Nicole Novielli

SE
h-index29
11papers
726citations
Novelty25%
AI Score22

11 Papers

12.0SEFeb 10, 2021Code
GitHub Discussions: An Exploratory Study of Early Adoption

Hideaki Hata, Nicole Novielli, Sebastian Baltes et al.

Discussions is a new feature of GitHub for asking questions or discussing topics outside of specific Issues or Pull Requests. Before being available to all projects in December 2020, it had been tested on selected open source software projects. To understand how developers use this novel feature, how they perceive it, and how it impacts the development processes, we conducted a mixed-methods study based on early adopters of GitHub discussions from January until July 2020. We found that: (1) errors, unexpected behavior, and code reviews are prevalent discussion categories; (2) there is a positive relationship between project member involvement and discussion frequency; (3) developers consider GitHub Discussions useful but face the problem of topic duplication between Discussions and Issues; (4) Discussions play a crucial role in advancing the development of projects; and (5) positive sentiment in Discussions is more frequent than in Stack Overflow posts. Our findings are a first step towards data-informed guidance for using GitHub Discussions, opening up avenues for future work on this novel communication channel.

25.9HCAug 13, 2017Code
EmoTxt: A Toolkit for Emotion Recognition from Text

Fabio Calefato, Filippo Lanubile, Nicole Novielli

We present EmoTxt, a toolkit for emotion recognition from text, trained and tested on a gold standard of about 9K question, answers, and comments from online interactions. We provide empirical evidence of the performance of EmoTxt. To the best of our knowledge, EmoTxt is the first open-source toolkit supporting both emotion recognition from text and training of custom emotion classification models.

6.4SEApr 6, 2021
Using Voice and Biofeedback to Predict User Engagement during Product Feedback Interviews

Alessio Ferrari, Thaide Huichapa, Paola Spoletini et al.

Capturing users' engagement is crucial for gathering feedback about the features of a software product. In a market-driven context, current approaches to collect and analyze users' feedback are based on techniques leveraging information extracted from product reviews and social media. These approaches are hardly applicable in bespoke software development, or in contexts in which one needs to gather information from specific users. In such cases, companies need to resort to face-to-face interviews to get feedback on their products. In this paper, we propose to utilize biometric data, in terms of physiological and voice features, to complement interviews with information about the engagement of the user on the discussed product-relevant topics. We evaluate our approach by interviewing users while gathering their physiological data (i.e., biofeedback) using an Empatica E4 wristband, and capturing their voice through the default audio-recorder of a common laptop. Our results show that we can predict users' engagement by training supervised machine learning algorithms on biometric data (F1=0.72), and that voice features alone are sufficiently effective (F1=0.71). Our work contributes with one the first studies in requirements engineering in which biometrics are used to identify emotions. This is also the first study in software engineering that considers voice analysis. The usage of voice features could be particularly helpful for emotion-aware requirements elicitation in remote communication, either performed by human analysts or voice-based chatbots, and can also be exploited to support the analysis of meetings in software engineering research.

24.9SEMay 3, 2020
Pandemic Programming: How COVID-19 affects software developers and how their organizations can help

Paul Ralph, Sebastian Baltes, Gianisa Adisaputri et al.

Context. As a novel coronavirus swept the world in early 2020, thousands of software developers began working from home. Many did so on short notice, under difficult and stressful conditions. Objective. This study investigates the effects of the pandemic on developers' wellbeing and productivity. Method. A questionnaire survey was created mainly from existing, validated scales and translated into 12 languages. The data was analyzed using non-parametric inferential statistics and structural equation modeling. Results. The questionnaire received 2225 usable responses from 53 countries. Factor analysis supported the validity of the scales and the structural model achieved a good fit (CFI = 0.961, RMSEA = 0.051, SRMR = 0.067). Confirmatory results include: (1) the pandemic has had a negative effect on developers' wellbeing and productivity; (2) productivity and wellbeing are closely related; (3) disaster preparedness, fear related to the pandemic and home office ergonomics all affect wellbeing or productivity. Exploratory analysis suggests that: (1) women, parents and people with disabilities may be disproportionately affected; (2) different people need different kinds of support. Conclusions. To improve employee productivity, software companies should focus on maximizing employee wellbeing and improving the ergonomics of employees' home offices. Women, parents and disabled persons may require extra support.

