ROFeb 17Code
ScenicRules: An Autonomous Driving Benchmark with Multi-Objective Specifications and Abstract ScenariosKevin Kai-Chun Chang, Ekin Beyazit, Alberto Sangiovanni-Vincentelli et al.
Developing autonomous driving systems for complex traffic environments requires balancing multiple objectives, such as avoiding collisions, obeying traffic rules, and making efficient progress. In many situations, these objectives cannot be satisfied simultaneously, and explicit priority relations naturally arise. Also, driving rules require context, so it is important to formally model the environment scenarios within which such rules apply. Existing benchmarks for evaluating autonomous vehicles lack such combinations of multi-objective prioritized rules and formal environment models. In this work, we introduce ScenicRules, a benchmark for evaluating autonomous driving systems in stochastic environments under prioritized multi-objective specifications. We first formalize a diverse set of objectives to serve as quantitative evaluation metrics. Next, we design a Hierarchical Rulebook framework that encodes multiple objectives and their priority relations in an interpretable and adaptable manner. We then construct a compact yet representative collection of scenarios spanning diverse driving contexts and near-accident situations, formally modeled in the Scenic language. Experimental results show that our formalized objectives and Hierarchical Rulebooks align well with human driving judgments and that our benchmark effectively exposes agent failures with respect to the prioritized objectives. Our benchmark can be accessed at https://github.com/BerkeleyLearnVerify/ScenicRules/.
CLMay 19Code
optimize_anything: A Universal API for Optimizing any Text ParameterLakshya A Agrawal, Donghyun Lee, Shangyin Tan et al.
Can a single LLM-based optimization system match specialized tools across fundamentally different domains? We show that when optimization problems are formulated as improving a text artifact evaluated by a scoring function, a single AI-based optimization system-supporting single-task search, multi-task search with cross-problem transfer, and generalization to unseen inputs-achieves state-of-the-art results across six diverse tasks. Our system discovers agent architectures that nearly triple Gemini Flash's ARC-AGI accuracy (32.5% to 89.5%), finds scheduling algorithms that cut cloud costs by 40%, generates CUDA kernels where 87% match or beat PyTorch, and outperforms AlphaEvolve's reported circle packing solution (n=26). Ablations across three domains reveal that actionable side information yields faster convergence and substantially higher final scores than score-only feedback, and that multi-task search outperforms independent optimization given equivalent per-problem budget through cross-task transfer, with benefits scaling with the number of related tasks. Together, we show for the first time that text optimization with LLM-based search is a general-purpose problem-solving paradigm, unifying tasks traditionally requiring domain-specific algorithms under a single framework. We open-source optimize\_anything with support for multiple backends as part of the GEPA project at https://github.com/gepa-ai/gepa .
FLJul 19, 2023
Learning Formal Specifications from Membership and Preference QueriesAmeesh Shah, Marcell Vazquez-Chanlatte, Sebastian Junges et al.
Active learning is a well-studied approach to learning formal specifications, such as automata. In this work, we extend active specification learning by proposing a novel framework that strategically requests a combination of membership labels and pair-wise preferences, a popular alternative to membership labels. The combination of pair-wise preferences and membership labels allows for a more flexible approach to active specification learning, which previously relied on membership labels only. We instantiate our framework in two different domains, demonstrating the generality of our approach. Our results suggest that learning from both modalities allows us to robustly and conveniently identify specifications via membership and preferences.
SYMay 5, 2011
Synthesizing Switching Logic to Minimize Long-Run CostSusmit Jha, Sanjit A. Seshia, Ashish Tiwari
Given a multi-modal dynamical system, optimal switching logic synthesis involves generating the conditions for switching between the system modes such that the resulting hybrid system satisfies a quantitative specification. We formalize and solve the problem of optimal switching logic synthesis for quantitative specifications over long run behavior. Each trajectory of the system, and each state of the system, is associated with a cost. Our goal is to synthesize a system that minimizes this cost from each initial state. Our paper generalizes earlier work on synthesis for safety as safety specifications can be encoded as quantitative specifications. We present an approach for specifying quantitative measures using reward and penalty functions, and illustrate its effectiveness using several examples. We present an automated technique to synthesize switching logic for such quantitative measures. Our algorithm is based on reducing the synthesis problem to an unconstrained numerical optimization problem which can be solved by any off-the-shelf numerical optimization engines. We demonstrate the effectiveness of this approach with experimental results.
SYFeb 8, 2013
SWATI: Synthesizing Wordlengths Automatically Using Testing and InductionSusmit Jha, Sanjit A. Seshia
In this paper, we present an automated technique SWATI: Synthesizing Wordlengths Automatically Using Testing and Induction, which uses a combination of Nelder-Mead optimization based testing, and induction from examples to automatically synthesize optimal fixedpoint implementation of numerical routines. The design of numerical software is commonly done using floating-point arithmetic in design-environments such as Matlab. However, these designs are often implemented using fixed-point arithmetic for speed and efficiency reasons especially in embedded systems. The fixed-point implementation reduces implementation cost, provides better performance, and reduces power consumption. The conversion from floating-point designs to fixed-point code is subject to two opposing constraints: (i) the word-width of fixed-point types must be minimized, and (ii) the outputs of the fixed-point program must be accurate. In this paper, we propose a new solution to this problem. Our technique takes the floating-point program, specified accuracy and an implementation cost model and provides the fixed-point program with specified accuracy and optimal implementation cost. We demonstrate the effectiveness of our approach on a set of examples from the domain of automated control, robotics and digital signal processing.
LOOct 18, 2023
An Eager Satisfiability Modulo Theories Solver for Algebraic DatatypesAmar Shah, Federico Mora, Sanjit A. Seshia
Algebraic data types (ADTs) are a construct classically found in functional programming languages that capture data structures like enumerated types, lists, and trees. In recent years, interest in ADTs has increased. For example, popular programming languages, like Python, have added support for ADTs. Automated reasoning about ADTs can be done using satisfiability modulo theories (SMT) solving, an extension of the Boolean satisfiability problem with constraints over first-order structures. Unfortunately, SMT solvers that support ADTs do not scale as state-of-the-art approaches all use variations of the same \emph{lazy} approach. In this paper, we present an SMT solver that takes a fundamentally different approach, an \emph{eager} approach. Specifically, our solver reduces ADT queries to a simpler logical theory, uninterpreted functions (UF), and then uses an existing solver on the reduced query. We prove the soundness and completeness of our approach and demonstrate that it outperforms the state-of-theart on existing benchmarks, as well as a new, more challenging benchmark set from the planning domain.
LGMar 29, 2023
Specification-Guided Data Aggregation for Semantically Aware Imitation LearningAmeesh Shah, Jonathan DeCastro, John Gideon et al.
