. Effectively modeling dense spatial-temporal interactions is therefore essential, yet existing methods often struggle to capture such complexity, resulting in limited scalability and unstable multi-dancer coordination. To address these challenges, we propose ST-GDance++, a scalable framework that decouples spatial and temporal dependencies to enable efficient and collision-aware group choreography generation. For spatial modeling, we introduce lightweight distance-aware graph convolutions to capture inter-dancer relationships while reducing computational overhead. For temporal modeling, we design a diffusion noise scheduling strategy together with an efficient temporal-aligned attention mask, enabling stream-based generation for long motion sequences and improving scalability in long-duration scenarios. Experiments on the AIOZ-GDance dataset show that ST-GDance++ achieves competitive generation quality with significantly reduced latency compared to existing methods.
CVJun 19, 2024Code
Part-aware Unified Representation of Language and Skeleton for Zero-shot Action RecognitionAnqi Zhu, Qiuhong Ke, Mingming Gong et al.
While remarkable progress has been made on supervised skeleton-based action recognition, the challenge of zero-shot recognition remains relatively unexplored. In this paper, we argue that relying solely on aligning label-level semantics and global skeleton features is insufficient to effectively transfer locally consistent visual knowledge from seen to unseen classes. To address this limitation, we introduce Part-aware Unified Representation between Language and Skeleton (PURLS) to explore visual-semantic alignment at both local and global scales. PURLS introduces a new prompting module and a novel partitioning module to generate aligned textual and visual representations across different levels. The former leverages a pre-trained GPT-3 to infer refined descriptions of the global and local (body-part-based and temporal-interval-based) movements from the original action labels. The latter employs an adaptive sampling strategy to group visual features from all body joint movements that are semantically relevant to a given description. Our approach is evaluated on various skeleton/language backbones and three large-scale datasets, i.e., NTU-RGB+D 60, NTU-RGB+D 120, and a newly curated dataset Kinetics-skeleton 200. The results showcase the universality and superior performance of PURLS, surpassing prior skeleton-based solutions and standard baselines from other domains. The source codes can be accessed at https://github.com/azzh1/PURLS.
CVJan 3, 2024
Sports-QA: A Large-Scale Video Question Answering Benchmark for Complex and Professional SportsHaopeng Li, Andong Deng, Jun Liu et al.
Reasoning over sports videos for question answering is an important task with numerous applications, such as player training and information retrieval. However, this task has not been explored due to the lack of relevant datasets and the challenging nature it presents. Most datasets for video question answering (VideoQA) focus mainly on general and coarse-grained understanding of daily-life videos, which is not applicable to sports scenarios requiring professional action understanding and fine-grained motion analysis. In this paper, we introduce the first dataset, named Sports-QA, specifically designed for the sports VideoQA task. The Sports-QA dataset includes various types of questions, such as descriptions, chronologies, causalities, and counterfactual conditions, covering multiple sports. Furthermore, to address the characteristics of the sports VideoQA task, we propose a new Auto-Focus Transformer (AFT) capable of automatically focusing on particular scales of temporal information for question answering. We conduct extensive experiments on Sports-QA, including baseline studies and the evaluation of different methods. The results demonstrate that our AFT achieves state-of-the-art performance.
CVNov 20, 2024
Open-World Amodal Appearance CompletionJiayang Ao, Yanbei Jiang, Qiuhong Ke et al.
Understanding and reconstructing occluded objects is a challenging problem, especially in open-world scenarios where categories and contexts are diverse and unpredictable. Traditional methods, however, are typically restricted to closed sets of object categories, limiting their use in complex, open-world scenes. We introduce Open-World Amodal Appearance Completion, a training-free framework that expands amodal completion capabilities by accepting flexible text queries as input. Our approach generalizes to arbitrary objects specified by both direct terms and abstract queries. We term this capability reasoning amodal completion, where the system reconstructs the full appearance of the queried object based on the provided image and language query. Our framework unifies segmentation, occlusion analysis, and inpainting to handle complex occlusions and generates completed objects as RGBA elements, enabling seamless integration into applications such as 3D reconstruction and image editing. Extensive evaluations demonstrate the effectiveness of our approach in generalizing to novel objects and occlusions, establishing a new benchmark for amodal completion in open-world settings. The code and datasets will be released after paper acceptance.