19.8SEApr 1, 2020
Can We Use SE-specific Sentiment Analysis Tools in a Cross-Platform Setting?

Nicole Novielli, Fabio Calefato, Davide Dongiovanni et al.

In this paper, we address the problem of using sentiment analysis tools 'off-the-shelf,' that is when a gold standard is not available for retraining. We evaluate the performance of four SE-specific tools in a cross-platform setting, i.e., on a test set collected from data sources different from the one used for training. We find that (i) the lexicon-based tools outperform the supervised approaches retrained in a cross-platform setting and (ii) retraining can be beneficial in within-platform settings in the presence of robust gold standard datasets, even using a minimal training set. Based on our empirical findings, we derive guidelines for reliable use of sentiment analysis tools in software engineering.

12.8SEJan 24, 2020
Recognizing Developers' Emotions while Programming

Daniela Girardi, Nicole Novielli, Davide Fucci et al.

Developers experience a wide range of emotions during programming tasks, which may have an impact on job performance. In this paper, we present an empirical study aimed at (i) investigating the link between emotion and progress, (ii) understanding the triggers for developers' emotions and the strategies to deal with negative ones, (iii) identifying the minimal set of non-invasive biometric sensors for emotion recognition during programming task. Results confirm previous findings about the relation between emotions and perceived productivity. Furthermore, we show that developers' emotions can be reliably recognized using only a wristband capturing the electrodermal activity and heart-related metrics.

12.2SEMar 8, 2019
A Replication Study on Code Comprehension and Expertise using Lightweight Biometric Sensors

Davide Fucci, Daniela Girardi, Nicole Novielli et al.

Code comprehension has been recently investigated from physiological and cognitive perspectives through the use of medical imaging. Floyd et al (i.e., the original study) used fMRI to classify the type of comprehension tasks performed by developers and relate such results to their expertise. We replicate the original study using lightweight biometrics sensors which participants (28 undergrads in computer science) wore when performing comprehension tasks on source code and natural language prose. We developed machine learning models to automatically identify what kind of tasks developers are working on leveraging their brain-, heart-, and skin-related signals. The best improvement over the original study performance is achieved using solely the heart signal obtained through a single device (BAC 87% vs. 79.1%). Differently from the original study, we were not able to observe a correlation between the participants' expertise and the classifier performance (tau = 0.16, p = 0.31). Our findings show that lightweight biometric sensors can be used to accurately recognize comprehension tasks opening interesting scenarios for research and practice.

16.9SEMar 6, 2018
A Gold Standard for Emotion Annotation in Stack Overflow

Nicole Novielli, Fabio Calefato, Filippo Lanubile

Software developers experience and share a wide range of emotions throughout a rich ecosystem of communication channels. A recent trend that has emerged in empirical software engineering studies is leveraging sentiment analysis of developers' communication traces. We release a dataset of 4,800 questions, answers, and comments from Stack Overflow, manually annotated for emotions. Our dataset contributes to the building of a shared corpus of annotated resources to support research on emotion awareness in software development.

12.2HCAug 22, 2017
Emotion Detection Using Noninvasive Low Cost Sensors

Daniela Girardi, Filippo Lanubile, Nicole Novielli

Emotion recognition from biometrics is relevant to a wide range of application domains, including healthcare. Existing approaches usually adopt multi-electrodes sensors that could be expensive or uncomfortable to be used in real-life situations. In this study, we investigate whether we can reliably recognize high vs. low emotional valence and arousal by relying on noninvasive low cost EEG, EMG, and GSR sensors. We report the results of an empirical study involving 19 subjects. We achieve state-of-the- art classification performance for both valence and arousal even in a cross-subject classification setting, which eliminates the need for individual training and tuning of classification models.

12.5SEFeb 16, 2017
A Preliminary Analysis on the Effects of Propensity to Trust in Distributed Software Development

Fabio Calefato, Filippo Lanubile, Nicole Novielli

Establishing trust between developers working at distant sites facilitates team collaboration in distributed software development. While previous research has focused on how to build and spread trust in absence of direct, face-to-face communication, it has overlooked the effects of the propensity to trust, i.e., the trait of personality representing the individual disposition to perceive the others as trustworthy. In this study, we present a preliminary, quantitative analysis on how the propensity to trust affects the success of collaborations in a distributed project, where the success is represented by pull requests whose code changes and contributions are successfully merged into the project's repository.