Advancements in simulation and formal methods-guided environment sampling have enabled the rigorous evaluation of machine learning models in a number of safety-critical scenarios, such as autonomous driving. Application of these environment sampling techniques towards improving the learned models themselves has yet to be fully exploited. In this work, we introduce a novel method for improving imitation-learned models in a semantically aware fashion by leveraging specification-guided sampling techniques as a means of aggregating expert data in new environments. Specifically, we create a set of formal specifications as a means of partitioning the space of possible environments into semantically similar regions, and identify elements of this partition where our learned imitation behaves most differently from the expert. We then aggregate expert data on environments in these identified regions, leading to more accurate imitation of the expert's behavior semantics. We instantiate our approach in a series of experiments in the CARLA driving simulator, and demonstrate that our approach leads to models that are more accurate than those learned with other environment sampling methods.
LGJan 28
Learning Contextual Runtime Monitors for Safe AI-Based AutonomyAlejandro Luque-Cerpa, Mengyuan Wang, Emil Carlsson et al.
We introduce a novel framework for learning context-aware runtime monitors for AI-based control ensembles. Machine-learning (ML) controllers are increasingly deployed in (autonomous) cyber-physical systems because of their ability to solve complex decision-making tasks. However, their accuracy can degrade sharply in unfamiliar environments, creating significant safety concerns. Traditional ensemble methods aim to improve robustness by averaging or voting across multiple controllers, yet this often dilutes the specialized strengths that individual controllers exhibit in different operating contexts. We argue that, rather than blending controller outputs, a monitoring framework should identify and exploit these contextual strengths. In this paper, we reformulate the design of safe AI-based control ensembles as a contextual monitoring problem. A monitor continuously observes the system's context and selects the controller best suited to the current conditions. To achieve this, we cast monitor learning as a contextual learning task and draw on techniques from contextual multi-armed bandits. Our approach comes with two key benefits: (1) theoretical safety guarantees during controller selection, and (2) improved utilization of controller diversity. We validate our framework in two simulated autonomous driving scenarios, demonstrating significant improvements in both safety and performance compared to non-contextual baselines.
AINov 12, 2025
Robust and Diverse Multi-Agent Learning via Rational Policy GradientNiklas Lauffer, Ameesh Shah, Micah Carroll et al.
Adversarial optimization algorithms that explicitly search for flaws in agents' policies have been successfully applied to finding robust and diverse policies in multi-agent settings. However, the success of adversarial optimization has been largely limited to zero-sum settings because its naive application in cooperative settings leads to a critical failure mode: agents are irrationally incentivized to self-sabotage, blocking the completion of tasks and halting further learning. To address this, we introduce Rationality-preserving Policy Optimization (RPO), a formalism for adversarial optimization that avoids self-sabotage by ensuring agents remain rational--that is, their policies are optimal with respect to some possible partner policy. To solve RPO, we develop Rational Policy Gradient (RPG), which trains agents to maximize their own reward in a modified version of the original game in which we use opponent shaping techniques to optimize the adversarial objective. RPG enables us to extend a variety of existing adversarial optimization algorithms that, no longer subject to the limitations of self-sabotage, can find adversarial examples, improve robustness and adaptability, and learn diverse policies. We empirically validate that our approach achieves strong performance in several popular cooperative and general-sum environments. Our project page can be found at https://rational-policy-gradient.github.io.
MANov 4, 2025
Automata-Conditioned Cooperative Multi-Agent Reinforcement LearningBeyazit Yalcinkaya, Marcell Vazquez-Chanlatte, Ameesh Shah et al.
We study the problem of learning multi-task, multi-agent policies for cooperative, temporal objectives, under centralized training, decentralized execution. In this setting, using automata to represent tasks enables the decomposition of complex tasks into simpler sub-tasks that can be assigned to agents. However, existing approaches remain sample-inefficient and are limited to the single-task case. In this work, we present Automata-Conditioned Cooperative Multi-Agent Reinforcement Learning (ACC-MARL), a framework for learning task-conditioned, decentralized team policies. We identify the main challenges to ACC-MARL's feasibility in practice, propose solutions, and prove the correctness of our approach. We further show that the value functions of learned policies can be used to assign tasks optimally at test time. Experiments show emergent task-aware, multi-step coordination among agents, e.g., pressing a button to unlock a door, holding the door, and short-circuiting tasks.
LONov 4, 2025
ScenicProver: A Framework for Compositional Probabilistic Verification of Learning-Enabled SystemsEric Vin, Kyle A. Miller, Inigo Incer et al.
Full verification of learning-enabled cyber-physical systems (CPS) has long been intractable due to challenges including black-box components and complex real-world environments. Existing tools either provide formal guarantees for limited types of systems or test the system as a monolith, but no general framework exists for compositional analysis of learning-enabled CPS using varied verification techniques over complex real-world environments. This paper introduces ScenicProver, a verification framework that aims to fill this gap. Built upon the Scenic probabilistic programming language, the framework supports: (1) compositional system description with clear component interfaces, ranging from interpretable code to black boxes; (2) assume-guarantee contracts over those components using an extension of Linear Temporal Logic containing arbitrary Scenic expressions; (3) evidence generation through testing, formal proofs via Lean 4 integration, and importing external assumptions; (4) systematic combination of generated evidence using contract operators; and (5) automatic generation of assurance cases tracking the provenance of system-level guarantees. We demonstrate the framework's effectiveness through a case study on an autonomous vehicle's automatic emergency braking system with sensor fusion. By leveraging manufacturer guarantees for radar and laser sensors and focusing testing efforts on uncertain conditions, our approach enables stronger probabilistic guarantees than monolithic testing with the same computational budget.
ROFeb 27, 2023
A Grammar for the Representation of Unmanned Aerial Vehicles with 3D TopologiesPiergiuseppe Mallozzi, Hussein Sibai, Inigo Incer et al.
We propose a context-sensitive grammar for the systematic exploration of the design space of the topology of 3D robots, particularly unmanned aerial vehicles. It defines production rules for adding components to an incomplete design topology modeled over a 3D grid. The rules are local. The grammar is simple, yet capable of modeling most existing UAVs as well as novel ones. It can be easily generalized to other robotic platforms. It can be thought of as a building block for any design exploration and optimization algorithm.
SEAug 20, 2021Code
Addressing the IEEE AV Test Challenge with Scenic and VerifAIKesav Viswanadha, Francis Indaheng, Justin Wong et al.