CVMay 18, 2024
UPAM: Unified Prompt Attack in Text-to-Image Generation Models Against Both Textual Filters and Visual CheckersDuo Peng, Qiuhong Ke, Jun Liu
Text-to-Image (T2I) models have raised security concerns due to their potential to generate inappropriate or harmful images. In this paper, we propose UPAM, a novel framework that investigates the robustness of T2I models from the attack perspective. Unlike most existing attack methods that focus on deceiving textual defenses, UPAM aims to deceive both textual and visual defenses in T2I models. UPAM enables gradient-based optimization, offering greater effectiveness and efficiency than previous methods. Given that T2I models might not return results due to defense mechanisms, we introduce a Sphere-Probing Learning (SPL) scheme to support gradient optimization even when no results are returned. Additionally, we devise a Semantic-Enhancing Learning (SEL) scheme to finetune UPAM for generating target-aligned images. Our framework also ensures attack stealthiness. Extensive experiments demonstrate UPAM's effectiveness and efficiency.
CVFeb 23, 2025
Unified Prompt Attack Against Text-to-Image Generation ModelsDuo Peng, Qiuhong Ke, Mark He Huang et al.
Text-to-Image (T2I) models have advanced significantly, but their growing popularity raises security concerns due to their potential to generate harmful images. To address these issues, we propose UPAM, a novel framework to evaluate the robustness of T2I models from an attack perspective. Unlike prior methods that focus solely on textual defenses, UPAM unifies the attack on both textual and visual defenses. Additionally, it enables gradient-based optimization, overcoming reliance on enumeration for improved efficiency and effectiveness. To handle cases where T2I models block image outputs due to defenses, we introduce Sphere-Probing Learning (SPL) to enable optimization even without image results. Following SPL, our model bypasses defenses, inducing the generation of harmful content. To ensure semantic alignment with attacker intent, we propose Semantic-Enhancing Learning (SEL) for precise semantic control. UPAM also prioritizes the naturalness of adversarial prompts using In-context Naturalness Enhancement (INE), making them harder for human examiners to detect. Additionally, we address the issue of iterative queries--common in prior methods and easily detectable by API defenders--by introducing Transferable Attack Learning (TAL), allowing effective attacks with minimal queries. Extensive experiments validate UPAM's superiority in effectiveness, efficiency, naturalness, and low query detection rates.
CVJan 3, 2024
Answering from Sure to Uncertain: Uncertainty-Aware Curriculum Learning for Video Question AnsweringHaopeng Li, Qiuhong Ke, Mingming Gong et al.
While significant advancements have been made in video question answering (VideoQA), the potential benefits of enhancing model generalization through tailored difficulty scheduling have been largely overlooked in existing research. This paper seeks to bridge that gap by incorporating VideoQA into a curriculum learning (CL) framework that progressively trains models from simpler to more complex data. Recognizing that conventional self-paced CL methods rely on training loss for difficulty measurement, which might not accurately reflect the intricacies of video-question pairs, we introduce the concept of uncertainty-aware CL. Here, uncertainty serves as the guiding principle for dynamically adjusting the difficulty. Furthermore, we address the challenge posed by uncertainty by presenting a probabilistic modeling approach for VideoQA. Specifically, we conceptualize VideoQA as a stochastic computation graph, where the hidden representations are treated as stochastic variables. This yields two distinct types of uncertainty: one related to the inherent uncertainty in the data and another pertaining to the model's confidence. In practice, we seamlessly integrate the VideoQA model into our framework and conduct comprehensive experiments. The findings affirm that our approach not only achieves enhanced performance but also effectively quantifies uncertainty in the context of VideoQA.
CLApr 6
Structured Causal Video Reasoning via Multi-Objective AlignmentZinuo Li, Yongxin Guo, Jun Liu et al.
Human understanding of video dynamics is typically grounded in a structured mental representation of entities, actions, and temporal relations, rather than relying solely on immediate deductive reasoning. In contrast, existing Video-LLMs largely depend on unstructured video reasoning, where critical visual evidence is embedded in verbose textual descriptions and temporal causality is often weakly modeled. This leads to inefficient processes and fragile causal inference. To bridge this cognitive gap, we propose constructing a compact representation of salient events and their causal relationships, which we name Structured Event Facts, prior to the reasoning stage. This structured prior serves as an explicit constraint to promote concise and causally grounded reasoning, while also making intermediate evidence easier to verify. To effectively train models on such structured facts, we introduce CausalFact-60K and a four-stage training pipeline comprising facts alignment, format warm-start, thinking warm-start, and reinforcement learning-based post-training. During RL stage, we find that this framework introduces competing objectives, as structural completeness and causal fidelity must be balanced against reasoning length, making it difficult to optimize. We address this challenge by formulating the optimization as a Multi-Objective Reinforcement Learning (MORL) problem and explicitly optimizing toward the Pareto-Frontier to balance these trade-offs. As a result, we introduce Factum-4B, which yields more reliable reasoning and delivers stronger performance on challenging video understanding tasks requiring fine-grained temporal inference.
