14.2ROMar 4, 2022
Where to Look Next: Learning Viewpoint Recommendations for Informative Trajectory PlanningMax Lodel, Bruno Brito, Álvaro Serra-Gómez et al.
Search missions require motion planning and navigation methods for information gathering that continuously replan based on new observations of the robot's surroundings. Current methods for information gathering, such as Monte Carlo Tree Search, are capable of reasoning over long horizons, but they are computationally expensive. An alternative for fast online execution is to train, offline, an information gathering policy, which indirectly reasons about the information value of new observations. However, these policies lack safety guarantees and do not account for the robot dynamics. To overcome these limitations we train an information-aware policy via deep reinforcement learning, that guides a receding-horizon trajectory optimization planner. In particular, the policy continuously recommends a reference viewpoint to the local planner, such that the resulting dynamically feasible and collision-free trajectories lead to observations that maximize the information gain and reduce the uncertainty about the environment. In simulation tests in previously unseen environments, our method consistently outperforms greedy next-best-view policies and achieves competitive performance compared to Monte Carlo Tree Search, in terms of information gains and coverage time, with a reduction in execution time by three orders of magnitude.
4.1ROJul 5, 2024Code
EAGERx: Graph-Based Framework for Sim2real Robot LearningBas van der Heijden, Jelle Luijkx, Laura Ferranti et al.
Sim2real, that is, the transfer of learned control policies from simulation to real world, is an area of growing interest in robotics due to its potential to efficiently handle complex tasks. The sim2real approach faces challenges due to mismatches between simulation and reality. These discrepancies arise from inaccuracies in modeling physical phenomena and asynchronous control, among other factors. To this end, we introduce EAGERx, a framework with a unified software pipeline for both real and simulated robot learning. It can support various simulators and aids in integrating state, action and time-scale abstractions to facilitate learning. EAGERx's integrated delay simulation, domain randomization features, and proposed synchronization algorithm contribute to narrowing the sim2real gap. We demonstrate (in the context of robot learning and beyond) the efficacy of EAGERx in accommodating diverse robotic systems and maintaining consistent simulation behavior. EAGERx is open source and its code is available at https://eagerx.readthedocs.io.
5.5RONov 15, 2022
PARTNR: Pick and place Ambiguity Resolving by Trustworthy iNteractive leaRningJelle Luijkx, Zlatan Ajanovic, Laura Ferranti et al.
Several recent works show impressive results in mapping language-based human commands and image scene observations to direct robot executable policies (e.g., pick and place poses). However, these approaches do not consider the uncertainty of the trained policy and simply always execute actions suggested by the current policy as the most probable ones. This makes them vulnerable to domain shift and inefficient in the number of required demonstrations. We extend previous works and present the PARTNR algorithm that can detect ambiguities in the trained policy by analyzing multiple modalities in the pick and place poses using topological analysis. PARTNR employs an adaptive, sensitivity-based, gating function that decides if additional user demonstrations are required. User demonstrations are aggregated to the dataset and used for subsequent training. In this way, the policy can adapt promptly to domain shift and it can minimize the number of required demonstrations for a well-trained policy. The adaptive threshold enables to achieve the user-acceptable level of ambiguity to execute the policy autonomously and in turn, increase the trustworthiness of our system. We demonstrate the performance of PARTNR in a table-top pick and place task.
8.9ROJun 28, 2021
Active Safety System for Semi-Autonomous Teleoperated VehiclesSmit Saparia, Andreas Schimpe, Laura Ferranti
Autonomous cars can reduce road traffic accidents and provide a safer mode of transport. However, key technical challenges, such as safe navigation in complex urban environments, need to be addressed before deploying these vehicles on the market. Teleoperation can help smooth the transition from human operated to fully autonomous vehicles since it still has human in the loop providing the scope of fallback on driver. This paper presents an Active Safety System (ASS) approach for teleoperated driving. The proposed approach helps the operator ensure the safety of the vehicle in complex environments, that is, avoid collisions with static or dynamic obstacles. Our ASS relies on a model predictive control (MPC) formulation to control both the lateral and longitudinal dynamics of the vehicle. By exploiting the ability of the MPC framework to deal with constraints, our ASS restricts the controller's authority to intervene for lateral correction of the human operator's commands, avoiding counter-intuitive driving experience for the human operator. Further, we design a visual feedback to enhance the operator's trust over the ASS. In addition, we propose an MPC's prediction horizon data based novel predictive display to mitigate the effects of large latency in the teleoperation system. We tested the performance of the proposed approach on a high-fidelity vehicle simulator in the presence of dynamic obstacles and latency.