This paper summarizes our formal approach to testing autonomous vehicles (AVs) in simulation for the IEEE AV Test Challenge. We demonstrate a systematic testing framework leveraging our previous work on formally-driven simulation for intelligent cyber-physical systems. First, to model and generate interactive scenarios involving multiple agents, we used Scenic, a probabilistic programming language for specifying scenarios. A Scenic program defines an abstract scenario as a distribution over configurations of physical objects and their behaviors over time. Sampling from an abstract scenario yields many different concrete scenarios which can be run as test cases for the AV. Starting from a Scenic program encoding an abstract driving scenario, we can use the VerifAI toolkit to search within the scenario for failure cases with respect to multiple AV evaluation metrics. We demonstrate the effectiveness of our testing framework by identifying concrete failure scenarios for an open-source autopilot, Apollo, starting from a variety of realistic traffic scenarios.
LGOct 13, 2019Code
On the Utility of Learning about Humans for Human-AI CoordinationMicah Carroll, Rohin Shah, Mark K. Ho et al.
While we would like agents that can coordinate with humans, current algorithms such as self-play and population-based training create agents that can coordinate with themselves. Agents that assume their partner to be optimal or similar to them can converge to coordination protocols that fail to understand and be understood by humans. To demonstrate this, we introduce a simple environment that requires challenging coordination, based on the popular game Overcooked, and learn a simple model that mimics human play. We evaluate the performance of agents trained via self-play and population-based training. These agents perform very well when paired with themselves, but when paired with our human model, they are significantly worse than agents designed to play with the human model. An experiment with a planning algorithm yields the same conclusion, though only when the human-aware planner is given the exact human model that it is playing with. A user study with real humans shows this pattern as well, though less strongly. Qualitatively, we find that the gains come from having the agent adapt to the human's gameplay. Given this result, we suggest several approaches for designing agents that learn about humans in order to better coordinate with them. Code is available at https://github.com/HumanCompatibleAI/overcooked_ai.
SEDec 18, 2024
Syzygy: Dual Code-Test C to (safe) Rust Translation using LLMs and Dynamic AnalysisManish Shetty, Naman Jain, Adwait Godbole et al. · berkeley, microsoft-research
Despite extensive usage in high-performance, low-level systems programming applications, C is susceptible to vulnerabilities due to manual memory management and unsafe pointer operations. Rust, a modern systems programming language, offers a compelling alternative. Its unique ownership model and type system ensure memory safety without sacrificing performance. In this paper, we present Syzygy, an automated approach to translate C to safe Rust. Our technique uses a synergistic combination of LLM-driven code and test translation guided by dynamic-analysis-generated execution information. This paired translation runs incrementally in a loop over the program in dependency order of the code elements while maintaining per-step correctness. Our approach exposes novel insights on combining the strengths of LLMs and dynamic analysis in the context of scaling and combining code generation with testing. We apply our approach to successfully translate Zopfli, a high-performance compression library with ~3000 lines of code and 98 functions. We validate the translation by testing equivalence with the source C program on a set of inputs. To our knowledge, this is the largest automated and test-validated C to safe Rust code translation achieved so far.
SEMay 3, 2024
ScenicNL: Generating Probabilistic Scenario Programs from Natural LanguageKarim Elmaaroufi, Devan Shanker, Ana Cismaru et al. · berkeley, cmu
For cyber-physical systems (CPS), including robotics and autonomous vehicles, mass deployment has been hindered by fatal errors that occur when operating in rare events. To replicate rare events such as vehicle crashes, many companies have created logging systems and employed crash reconstruction experts to meticulously recreate these valuable events in simulation. However, in these methods, "what if" questions are not easily formulated and answered. We present ScenarioNL, an AI System for creating scenario programs from natural language. Specifically, we generate these programs from police crash reports. Reports normally contain uncertainty about the exact details of the incidents which we represent through a Probabilistic Programming Language (PPL), Scenic. By using Scenic, we can clearly and concisely represent uncertainty and variation over CPS behaviors, properties, and interactions. We demonstrate how commonplace prompting techniques with the best Large Language Models (LLM) are incapable of reasoning about probabilistic scenario programs and generating code for low-resource languages such as Scenic. Our system is comprised of several LLMs chained together with several kinds of prompting strategies, a compiler, and a simulator. We evaluate our system on publicly available autonomous vehicle crash reports in California from the last five years and share insights into how we generate code that is both semantically meaningful and syntactically correct.
LGOct 31, 2024
Compositional Automata Embeddings for Goal-Conditioned Reinforcement LearningBeyazit Yalcinkaya, Niklas Lauffer, Marcell Vazquez-Chanlatte et al.
Goal-conditioned reinforcement learning is a powerful way to control an AI agent's behavior at runtime. That said, popular goal representations, e.g., target states or natural language, are either limited to Markovian tasks or rely on ambiguous task semantics. We propose representing temporal goals using compositions of deterministic finite automata (cDFAs) and use cDFAs to guide RL agents. cDFAs balance the need for formal temporal semantics with ease of interpretation: if one can understand a flow chart, one can understand a cDFA. On the other hand, cDFAs form a countably infinite concept class with Boolean semantics, and subtle changes to the automaton can result in very different tasks, making them difficult to condition agent behavior on. To address this, we observe that all paths through a DFA correspond to a series of reach-avoid tasks and propose pre-training graph neural network embeddings on "reach-avoid derived" DFAs. Through empirical evaluation, we demonstrate that the proposed pre-training method enables zero-shot generalization to various cDFA task classes and accelerated policy specialization without the myopic suboptimality of hierarchical methods.
CLOct 11, 2024
SimpleStrat: Diversifying Language Model Generation with StratificationJustin Wong, Yury Orlovskiy, Michael Luo et al.
Generating diverse responses from large language models (LLMs) is crucial for applications such as planning/search and synthetic data generation, where diversity provides distinct answers across generations. Prior approaches rely on increasing temperature to increase diversity. However, contrary to popular belief, we show not only does this approach produce lower quality individual generations as temperature increases, but it depends on model's next-token probabilities being similar to the true distribution of answers. We propose SimpleStrat, an alternative approach that uses the language model itself to partition the space into strata. At inference, a random stratum is selected and a sample drawn from within the strata. To measure diversity, we introduce CoverageQA, a dataset of underspecified questions with multiple equally plausible answers, and assess diversity by measuring KL Divergence between the output distribution and uniform distribution over valid ground truth answers. As computing probability per response/solution for proprietary models is infeasible, we measure recall on ground truth solutions. Our evaluation show using SimpleStrat achieves higher recall by 0.05 compared to GPT-4o and 0.36 average reduction in KL Divergence compared to Llama 3.
MAFeb 19, 2025
Learning Symbolic Task Decompositions for Multi-Agent TeamsAmeesh Shah, Niklas Lauffer, Thomas Chen et al.