CVMay 28, 2025
LatentMove: Towards Complex Human Movement Video GenerationAshkan Taghipour, Morteza Ghahremani, Mohammed Bennamoun et al.
Image-to-video (I2V) generation seeks to produce realistic motion sequences from a single reference image. Although recent methods exhibit strong temporal consistency, they often struggle when dealing with complex, non-repetitive human movements, leading to unnatural deformations. To tackle this issue, we present LatentMove, a DiT-based framework specifically tailored for highly dynamic human animation. Our architecture incorporates a conditional control branch and learnable face/body tokens to preserve consistency as well as fine-grained details across frames. We introduce Complex-Human-Videos (CHV), a dataset featuring diverse, challenging human motions designed to benchmark the robustness of I2V systems. We also introduce two metrics to assess the flow and silhouette consistency of generated videos with their ground truth. Experimental results indicate that LatentMove substantially improves human animation quality--particularly when handling rapid, intricate movements--thereby pushing the boundaries of I2V generation. The code, the CHV dataset, and the evaluation metrics will be available at https://github.com/ --.
CLMay 23, 2025
Watch and Listen: Understanding Audio-Visual-Speech Moments with Multimodal LLMZinuo Li, Xian Zhang, Yongxin Guo et al.
Humans naturally understand moments in a video by integrating visual and auditory cues. For example, localizing a scene in the video like "A scientist passionately speaks on wildlife conservation as dramatic orchestral music plays, with the audience nodding and applauding" requires simultaneous processing of visual, audio, and speech signals. However, existing models often struggle to effectively fuse and interpret audio information, limiting their capacity for comprehensive video temporal understanding. To address this, we present TriSense, a triple-modality large language model designed for holistic video temporal understanding through the integration of visual, audio, and speech modalities. Central to TriSense is a Query-Based Connector that adaptively reweights modality contributions based on the input query, enabling robust performance under modality dropout and allowing flexible combinations of available inputs. To support TriSense's multimodal capabilities, we introduce TriSense-2M, a high-quality dataset of over 2 million curated samples generated via an automated pipeline powered by fine-tuned LLMs. TriSense-2M includes long-form videos and diverse modality combinations, facilitating broad generalization. Extensive experiments across multiple benchmarks demonstrate the effectiveness of TriSense and its potential to advance multimodal video analysis. Code and dataset will be publicly released.
CVMar 23, 2025
LongDiff: Training-Free Long Video Generation in One GoZhuoling Li, Hossein Rahmani, Qiuhong Ke et al.
Video diffusion models have recently achieved remarkable results in video generation. Despite their encouraging performance, most of these models are mainly designed and trained for short video generation, leading to challenges in maintaining temporal consistency and visual details in long video generation. In this paper, we propose LongDiff, a novel training-free method consisting of carefully designed components \ -- Position Mapping (PM) and Informative Frame Selection (IFS) \ -- to tackle two key challenges that hinder short-to-long video generation generalization: temporal position ambiguity and information dilution. Our LongDiff unlocks the potential of off-the-shelf video diffusion models to achieve high-quality long video generation in one go. Extensive experiments demonstrate the efficacy of our method.
CVAug 19, 2025
EAvatar: Expression-Aware Head Avatar Reconstruction with Generative Geometry PriorsShikun Zhang, Cunjian Chen, Yiqun Wang et al.
High-fidelity head avatar reconstruction plays a crucial role in AR/VR, gaming, and multimedia content creation. Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated effectiveness in modeling complex geometry with real-time rendering capability and are now widely used in high-fidelity head avatar reconstruction tasks. However, existing 3DGS-based methods still face significant challenges in capturing fine-grained facial expressions and preserving local texture continuity, especially in highly deformable regions. To mitigate these limitations, we propose a novel 3DGS-based framework termed EAvatar for head reconstruction that is both expression-aware and deformation-aware. Our method introduces a sparse expression control mechanism, where a small number of key Gaussians are used to influence the deformation of their neighboring Gaussians, enabling accurate modeling of local deformations and fine-scale texture transitions. Furthermore, we leverage high-quality 3D priors from pretrained generative models to provide a more reliable facial geometry, offering structural guidance that improves convergence stability and shape accuracy during training. Experimental results demonstrate that our method produces more accurate and visually coherent head reconstructions with improved expression controllability and detail fidelity.