12.8ROMar 23, 2021
Scenario-Based Trajectory Optimization in Uncertain Dynamic EnvironmentsO. de Groot, B. Brito, L. Ferranti et al.
We present an optimization-based method to plan the motion of an autonomous robot under the uncertainties associated with dynamic obstacles, such as humans. Our method bounds the marginal risk of collisions at each point in time by incorporating chance constraints into the planning problem. This problem is not suitable for online optimization outright for arbitrary probability distributions. Hence, we sample from these chance constraints using an uncertainty model, to generate "scenarios", which translate the probabilistic constraints into deterministic ones. In practice, each scenario represents the collision constraint for a dynamic obstacle at the location of the sample. The number of theoretically required scenarios can be very large. Nevertheless, by exploiting the geometry of the workspace, we show how to prune most scenarios before optimization and we demonstrate how the reduced scenarios can still provide probabilistic guarantees on the safety of the motion plan. Since our approach is scenario based, we are able to handle arbitrary uncertainty distributions. We apply our method in a Model Predictive Contouring Control framework and demonstrate its benefits in simulations and experiments with a moving robot platform navigating among pedestrians, running in real-time.
7.9LGNov 25, 2020
DeepKoCo: Efficient latent planning with a task-relevant Koopman representationBas van der Heijden, Laura Ferranti, Jens Kober et al.
This paper presents DeepKoCo, a novel model-based agent that learns a latent Koopman representation from images. This representation allows DeepKoCo to plan efficiently using linear control methods, such as linear model predictive control. Compared to traditional agents, DeepKoCo learns task-relevant dynamics, thanks to the use of a tailored lossy autoencoder network that allows DeepKoCo to learn latent dynamics that reconstruct and predict only observed costs, rather than all observed dynamics. As our results show, DeepKoCo achieves similar final performance as traditional model-free methods on complex control tasks while being considerably more robust to distractor dynamics, making the proposed agent more amenable for real-life applications.
23.8ROOct 20, 2020
Model Predictive Contouring Control for Collision Avoidance in Unstructured Dynamic EnvironmentsBruno Brito, Boaz Floor, Laura Ferranti et al.
This paper presents a method for local motion planning in unstructured environments with static and moving obstacles, such as humans. Given a reference path and speed, our optimization-based receding-horizon approach computes a local trajectory that minimizes the tracking error while avoiding obstacles. We build on nonlinear model-predictive contouring control (MPCC) and extend it to incorporate a static map by computing, online, a set of convex regions in free space. We model moving obstacles as ellipsoids and provide a correct bound to approximate the collision region, given by the Minkowsky sum of an ellipse and a circle. Our framework is agnostic to the robot model. We present experimental results with a mobile robot navigating in indoor environments populated with humans. Our method is executed fully onboard without the need of external support and can be applied to other robot morphologies such as autonomous cars.
10.4ROJun 20, 2020
A Distributed Multi-Vehicle Coordination Algorithm for Navigation in Tight EnvironmentsRoya Firoozi, Laura Ferranti, Xiaojing Zhang et al.
This work presents a distributed method for multi-vehicle coordination based on nonlinear model predictive control (NMPC) and dual decomposition. Our approach allows the vehicles to coordinate in tight spaces (e.g., busy highway lanes or parking lots) by using a polytopic description of each vehicle's shape and formulating collision avoidance as a dual optimization problem. Our method accommodates heterogeneous teams of vehicles (i.e., vehicles with different polytopic shapes and dynamic models can be part of the same team). Our method allows the vehicles to share their intentions in a distributed fashion without relying on a central coordinator and efficiently provides collision-free trajectories for the vehicles. In addition, our method decouples the individual-vehicles' trajectory optimization from their collision-avoidance objectives enhancing the scalability of the method and allowing one to exploit parallel hardware architectures. All these features are particularly important for vehicular applications, where the systems operate at high-frequency rates in dynamic environments. To validate our method, we apply it in a vehicular application, that is, the autonomous lane-merging of a team of connected vehicles to form a platoon. We compare our design with the centralized NMPC design to show the computational benefits of the proposed distributed algorithm.