One approach for improving sample efficiency in cooperative multi-agent learning is to decompose overall tasks into sub-tasks that can be assigned to individual agents. We study this problem in the context of reward machines: symbolic tasks that can be formally decomposed into sub-tasks. In order to handle settings without a priori knowledge of the environment, we introduce a framework that can learn the optimal decomposition from model-free interactions with the environment. Our method uses a task-conditioned architecture to simultaneously learn an optimal decomposition and the corresponding agents' policies for each sub-task. In doing so, we remove the need for a human to manually design the optimal decomposition while maintaining the sample-efficiency benefits of improved credit assignment. We provide experimental results in several deep reinforcement learning settings, demonstrating the efficacy of our approach. Our results indicate that our approach succeeds even in environments with codependent agent dynamics, enabling synchronous multi-agent learning not achievable in previous works.
LGApr 17, 2024
LTL-Constrained Policy Optimization with Cycle Experience ReplayAmeesh Shah, Cameron Voloshin, Chenxi Yang et al.
Linear Temporal Logic (LTL) offers a precise means for constraining the behavior of reinforcement learning agents. However, in many settings where both satisfaction and optimality conditions are present, LTL is insufficient to capture both. Instead, LTL-constrained policy optimization, where the goal is to optimize a scalar reward under LTL constraints, is needed. This constrained optimization problem proves difficult in deep Reinforcement Learning (DRL) settings, where learned policies often ignore the LTL constraint due to the sparse nature of LTL satisfaction. To alleviate the sparsity issue, we introduce Cycle Experience Replay (CyclER), a novel reward shaping technique that exploits the underlying structure of the LTL constraint to guide a policy towards satisfaction by encouraging partial behaviors compliant with the constraint. We provide a theoretical guarantee that optimizing CyclER will achieve policies that satisfy the LTL constraint with near-optimal probability. We evaluate CyclER in three continuous control domains. Our experimental results show that optimizing CyclER in tandem with the existing scalar reward outperforms existing reward-shaping methods at finding performant LTL-satisfying policies.
LGMar 6, 2025
Provably Correct Automata Embeddings for Optimal Automata-Conditioned Reinforcement LearningBeyazit Yalcinkaya, Niklas Lauffer, Marcell Vazquez-Chanlatte et al.
Automata-conditioned reinforcement learning (RL) has given promising results for learning multi-task policies capable of performing temporally extended objectives given at runtime, done by pretraining and freezing automata embeddings prior to training the downstream policy. However, no theoretical guarantees were given. This work provides a theoretical framework for the automata-conditioned RL problem and shows that it is probably approximately correct learnable. We then present a technique for learning provably correct automata embeddings, guaranteeing optimal multi-task policy learning. Our experimental evaluation confirms these theoretical results.
LGFeb 10, 2024
$L^*LM$: Learning Automata from Examples using Natural Language OraclesMarcell Vazquez-Chanlatte, Karim Elmaaroufi, Stefan J. Witwicki et al. · berkeley, cmu
Expert demonstrations have proven an easy way to indirectly specify complex tasks. Recent algorithms even support extracting unambiguous formal specifications, e.g. deterministic finite automata (DFA), from demonstrations. Unfortunately, these techniques are generally not sample efficient. In this work, we introduce $L^*LM$, an algorithm for learning DFAs from both demonstrations and natural language. Due to the expressivity of natural language, we observe a significant improvement in the data efficiency of learning DFAs from expert demonstrations. Technically, $L^*LM$ leverages large language models to answer membership queries about the underlying task. This is then combined with recent techniques for transforming learning from demonstrations into a sequence of labeled example learning problems. In our experiments, we observe the two modalities complement each other, yielding a powerful few-shot learner.
HCNov 23, 2025
Clinician-Directed Large Language Model Software Generation for Therapeutic Interventions in Physical RehabilitationEdward Kim, Yuri Cho, Jose Eduardo E. Lima et al.
Digital health interventions increasingly deliver home exercise programs via sensor-equipped devices such as smartphones, enabling remote monitoring of adherence and performance. However, current software is usually authored before clinical encounters as libraries of modules for broad impairment categories. At the point of care, clinicians can only choose from these modules and adjust a few parameters (for example, duration or repetitions). As a result, individual limitations, goals, and environmental constraints are often not reflected, limiting personalization and benefit. We propose a paradigm in which large language models (LLMs) act as constrained translators that convert clinicians' exercise prescriptions into intervention software. Clinicians remain the decision makers: they design exercises during the encounter, tailored to each patient's impairments, goals, and environment, and the LLM generates matching software. We conducted a prospective single-arm feasibility study with 20 licensed physical and occupational therapists who created 40 individualized upper extremity programs for a standardized patient; 100% of prescriptions were translated into executable software, compared with 55% under a representative template-based digital health intervention (p < 0.01). LLM-generated software correctly delivered 99.7% of instructions and monitored performance with 88.4% accuracy (95% confidence interval, 0.843-0.915). Overall, 90% of therapists judged the system safe for patient interaction and 75% expressed willingness to adopt it in practice. To our knowledge, this is the first prospective evaluation of clinician-directed intervention software generation with an LLM in health care, demonstrating feasibility and motivating larger trials in real patient populations.
CVOct 25, 2025
GRAID: Enhancing Spatial Reasoning of VLMs Through High-Fidelity Data GenerationKarim Elmaaroufi, Liheng Lai, Justin Svegliato et al.
Vision Language Models (VLMs) achieve strong performance on many vision-language tasks but often struggle with spatial reasoning$\unicode{x2014}$a prerequisite for many applications. Empirically, we find that a dataset produced by a current training data generation pipeline has a 57.6% human validation rate. These rates stem from current limitations: single-image 3D reconstruction introduces cascading modeling errors and requires wide answer tolerances, while caption-based methods require hyper-detailed annotations and suffer from generative hallucinations. We present GRAID, built on the key insight that qualitative spatial relationships can be reliably determined from 2D geometric primitives alone. By operating exclusively on 2D bounding boxes from standard object detectors, GRAID avoids both 3D reconstruction errors and generative hallucinations, resulting in datasets that are of higher quality than existing tools that produce similar datasets as validated by human evaluations. We apply our framework to the BDD100k, NuImages, and Waymo datasets, generating over 8.5 million high-quality VQA pairs creating questions spanning spatial relations, counting, ranking, and size comparisons. We evaluate one of the datasets and find it achieves 91.16% human-validated accuracy$\unicode{x2014}$compared to 57.6% on a dataset generated by recent work. Critically, we demonstrate that when trained on GRAID data, models learn spatial reasoning concepts that generalize: models fine-tuned on 6 question types improve on over 10 held-out types, with accuracy gains of 47.5% on BDD and 37.9% on NuImages for Llama 3.2B 11B, and when trained on all questions types, achieve improvements on several existing benchmarks such as BLINK. The GRAID framework, datasets, and additional information can be found $\href{this https URL}{here}$.