AIJul 29, 2025
ST-GDance: Long-Term and Collision-Free Group Choreography from MusicJing Xu, Weiqiang Wang, Cunjian Chen et al.
Group dance generation from music has broad applications in film, gaming, and animation production. However, it requires synchronizing multiple dancers while maintaining spatial coordination. As the number of dancers and sequence length increase, this task faces higher computational complexity and a greater risk of motion collisions. Existing methods often struggle to model dense spatial-temporal interactions, leading to scalability issues and multi-dancer collisions. To address these challenges, we propose ST-GDance, a novel framework that decouples spatial and temporal dependencies to optimize long-term and collision-free group choreography. We employ lightweight graph convolutions for distance-aware spatial modeling and accelerated sparse attention for efficient temporal modeling. This design significantly reduces computational costs while ensuring smooth and collision-free interactions. Experiments on the AIOZ-GDance dataset demonstrate that ST-GDance outperforms state-of-the-art baselines, particularly in generating long and coherent group dance sequences. Project page: https://yilliajing.github.io/ST-GDance-Website/.
CVMay 6, 2025
3D Surface Reconstruction with Enhanced High-Frequency DetailsShikun Zhang, Yiqun Wang, Cunjian Chen et al.
Neural implicit 3D reconstruction can reproduce shapes without 3D supervision, and it learns the 3D scene through volume rendering methods and neural implicit representations. Current neural surface reconstruction methods tend to randomly sample the entire image, making it difficult to learn high-frequency details on the surface, and thus the reconstruction results tend to be too smooth. We designed a method (FreNeuS) based on high-frequency information to solve the problem of insufficient surface detail. Specifically, FreNeuS uses pixel gradient changes to easily acquire high-frequency regions in an image and uses the obtained high-frequency information to guide surface detail reconstruction. High-frequency information is first used to guide the dynamic sampling of rays, applying different sampling strategies according to variations in high-frequency regions. To further enhance the focus on surface details, we have designed a high-frequency weighting method that constrains the representation of high-frequency details during the reconstruction process. Qualitative and quantitative results show that our method can reconstruct fine surface details and obtain better surface reconstruction quality compared to existing methods. In addition, our method is more applicable and can be generalized to any NeuS-based work.
CVJan 15, 2025
Admitting Ignorance Helps the Video Question Answering Models to AnswerHaopeng Li, Tom Drummond, Mingming Gong et al.
Significant progress has been made in the field of video question answering (VideoQA) thanks to deep learning and large-scale pretraining. Despite the presence of sophisticated model structures and powerful video-text foundation models, most existing methods focus solely on maximizing the correlation between answers and video-question pairs during training. We argue that these models often establish shortcuts, resulting in spurious correlations between questions and answers, especially when the alignment between video and text data is suboptimal. To address these spurious correlations, we propose a novel training framework in which the model is compelled to acknowledge its ignorance when presented with an intervened question, rather than making guesses solely based on superficial question-answer correlations. We introduce methodologies for intervening in questions, utilizing techniques such as displacement and perturbation, and design frameworks for the model to admit its lack of knowledge in both multi-choice VideoQA and open-ended settings. In practice, we integrate a state-of-the-art model into our framework to validate its effectiveness. The results clearly demonstrate that our framework can significantly enhance the performance of VideoQA models with minimal structural modifications.
CVMay 9, 2024
Sequential Amodal Segmentation via Cumulative Occlusion LearningJiayang Ao, Qiuhong Ke, Krista A. Ehinger
To fully understand the 3D context of a single image, a visual system must be able to segment both the visible and occluded regions of objects, while discerning their occlusion order. Ideally, the system should be able to handle any object and not be restricted to segmenting a limited set of object classes, especially in robotic applications. Addressing this need, we introduce a diffusion model with cumulative occlusion learning designed for sequential amodal segmentation of objects with uncertain categories. This model iteratively refines the prediction using the cumulative mask strategy during diffusion, effectively capturing the uncertainty of invisible regions and adeptly reproducing the complex distribution of shapes and occlusion orders of occluded objects. It is akin to the human capability for amodal perception, i.e., to decipher the spatial ordering among objects and accurately predict complete contours for occluded objects in densely layered visual scenes. Experimental results across three amodal datasets show that our method outperforms established baselines.
CVOct 19, 2021
Spatial-Temporal Transformer for 3D Point Cloud SequencesYimin Wei, Hao Liu, Tingting Xie et al.
Effective learning of spatial-temporal information within a point cloud sequence is highly important for many down-stream tasks such as 4D semantic segmentation and 3D action recognition. In this paper, we propose a novel framework named Point Spatial-Temporal Transformer (PST2) to learn spatial-temporal representations from dynamic 3D point cloud sequences. Our PST2 consists of two major modules: a Spatio-Temporal Self-Attention (STSA) module and a Resolution Embedding (RE) module. Our STSA module is introduced to capture the spatial-temporal context information across adjacent frames, while the RE module is proposed to aggregate features across neighbors to enhance the resolution of feature maps. We test the effectiveness our PST2 with two different tasks on point cloud sequences, i.e., 4D semantic segmentation and 3D action recognition. Extensive experiments on three benchmarks show that our PST2 outperforms existing methods on all datasets. The effectiveness of our STSA and RE modules have also been justified with ablation experiments.
CVAug 18, 2021
The Multi-Modal Video Reasoning and Analyzing CompetitionHaoran Peng, He Huang, Li Xu et al.
In this paper, we introduce the Multi-Modal Video Reasoning and Analyzing Competition (MMVRAC) workshop in conjunction with ICCV 2021. This competition is composed of four different tracks, namely, video question answering, skeleton-based action recognition, fisheye video-based action recognition, and person re-identification, which are based on two datasets: SUTD-TrafficQA and UAV-Human. We summarize the top-performing methods submitted by the participants in this competition and show their results achieved in the competition.
CVJun 3, 2021
Noise Doesn't Lie: Towards Universal Detection of Deep InpaintingAng Li, Qiuhong Ke, Xingjun Ma et al.
Deep image inpainting aims to restore damaged or missing regions in an image with realistic contents. While having a wide range of applications such as object removal and image recovery, deep inpainting techniques also have the risk of being manipulated for image forgery. A promising countermeasure against such forgeries is deep inpainting detection, which aims to locate the inpainted regions in an image. In this paper, we make the first attempt towards universal detection of deep inpainting, where the detection network can generalize well when detecting different deep inpainting methods. To this end, we first propose a novel data generation approach to generate a universal training dataset, which imitates the noise discrepancies exist in real versus inpainted image contents to train universal detectors. We then design a Noise-Image Cross-fusion Network (NIX-Net) to effectively exploit the discriminative information contained in both the images and their noise patterns. We empirically show, on multiple benchmark datasets, that our approach outperforms existing detection methods by a large margin and generalize well to unseen deep inpainting techniques. Our universal training dataset can also significantly boost the generalizability of existing detection methods.
CVJan 25, 2021
HexCNN: A Framework for Native Hexagonal Convolutional Neural NetworksYunxiang Zhao, Qiuhong Ke, Flip Korn et al.
Hexagonal CNN models have shown superior performance in applications such as IACT data analysis and aerial scene classification due to their better rotation symmetry and reduced anisotropy. In order to realize hexagonal processing, existing studies mainly use the ZeroOut method to imitate hexagonal processing, which causes substantial memory and computation overheads. We address this deficiency with a novel native hexagonal CNN framework named HexCNN. HexCNN takes hexagon-shaped input and performs forward and backward propagation on the original form of the input based on hexagon-shaped filters, hence avoiding computation and memory overheads caused by imitation. For applications with rectangle-shaped input but require hexagonal processing, HexCNN can be applied by padding the input into hexagon-shape as preprocessing. In this case, we show that the time and space efficiency of HexCNN still outperforms existing hexagonal CNN methods substantially. Experimental results show that compared with the state-of-the-art models, which imitate hexagonal processing but using rectangle-shaped filters, HexCNN reduces the training time by up to 42.2%. Meanwhile, HexCNN saves the memory space cost by up to 25% and 41.7% for loading the input and performing convolution, respectively.
AIJan 17, 2021
Adversarial Interaction Attack: Fooling AI to Misinterpret Human IntentionsNodens Koren, Qiuhong Ke, Yisen Wang et al.