ROOct 22, 2025
Learning Affordances at Inference-Time for Vision-Language-Action ModelsAmeesh Shah, William Chen, Adwait Godbole et al.
Solving complex real-world control tasks often takes multiple tries: if we fail at first, we reflect on what went wrong, and change our strategy accordingly to avoid making the same mistake. In robotics, Vision-Language-Action models (VLAs) offer a promising path towards solving complex control tasks, but lack the ability to contextually and dynamically readjust behavior when they fail to accomplish a task. In this work, we introduce Learning from Inference-Time Execution (LITEN), which connects a VLA low-level policy to a high-level VLM that conditions on past experiences by including them in-context, allowing it to learn the affordances and capabilities of the low-level VLA. Our approach iterates between a reasoning phase that generates and executes plans for the low-level VLA, and an assessment phase that reflects on the resulting execution and draws useful conclusions to be included in future reasoning contexts. Unlike similar approaches to self-refinement in non-robotics domains, LITEN must reflect on unstructured real-world robot trajectories (e.g., raw videos), which requires structured guiderails during assessment. Our experimental results demonstrate LITEN is able to effectively learn from past experience to generate plans that use high-affordance instructions to accomplish long-horizon tasks.
PLJun 5, 2024
Synthetic Programming Elicitation for Text-to-Code in Very Low-Resource Programming and Formal LanguagesFederico Mora, Justin Wong, Haley Lepe et al.
Recent advances in large language models (LLMs) for code applications have demonstrated remarkable zero-shot fluency and instruction following on challenging code related tasks ranging from test case generation to self-repair. Unsurprisingly, however, models struggle to compose syntactically valid programs in programming languages unrepresented in pre-training, referred to as very low-resource Programming Languages (VLPLs). VLPLs appear in crucial settings, including domain-specific languages for internal tools, tool-chains for legacy languages, and formal verification frameworks. Inspired by a technique called natural programming elicitation, we propose designing an intermediate language that LLMs "naturally" know how to use and which can be automatically compiled to a target VLPL. When LLMs generate code that lies outside of this intermediate language, we use compiler techniques to repair the code into programs in the intermediate language. Overall, we introduce \emph{synthetic programming elicitation and compilation} (SPEAC), an approach that enables LLMs to generate syntactically valid code even for VLPLs. We empirically evaluate the performance of SPEAC in a case study for the UCLID5 formal verification language and find that, compared to existing retrieval and fine-tuning baselines, SPEAC produces syntactically correct programs more frequently and without sacrificing semantic correctness.
AIDec 20, 2021
Demonstration Informed Specification SearchMarcell Vazquez-Chanlatte, Ameesh Shah, Gil Lederman et al.
This paper considers the problem of learning temporal task specifications, e.g. automata and temporal logic, from expert demonstrations. Task specifications are a class of sparse memory augmented rewards with explicit support for temporal and Boolean composition. Three features make learning temporal task specifications difficult: (1) the (countably) infinite number of tasks under consideration; (2) an a-priori ignorance of what memory is needed to encode the task; and (3) the discrete solution space - typically addressed by (brute force) enumeration. To overcome these hurdles, we propose Demonstration Informed Specification Search (DISS): a family of algorithms requiring only black box access to a maximum entropy planner and a task sampler from labeled examples. DISS then works by alternating between conjecturing labeled examples to make the provided demonstrations less surprising and sampling tasks consistent with the conjectured labeled examples. We provide a concrete implementation of DISS in the context of tasks described by Deterministic Finite Automata, and show that DISS is able to efficiently identify tasks from only one or two expert demonstrations.
AIOct 28, 2021
A Scenario-Based Platform for Testing Autonomous Vehicle Behavior Prediction Models in SimulationFrancis Indaheng, Edward Kim, Kesav Viswanadha et al.
Behavior prediction remains one of the most challenging tasks in the autonomous vehicle (AV) software stack. Forecasting the future trajectories of nearby agents plays a critical role in ensuring road safety, as it equips AVs with the necessary information to plan safe routes of travel. However, these prediction models are data-driven and trained on data collected in real life that may not represent the full range of scenarios an AV can encounter. Hence, it is important that these prediction models are extensively tested in various test scenarios involving interactive behaviors prior to deployment. To support this need, we present a simulation-based testing platform which supports (1) intuitive scenario modeling with a probabilistic programming language called Scenic, (2) specifying a multi-objective evaluation metric with a partial priority ordering, (3) falsification of the provided metric, and (4) parallelization of simulations for scalable testing. As a part of the platform, we provide a library of 25 Scenic programs that model challenging test scenarios involving interactive traffic participant behaviors. We demonstrate the effectiveness and the scalability of our platform by testing a trained behavior prediction model and searching for failure scenarios.
LGAug 16, 2021
Synthesizing Pareto-Optimal Interpretations for Black-Box ModelsHazem Torfah, Shetal Shah, Supratik Chakraborty et al.
We present a new multi-objective optimization approach for synthesizing interpretations that "explain" the behavior of black-box machine learning models. Constructing human-understandable interpretations for black-box models often requires balancing conflicting objectives. A simple interpretation may be easier to understand for humans while being less precise in its predictions vis-a-vis a complex interpretation. Existing methods for synthesizing interpretations use a single objective function and are often optimized for a single class of interpretations. In contrast, we provide a more general and multi-objective synthesis framework that allows users to choose (1) the class of syntactic templates from which an interpretation should be synthesized, and (2) quantitative measures on both the correctness and explainability of an interpretation. For a given black-box, our approach yields a set of Pareto-optimal interpretations with respect to the correctness and explainability measures. We show that the underlying multi-objective optimization problem can be solved via a reduction to quantitative constraint solving, such as weighted maximum satisfiability. To demonstrate the benefits of our approach, we have applied it to synthesize interpretations for black-box neural-network classifiers. Our experiments show that there often exists a rich and varied set of choices for interpretations that are missed by existing approaches.
LOJul 28, 2021
Satisfiability and Synthesis Modulo OraclesElizabeth Polgreen, Andrew Reynolds, Sanjit A. Seshia
In classic program synthesis algorithms, such as counterexample-guided inductive synthesis (CEGIS), the algorithms alternate between a synthesis phase and an oracle (verification) phase. Many synthesis algorithms use a white-box oracle based on satisfiability modulo theory (SMT) solvers to provide counterexamples. But what if a white-box oracle is either not available or not easy to work with? We present a framework for solving a general class of oracle-guided synthesis problems which we term synthesis modulo oracles. In this setting, oracles may be black boxes with a query-response interface defined by the synthesis problem. As a necessary component of this framework, we also formalize the problem of satisfiability modulo theories and oracles, and present an algorithm for solving this problem. We implement a prototype solver for satisfiability and synthesis modulo oracles and demonstrate that, by using oracles that execute functions not easily modeled in SMT-constraints, such as recursive functions or oracles that incorporate compilation and execution of code, SMTO and SyMO are able to solve problems beyond the abilities of standard SMT and synthesis solvers.