Understanding the actions of both humans and artificial intelligence (AI) agents is important before modern AI systems can be fully integrated into our daily life. In this paper, we show that, despite their current huge success, deep learning based AI systems can be easily fooled by subtle adversarial noise to misinterpret the intention of an action in interaction scenarios. Based on a case study of skeleton-based human interactions, we propose a novel adversarial attack on interactions, and demonstrate how DNN-based interaction models can be tricked to predict the participants' reactions in unexpected ways. From a broader perspective, the scope of our proposed attack method is not confined to problems related to skeleton data but can also be extended to any type of problems involving sequential regressions. Our study highlights potential risks in the interaction loop with AI and humans, which need to be carefully addressed when deploying AI systems in safety-critical applications.
CVDec 22, 2020
Human Action Recognition from Various Data Modalities: A ReviewZehua Sun, Qiuhong Ke, Hossein Rahmani et al.
Human Action Recognition (HAR) aims to understand human behavior and assign a label to each action. It has a wide range of applications, and therefore has been attracting increasing attention in the field of computer vision. Human actions can be represented using various data modalities, such as RGB, skeleton, depth, infrared, point cloud, event stream, audio, acceleration, radar, and WiFi signal, which encode different sources of useful yet distinct information and have various advantages depending on the application scenarios. Consequently, lots of existing works have attempted to investigate different types of approaches for HAR using various modalities. In this paper, we present a comprehensive survey of recent progress in deep learning methods for HAR based on the type of input data modality. Specifically, we review the current mainstream deep learning methods for single data modalities and multiple data modalities, including the fusion-based and the co-learning-based frameworks. We also present comparative results on several benchmark datasets for HAR, together with insightful observations and inspiring future research directions.
CVOct 19, 2020
Hierarchical Paired Channel Fusion Network for Street Scene Change DetectionYinjie Lei, Duo Peng, Pingping Zhang et al.
Street Scene Change Detection (SSCD) aims to locate the changed regions between a given street-view image pair captured at different times, which is an important yet challenging task in the computer vision community. The intuitive way to solve the SSCD task is to fuse the extracted image feature pairs, and then directly measure the dissimilarity parts for producing a change map. Therefore, the key for the SSCD task is to design an effective feature fusion method that can improve the accuracy of the corresponding change maps. To this end, we present a novel Hierarchical Paired Channel Fusion Network (HPCFNet), which utilizes the adaptive fusion of paired feature channels. Specifically, the features of a given image pair are jointly extracted by a Siamese Convolutional Neural Network (SCNN) and hierarchically combined by exploring the fusion of channel pairs at multiple feature levels. In addition, based on the observation that the distribution of scene changes is diverse, we further propose a Multi-Part Feature Learning (MPFL) strategy to detect diverse changes. Based on the MPFL strategy, our framework achieves a novel approach to adapt to the scale and location diversities of the scene change regions. Extensive experiments on three public datasets (i.e., PCD, VL-CMU-CD and CDnet2014) demonstrate that the proposed framework achieves superior performance which outperforms other state-of-the-art methods with a considerable margin.
CVSep 2, 2020
Long-Term Anticipation of Activities with Cycle ConsistencyYazan Abu Farha, Qiuhong Ke, Bernt Schiele et al.
With the success of deep learning methods in analyzing activities in videos, more attention has recently been focused towards anticipating future activities. However, most of the work on anticipation either analyzes a partially observed activity or predicts the next action class. Recently, new approaches have been proposed to extend the prediction horizon up to several minutes in the future and that anticipate a sequence of future activities including their durations. While these works decouple the semantic interpretation of the observed sequence from the anticipation task, we propose a framework for anticipating future activities directly from the features of the observed frames and train it in an end-to-end fashion. Furthermore, we introduce a cycle consistency loss over time by predicting the past activities given the predicted future. Our framework achieves state-of-the-art results on two datasets: the Breakfast dataset and 50Salads.
CVMar 9, 2017
A New Representation of Skeleton Sequences for 3D Action RecognitionQiuhong Ke, Mohammed Bennamoun, Senjian An et al.
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several frames for spatial temporal feature learning using deep neural networks. Each clip is generated from one channel of the cylindrical coordinates of the skeleton sequence. Each frame of the generated clips represents the temporal information of the entire skeleton sequence, and incorporates one particular spatial relationship between the joints. The entire clips include multiple frames with different spatial relationships, which provide useful spatial structural information of the human skeleton. We propose to use deep convolutional neural networks to learn long-term temporal information of the skeleton sequence from the frames of the generated clips, and then use a Multi-Task Learning Network (MTLN) to jointly process all frames of the generated clips in parallel to incorporate spatial structural information for action recognition. Experimental results clearly show the effectiveness of the proposed new representation and feature learning method for 3D action recognition.