AIJul 9, 2021
Parallel and Multi-Objective Falsification with Scenic and VerifAIKesav Viswanadha, Edward Kim, Francis Indaheng et al.
Falsification has emerged as an important tool for simulation-based verification of autonomous systems. In this paper, we present extensions to the Scenic scenario specification language and VerifAI toolkit that improve the scalability of sampling-based falsification methods by using parallelism and extend falsification to multi-objective specifications. We first present a parallelized framework that is interfaced with both the simulation and sampling capabilities of Scenic and the falsification capabilities of VerifAI, reducing the execution time bottleneck inherently present in simulation-based testing. We then present an extension of VerifAI's falsification algorithms to support multi-objective optimization during sampling, using the concept of rulebooks to specify a preference ordering over multiple metrics that can be used to guide the counterexample search process. Lastly, we evaluate the benefits of these extensions with a comprehensive set of benchmarks written in the Scenic language.
LGJun 18, 2021
Scenic4RL: Programmatic Modeling and Generation of Reinforcement Learning EnvironmentsAbdus Salam Azad, Edward Kim, Qiancheng Wu et al.
The capability of a reinforcement learning (RL) agent heavily depends on the diversity of the learning scenarios generated by the environment. Generation of diverse realistic scenarios is challenging for real-time strategy (RTS) environments. The RTS environments are characterized by intelligent entities/non-RL agents cooperating and competing with the RL agents with large state and action spaces over a long period of time, resulting in an infinite space of feasible, but not necessarily realistic, scenarios involving complex interaction among different RL and non-RL agents. Yet, most of the existing simulators rely on randomly generating the environments based on predefined settings/layouts and offer limited flexibility and control over the environment dynamics for researchers to generate diverse, realistic scenarios as per their demand. To address this issue, for the first time, we formally introduce the benefits of adopting an existing formal scenario specification language, SCENIC, to assist researchers to model and generate diverse scenarios in an RTS environment in a flexible, systematic, and programmatic manner. To showcase the benefits, we interfaced SCENIC to an existing RTS environment Google Research Football(GRF) simulator and introduced a benchmark consisting of 32 realistic scenarios, encoded in SCENIC, to train RL agents and testing their generalization capabilities. We also show how researchers/RL practitioners can incorporate their domain knowledge to expedite the training process by intuitively modeling stochastic programmatic policies with SCENIC.
LOMay 26, 2021
Runtime Monitoring for Markov Decision ProcessesSebastian Junges, Hazem Torfah, Sanjit A. Seshia
We investigate the problem of monitoring partially observable systems with nondeterministic and probabilistic dynamics. In such systems, every state may be associated with a risk, e.g., the probability of an imminent crash. During runtime, we obtain partial information about the system state in form of observations. The monitor uses this information to estimate the risk of the (unobservable) current system state. Our results are threefold. First, we show that extensions of state estimation approaches do not scale due the combination of nondeterminism and probabilities. While convex hull algorithms improve the practical runtime, they do not prevent an exponential memory blowup. Second, we present a tractable algorithm based on model checking conditional reachability probabilities. Third, we provide prototypical implementations and manifest the applicability of our algorithms to a range of benchmarks. The results highlight the possibilities and boundaries of our novel algorithms.
PLOct 13, 2020
Scenic: A Language for Scenario Specification and Data GenerationDaniel J. Fremont, Edward Kim, Tommaso Dreossi et al.
We propose a new probabilistic programming language for the design and analysis of cyber-physical systems, especially those based on machine learning. Specifically, we consider the problems of training a system to be robust to rare events, testing its performance under different conditions, and debugging failures. We show how a probabilistic programming language can help address these problems by specifying distributions encoding interesting types of inputs, then sampling these to generate specialized training and test data. More generally, such languages can be used to write environment models, an essential prerequisite to any formal analysis. In this paper, we focus on systems like autonomous cars and robots, whose environment at any point in time is a 'scene', a configuration of physical objects and agents. We design a domain-specific language, Scenic, for describing scenarios that are distributions over scenes and the behaviors of their agents over time. As a probabilistic programming language, Scenic allows assigning distributions to features of the scene, as well as declaratively imposing hard and soft constraints over the scene. We develop specialized techniques for sampling from the resulting distribution, taking advantage of the structure provided by Scenic's domain-specific syntax. Finally, we apply Scenic in a case study on a convolutional neural network designed to detect cars in road images, improving its performance beyond that achieved by state-of-the-art synthetic data generation methods.
SYSep 30, 2020
Co-design of Control and Planning for Multi-rotor UAVs with Signal Temporal Logic SpecificationsYash Vardhan Pant, He Yin, Murat Arcak et al.
Urban Air Mobility (UAM), or the scenario where multiple manned and Unmanned Aerial Vehicles (UAVs) carry out various tasks over urban airspaces, is a transportation concept of the future that is gaining prominence. UAM missions with complex spatial, temporal and reactive requirements can be succinctly represented using Signal Temporal Logic (STL), a behavioral specification language. However, planning and control of systems with STL specifications is computationally intensive, usually resulting in planning approaches that do not guarantee dynamical feasibility, or control approaches that cannot handle complex STL specifications. Here, we present an approach to co-design the planner and control such that a given STL specification (possibly over multiple UAVs) is satisfied with trajectories that are dynamically feasible and our controller can track them with a bounded tracking-error that the planner accounts for. The tracking controller is formulated for the non-linear dynamics of the individual UAVs, and the tracking error bound is computed for this controller when the trajectories satisfy some kinematic constraints. We also augment an existing multi-UAV STL-based trajectory generator in order to generate trajectories that satisfy such constraints. We show that this co-design allows for trajectories that satisfy a given STL specification, and are also dynamically feasible in the sense that they can be tracked with bounded error. The applicability of this approach is demonstrated through simulations of multi-UAV missions.
CVSep 1, 2020
A Review of Single-Source Deep Unsupervised Visual Domain AdaptationSicheng Zhao, Xiangyu Yue, Shanghang Zhang et al.
Large-scale labeled training datasets have enabled deep neural networks to excel across a wide range of benchmark vision tasks. However, in many applications, it is prohibitively expensive and time-consuming to obtain large quantities of labeled data. To cope with limited labeled training data, many have attempted to directly apply models trained on a large-scale labeled source domain to another sparsely labeled or unlabeled target domain. Unfortunately, direct transfer across domains often performs poorly due to the presence of domain shift or dataset bias. Domain adaptation is a machine learning paradigm that aims to learn a model from a source domain that can perform well on a different (but related) target domain. In this paper, we review the latest single-source deep unsupervised domain adaptation methods focused on visual tasks and discuss new perspectives for future research. We begin with the definitions of different domain adaptation strategies and the descriptions of existing benchmark datasets. We then summarize and compare different categories of single-source unsupervised domain adaptation methods, including discrepancy-based methods, adversarial discriminative methods, adversarial generative methods, and self-supervision-based methods. Finally, we discuss future research directions with challenges and possible solutions.
ROAug 21, 2020
SOTER on ROS: A Run-Time Assurance Framework on the Robot Operating SystemSumukh Shivakumar, Hazem Torfah, Ankush Desai et al.
We present an implementation of SOTER, a run-time assurance framework for building safe distributed mobile robotic (DMR) systems, on top of the Robot Operating System (ROS). The safety of DMR systems cannot always be guaranteed at design time, especially when complex, off-the-shelf components are used that cannot be verified easily. SOTER addresses this by providing a language-based approach for run-time assurance for DMR systems. SOTER implements the reactive robotic software using the language P, a domain-specific language designed for implementing asynchronous event-driven systems, along with an integrated run-time assurance system that allows programmers to use unfortified components but still provide safety guarantees. We describe an implementation of SOTER for ROS and demonstrate its efficacy using a multi-robot surveillance case study, with multiple run-time assurance modules. Through rigorous simulation, we show that SOTER enabled systems ensure safety, even when using unknown and untrusted components.
SEJul 13, 2020
Gradient Descent over Metagrammars for Syntax-Guided SynthesisNicolas Chan, Elizabeth Polgreen, Sanjit A. Seshia
The performance of a syntax-guided synthesis algorithm is highly dependent on the provision of a good syntactic template, or grammar. Provision of such a template is often left to the user to do manually, though in the absence of such a grammar, state-of-the-art solvers will provide their own default grammar, which is dependent on the signature of the target program to be sythesized. In this work, we speculate this default grammar could be improved upon substantially. We build sets of rules, or metagrammars, for constructing grammars, and perform a gradient descent over these metagrammars aiming to find a metagrammar which solves more benchmarks and on average faster. We show the resulting metagrammar enables CVC4 to solve 26% more benchmarks than the default grammar within a 300s time-out, and that metagrammars learnt from tens of benchmarks generalize to performance on 100s of benchmarks.
LGJul 7, 2020
Learning Branching Heuristics for Propositional Model CountingPashootan Vaezipoor, Gil Lederman, Yuhuai Wu et al.
Propositional model counting, or #SAT, is the problem of computing the number of satisfying assignments of a Boolean formula. Many problems from different application areas, including many discrete probabilistic inference problems, can be translated into model counting problems to be solved by #SAT solvers. Exact #SAT solvers, however, are often not scalable to industrial size instances. In this paper, we present Neuro#, an approach for learning branching heuristics to improve the performance of exact #SAT solvers on instances from a given family of problems. We experimentally show that our method reduces the step count on similarly distributed held-out instances and generalizes to much larger instances from the same problem family. It is able to achieve these results on a number of different problem families having very different structures. In addition to step count improvements, Neuro# can also achieve orders of magnitude wall-clock speedups over the vanilla solver on larger instances in some problem families, despite the runtime overhead of querying the model.
AIJun 30, 2020
Enforcing Almost-Sure Reachability in POMDPsSebastian Junges, Nils Jansen, Sanjit A. Seshia
Partially-Observable Markov Decision Processes (POMDPs) are a well-known stochastic model for sequential decision making under limited information. We consider the EXPTIME-hard problem of synthesising policies that almost-surely reach some goal state without ever visiting a bad state. In particular, we are interested in computing the winning region, that is, the set of system configurations from which a policy exists that satisfies the reachability specification. A direct application of such a winning region is the safe exploration of POMDPs by, for instance, restricting the behavior of a reinforcement learning agent to the region. We present two algorithms: A novel SAT-based iterative approach and a decision-diagram based alternative. The empirical evaluation demonstrates the feasibility and efficacy of the approaches.
LGMay 14, 2020
Formal Analysis and Redesign of a Neural Network-Based Aircraft Taxiing System with VerifAIDaniel J. Fremont, Johnathan Chiu, Dragos D. Margineantu et al.
We demonstrate a unified approach to rigorous design of safety-critical autonomous systems using the VerifAI toolkit for formal analysis of AI-based systems. VerifAI provides an integrated toolchain for tasks spanning the design process, including modeling, falsification, debugging, and ML component retraining. We evaluate all of these applications in an industrial case study on an experimental autonomous aircraft taxiing system developed by Boeing, which uses a neural network to track the centerline of a runway. We define runway scenarios using the Scenic probabilistic programming language, and use them to drive tests in the X-Plane flight simulator. We first perform falsification, automatically finding environment conditions causing the system to violate its specification by deviating significantly from the centerline (or even leaving the runway entirely). Next, we use counterexample analysis to identify distinct failure cases, and confirm their root causes with specialized testing. Finally, we use the results of falsification and debugging to retrain the network, eliminating several failure cases and improving the overall performance of the closed-loop system.
SYMar 17, 2020
Formal Scenario-Based Testing of Autonomous Vehicles: From Simulation to the Real WorldDaniel J. Fremont, Edward Kim, Yash Vardhan Pant et al.
We present a new approach to automated scenario-based testing of the safety of autonomous vehicles, especially those using advanced artificial intelligence-based components, spanning both simulation-based evaluation as well as testing in the real world. Our approach is based on formal methods, combining formal specification of scenarios and safety properties, algorithmic test case generation using formal simulation, test case selection for track testing, executing test cases on the track, and analyzing the resulting data. Experiments with a real autonomous vehicle at an industrial testing facility support our hypotheses that (i) formal simulation can be effective at identifying test cases to run on the track, and (ii) the gap between simulated and real worlds can be systematically evaluated and bridged.
LGNov 7, 2019
Modularity in Query-Based Concept LearningBenjamin Caulfield, Sanjit A. Seshia
We define and study the problem of modular concept learning, that is, learning a concept that is a cross product of component concepts. If an element's membership in a concept depends solely on it's membership in the components, learning the concept as a whole can be reduced to learning the components. We analyze this problem with respect to different types of oracle interfaces, defining different sets of queries. If a given oracle interface cannot answer questions about the components, learning can be difficult, even when the components are easy to learn with the same type of oracle queries. While learning from superset queries is easy, learning from membership, equivalence, or subset queries is harder. However, we show that these problems become tractable when oracles are given a positive example and are allowed to ask membership queries.
RONov 4, 2019
Real-time Funnel Generation for Restricted Motion PlanningHadi Ravanbakhsh, Forrest Laine, Sanjit A. Seshia
In autonomous systems, a motion planner generates reference trajectories which are tracked by a low-level controller. For safe operation, the motion planner should account for inevitable controller tracking error when generating avoidance trajectories. In this article we present a method for generating provably safe tracking error bounds, while reducing over-conservatism that exists in existing methods. We achieve this goal by restricting possible behaviors for the motion planner. We provide an algebraic method based on sum-of-squares programming to define restrictions on the motion planner and find small bounds on the tracking error. We demonstrate our method on two case studies and show how we can integrate the method into already developed motion planning techniques. Results suggest that our method can provide acceptable tracking error wherein previous work were not applicable.
SYNov 4, 2019
Counterexample-Guided Synthesis of Perception Models and ControlShromona Ghosh, Yash Vardhan Pant, Hadi Ravanbakhsh et al.
Recent advances in learning-based perception systems have led to drastic improvements in the performance of robotic systems like autonomous vehicles and surgical robots. These perception systems, however, are hard to analyze and errors in them can propagate to cause catastrophic failures. In this paper, we consider the problem of synthesizing safe and robust controllers for robotic systems which rely on complex perception modules for feedback. We propose a counterexample-guided synthesis framework that iteratively builds simple surrogate models of the complex perception module and enables us to find safe control policies. The framework uses a falsifier to find counterexamples, or traces of the systems that violate a safety property, to extract information that enables efficient modeling of the perception modules and errors in it. These models are then used to synthesize controllers that are robust to errors in perception. If the resulting policy is not safe, we gather new counterexamples. By repeating the process, we eventually find a controller which can keep the system safe even when there is a perception failure. We demonstrate our framework on two scenarios in simulation, namely lane keeping and automatic braking, and show that it generates controllers that are safe, as well as a simpler model of a deep neural network-based perception system that can provide meaningful insight into operations of the perception system.
LGOct 2, 2019
Analyzing and Improving Neural Networks by Generating Semantic Counterexamples through Differentiable RenderingLakshya Jain, Varun Chandrasekaran, Uyeong Jang et al.
Even as deep neural networks (DNNs) have achieved remarkable success on vision-related tasks, their performance is brittle to transformations in the input. Of particular interest are semantic transformations that model changes that have a basis in the physical world, such as rotations, translations, changes in lighting or camera pose. In this paper, we show how differentiable rendering can be utilized to generate images that are informative, yet realistic, and which can be used to analyze DNN performance and improve its robustness through data augmentation. Given a differentiable renderer and a DNN, we show how to use off-the-shelf attacks from adversarial machine learning to generate semantic counterexamples -- images where semantic features are changed as to produce misclassifications or misdetections. We validate our approach on DNNs for image classification and object detection. For classification, we show that semantic counterexamples, when used to augment the dataset, (i) improve generalization performance (ii) enhance robustness to semantic transformations, and (iii) transfer between models. Additionally, in comparison to sampling-based semantic augmentation, our technique generates more informative data in a sample efficient manner.
LGJul 26, 2019
Maximum Causal Entropy Specification Inference from DemonstrationsMarcell Vazquez-Chanlatte, Sanjit A. Seshia
In many settings (e.g., robotics) demonstrations provide a natural way to specify tasks; however, most methods for learning from demonstrations either do not provide guarantees that the artifacts learned for the tasks, such as rewards or policies, can be safely composed and/or do not explicitly capture history dependencies. Motivated by this deficit, recent works have proposed learning Boolean task specifications, a class of Boolean non-Markovian rewards which admit well-defined composition and explicitly handle historical dependencies. This work continues this line of research by adapting maximum causal entropy inverse reinforcement learning to estimate the posteriori probability of a specification given a multi-set of demonstrations. The key algorithmic insight is to leverage the extensive literature and tooling on reduced ordered binary decision diagrams to efficiently encode a time unrolled Markov Decision Process. This enables transforming a naive exponential time algorithm into a polynomial time algorithm.
LGMar 24, 2019
A Formalization of Robustness for Deep Neural NetworksTommaso Dreossi, Shromona Ghosh, Alberto Sangiovanni-Vincentelli et al.
Deep neural networks have been shown to lack robustness to small input perturbations. The process of generating the perturbations that expose the lack of robustness of neural networks is known as adversarial input generation. This process depends on the goals and capabilities of the adversary, In this paper, we propose a unifying formalization of the adversarial input generation process from a formal methods perspective. We provide a definition of robustness that is general enough to capture different formulations. The expressiveness of our formalization is shown by modeling and comparing a variety of adversarial attack techniques.
LOMar 22, 2019
A Model Counter's Guide to Probabilistic SystemsMarcell Vazquez-Chanlatte, Markus N. Rabe, Sanjit A. Seshia
In this paper, we systematize the modeling of probabilistic systems for the purpose of analyzing them with model counting techniques. Starting from unbiased coin flips, we show how to model biased coins, correlated coins, and distributions over finite sets. From there, we continue with modeling sequential systems, such as Markov chains, and revisit the relationship between weighted and unweighted model counting. Thereby, this work provides a conceptual framework for deriving #SAT encodings for probabilistic inference.
ROFeb 27, 2019
A New Simulation Metric to Determine Safe Environments and Controllers for Systems with Unknown DynamicsShromona Ghosh, Somil Bansal, Alberto Sangiovanni-Vincentelli et al.
We consider the problem of extracting safe environments and controllers for reach-avoid objectives for systems with known state and control spaces, but unknown dynamics. In a given environment, a common approach is to synthesize a controller from an abstraction or a model of the system (potentially learned from data). However, in many situations, the relationship between the dynamics of the model and the \textit{actual system} is not known; and hence it is difficult to provide safety guarantees for the system. In such cases, the Standard Simulation Metric (SSM), defined as the worst-case norm distance between the model and the system output trajectories, can be used to modify a reach-avoid specification for the system into a more stringent specification for the abstraction. Nevertheless, the obtained distance, and hence the modified specification, can be quite conservative. This limits the set of environments for which a safe controller can be obtained. We propose SPEC, a specification-centric simulation metric, which overcomes these limitations by computing the distance using only the trajectories that violate the specification for the system. We show that modifying a reach-avoid specification with SPEC allows us to synthesize a safe controller for a larger set of environments compared to SSM. We also propose a probabilistic method to compute SPEC for a general class of systems. Case studies using simulators for quadrotors and autonomous cars illustrate the advantages of the proposed metric for determining safe environment sets and controllers.